League of Legends
Split 1 · Season 2018
| Loop | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 36.8%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 147. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 2.16. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 65.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Tay | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 36.8%. The percentage of games won. Based on 19 of 19 games. | KDA: 3.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 149. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 4.83. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 78.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| takeshi | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 36.8%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 429. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 8.22. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 62.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| tinowns | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 36.8%. The percentage of games won. Based on 19 of 19 games. | KDA: 5.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 546. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 9.04. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 83.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Matsukaze | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 36.8%. The percentage of games won. Based on 19 of 19 games. | KDA: 4.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 625. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 9.79. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Minerva | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 50.0%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 204. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 4.49. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 78.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 18 games. Games without the required stats are excluded. |
| SkyBart | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 50.0%. The percentage of games won. Based on 18 of 18 games. | KDA: 5.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 369. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.20. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 18 games. Games without the required stats are excluded. |
| Luskka | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 50.0%. The percentage of games won. Based on 18 of 18 games. | KDA: 8.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 642. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 9.90. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 78.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 18 games. Games without the required stats are excluded. |
| Shini | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 35.3%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 224. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 5.05. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 75.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Ayel | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 35.3%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 504. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.50. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Absolut | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 35.3%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 675. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 9.66. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Zirigui | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 35.3%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 110. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 1.57. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Envy | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 35.3%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 493. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.81. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 77.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Sky | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 75.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 7.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 678. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 10.26. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Baiano | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 50.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 145. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 1.67. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 76.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Riyev | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 75.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 134. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 1.87. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 67.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| dyNquedo | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 75.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 8.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 483. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 9.06. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 61.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Sacy | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 75.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 9.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 665. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 9.69. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 78.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Lep | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 75.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 426. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.84. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| pbO | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 50.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 577. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 9.02. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Ranger | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 75.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 241. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 5.07. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 74.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Zantins | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 75.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 470. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 9.54. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Robo | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 50.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 493. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.43. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 78.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Cabu | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 75.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 161. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 1.84. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Professor | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 56.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 123. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 1.75. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 16 games. Games without the required stats are excluded. |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗