Where Zdz stands
2022 · Top · Domestic games
All leagues · All positions
2022 · Top · Domestic games
Games in this selection 16 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
No eligible gold snapshots in this selection.
Gold difference compares players in the same role. 83 games without a complete snapshot are excluded.
Explore Zdz’s 2022 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 16 of 83 games in this selection. | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Wins: 9. Number of games won in this selection. Based on 16 of 16 games. | Losses: 7. Number of games lost in this selection. Based on 16 of 16 games. | Win rate: 56.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 386. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.06. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 49.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| 10 of 83 games in this selection. | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Wins: 1. Number of games won in this selection. Based on 10 of 10 games. | Losses: 9. Number of games lost in this selection. Based on 10 of 10 games. | Win rate: 10.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 1.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 409. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.05. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 51.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| 9 of 83 games in this selection. | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Wins: 5. Number of games won in this selection. Based on 9 of 9 games. | Losses: 4. Number of games lost in this selection. Based on 9 of 9 games. | Win rate: 55.6%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 737. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.80. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 8 of 83 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 0. Number of games won in this selection. Based on 8 of 8 games. | Losses: 8. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 0.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 1.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 353. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 9.35. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 39.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 7 of 83 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 2. Number of games won in this selection. Based on 7 of 7 games. | Losses: 5. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 28.6%. The percentage of games won. Based on 7 of 7 games. | KDA: 1.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 366. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.39. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 55.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| 6 of 83 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 3. Number of games won in this selection. Based on 6 of 6 games. | Losses: 3. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 544. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.28. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 6 games. Games without the required stats are excluded. |
| 5 of 83 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 2. Number of games won in this selection. Based on 5 of 5 games. | Losses: 3. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 653. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.32. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 52.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 4 of 83 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 1. Number of games won in this selection. Based on 4 of 4 games. | Losses: 3. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 468. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.39. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 53.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 4 of 83 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 1. Number of games won in this selection. Based on 4 of 4 games. | Losses: 3. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 395. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.70. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 51.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 4 of 83 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 2. Number of games won in this selection. Based on 4 of 4 games. | Losses: 2. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 308. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.01. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 47.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
Bars show how often the player chose each champion in this selection.
| Demacia Cup 2022 | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 368. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.35. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. |
| LPL 2022 · Spring | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 35.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 2.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 417. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 8.25. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. |
| LPL 2022 · Summer | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 43.2%. The percentage of games won. Based on 37 of 37 games. | KDA: 2.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 526. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 8.41. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Champion | Result | K / D / A |
|---|---|---|---|---|---|
| 22 Dec 2022 | Demacia Cup 2022 | Anyone's LegendvsRoyal Never Give Up | Aatrox | Loss | 1 / 3 / 1 |
| 22 Dec 2022 | Demacia Cup 2022 | Anyone's LegendvsRoyal Never Give Up | Ornn | Loss | 1 / 4 / 2 |
| 22 Dec 2022 | Demacia Cup 2022 | Anyone's LegendvsRoyal Never Give Up | Aatrox | Loss | 0 / 2 / 1 |
| 18 Dec 2022 | Demacia Cup 2022 | Anyone's LegendvsOh My God | Fiora | Win | 3 / 1 / 6 |
| 18 Dec 2022 | Demacia Cup 2022 | Anyone's LegendvsOh My God | K'Sante | Win | 2 / 1 / 7 |
| 18 Dec 2022 | Demacia Cup 2022 | Anyone's LegendvsOh My God | K'Sante | Loss | 0 / 1 / 0 |
| 13 Aug 2022 | LPL 2022 · Summer | Anyone's LegendvsTop Esports | Gnar | Loss | 6 / 2 / 5 |
| 13 Aug 2022 | LPL 2022 · Summer | Anyone's LegendvsTop Esports | Sejuani | Loss | 2 / 5 / 7 |
| 10 Aug 2022 | LPL 2022 · Summer | Anyone's LegendvsEDward Gaming | Gwen | Loss | 3 / 3 / 1 |
| 10 Aug 2022 | LPL 2022 · Summer | Anyone's LegendvsEDward Gaming | Gangplank | Loss | 5 / 7 / 2 |
| 7 Aug 2022 | LPL 2022 · Summer | Anyone's LegendvsJD Gaming | Gwen | Loss | 1 / 4 / 4 |
| 7 Aug 2022 | LPL 2022 · Summer | Anyone's LegendvsJD Gaming | Camille | Loss | 1 / 3 / 1 |
| 1 Aug 2022 | LPL 2022 · Summer | Anyone's LegendvsRoyal Never Give Up | Jax | Loss | 2 / 7 / 4 |
| 1 Aug 2022 | LPL 2022 · Summer | Anyone's LegendvsRoyal Never Give Up | Gwen | Loss | 3 / 6 / 1 |
| 27 Jul 2022 | LPL 2022 · Summer | Anyone's LegendvsOh My God | Gnar | Loss | 2 / 2 / 8 |
| 27 Jul 2022 | LPL 2022 · Summer | Anyone's LegendvsOh My God | Gangplank | Loss | 0 / 3 / 2 |
| 21 Jul 2022 | LPL 2022 · Summer | Anyone's LegendvsFunPlus Phoenix | Jax | Loss | 1 / 4 / 2 |
| 21 Jul 2022 | LPL 2022 · Summer | Anyone's LegendvsFunPlus Phoenix | Camille | Win | 6 / 0 / 10 |
| 21 Jul 2022 | LPL 2022 · Summer | Anyone's LegendvsFunPlus Phoenix | Camille | Loss | 3 / 3 / 0 |
| 18 Jul 2022 | LPL 2022 · Summer | Anyone's LegendvsTeam WE | Jax | Win | 1 / 1 / 2 |
| 18 Jul 2022 | LPL 2022 · Summer | Anyone's LegendvsTeam WE | Kennen | Win | 3 / 4 / 10 |
| 14 Jul 2022 | LPL 2022 · Summer | Anyone's LegendvsThunderTalk Gaming | Camille | Win | 4 / 0 / 7 |
| 14 Jul 2022 | LPL 2022 · Summer | Anyone's LegendvsThunderTalk Gaming | Aatrox | Loss | 2 / 4 / 8 |
| 14 Jul 2022 | LPL 2022 · Summer | Anyone's LegendvsThunderTalk Gaming | Gangplank | Win | 1 / 2 / 4 |
| 9 Jul 2022 | LPL 2022 · Summer | Anyone's LegendvsUltra Prime | Jax | Win | 5 / 1 / 3 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Top · 2018–2026 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2018 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage / min | 491 | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | CS / min | 7.94 | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Kill participation | 57.1% | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Damage share | 26.9% | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Gold diff @15 | +37 | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Vision / min | 1.01 | — | At least 20 games and 20 valid observations required |
| 2020 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage / min | 445 | 52.4 | 24 games · 125 peers |
| 2021 | Tier 1 | CS / min | 8.17 | 82.3 | 24 games · 125 peers |
| 2021 | Tier 1 | Kill participation | 65.9% | 95.2 | 24 games · 125 peers |
| 2021 | Tier 1 | Damage share | 22.2% | 33.9 | 24 games · 125 peers |
| 2021 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2021 | Tier 1 | Vision / min | 1.05 | 71.8 | 24 games · 125 peers |
| 2022 | Tier 1 | Damage / min | 469 | 45.3 | 77 games · 118 peers |
| 2022 | Tier 1 | CS / min | 8.33 | 68.4 | 77 games · 118 peers |
| 2022 | Tier 1 | Kill participation | 54.7% | 42.7 | 76 games · 118 peers |
| 2022 | Tier 1 | Damage share | 24.8% | 61.5 | 77 games · 118 peers |
| 2022 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Vision / min | 0.96 | 35.0 | 77 games · 118 peers |
| 2023 | Tier 1 | Damage / min | 471 | 44.4 | 80 games · 100 peers |
| 2023 | Tier 1 | CS / min | 7.98 | 50.5 | 80 games · 100 peers |
| 2023 | Tier 1 | Kill participation | 50.0% | 19.2 | 79 games · 100 peers |
| 2023 | Tier 1 | Damage share | 23.4% | 76.8 | 80 games · 100 peers |
| 2023 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Vision / min | 1.07 | 59.6 | 80 games · 100 peers |
| 2024 | Tier 1 | Damage / min | 520 | 55.9 | 84 games · 103 peers |
| 2024 | Tier 1 | CS / min | 7.89 | 39.2 | 84 games · 103 peers |
| 2024 | Tier 1 | Kill participation | 52.6% | 41.2 | 83 games · 103 peers |
| 2024 | Tier 1 | Damage share | 22.3% | 69.6 | 84 games · 103 peers |
| 2024 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2024 | Tier 1 | Vision / min | 1.08 | 57.8 | 84 games · 103 peers |
| 2025 | Tier 1 | Damage / min | 573 | 54.8 | 68 games · 63 peers |
| 2025 | Tier 1 | CS / min | 8.10 | 87.1 | 68 games · 63 peers |
| 2025 | Tier 1 | Kill participation | 57.3% | 62.9 | 66 games · 63 peers |
| 2025 | Tier 1 | Damage share | 22.3% | 53.2 | 68 games · 63 peers |
| 2025 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2025 | Tier 1 | Vision / min | 1.15 | 96.8 | 68 games · 63 peers |
| 2026 | Tier 1 | Damage / min | 581 | 30.8 | 78 games · 66 peers |
| 2026 | Tier 1 | CS / min | 8.67 | 69.2 | 78 games · 66 peers |
| 2026 | Tier 1 | Kill participation | 55.7% | 84.6 | 77 games · 66 peers |
| 2026 | Tier 1 | Damage share | 22.8% | 61.5 | 78 games · 66 peers |
| 2026 | Tier 1 | Gold diff @15 | +112 | 74.1 | 64 games · 59 peers · Percentile among 59 players with sufficient data. |
| 2026 | Tier 1 | Vision / min | 1.51 | 92.3 | 78 games · 66 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 581. Damage dealt to enemy champions per minute, averaged across games. Based on 78 of 78 games. Season labels follow the competition season.
2018–2026 · All seasons · 58 recorded champions
| Champion | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|---|---|---|---|---|---|
| Renekton | 65 | |||||||||
| Aatrox | 64 | |||||||||
| K'Sante | 64 | |||||||||
| Gangplank | 51 | |||||||||
| Camille | 44 | |||||||||
| Gnar | 35 | |||||||||
| Jax | 30 | |||||||||
| Ornn | 29 | |||||||||
| All games | 37 | 83 | 67 | 88 | 83 | 85 | 84 | 82 | 78 | 687 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 78. Number of individual games played in this selection. Based on 78 of 78 games. | Wins: 27. Number of games won in this selection. Based on 78 of 78 games. | Losses: 51. Number of games lost in this selection. Based on 78 of 78 games. | Win rate: 34.6%. The percentage of games won. Based on 78 of 78 games. | KDA: 1.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 78 of 78 games. | Kills / game: 2.45. Average kills per game. Based on 78 of 78 games. | Deaths / game: 3.63. Average deaths per game. Based on 78 of 78 games. | Assists / game: 4.47. Average assists per game. Based on 78 of 78 games. | Damage / min: 581. Damage dealt to enemy champions per minute, averaged across games. Based on 78 of 78 games. | CS / min: 8.67. Minions and monsters killed per minute, averaged across games. Based on 78 of 78 games. | Gold / min: 386. Total gold gained per minute, averaged across games. Based on 78 of 78 games. | Kill participation: 55.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 77 of 78 games. Games without the required stats are excluded. |
| 2025 | Games: 82. Number of individual games played in this selection. Based on 82 of 82 games. | Wins: 45. Number of games won in this selection. Based on 82 of 82 games. | Losses: 37. Number of games lost in this selection. Based on 82 of 82 games. | Win rate: 54.9%. The percentage of games won. Based on 82 of 82 games. | KDA: 3.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 82 of 82 games. | Kills / game: 2.73. Average kills per game. Based on 82 of 82 games. | Deaths / game: 2.95. Average deaths per game. Based on 82 of 82 games. | Assists / game: 6.24. Average assists per game. Based on 82 of 82 games. | Damage / min: 574. Damage dealt to enemy champions per minute, averaged across games. Based on 82 of 82 games. | CS / min: 8.12. Minions and monsters killed per minute, averaged across games. Based on 82 of 82 games. | Gold / min: 394. Total gold gained per minute, averaged across games. Based on 82 of 82 games. | Kill participation: 57.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 80 of 82 games. Games without the required stats are excluded. |
| 2024 | Games: 84. Number of individual games played in this selection. Based on 84 of 84 games. | Wins: 38. Number of games won in this selection. Based on 84 of 84 games. | Losses: 46. Number of games lost in this selection. Based on 84 of 84 games. | Win rate: 45.2%. The percentage of games won. Based on 84 of 84 games. | KDA: 2.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 84 of 84 games. | Kills / game: 2.17. Average kills per game. Based on 84 of 84 games. | Deaths / game: 3.26. Average deaths per game. Based on 84 of 84 games. | Assists / game: 4.63. Average assists per game. Based on 84 of 84 games. | Damage / min: 520. Damage dealt to enemy champions per minute, averaged across games. Based on 84 of 84 games. | CS / min: 7.89. Minions and monsters killed per minute, averaged across games. Based on 84 of 84 games. | Gold / min: 378. Total gold gained per minute, averaged across games. Based on 84 of 84 games. | Kill participation: 52.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 83 of 84 games. Games without the required stats are excluded. |
| 2023 | Games: 85. Number of individual games played in this selection. Based on 85 of 85 games. | Wins: 27. Number of games won in this selection. Based on 85 of 85 games. | Losses: 58. Number of games lost in this selection. Based on 85 of 85 games. | Win rate: 31.8%. The percentage of games won. Based on 85 of 85 games. | KDA: 1.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 85 of 85 games. | Kills / game: 1.98. Average kills per game. Based on 85 of 85 games. | Deaths / game: 2.95. Average deaths per game. Based on 85 of 85 games. | Assists / game: 3.81. Average assists per game. Based on 85 of 85 games. | Damage / min: 475. Damage dealt to enemy champions per minute, averaged across games. Based on 85 of 85 games. | CS / min: 7.99. Minions and monsters killed per minute, averaged across games. Based on 85 of 85 games. | Gold / min: 368. Total gold gained per minute, averaged across games. Based on 85 of 85 games. | Kill participation: 50.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 84 of 85 games. Games without the required stats are excluded. |
| 2022 | Games: 83. Number of individual games played in this selection. Based on 83 of 83 games. | Wins: 32. Number of games won in this selection. Based on 83 of 83 games. | Losses: 51. Number of games lost in this selection. Based on 83 of 83 games. | Win rate: 38.6%. The percentage of games won. Based on 83 of 83 games. | KDA: 2.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 83 of 83 games. | Kills / game: 2.54. Average kills per game. Based on 83 of 83 games. | Deaths / game: 2.96. Average deaths per game. Based on 83 of 83 games. | Assists / game: 4.39. Average assists per game. Based on 83 of 83 games. | Damage / min: 462. Damage dealt to enemy champions per minute, averaged across games. Based on 83 of 83 games. | CS / min: 8.33. Minions and monsters killed per minute, averaged across games. Based on 83 of 83 games. | Gold / min: 390. Total gold gained per minute, averaged across games. Based on 83 of 83 games. | Kill participation: 53.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 82 of 83 games. Games without the required stats are excluded. |
| 2021 | Games: 88. Number of individual games played in this selection. Based on 88 of 88 games. | Wins: 41. Number of games won in this selection. Based on 88 of 88 games. | Losses: 47. Number of games lost in this selection. Based on 88 of 88 games. | Win rate: 46.6%. The percentage of games won. Based on 88 of 88 games. | KDA: 3.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 88 of 88 games. | Kills / game: 2.83. Average kills per game. Based on 88 of 88 games. | Deaths / game: 2.60. Average deaths per game. Based on 88 of 88 games. | Assists / game: 5.27. Average assists per game. Based on 88 of 88 games. | Damage / min: 474. Damage dealt to enemy champions per minute, averaged across games. Based on 88 of 88 games. | CS / min: 8.29. Minions and monsters killed per minute, averaged across games. Based on 88 of 88 games. | Gold / min: 400. Total gold gained per minute, averaged across games. Based on 88 of 88 games. | Kill participation: 57.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 87 of 88 games. Games without the required stats are excluded. |
| 2020 | Games: 67. Number of individual games played in this selection. Based on 67 of 67 games. | Wins: 39. Number of games won in this selection. Based on 67 of 67 games. | Losses: 28. Number of games lost in this selection. Based on 67 of 67 games. | Win rate: 58.2%. The percentage of games won. Based on 67 of 67 games. | KDA: 3.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 67 of 67 games. | Kills / game: 2.97. Average kills per game. Based on 67 of 67 games. | Deaths / game: 2.58. Average deaths per game. Based on 67 of 67 games. | Assists / game: 5.85. Average assists per game. Based on 67 of 67 games. | Damage / min: 478. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 67 games. Games without the required stats are excluded. | CS / min: 8.09. Minions and monsters killed per minute, averaged across games. Based on 67 of 67 games. | Gold / min: 396. Total gold gained per minute, averaged across games. Based on 67 of 67 games. | Kill participation: 57.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 67 of 67 games. |
| 2019 | Games: 83. Number of individual games played in this selection. Based on 83 of 83 games. | Wins: 46. Number of games won in this selection. Based on 83 of 83 games. | Losses: 37. Number of games lost in this selection. Based on 83 of 83 games. | Win rate: 55.4%. The percentage of games won. Based on 83 of 83 games. | KDA: 2.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 83 of 83 games. | Kills / game: 2.81. Average kills per game. Based on 83 of 83 games. | Deaths / game: 2.47. Average deaths per game. Based on 83 of 83 games. | Assists / game: 4.33. Average assists per game. Based on 83 of 83 games. | Damage / min: 468. Damage dealt to enemy champions per minute, averaged across games. Based on 83 of 83 games. | CS / min: 8.62. Minions and monsters killed per minute, averaged across games. Based on 83 of 83 games. | Gold / min: 410. Total gold gained per minute, averaged across games. Based on 83 of 83 games. | Kill participation: 52.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 83 of 83 games. |
| 2018 | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Wins: 20. Number of games won in this selection. Based on 37 of 37 games. | Losses: 17. Number of games lost in this selection. Based on 37 of 37 games. | Win rate: 54.1%. The percentage of games won. Based on 37 of 37 games. | KDA: 3.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Kills / game: 3.46. Average kills per game. Based on 37 of 37 games. | Deaths / game: 2.70. Average deaths per game. Based on 37 of 37 games. | Assists / game: 5.59. Average assists per game. Based on 37 of 37 games. | Damage / min: 472. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 8.59. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Gold / min: 399. Total gold gained per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 61.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
Credited tournament finishes
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LPL 2019 Spring Playoffs | Vici Gaming | 13 |
| LPL 2021 Summer Playoffs | Rogue Warriors | 24 |
| LPL 2022 Spring Playoffs | Anyone's Legend | 40 |
| LPL 2022 Summer Playoffs | Anyone's Legend | 37 |
| LPL 2023 Spring Playoffs | Anyone's Legend | 41 |
| LPL 2023 Summer Playoffs | Anyone's Legend | 39 |
| LPL 2024 Spring Playoffs | Weibo Gaming | 50 |
| LPL 2024 Summer Playoffs | Royal Never Give Up | 8 |
| LPL 2024 Summer Playoffs | FunPlus Phoenix | 26 |
| LPL 2025 Grand Finals | EDward Gaming | 34 |
| LPL 2025 Split 1 Playoffs | EDward Gaming | 10 |
| LPL 2025 Split 2 Playoffs | EDward Gaming | 24 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2019 · Demacia Cup 2019 · 2 points. Demacia Cup 2019: champion 10 × final placement 1/5 = 2 points. Annual demacia cup budget 10 / 1 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2023 · LPL 2023 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2023 · LPL 2023 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2024 · LPL 2024 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2021 · Demacia Cup 2021: No placement points or unavailable event valuation / participation evidence.
2022 · Demacia Cup 2022: No placement points or unavailable event valuation / participation evidence.
2023 · Demacia Cup 2023: No placement points or unavailable event valuation / participation evidence.
2025 · Demacia Cup 2025: No placement points or unavailable event valuation / participation evidence.
2026 · LPL 2026 Grand Finals: No placement points or unavailable event valuation / participation evidence.
2026 · LPL 2026 Split 1 Playoffs: No placement points or unavailable event valuation / participation evidence.
2026 · LPL 2026 Split 2 Playoffs: No placement points or unavailable event valuation / participation evidence.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
No recorded achievements for this year.
Recorded results · no title or major milestone in this year.
No results in this selection.
11 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LPL 2026 Grand Finals2026 · LPL · EDward Gaming | Places 9–10 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 3 games played.
|
| LPL 2026 Split 1 Playoffs2026 · LPL · EDward Gaming | Places 11–12 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 4 games played.
|
| LPL 2026 Split 2 Playoffs2026 · LPL · EDward Gaming | Places 7–8 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 11 games played.
|
| Demacia Cup 20252025 · LPL · EDward Gaming | Places 5–8 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 14 games played.
|
| LPL 2024 Spring Playoffs2024 · LPL · Weibo Gaming | Places 5–6 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 50 games played.
|
| Demacia Cup 20232023 · LPL · Weibo Gaming | Places 5–8 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 5 games played.
|
| LPL 2023 Spring Playoffs2023 · LPL · Anyone's Legend | Place 16 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 41 games played.
|
| LPL 2023 Summer Playoffs2023 · LPL · Anyone's Legend | Place 16 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 39 games played.
|
| Demacia Cup 20222022 · LPL · Anyone's Legend | Places 5–8 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 6 games played.
|
| Demacia Cup 20212021 · LPL · Anyone's Legend | Places 9–12 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 4 games played.
|
| Demacia Cup 20192019 · LPL · Vici Gaming | Place 4 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 3 games played.
|
No results in this selection.