Where Sertuss stands
All seasons · Mid · Domestic games
Daniel Gamani
All leagues · All positions
All seasons · Mid · Domestic games
Games in this selection 35 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. 9 games without a complete snapshot are excluded.
Explore Sertuss’s career performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 55 of 408 games in this selection. | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Wins: 42. Number of games won in this selection. Based on 55 of 55 games. | Losses: 13. Number of games lost in this selection. Based on 55 of 55 games. | Win rate: 76.4%. The percentage of games won. Based on 55 of 55 games. | KDA: 6.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 570. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 8.65. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| 45 of 408 games in this selection. | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Wins: 31. Number of games won in this selection. Based on 45 of 45 games. | Losses: 14. Number of games lost in this selection. Based on 45 of 45 games. | Win rate: 68.9%. The percentage of games won. Based on 45 of 45 games. | KDA: 5.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 507. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 8.55. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| 34 of 408 games in this selection. | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Wins: 17. Number of games won in this selection. Based on 34 of 34 games. | Losses: 17. Number of games lost in this selection. Based on 34 of 34 games. | Win rate: 50.0%. The percentage of games won. Based on 34 of 34 games. | KDA: 4.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 542. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 8.28. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 60.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| 25 of 408 games in this selection. | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Wins: 13. Number of games won in this selection. Based on 25 of 25 games. | Losses: 12. Number of games lost in this selection. Based on 25 of 25 games. | Win rate: 52.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 630. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.67. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 54.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| 25 of 408 games in this selection. | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Wins: 14. Number of games won in this selection. Based on 25 of 25 games. | Losses: 11. Number of games lost in this selection. Based on 25 of 25 games. | Win rate: 56.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 4.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 775. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 9.34. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 68.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| 24 of 408 games in this selection. | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Wins: 15. Number of games won in this selection. Based on 24 of 24 games. | Losses: 9. Number of games lost in this selection. Based on 24 of 24 games. | Win rate: 62.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 5.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 573. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.06. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| 24 of 408 games in this selection. | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Wins: 13. Number of games won in this selection. Based on 24 of 24 games. | Losses: 11. Number of games lost in this selection. Based on 24 of 24 games. | Win rate: 54.2%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 681. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.57. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 24 games. Games without the required stats are excluded. |
| 20 of 408 games in this selection. | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Wins: 11. Number of games won in this selection. Based on 20 of 20 games. | Losses: 9. Number of games lost in this selection. Based on 20 of 20 games. | Win rate: 55.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 4.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 611. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.40. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 63.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| 19 of 408 games in this selection. | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Wins: 12. Number of games won in this selection. Based on 19 of 19 games. | Losses: 7. Number of games lost in this selection. Based on 19 of 19 games. | Win rate: 63.2%. The percentage of games won. Based on 19 of 19 games. | KDA: 5.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 680. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 8.81. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 77.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| 17 of 408 games in this selection. | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Wins: 6. Number of games won in this selection. Based on 17 of 17 games. | Losses: 11. Number of games lost in this selection. Based on 17 of 17 games. | Win rate: 35.3%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 465. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.85. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
Bars show how often the player chose each champion in this selection.
| EMEA Masters 2025 · Winter | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 656. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.54. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. |
| LFL 2025 · Flash In | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 50.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 623. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.55. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. |
| LFL 2025 · Spring | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 52.6%. The percentage of games won. Based on 19 of 19 games. | KDA: 5.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 646. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 8.84. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. |
| LFL 2025 · Summer | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 50.0%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 714. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.71. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. |
| EMEA Masters 2024 · Spring | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 5.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 635. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.97. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. |
| EMEA Masters 2024 · Summer | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 64.7%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 787. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.98. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. |
| Iberian Cup 2024 | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 5.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 742. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.53. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. |
| LVP SL 2024 · Spring | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 712. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.54. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. |
| LVP SL 2024 · Summer | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 73.1%. The percentage of games won. Based on 26 of 26 games. | KDA: 6.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 670. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.96. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. |
| LEC 2023 · Finals | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 515. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.90. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 29 Aug 2025 | LFL 2025 · Summer | Ici Japon Corp. EsportvsGameWard | Series ↗ | Taliyah | Win | 4 / 4 / 12 |
| 29 Aug 2025 | LFL 2025 · Summer | Ici Japon Corp. EsportvsGameWard | Series ↗ | Orianna | Win | 7 / 2 / 6 |
| 22 Aug 2025 | LFL 2025 · Summer | Ici Japon Corp. EsportvsTeam BDS Academy | Series ↗ | Annie | Win | 3 / 1 / 12 |
| 22 Aug 2025 | LFL 2025 · Summer | Ici Japon Corp. EsportvsTeam BDS Academy | Series ↗ | Orianna | Win | 3 / 1 / 9 |
| 21 Aug 2025 | LFL 2025 · Summer | Ici Japon Corp. EsportvsBK ROG Esports | Series ↗ | Aurora | Loss | 1 / 3 / 3 |
| 21 Aug 2025 | LFL 2025 · Summer | Ici Japon Corp. EsportvsBK ROG Esports | Series ↗ | Corki | Loss | 4 / 3 / 1 |
| 21 Aug 2025 | LFL 2025 · Summer | Ici Japon Corp. EsportvsBK ROG Esports | Series ↗ | Orianna | Win | 5 / 1 / 10 |
| 14 Aug 2025 | LFL 2025 · Summer | Ici Japon Corp. EsportvsGentle Mates | Series ↗ | Sylas | Loss | 0 / 3 / 2 |
| 14 Aug 2025 | LFL 2025 · Summer | Ici Japon Corp. EsportvsGentle Mates | Series ↗ | Orianna | Win | 8 / 1 / 11 |
| 14 Aug 2025 | LFL 2025 · Summer | Ici Japon Corp. EsportvsGentle Mates | Series ↗ | Taliyah | Loss | 1 / 3 / 1 |
| 7 Aug 2025 | LFL 2025 · Summer | Ici Japon Corp. EsportvsSolary | Series ↗ | Corki | Win | 6 / 0 / 8 |
| 7 Aug 2025 | LFL 2025 · Summer | Ici Japon Corp. EsportvsSolary | Series ↗ | Azir | Win | 6 / 1 / 7 |
| 6 Aug 2025 | LFL 2025 · Summer | Ici Japon Corp. EsportvsJoblife | Series ↗ | Akali | Win | 7 / 1 / 11 |
| 6 Aug 2025 | LFL 2025 · Summer | Ici Japon Corp. EsportvsJoblife | Series ↗ | Annie | Loss | 6 / 4 / 7 |
| 6 Aug 2025 | LFL 2025 · Summer | Ici Japon Corp. EsportvsJoblife | Series ↗ | Viktor | Win | 4 / 3 / 5 |
| 31 Jul 2025 | LFL 2025 · Summer | Ici Japon Corp. EsportvsVitality.Bee | Series ↗ | Cassiopeia | Loss | 6 / 5 / 6 |
| 31 Jul 2025 | LFL 2025 · Summer | Ici Japon Corp. EsportvsVitality.Bee | Series ↗ | Ryze | Loss | 1 / 5 / 1 |
| 31 Jul 2025 | LFL 2025 · Summer | Ici Japon Corp. EsportvsVitality.Bee | Series ↗ | Azir | Win | 2 / 1 / 11 |
| 30 Jul 2025 | LFL 2025 · Summer | Ici Japon Corp. EsportvsKarmine Corp Blue | Series ↗ | Ryze | Loss | 1 / 4 / 5 |
| 30 Jul 2025 | LFL 2025 · Summer | Ici Japon Corp. EsportvsKarmine Corp Blue | Series ↗ | Taliyah | Loss | 5 / 2 / 2 |
| 24 Jul 2025 | LFL 2025 · Summer | Ici Japon Corp. EsportvsGalions | Series ↗ | Viktor | Loss | 2 / 5 / 2 |
| 24 Jul 2025 | LFL 2025 · Summer | Ici Japon Corp. EsportvsGalions | Series ↗ | Annie | Loss | 2 / 6 / 4 |
| 21 May 2025 | LFL 2025 · Spring | Ici Japon Corp. EsportvsBK ROG Esports | Series ↗ | Annie | Loss | 1 / 6 / 9 |
| 21 May 2025 | LFL 2025 · Spring | Ici Japon Corp. EsportvsBK ROG Esports | Series ↗ | Taliyah | Loss | 4 / 2 / 3 |
| 21 May 2025 | LFL 2025 · Spring | Ici Japon Corp. EsportvsBK ROG Esports | Series ↗ | Viktor | Loss | 0 / 1 / 0 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Mid · 2018–2025 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2018 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage / min | 484 | 29.6 | 36 games · 116 peers |
| 2022 | Tier 1 | CS / min | 8.70 | 62.6 | 36 games · 116 peers |
| 2022 | Tier 1 | Kill participation | 69.6% | 75.7 | 36 games · 116 peers |
| 2022 | Tier 1 | Damage share | 27.3% | 74.8 | 36 games · 116 peers |
| 2022 | Tier 1 | Gold diff @15 | −458 | 5.5 | 36 games · 92 peers · LPL data missing · Percentile among 92 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 1.18 | 71.3 | 36 games · 116 peers |
| 2023 | Tier 1 | Damage / min | 528 | 24.8 | 52 games · 106 peers |
| 2023 | Tier 1 | CS / min | 8.08 | 21.9 | 52 games · 106 peers |
| 2023 | Tier 1 | Kill participation | 62.1% | 10.5 | 52 games · 106 peers |
| 2023 | Tier 1 | Damage share | 25.3% | 24.8 | 52 games · 106 peers |
| 2023 | Tier 1 | Gold diff @15 | −152 | 25.0 | 52 games · 85 peers · LPL data missing · Percentile among 85 players with sufficient data. |
| 2023 | Tier 1 | Vision / min | 1.15 | 46.7 | 52 games · 106 peers |
| 2024 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 661. Damage dealt to enemy champions per minute, averaged across games. Based on 77 of 77 games. Season labels follow the competition season.
2018–2025 · All seasons · 35 recorded champions
| Champion | 2018 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | Total |
|---|---|---|---|---|---|---|---|---|
| Orianna | 55 | |||||||
| Akali | 45 | |||||||
| LeBlanc | 34 | |||||||
| Azir | 25 | |||||||
| Corki | 25 | |||||||
| Viktor | 24 | |||||||
| Zoe | 24 | |||||||
| Syndra | 20 | |||||||
| All games | 15 | 76 | 84 | 36 | 52 | 68 | 77 | 408 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2025 | Games: 77. Number of individual games played in this selection. Based on 77 of 77 games. | Wins: 41. Number of games won in this selection. Based on 77 of 77 games. | Losses: 36. Number of games lost in this selection. Based on 77 of 77 games. | Win rate: 53.2%. The percentage of games won. Based on 77 of 77 games. | KDA: 4.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 77 of 77 games. | Kills / game: 3.40. Average kills per game. Based on 77 of 77 games. | Deaths / game: 2.51. Average deaths per game. Based on 77 of 77 games. | Assists / game: 6.71. Average assists per game. Based on 77 of 77 games. | Damage / min: 661. Damage dealt to enemy champions per minute, averaged across games. Based on 77 of 77 games. | CS / min: 8.67. Minions and monsters killed per minute, averaged across games. Based on 77 of 77 games. | Gold / min: 407. Total gold gained per minute, averaged across games. Based on 77 of 77 games. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 76 of 77 games. Games without the required stats are excluded. |
| 2024 | Games: 68. Number of individual games played in this selection. Based on 68 of 68 games. | Wins: 45. Number of games won in this selection. Based on 68 of 68 games. | Losses: 23. Number of games lost in this selection. Based on 68 of 68 games. | Win rate: 66.2%. The percentage of games won. Based on 68 of 68 games. | KDA: 5.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 68 of 68 games. | Kills / game: 4.75. Average kills per game. Based on 68 of 68 games. | Deaths / game: 2.22. Average deaths per game. Based on 68 of 68 games. | Assists / game: 6.74. Average assists per game. Based on 68 of 68 games. | Damage / min: 710. Damage dealt to enemy champions per minute, averaged across games. Based on 68 of 68 games. | CS / min: 8.85. Minions and monsters killed per minute, averaged across games. Based on 68 of 68 games. | Gold / min: 442. Total gold gained per minute, averaged across games. Based on 68 of 68 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 68 of 68 games. |
| 2023 | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Wins: 23. Number of games won in this selection. Based on 52 of 52 games. | Losses: 29. Number of games lost in this selection. Based on 52 of 52 games. | Win rate: 44.2%. The percentage of games won. Based on 52 of 52 games. | KDA: 3.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Kills / game: 3.40. Average kills per game. Based on 52 of 52 games. | Deaths / game: 2.37. Average deaths per game. Based on 52 of 52 games. | Assists / game: 4.63. Average assists per game. Based on 52 of 52 games. | Damage / min: 528. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 8.08. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Gold / min: 386. Total gold gained per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 62.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| 2022 | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Wins: 14. Number of games won in this selection. Based on 36 of 36 games. | Losses: 22. Number of games lost in this selection. Based on 36 of 36 games. | Win rate: 38.9%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Kills / game: 2.78. Average kills per game. Based on 36 of 36 games. | Deaths / game: 2.22. Average deaths per game. Based on 36 of 36 games. | Assists / game: 4.75. Average assists per game. Based on 36 of 36 games. | Damage / min: 484. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 8.70. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Gold / min: 388. Total gold gained per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| 2021 | Games: 84. Number of individual games played in this selection. Based on 84 of 84 games. | Wins: 55. Number of games won in this selection. Based on 84 of 84 games. | Losses: 29. Number of games lost in this selection. Based on 84 of 84 games. | Win rate: 65.5%. The percentage of games won. Based on 84 of 84 games. | KDA: 4.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 84 of 84 games. | Kills / game: 3.56. Average kills per game. Based on 84 of 84 games. | Deaths / game: 2.20. Average deaths per game. Based on 84 of 84 games. | Assists / game: 7.14. Average assists per game. Based on 84 of 84 games. | Damage / min: 468. Damage dealt to enemy champions per minute, averaged across games. Based on 84 of 84 games. | CS / min: 7.95. Minions and monsters killed per minute, averaged across games. Based on 84 of 84 games. | Gold / min: 395. Total gold gained per minute, averaged across games. Based on 84 of 84 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 84 of 84 games. |
| 2020 | Games: 76. Number of individual games played in this selection. Based on 76 of 76 games. | Wins: 48. Number of games won in this selection. Based on 76 of 76 games. | Losses: 28. Number of games lost in this selection. Based on 76 of 76 games. | Win rate: 63.2%. The percentage of games won. Based on 76 of 76 games. | KDA: 4.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 76 of 76 games. | Kills / game: 4.18. Average kills per game. Based on 76 of 76 games. | Deaths / game: 2.03. Average deaths per game. Based on 76 of 76 games. | Assists / game: 4.83. Average assists per game. Based on 76 of 76 games. | Damage / min: 564. Damage dealt to enemy champions per minute, averaged across games. Based on 76 of 76 games. | CS / min: 8.82. Minions and monsters killed per minute, averaged across games. Based on 76 of 76 games. | Gold / min: 412. Total gold gained per minute, averaged across games. Based on 76 of 76 games. | Kill participation: 63.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 76 of 76 games. |
| 2018 | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Wins: 7. Number of games won in this selection. Based on 15 of 15 games. | Losses: 8. Number of games lost in this selection. Based on 15 of 15 games. | Win rate: 46.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Kills / game: 3.73. Average kills per game. Based on 15 of 15 games. | Deaths / game: 2.40. Average deaths per game. Based on 15 of 15 games. | Assists / game: 5.20. Average assists per game. Based on 15 of 15 games. | Damage / min: 477. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.52. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Gold / min: 402. Total gold gained per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 15 games. Games without the required stats are excluded. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
| 19 Feb 2022 | Player of the Game | LEC · 2022 · Spring | View game | Source ↗ |
| 12 Feb 2022 | Player of the Game | LEC · 2022 · Spring | View game | Source ↗ |
| 4 Feb 2022 | Player of the Game | LEC · 2022 · Spring | View game | Source ↗ |
Game and series awards are combined with documented season MVPs, All-Pro teams and other individual honors. Season honors follow the selected year and competition; role and tier filters apply to game and series awards. Each entry links to its retained source. POG and POS remain separate categories.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
Credited tournament finishes
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LEC 2022 Spring Playoffs | SK Gaming | 18 |
| LEC 2022 Summer Playoffs | SK Gaming | 18 |
| LEC 2023 Season Finals | SK Gaming | 3 |
| LEC 2023 Spring Playoffs | SK Gaming | 13 |
| LEC 2023 Summer Playoffs | SK Gaming | 16 |
| LEC 2023 Winter Playoffs | SK Gaming | 20 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2023 · LEC 2023 Winter Playoffs · 1.78 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 80/9 × placement 1/5 = 16/9 points.
Each trophy contributes to the career total.
2022 · LEC 2022 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2023 · LEC 2023 Season Finals: Final placement retained; outside verified scoring-depth equivalence
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
No results in this selection.
3 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LEC 2023 Season Finals2023 · LEC · SK Gaming | Place 6 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 3 games played.
|
| LEC 2023 Winter Playoffs2023 · LEC · SK Gaming | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 20 games played.
|
| LEC 2022 Spring Playoffs2022 · LEC · SK Gaming | Place 8 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 18 games played.
|
No results in this selection.