Where Wuming stands
All seasons · Mid · Domestic games
Wang Xin王鑫
Also known as: Wuming · Wuming (Wang Xin)
All leagues · All positions
All seasons · Mid · Domestic games
Games in this selection 37 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. 132 games without a complete snapshot are excluded.
Explore Wuming’s career performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 57 of 299 games in this selection. | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Wins: 31. Number of games won in this selection. Based on 57 of 57 games. | Losses: 26. Number of games lost in this selection. Based on 57 of 57 games. | Win rate: 54.4%. The percentage of games won. Based on 57 of 57 games. | KDA: 4.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 57 of 57 games. | Damage / min: 587. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 57 games. Games without the required stats are excluded. | CS / min: 7.83. Minions and monsters killed per minute, averaged across games. Based on 54 of 57 games. Games without the required stats are excluded. | Kill participation: 65.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 57 of 57 games. |
| 30 of 299 games in this selection. | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Wins: 17. Number of games won in this selection. Based on 30 of 30 games. | Losses: 13. Number of games lost in this selection. Based on 30 of 30 games. | Win rate: 56.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 4.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 425. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 30 games. Games without the required stats are excluded. | CS / min: 7.67. Minions and monsters killed per minute, averaged across games. Based on 27 of 30 games. Games without the required stats are excluded. | Kill participation: 75.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| 20 of 299 games in this selection. | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Wins: 7. Number of games won in this selection. Based on 20 of 20 games. | Losses: 13. Number of games lost in this selection. Based on 20 of 20 games. | Win rate: 35.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 465. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 20 games. Games without the required stats are excluded. | CS / min: 8.00. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 62.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 20 games. Games without the required stats are excluded. |
| 18 of 299 games in this selection. | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Wins: 10. Number of games won in this selection. Based on 18 of 18 games. | Losses: 8. Number of games lost in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 540. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.82. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| 16 of 299 games in this selection. | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Wins: 11. Number of games won in this selection. Based on 16 of 16 games. | Losses: 5. Number of games lost in this selection. Based on 16 of 16 games. | Win rate: 68.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 320. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 16 games. Games without the required stats are excluded. | CS / min: 8.98. Minions and monsters killed per minute, averaged across games. Based on 14 of 16 games. Games without the required stats are excluded. | Kill participation: 57.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| 15 of 299 games in this selection. | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Wins: 5. Number of games won in this selection. Based on 15 of 15 games. | Losses: 10. Number of games lost in this selection. Based on 15 of 15 games. | Win rate: 33.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 381. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 15 games. Games without the required stats are excluded. | CS / min: 9.24. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 64.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| 13 of 299 games in this selection. | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Wins: 7. Number of games won in this selection. Based on 13 of 13 games. | Losses: 6. Number of games lost in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 513. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.36. Minions and monsters killed per minute, averaged across games. Based on 10 of 13 games. Games without the required stats are excluded. | Kill participation: 71.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| 12 of 299 games in this selection. | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Wins: 4. Number of games won in this selection. Based on 12 of 12 games. | Losses: 8. Number of games lost in this selection. Based on 12 of 12 games. | Win rate: 33.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 472. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 12 games. Games without the required stats are excluded. | CS / min: 8.42. Minions and monsters killed per minute, averaged across games. Based on 10 of 12 games. Games without the required stats are excluded. | Kill participation: 60.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| 12 of 299 games in this selection. | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Wins: 3. Number of games won in this selection. Based on 12 of 12 games. | Losses: 9. Number of games lost in this selection. Based on 12 of 12 games. | Win rate: 25.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 5.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 650. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 12 games. Games without the required stats are excluded. | CS / min: 9.49. Minions and monsters killed per minute, averaged across games. Based on 10 of 12 games. Games without the required stats are excluded. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| 11 of 299 games in this selection. | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Wins: 4. Number of games won in this selection. Based on 11 of 11 games. | Losses: 7. Number of games lost in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 501. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.88. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 47.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
Bars show how often the player chose each champion in this selection.
| Demacia Cup 2023 | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 0.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 390. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.80. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. |
| LDL 2022 · Spring | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 30.6%. The percentage of games won. Based on 36 of 36 games. | KDA: 2.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 503. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 8.44. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. |
| LDL 2022 · Summer | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 48.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 540. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 8.01. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. |
| Demacia Cup 2021 | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 5.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 343. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.70. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. |
| LPL 2021 · Spring | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 28.2%. The percentage of games won. Based on 39 of 39 games. | KDA: 2.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 420. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 39 games. Games without the required stats are excluded. | CS / min: 7.98. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. |
| Demacia Cup 2020 | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 7.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 467. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.92. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. |
| LPL 2020 · Spring | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 566. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 6.67. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. |
| LPL 2020 · Summer | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 44.4%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 391. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.32. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. |
| National Electronic Sports Tournament 2020 | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 100.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 9.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 625. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 8.55. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. |
| National Electronic Sports Tournament 2020 | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 5.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 542. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | Minions and monsters killed per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 9 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Champion | Result | K / D / A |
|---|---|---|---|---|---|
| 27 Dec 2023 | Demacia Cup 2023 | Huya RSTvsMiaoJing (妙竞) | LeBlanc | Loss | 2 / 4 / 3 |
| 27 Dec 2023 | Demacia Cup 2023 | Huya RSTvsLGD Gaming | Sylas | Loss | 0 / 4 / 1 |
| 27 Dec 2023 | Demacia Cup 2023 | Huya RSTvsOh My God | Orianna | Loss | 2 / 3 / 2 |
| 13 Aug 2022 | LDL 2022 · Summer | Bilibili Gaming JuniorvsFunPlus Phoenix Blaze | Sylas | Loss | 4 / 7 / 4 |
| 13 Aug 2022 | LDL 2022 · Summer | Bilibili Gaming JuniorvsFunPlus Phoenix Blaze | Akali | Loss | 2 / 4 / 1 |
| 13 Aug 2022 | LDL 2022 · Summer | Bilibili Gaming JuniorvsFunPlus Phoenix Blaze | Twisted Fate | Loss | 1 / 2 / 3 |
| 7 Aug 2022 | LDL 2022 · Summer | Bilibili Gaming JuniorvsYoung Miracles | LeBlanc | Loss | 2 / 3 / 4 |
| 7 Aug 2022 | LDL 2022 · Summer | Bilibili Gaming JuniorvsYoung Miracles | Akali | Loss | 2 / 2 / 1 |
| 2 Aug 2022 | LDL 2022 · Summer | Bilibili Gaming JuniorvsThunderTalk Gaming Young | Zoe | Loss | 0 / 4 / 1 |
| 2 Aug 2022 | LDL 2022 · Summer | Bilibili Gaming JuniorvsThunderTalk Gaming Young | Azir | Loss | 0 / 1 / 0 |
| 2 Aug 2022 | LDL 2022 · Summer | Bilibili Gaming JuniorvsThunderTalk Gaming Young | Sylas | Win | 9 / 1 / 8 |
| 31 Jul 2022 | LDL 2022 · Summer | Bilibili Gaming JuniorvsTeam Pinnacle | Zoe | Win | 7 / 1 / 8 |
| 31 Jul 2022 | LDL 2022 · Summer | Bilibili Gaming JuniorvsTeam Pinnacle | Ahri | Loss | 3 / 6 / 3 |
| 31 Jul 2022 | LDL 2022 · Summer | Bilibili Gaming JuniorvsTeam Pinnacle | Galio | Win | 2 / 3 / 16 |
| 29 Jul 2022 | LDL 2022 · Summer | Bilibili Gaming JuniorvsOh My God Academy | Azir | Loss | 1 / 8 / 9 |
| 29 Jul 2022 | LDL 2022 · Summer | Bilibili Gaming JuniorvsOh My God Academy | Corki | Loss | 3 / 2 / 5 |
| 25 Jul 2022 | LDL 2022 · Summer | Bilibili Gaming JuniorvsLGD Gaming Young Team | Taliyah | Loss | 1 / 5 / 4 |
| 25 Jul 2022 | LDL 2022 · Summer | Bilibili Gaming JuniorvsLGD Gaming Young Team | Ahri | Loss | 2 / 6 / 8 |
| 23 Jul 2022 | LDL 2022 · Summer | Bilibili Gaming JuniorvsQing Jiu E-sport Club | Azir | Win | 3 / 1 / 10 |
| 23 Jul 2022 | LDL 2022 · Summer | Bilibili Gaming JuniorvsQing Jiu E-sport Club | Ahri | Win | 2 / 0 / 4 |
| 21 Jul 2022 | LDL 2022 · Summer | Bilibili Gaming JuniorvsInvictus Gaming Young | Taliyah | Loss | 0 / 5 / 2 |
| 21 Jul 2022 | LDL 2022 · Summer | Bilibili Gaming JuniorvsInvictus Gaming Young | Azir | Loss | 8 / 4 / 3 |
| 18 Jul 2022 | LDL 2022 · Summer | Bilibili Gaming JuniorvsTop Esports Challenger | Vex | Loss | 2 / 3 / 4 |
| 18 Jul 2022 | LDL 2022 · Summer | Bilibili Gaming JuniorvsTop Esports Challenger | Ahri | Loss | 4 / 4 / 5 |
| 16 Jul 2022 | LDL 2022 · Summer | Bilibili Gaming JuniorvsUltra Prime Academy | Galio | Win | 1 / 2 / 12 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Mid · 2016–2023 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2016 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage / min | 450 | 27.0 | 27 games · 123 peers |
| 2020 | Tier 1 | CS / min | 7.10 | 1.6 | 27 games · 125 peers |
| 2020 | Tier 1 | Kill participation | 71.4% | 84.6 | 27 games · 124 peers |
| 2020 | Tier 1 | Damage share | 25.0% | 23.0 | 27 games · 123 peers |
| 2020 | Tier 1 | Gold diff @15 | −682 | 1.6 | 27 games · 123 peers · Percentile among 123 players with sufficient data. |
| 2020 | Tier 1 | Vision / min | 0.95 | 17.9 | 27 games · 124 peers |
| 2021 | Tier 1 | Damage / min | 420 | 12.9 | 38 games · 125 peers |
| 2021 | Tier 1 | CS / min | 7.98 | 19.4 | 39 games · 125 peers |
| 2021 | Tier 1 | Kill participation | 68.6% | 75.8 | 39 games · 125 peers |
| 2021 | Tier 1 | Damage share | 23.9% | 29.0 | 38 games · 125 peers |
| 2021 | Tier 1 | Gold diff @15 | −524 | 5.7 | 39 games · 106 peers · Percentile among 106 players with sufficient data. |
| 2021 | Tier 1 | Vision / min | 0.85 | 5.6 | 39 games · 125 peers |
| 2022 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 390. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. Season labels follow the competition season.
2016–2023 · All seasons · 37 recorded champions
| Champion | 2016 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | Total |
|---|---|---|---|---|---|---|---|---|
| Zoe | 57 | |||||||
| Galio | 30 | |||||||
| LeBlanc | 20 | |||||||
| Ahri | 18 | |||||||
| Yasuo | 16 | |||||||
| Ryze | 15 | |||||||
| Taliyah | 13 | |||||||
| Corki | 12 | |||||||
| All games | 4 | 4 | 130 | 42 | 47 | 69 | 3 | 299 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2023 | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 0. Number of games won in this selection. Based on 3 of 3 games. | Losses: 3. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 0.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Kills / game: 1.33. Average kills per game. Based on 3 of 3 games. | Deaths / game: 3.67. Average deaths per game. Based on 3 of 3 games. | Assists / game: 2.00. Average assists per game. Based on 3 of 3 games. | Damage / min: 390. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.80. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Gold / min: 364. Total gold gained per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 57.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 2022 | Games: 69. Number of individual games played in this selection. Based on 69 of 69 games. | Wins: 27. Number of games won in this selection. Based on 69 of 69 games. | Losses: 42. Number of games lost in this selection. Based on 69 of 69 games. | Win rate: 39.1%. The percentage of games won. Based on 69 of 69 games. | KDA: 3.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 69 of 69 games. | Kills / game: 3.13. Average kills per game. Based on 69 of 69 games. | Deaths / game: 2.83. Average deaths per game. Based on 69 of 69 games. | Assists / game: 5.70. Average assists per game. Based on 69 of 69 games. | Damage / min: 521. Damage dealt to enemy champions per minute, averaged across games. Based on 69 of 69 games. | CS / min: 8.23. Minions and monsters killed per minute, averaged across games. Based on 69 of 69 games. | Gold / min: 388. Total gold gained per minute, averaged across games. Based on 69 of 69 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 69 of 69 games. |
| 2021 | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Wins: 15. Number of games won in this selection. Based on 47 of 47 games. | Losses: 32. Number of games lost in this selection. Based on 47 of 47 games. | Win rate: 31.9%. The percentage of games won. Based on 47 of 47 games. | KDA: 2.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Kills / game: 2.49. Average kills per game. Based on 47 of 47 games. | Deaths / game: 2.55. Average deaths per game. Based on 47 of 47 games. | Assists / game: 5.13. Average assists per game. Based on 47 of 47 games. | Damage / min: 406. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 47 games. Games without the required stats are excluded. | CS / min: 7.93. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Gold / min: 362. Total gold gained per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 67.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 47 games. |
| 2020 | Games: 42. Number of individual games played in this selection. Based on 42 of 42 games. | Wins: 23. Number of games won in this selection. Based on 42 of 42 games. | Losses: 19. Number of games lost in this selection. Based on 42 of 42 games. | Win rate: 54.8%. The percentage of games won. Based on 42 of 42 games. | KDA: 4.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 42 of 42 games. | Kills / game: 3.76. Average kills per game. Based on 42 of 42 games. | Deaths / game: 2.43. Average deaths per game. Based on 42 of 42 games. | Assists / game: 7.69. Average assists per game. Based on 42 of 42 games. | Damage / min: 479. Damage dealt to enemy champions per minute, averaged across games. Based on 42 of 42 games. | CS / min: 7.29. Minions and monsters killed per minute, averaged across games. Based on 33 of 42 games. Games without the required stats are excluded. | Gold / min: 379. Total gold gained per minute, averaged across games. Based on 42 of 42 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 42 of 42 games. |
| 2019 | Games: 130. Number of individual games played in this selection. Based on 130 of 130 games. | Wins: 78. Number of games won in this selection. Based on 130 of 130 games. | Losses: 52. Number of games lost in this selection. Based on 130 of 130 games. | Win rate: 60.0%. The percentage of games won. Based on 130 of 130 games. | KDA: 4.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 130 of 130 games. | Kills / game: 3.42. Average kills per game. Based on 130 of 130 games. | Deaths / game: 1.88. Average deaths per game. Based on 130 of 130 games. | Assists / game: 5.78. Average assists per game. Based on 130 of 130 games. | Damage / min: 464. Damage dealt to enemy champions per minute, averaged across games. Based on 106 of 130 games. Games without the required stats are excluded. | CS / min: 8.42. Minions and monsters killed per minute, averaged across games. Based on 121 of 130 games. Games without the required stats are excluded. | Gold / min: 397. Total gold gained per minute, averaged across games. Based on 97 of 130 games. Games without the required stats are excluded. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 130 of 130 games. |
| 2018 | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 1. Number of games won in this selection. Based on 4 of 4 games. | Losses: 3. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Kills / game: 4.25. Average kills per game. Based on 4 of 4 games. | Deaths / game: 3.00. Average deaths per game. Based on 4 of 4 games. | Assists / game: 6.25. Average assists per game. Based on 4 of 4 games. | Damage / min: 455. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.54. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Gold / min: 393. Total gold gained per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 74.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 2016 | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 0. Number of games won in this selection. Based on 4 of 4 games. | Losses: 4. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 0.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Kills / game: 0.25. Average kills per game. Based on 4 of 4 games. | Deaths / game: 3.00. Average deaths per game. Based on 4 of 4 games. | Assists / game: 2.75. Average assists per game. Based on 4 of 4 games. | Damage / min: 465. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.95. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Gold / min: 347. Total gold gained per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 56.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 4 games. Games without the required stats are excluded. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LPL 2020 Spring Playoffs | Rogue Warriors | 9 |
| LPL 2021 Spring Playoffs | Oh My God | 39 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2020 · LPL 2020 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2019 · Demacia Cup 2019: No placement points or unavailable event valuation / participation evidence.
2020 · Demacia Cup 2020: No placement points or unavailable event valuation / participation evidence.
2021 · Demacia Cup 2021: No placement points or unavailable event valuation / participation evidence.
2023 · Demacia Cup 2023: No placement points or unavailable event valuation / participation evidence.
Recorded results · no title or major milestone in this year.
No recorded achievements for this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
No results in this selection.
5 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| Demacia Cup 20232023 · LPL · Huya RST | Places 21–22 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 3 games played.
|
| Demacia Cup 20212021 · LPL · Oh My God | Places 5–8 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 7 games played.
|
| Demacia Cup 20202020 · LPL · Oh My God | Places 9–12 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 3 games played.
|
| LPL 2020 Spring Playoffs2020 · LPL · Rogue Warriors | Place 13 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 9 games played.
|
| Demacia Cup 20192019 · LPL · Rogue Warriors | Places 5–8 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 1 games played.
|
No results in this selection.