Where XLB stands
2023 · Jungle · Domestic games
Li Xiao-Long李小龙
All leagues · All positions
2023 · Jungle · Domestic games
Games in this selection 8 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
No eligible gold snapshots in this selection.
Gold difference compares players in the same role. 28 games without a complete snapshot are excluded.
Explore XLB’s 2023 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 7 of 28 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 3. Number of games won in this selection. Based on 7 of 7 games. | Losses: 4. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 674. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 4.44. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 73.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| 6 of 28 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 1. Number of games won in this selection. Based on 6 of 6 games. | Losses: 5. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 16.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 284. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 4.50. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 76.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 4 of 28 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 2. Number of games won in this selection. Based on 4 of 4 games. | Losses: 2. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 237. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 4.52. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 83.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 4 of 28 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 2. Number of games won in this selection. Based on 4 of 4 games. | Losses: 2. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 189. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 4.58. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 62.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 3 of 28 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 1. Number of games won in this selection. Based on 3 of 3 games. | Losses: 2. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 370. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 4.33. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 74.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 2 of 28 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 0. Number of games won in this selection. Based on 2 of 2 games. | Losses: 2. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 353. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 4.54. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 59.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 1 of 28 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 199. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 4.48. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 28 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 428. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 6.20. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 75.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
Bars show how often the player chose each champion in this selection.
| LPL 2023 · Spring | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 33.3%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 376. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 4.48. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. |
| LPL 2023 · Summer | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 428. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 6.20. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Champion | Result | K / D / A |
|---|---|---|---|---|---|
| 6 Jun 2023 | LPL 2023 · Summer | Ninjas in PyjamasvsTop Esports | Graves | Loss | 2 / 5 / 4 |
| 5 Mar 2023 | LPL 2023 · Spring | Ninjas in PyjamasvsFunPlus Phoenix | Lee Sin | Loss | 3 / 5 / 3 |
| 5 Mar 2023 | LPL 2023 · Spring | Ninjas in PyjamasvsFunPlus Phoenix | Lee Sin | Loss | 1 / 4 / 1 |
| 1 Mar 2023 | LPL 2023 · Spring | Ninjas in PyjamasvsOh My God | Vi | Loss | 1 / 4 / 1 |
| 1 Mar 2023 | LPL 2023 · Spring | Ninjas in PyjamasvsOh My God | Elise | Win | 2 / 2 / 10 |
| 1 Mar 2023 | LPL 2023 · Spring | Ninjas in PyjamasvsOh My God | Xin Zhao | Loss | 2 / 5 / 5 |
| 24 Feb 2023 | LPL 2023 · Spring | Ninjas in PyjamasvsAnyone's Legend | Lee Sin | Win | 3 / 2 / 14 |
| 24 Feb 2023 | LPL 2023 · Spring | Ninjas in PyjamasvsAnyone's Legend | Lee Sin | Win | 4 / 1 / 8 |
| 24 Feb 2023 | LPL 2023 · Spring | Ninjas in PyjamasvsAnyone's Legend | Sejuani | Loss | 0 / 3 / 2 |
| 20 Feb 2023 | LPL 2023 · Spring | Ninjas in PyjamasvsThunderTalk Gaming | Sejuani | Loss | 0 / 6 / 7 |
| 20 Feb 2023 | LPL 2023 · Spring | Ninjas in PyjamasvsThunderTalk Gaming | Elise | Loss | 2 / 4 / 0 |
| 17 Feb 2023 | LPL 2023 · Spring | Ninjas in PyjamasvsLGD Gaming | Wukong | Loss | 1 / 4 / 2 |
| 17 Feb 2023 | LPL 2023 · Spring | Ninjas in PyjamasvsLGD Gaming | Wukong | Loss | 2 / 4 / 9 |
| 12 Feb 2023 | LPL 2023 · Spring | Ninjas in PyjamasvsLNG Esports | Maokai | Win | 2 / 2 / 9 |
| 12 Feb 2023 | LPL 2023 · Spring | Ninjas in PyjamasvsLNG Esports | Maokai | Loss | 2 / 3 / 9 |
| 12 Feb 2023 | LPL 2023 · Spring | Ninjas in PyjamasvsLNG Esports | Maokai | Win | 3 / 4 / 17 |
| 9 Feb 2023 | LPL 2023 · Spring | Ninjas in PyjamasvsEDward Gaming | Elise | Loss | 2 / 4 / 4 |
| 9 Feb 2023 | LPL 2023 · Spring | Ninjas in PyjamasvsEDward Gaming | Sejuani | Loss | 1 / 3 / 3 |
| 9 Feb 2023 | LPL 2023 · Spring | Ninjas in PyjamasvsEDward Gaming | Sejuani | Win | 2 / 0 / 15 |
| 5 Feb 2023 | LPL 2023 · Spring | Ninjas in PyjamasvsTop Esports | Maokai | Loss | 0 / 3 / 3 |
| 5 Feb 2023 | LPL 2023 · Spring | Ninjas in PyjamasvsTop Esports | Maokai | Win | 2 / 3 / 16 |
| 5 Feb 2023 | LPL 2023 · Spring | Ninjas in PyjamasvsTop Esports | Maokai | Loss | 1 / 4 / 1 |
| 2 Feb 2023 | LPL 2023 · Spring | Ninjas in PyjamasvsJD Gaming | Vi | Loss | 2 / 6 / 4 |
| 2 Feb 2023 | LPL 2023 · Spring | Ninjas in PyjamasvsJD Gaming | Sejuani | Loss | 1 / 7 / 2 |
| 30 Jan 2023 | LPL 2023 · Spring | Ninjas in PyjamasvsRare Atom | Maokai | Loss | 3 / 4 / 6 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Jungle · 2019–2023 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2019 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage / min | 251 | 38.5 | 81 games · 123 peers |
| 2020 | Tier 1 | CS / min | 5.06 | 25.0 | 81 games · 125 peers |
| 2020 | Tier 1 | Kill participation | 69.7% | 41.9 | 81 games · 125 peers |
| 2020 | Tier 1 | Damage share | 14.1% | 49.2 | 81 games · 123 peers |
| 2020 | Tier 1 | Gold diff @15 | +52 | 60.7 | 81 games · 123 peers · Percentile among 123 players with sufficient data. |
| 2020 | Tier 1 | Vision / min | 1.81 | 86.9 | 81 games · 123 peers |
| 2021 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage / min | 363 | 93.0 | 23 games · 115 peers |
| 2022 | Tier 1 | CS / min | 5.05 | 13.2 | 23 games · 115 peers |
| 2022 | Tier 1 | Kill participation | 70.4% | 58.8 | 23 games · 115 peers |
| 2022 | Tier 1 | Damage share | 15.2% | 66.7 | 23 games · 115 peers |
| 2022 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Vision / min | 1.62 | 89.5 | 23 games · 115 peers |
| 2023 | Tier 1 | Damage / min | 377 | 87.4 | 28 games · 104 peers |
| 2023 | Tier 1 | CS / min | 4.54 | 1.9 | 28 games · 104 peers |
| 2023 | Tier 1 | Kill participation | 73.2% | 70.9 | 28 games · 104 peers |
| 2023 | Tier 1 | Damage share | 15.7% | 76.7 | 28 games · 104 peers |
| 2023 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Vision / min | 1.67 | 56.3 | 28 games · 104 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 377. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. Season labels follow the competition season.
2019–2023 · All seasons · 32 recorded champions
| Champion | 2019 | 2020 | 2021 | 2022 | 2023 | Total |
|---|---|---|---|---|---|---|
| Lee Sin | 70 | |||||
| Rek'Sai | 43 | |||||
| Jarvan IV | 27 | |||||
| Olaf | 27 | |||||
| Xin Zhao | 27 | |||||
| Elise | 17 | |||||
| Nidalee | 16 | |||||
| Diana | 14 | |||||
| All games | 140 | 90 | 74 | 26 | 28 | 358 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2023 | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Wins: 9. Number of games won in this selection. Based on 28 of 28 games. | Losses: 19. Number of games lost in this selection. Based on 28 of 28 games. | Win rate: 32.1%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Kills / game: 1.79. Average kills per game. Based on 28 of 28 games. | Deaths / game: 3.46. Average deaths per game. Based on 28 of 28 games. | Assists / game: 6.57. Average assists per game. Based on 28 of 28 games. | Damage / min: 377. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 4.54. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Gold / min: 306. Total gold gained per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 73.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| 2022 | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Wins: 19. Number of games won in this selection. Based on 26 of 26 games. | Losses: 7. Number of games lost in this selection. Based on 26 of 26 games. | Win rate: 73.1%. The percentage of games won. Based on 26 of 26 games. | KDA: 5.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Kills / game: 3.88. Average kills per game. Based on 26 of 26 games. | Deaths / game: 2.27. Average deaths per game. Based on 26 of 26 games. | Assists / game: 7.65. Average assists per game. Based on 26 of 26 games. | Damage / min: 372. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 5.04. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Gold / min: 357. Total gold gained per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| 2021 | Games: 74. Number of individual games played in this selection. Based on 74 of 74 games. | Wins: 52. Number of games won in this selection. Based on 74 of 74 games. | Losses: 22. Number of games lost in this selection. Based on 74 of 74 games. | Win rate: 70.3%. The percentage of games won. Based on 74 of 74 games. | KDA: 5.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 74 of 74 games. | Kills / game: 4.68. Average kills per game. Based on 74 of 74 games. | Deaths / game: 2.18. Average deaths per game. Based on 74 of 74 games. | Assists / game: 7.77. Average assists per game. Based on 74 of 74 games. | Damage / min: 471. Damage dealt to enemy champions per minute, averaged across games. Based on 74 of 74 games. | CS / min: 6.07. Minions and monsters killed per minute, averaged across games. Based on 74 of 74 games. | Gold / min: 387. Total gold gained per minute, averaged across games. Based on 74 of 74 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 74 of 74 games. |
| 2020 | Games: 90. Number of individual games played in this selection. Based on 90 of 90 games. | Wins: 46. Number of games won in this selection. Based on 90 of 90 games. | Losses: 44. Number of games lost in this selection. Based on 90 of 90 games. | Win rate: 51.1%. The percentage of games won. Based on 90 of 90 games. | KDA: 3.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 90 of 90 games. | Kills / game: 2.80. Average kills per game. Based on 90 of 90 games. | Deaths / game: 2.54. Average deaths per game. Based on 90 of 90 games. | Assists / game: 6.42. Average assists per game. Based on 90 of 90 games. | Damage / min: 262. Damage dealt to enemy champions per minute, averaged across games. Based on 90 of 90 games. | CS / min: 5.06. Minions and monsters killed per minute, averaged across games. Based on 81 of 90 games. Games without the required stats are excluded. | Gold / min: 322. Total gold gained per minute, averaged across games. Based on 90 of 90 games. | Kill participation: 70.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 90 of 90 games. |
| 2019 | Games: 140. Number of individual games played in this selection. Based on 140 of 140 games. | Wins: 94. Number of games won in this selection. Based on 140 of 140 games. | Losses: 46. Number of games lost in this selection. Based on 140 of 140 games. | Win rate: 67.1%. The percentage of games won. Based on 140 of 140 games. | KDA: 4.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 140 of 140 games. | Kills / game: 3.49. Average kills per game. Based on 140 of 140 games. | Deaths / game: 2.49. Average deaths per game. Based on 140 of 140 games. | Assists / game: 7.04. Average assists per game. Based on 140 of 140 games. | Damage / min: 312. Damage dealt to enemy champions per minute, averaged across games. Based on 120 of 140 games. Games without the required stats are excluded. | CS / min: 4.82. Minions and monsters killed per minute, averaged across games. Based on 135 of 140 games. Games without the required stats are excluded. | Gold / min: 345. Total gold gained per minute, averaged across games. Based on 115 of 140 games. Games without the required stats are excluded. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 140 of 140 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
1 Domestic
Credited tournament finishes
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LPL 2020 Spring Playoffs | Royal Never Give Up | 42 |
| LPL 2020 Summer Playoffs | Royal Never Give Up | 39 |
| LPL 2022 Spring Playoffs | Victory Five | 2 |
| LPL 2022 Summer Playoffs | Victory Five | 21 |
| LPL 2023 Spring Playoffs | Ninjas in Pyjamas.CN | 27 |
| LPL 2023 Summer Playoffs | Ninjas in Pyjamas.CN | 1 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2022 · LPL 2022 Spring Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2019 · Demacia Cup 2019 · 10 points. Demacia Cup 2019: champion 10 × final placement 1 = 10 points. Annual demacia cup budget 10 / 1 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2020 · LPL 2020 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2023 · LPL 2023 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2023 · LPL 2023 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2021 · Demacia Cup 2021: No placement points or unavailable event valuation / participation evidence.
2022 · Demacia Cup 2022: No placement points or unavailable event valuation / participation evidence.
No results in this selection.
7 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LPL 2023 Spring Playoffs2023 · LPL · Ninjas in Pyjamas | Place 13 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 27 games played.
|
| LPL 2023 Summer Playoffs2023 · LPL · Ninjas in Pyjamas | Places 7–8 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 1 games played.
|
| Demacia Cup 20222022 · LPL · Victory Five | Places 13–20 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 3 games played.
|
| LPL 2022 Spring Playoffs2022 · LPL · Victory Five | Place 3 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 2 games played.
|
| Demacia Cup 20212021 · LPL · Victory Five | Places 9–12 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 3 games played.
|
| LPL 2020 Summer Playoffs2020 · LPL · Royal Never Give Up | Place 9 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 39 games played.
|
| Demacia Cup 20192019 · LPL · Royal Never Give Up | Champion | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 14 games played.
|
No results in this selection.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.