Where HolyPhoenix stands
All seasons · Bot · Domestic games
Anıl Işık
All leagues · All positions
All seasons · Bot · Domestic games
Games in this selection 32 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. 6 games without a complete snapshot are excluded.
Explore HolyPhoenix’s career performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 54 of 530 games in this selection. | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Wins: 34. Number of games won in this selection. Based on 54 of 54 games. | Losses: 20. Number of games lost in this selection. Based on 54 of 54 games. | Win rate: 63.0%. The percentage of games won. Based on 54 of 54 games. | KDA: 5.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 588. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 54 games. Games without the required stats are excluded. | CS / min: 9.04. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| 46 of 530 games in this selection. | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Wins: 33. Number of games won in this selection. Based on 46 of 46 games. | Losses: 13. Number of games lost in this selection. Based on 46 of 46 games. | Win rate: 71.7%. The percentage of games won. Based on 46 of 46 games. | KDA: 5.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 494. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 46 games. Games without the required stats are excluded. | CS / min: 8.80. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| 40 of 530 games in this selection. | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Wins: 17. Number of games won in this selection. Based on 40 of 40 games. | Losses: 23. Number of games lost in this selection. Based on 40 of 40 games. | Win rate: 42.5%. The percentage of games won. Based on 40 of 40 games. | KDA: 4.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 716. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 8.57. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 74.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 40 games. Games without the required stats are excluded. |
| 38 of 530 games in this selection. | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Wins: 19. Number of games won in this selection. Based on 38 of 38 games. | Losses: 19. Number of games lost in this selection. Based on 38 of 38 games. | Win rate: 50.0%. The percentage of games won. Based on 38 of 38 games. | KDA: 4.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 524. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 9.18. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| 34 of 530 games in this selection. | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Wins: 16. Number of games won in this selection. Based on 34 of 34 games. | Losses: 18. Number of games lost in this selection. Based on 34 of 34 games. | Win rate: 47.1%. The percentage of games won. Based on 34 of 34 games. | KDA: 6.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 657. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 8.47. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 75.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| 31 of 530 games in this selection. | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Wins: 16. Number of games won in this selection. Based on 31 of 31 games. | Losses: 15. Number of games lost in this selection. Based on 31 of 31 games. | Win rate: 51.6%. The percentage of games won. Based on 31 of 31 games. | KDA: 4.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 581. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 9.05. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 61.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| 28 of 530 games in this selection. | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Wins: 19. Number of games won in this selection. Based on 28 of 28 games. | Losses: 9. Number of games lost in this selection. Based on 28 of 28 games. | Win rate: 67.9%. The percentage of games won. Based on 28 of 28 games. | KDA: 4.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 524. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 28 games. Games without the required stats are excluded. | CS / min: 9.65. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| 27 of 530 games in this selection. | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Wins: 17. Number of games won in this selection. Based on 27 of 27 games. | Losses: 10. Number of games lost in this selection. Based on 27 of 27 games. | Win rate: 63.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 5.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 649. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 9.78. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 72.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| 27 of 530 games in this selection. | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Wins: 13. Number of games won in this selection. Based on 27 of 27 games. | Losses: 14. Number of games lost in this selection. Based on 27 of 27 games. | Win rate: 48.1%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 603. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.58. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| 24 of 530 games in this selection. | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Wins: 12. Number of games won in this selection. Based on 24 of 24 games. | Losses: 12. Number of games lost in this selection. Based on 24 of 24 games. | Win rate: 50.0%. The percentage of games won. Based on 24 of 24 games. | KDA: 5.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 607. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 9.65. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 75.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
Bars show how often the player chose each champion in this selection.
| EMEA Masters 2024 · Summer | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 6.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 697. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 9.17. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. |
| TCL 2024 · Summer | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 6.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 648. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 9.69. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. |
| TCL 2024 · Winter | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 5.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 584. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.62. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. |
| TCL Season Cup 2024 | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 788. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 9.06. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. |
| EMEA Masters 2023 · Spring | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 55.6%. The percentage of games won. Based on 9 of 9 games. | KDA: 4.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 807. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 9.69. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. |
| TCL 2023 · Winter | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 54.2%. The percentage of games won. Based on 24 of 24 games. | KDA: 6.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 635. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 9.46. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. |
| Mid-Season Invitational 2022 | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 14.3%. The percentage of games won. Based on 7 of 7 games. | KDA: 1.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 394. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.55. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. |
| TCL 2022 · Summer | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 77.8%. The percentage of games won. Based on 27 of 27 games. | KDA: 12.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 608. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 9.11. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. |
| TCL 2022 · Winter | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 83.3%. The percentage of games won. Based on 24 of 24 games. | KDA: 8.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 571. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 9.01. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. |
| Worlds 2022 | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 0.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 498. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.23. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 10 Oct 2024 | TCL Season Cup 2024 | Misa EsportsvsComanchero Gaming | Series ↗ | Lucian | Loss | 10 / 4 / 3 |
| 10 Oct 2024 | TCL Season Cup 2024 | Misa EsportsvsComanchero Gaming | Series ↗ | Ezreal | Loss | 1 / 1 / 1 |
| 10 Oct 2024 | TCL Season Cup 2024 | Misa EsportsvsComanchero Gaming | Series ↗ | Kai'Sa | Win | 5 / 3 / 5 |
| 4 Oct 2024 | TCL Season Cup 2024 | Misa EsportsvsHazing Chase | — | Miss Fortune | Loss | 5 / 5 / 13 |
| 4 Oct 2024 | TCL Season Cup 2024 | Misa EsportsvsHazing Chase | — | Jhin | Win | 21 / 3 / 12 |
| 4 Oct 2024 | TCL Season Cup 2024 | Misa EsportsvsHazing Chase | — | Jinx | Loss | 1 / 5 / 3 |
| 12 Aug 2024 | EMEA Masters 2024 · Summer | Misa EsportsvsAnorthosis Famagusta Esports | Series ↗ | Miss Fortune | Loss | 11 / 6 / 12 |
| 12 Aug 2024 | EMEA Masters 2024 · Summer | Misa EsportsvsAnorthosis Famagusta Esports | Series ↗ | Jhin | Win | 8 / 1 / 9 |
| 12 Aug 2024 | EMEA Masters 2024 · Summer | Misa EsportsvsAnorthosis Famagusta Esports | Series ↗ | Kai'Sa | Loss | 3 / 3 / 7 |
| 9 Aug 2024 | EMEA Masters 2024 · Summer | Misa EsportsvsVenomcrest Esports | Series ↗ | Kai'Sa | Loss | 5 / 4 / 3 |
| 8 Aug 2024 | EMEA Masters 2024 · Summer | Misa EsportsvsKarmine Corp Blue | Series ↗ | Jhin | Loss | 0 / 3 / 3 |
| 7 Aug 2024 | EMEA Masters 2024 · Summer | Misa EsportsvsDark Passage | Series ↗ | Kai'Sa | Loss | 5 / 2 / 3 |
| 6 Aug 2024 | EMEA Masters 2024 · Summer | Misa EsportsvsNigma Galaxy | Series ↗ | Miss Fortune | Win | 10 / 1 / 12 |
| 5 Aug 2024 | EMEA Masters 2024 · Summer | Misa EsportsvsUnicorns of Love Sexy Edition | Series ↗ | Varus | Win | 7 / 1 / 6 |
| 2 Aug 2024 | EMEA Masters 2024 · Summer | Misa EsportsvsNORD Esports | Series ↗ | Miss Fortune | Win | 9 / 2 / 8 |
| 2 Aug 2024 | EMEA Masters 2024 · Summer | Misa EsportsvsNORD Esports | Series ↗ | Kai'Sa | Win | 10 / 2 / 7 |
| 2 Aug 2024 | EMEA Masters 2024 · Summer | Misa EsportsvsNORD Esports | Series ↗ | Miss Fortune | Win | 9 / 0 / 11 |
| 2 Aug 2024 | EMEA Masters 2024 · Summer | Misa EsportsvsNORD Esports | Series ↗ | Miss Fortune | Loss | 6 / 5 / 7 |
| 1 Aug 2024 | EMEA Masters 2024 · Summer | Misa EsportsvsAustrian Force willhaben | Series ↗ | Kai'Sa | Win | 10 / 0 / 8 |
| 1 Aug 2024 | EMEA Masters 2024 · Summer | Misa EsportsvsAustrian Force willhaben | Series ↗ | Miss Fortune | Win | 10 / 2 / 6 |
| 31 Jul 2024 | EMEA Masters 2024 · Summer | Misa EsportsvsSNOOZE Esports | Series ↗ | Samira | Win | 6 / 0 / 3 |
| 31 Jul 2024 | EMEA Masters 2024 · Summer | Misa EsportsvsSNOOZE Esports | Series ↗ | Miss Fortune | Win | 8 / 1 / 5 |
| 20 Jul 2024 | TCL 2024 · Summer | Misa EsportsvsFUT Esports | Series ↗ | Samira | Loss | 5 / 2 / 2 |
| 20 Jul 2024 | TCL 2024 · Summer | Misa EsportsvsFUT Esports | Series ↗ | Caitlyn | Loss | 3 / 4 / 4 |
| 20 Jul 2024 | TCL 2024 · Summer | Misa EsportsvsFUT Esports | Series ↗ | Zeri | Loss | 2 / 1 / 1 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Bot · 2014–2024 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2014 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2014 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2014 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2014 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2014 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2014 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2015 | Tier 1 | Damage / min | 635 | — | Not enough peer coverage: 47 of 99 players qualify (47.5%; 80% required). The player's actual value remains available. |
| 2015 | Tier 1 | CS / min | 8.01 | 32.9 | 34 games · 80 peers |
| 2015 | Tier 1 | Kill participation | 67.7% | 30.9 | 34 games · 98 peers |
| 2015 | Tier 1 | Damage share | 31.4% | — | Not enough peer coverage: 47 of 99 players qualify (47.5%; 80% required). The player's actual value remains available. |
| 2015 | Tier 1 | Gold diff @15 | +146 | 76.1 | 34 games · 47 peers · CLS, GPL, LJL, LPL data missing · Percentile among 47 players with sufficient data. |
| 2015 | Tier 1 | Vision / min | — | — | At least 20 games and 20 valid observations required |
| 2016 | Tier 1 | Damage / min | 688 | 98.9 | 46 games · 93 peers |
| 2016 | Tier 1 | CS / min | 8.43 | 44.1 | 46 games · 112 peers |
| 2016 | Tier 1 | Kill participation | 66.6% | 27.2 | 46 games · 115 peers |
| 2016 | Tier 1 | Damage share | 30.2% | 95.7 | 46 games · 93 peers |
| 2016 | Tier 1 | Gold diff @15 | +170 | 81.3 | 46 games · 92 peers · LPL data missing · Percentile among 92 players with sufficient data. |
| 2016 | Tier 1 | Vision / min | — | — | At least 20 games and 20 valid observations required |
| 2017 | Tier 1 | Damage / min | 528 | 64.5 | 65 games · 108 peers |
| 2017 | Tier 1 | CS / min | 8.39 | 27.6 | 66 games · 124 peers |
| 2017 | Tier 1 | Kill participation | 67.2% | 75.4 | 66 games · 123 peers |
| 2017 | Tier 1 | Damage share | 27.5% | 79.4 | 65 games · 108 peers |
| 2017 | Tier 1 | Gold diff @15 | −184 | 31.4 | 65 games · 106 peers · LPL data missing · Percentile among 106 players with sufficient data. |
| 2017 | Tier 1 | Vision / min | 0.48 | 27.0 | 65 games · 101 peers |
| 2018 | Tier 1 | Damage / min | 544 | 45.0 | 34 games · 132 peers |
| 2018 | Tier 1 | CS / min | 9.88 | 61.1 | 34 games · 132 peers |
| 2018 | Tier 1 | Kill participation | 69.9% | 63.4 | 33 games · 132 peers |
| 2018 | Tier 1 | Damage share | 30.1% | 61.8 | 34 games · 132 peers |
| 2018 | Tier 1 | Gold diff @15 | +480 | 96.9 | 34 games · 132 peers |
| 2018 | Tier 1 | Vision / min | 0.86 | 1.8 | 34 games · 113 peers |
| 2019 | Tier 1 | Damage / min | 577 | 90.1 | 43 games · 122 peers |
| 2019 | Tier 1 | CS / min | 9.04 | 26.4 | 43 games · 122 peers |
| 2019 | Tier 1 | Kill participation | 73.8% | 97.5 | 43 games · 122 peers |
| 2019 | Tier 1 | Damage share | 30.8% | 84.3 | 43 games · 122 peers |
| 2019 | Tier 1 | Gold diff @15 | −40 | 43.0 | 43 games · 122 peers |
| 2019 | Tier 1 | Vision / min | 0.92 | 5.7 | 43 games · 106 peers |
| 2020 | Tier 1 | Damage / min | 551 | 73.3 | 34 games · 121 peers |
| 2020 | Tier 1 | CS / min | 8.71 | 29.5 | 34 games · 123 peers |
| 2020 | Tier 1 | Kill participation | 67.4% | 50.0 | 34 games · 123 peers |
| 2020 | Tier 1 | Damage share | 27.9% | 52.5 | 34 games · 121 peers |
| 2020 | Tier 1 | Gold diff @15 | +287 | 82.5 | 34 games · 121 peers · Percentile among 121 players with sufficient data. |
| 2020 | Tier 1 | Vision / min | 1.10 | 15.0 | 34 games · 121 peers |
| 2021 | Tier 1 | Damage / min | 498 | 44.6 | 47 games · 131 peers |
| 2021 | Tier 1 | CS / min | 8.15 | 3.8 | 47 games · 131 peers |
| 2021 | Tier 1 | Kill participation | 72.9% | 95.4 | 47 games · 131 peers |
| 2021 | Tier 1 | Damage share | 26.5% | 56.9 | 47 games · 131 peers |
| 2021 | Tier 1 | Gold diff @15 | +510 | 94.6 | 47 games · 113 peers · Percentile among 113 players with sufficient data. |
| 2021 | Tier 1 | Vision / min | 1.18 | 26.4 | 47 games · 130 peers |
| 2022 | Tier 1 | Damage / min | 590 | 68.7 | 51 games · 116 peers |
| 2022 | Tier 1 | CS / min | 9.06 | 38.3 | 51 games · 116 peers |
| 2022 | Tier 1 | Kill participation | 72.0% | 89.6 | 51 games · 116 peers |
| 2022 | Tier 1 | Damage share | 26.9% | 40.0 | 51 games · 116 peers |
| 2022 | Tier 1 | Gold diff @15 | +314 | 83.2 | 51 games · 96 peers · LPL data missing · Percentile among 96 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 1.09 | 14.8 | 51 games · 116 peers |
| 2023 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 662. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. Season labels follow the competition season.
2014–2024 · All seasons · 32 recorded champions
| Champion | 2014 | 2015 | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Lucian | 54 | |||||||||||
| Kalista | 46 | |||||||||||
| Ezreal | 40 | |||||||||||
| Kai'Sa | 38 | |||||||||||
| Jhin | 34 | |||||||||||
| Caitlyn | 31 | |||||||||||
| Tristana | 28 | |||||||||||
| Sivir | 27 | |||||||||||
| All games | 11 | 36 | 82 | 70 | 52 | 43 | 34 | 53 | 63 | 33 | 53 | 530 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2024 | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Wins: 27. Number of games won in this selection. Based on 53 of 53 games. | Losses: 26. Number of games lost in this selection. Based on 53 of 53 games. | Win rate: 50.9%. The percentage of games won. Based on 53 of 53 games. | KDA: 5.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Kills / game: 6.38. Average kills per game. Based on 53 of 53 games. | Deaths / game: 2.09. Average deaths per game. Based on 53 of 53 games. | Assists / game: 6.00. Average assists per game. Based on 53 of 53 games. | Damage / min: 662. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 9.18. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Gold / min: 454. Total gold gained per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| 2023 | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Wins: 18. Number of games won in this selection. Based on 33 of 33 games. | Losses: 15. Number of games lost in this selection. Based on 33 of 33 games. | Win rate: 54.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 5.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Kills / game: 5.55. Average kills per game. Based on 33 of 33 games. | Deaths / game: 1.82. Average deaths per game. Based on 33 of 33 games. | Assists / game: 4.97. Average assists per game. Based on 33 of 33 games. | Damage / min: 682. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 9.52. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Gold / min: 460. Total gold gained per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| 2022 | Games: 63. Number of individual games played in this selection. Based on 63 of 63 games. | Wins: 42. Number of games won in this selection. Based on 63 of 63 games. | Losses: 21. Number of games lost in this selection. Based on 63 of 63 games. | Win rate: 66.7%. The percentage of games won. Based on 63 of 63 games. | KDA: 6.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 63 of 63 games. | Kills / game: 5.37. Average kills per game. Based on 63 of 63 games. | Deaths / game: 1.67. Average deaths per game. Based on 63 of 63 games. | Assists / game: 6.03. Average assists per game. Based on 63 of 63 games. | Damage / min: 561. Damage dealt to enemy champions per minute, averaged across games. Based on 63 of 63 games. | CS / min: 9.02. Minions and monsters killed per minute, averaged across games. Based on 63 of 63 games. | Gold / min: 450. Total gold gained per minute, averaged across games. Based on 63 of 63 games. | Kill participation: 73.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 63 of 63 games. |
| 2021 | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Wins: 30. Number of games won in this selection. Based on 53 of 53 games. | Losses: 23. Number of games lost in this selection. Based on 53 of 53 games. | Win rate: 56.6%. The percentage of games won. Based on 53 of 53 games. | KDA: 5.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Kills / game: 5.38. Average kills per game. Based on 53 of 53 games. | Deaths / game: 2.15. Average deaths per game. Based on 53 of 53 games. | Assists / game: 6.11. Average assists per game. Based on 53 of 53 games. | Damage / min: 497. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 8.31. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Gold / min: 443. Total gold gained per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 73.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| 2020 | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Wins: 23. Number of games won in this selection. Based on 34 of 34 games. | Losses: 11. Number of games lost in this selection. Based on 34 of 34 games. | Win rate: 67.6%. The percentage of games won. Based on 34 of 34 games. | KDA: 6.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Kills / game: 4.00. Average kills per game. Based on 34 of 34 games. | Deaths / game: 1.62. Average deaths per game. Based on 34 of 34 games. | Assists / game: 5.79. Average assists per game. Based on 34 of 34 games. | Damage / min: 551. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 8.71. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Gold / min: 420. Total gold gained per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| 2019 | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Wins: 21. Number of games won in this selection. Based on 43 of 43 games. | Losses: 22. Number of games lost in this selection. Based on 43 of 43 games. | Win rate: 48.8%. The percentage of games won. Based on 43 of 43 games. | KDA: 5.01. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Kills / game: 5.12. Average kills per game. Based on 43 of 43 games. | Deaths / game: 2.07. Average deaths per game. Based on 43 of 43 games. | Assists / game: 5.26. Average assists per game. Based on 43 of 43 games. | Damage / min: 577. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 9.04. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. | Gold / min: 439. Total gold gained per minute, averaged across games. Based on 43 of 43 games. | Kill participation: 73.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 43 games. |
| 2018 | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Wins: 39. Number of games won in this selection. Based on 52 of 52 games. | Losses: 13. Number of games lost in this selection. Based on 52 of 52 games. | Win rate: 75.0%. The percentage of games won. Based on 52 of 52 games. | KDA: 7.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Kills / game: 4.37. Average kills per game. Based on 52 of 52 games. | Deaths / game: 1.25. Average deaths per game. Based on 52 of 52 games. | Assists / game: 4.85. Average assists per game. Based on 52 of 52 games. | Damage / min: 570. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 9.71. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Gold / min: 453. Total gold gained per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 52 games. Games without the required stats are excluded. |
| 2017 | Games: 70. Number of individual games played in this selection. Based on 70 of 70 games. | Wins: 28. Number of games won in this selection. Based on 70 of 70 games. | Losses: 42. Number of games lost in this selection. Based on 70 of 70 games. | Win rate: 40.0%. The percentage of games won. Based on 70 of 70 games. | KDA: 3.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 70 of 70 games. | Kills / game: 3.57. Average kills per game. Based on 70 of 70 games. | Deaths / game: 2.54. Average deaths per game. Based on 70 of 70 games. | Assists / game: 4.84. Average assists per game. Based on 70 of 70 games. | Damage / min: 524. Damage dealt to enemy champions per minute, averaged across games. Based on 69 of 70 games. Games without the required stats are excluded. | CS / min: 8.32. Minions and monsters killed per minute, averaged across games. Based on 70 of 70 games. | Gold / min: 390. Total gold gained per minute, averaged across games. Based on 69 of 70 games. Games without the required stats are excluded. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 70 of 70 games. |
| 2016 | Games: 82. Number of individual games played in this selection. Based on 82 of 82 games. | Wins: 52. Number of games won in this selection. Based on 82 of 82 games. | Losses: 30. Number of games lost in this selection. Based on 82 of 82 games. | Win rate: 63.4%. The percentage of games won. Based on 82 of 82 games. | KDA: 5.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 82 of 82 games. | Kills / game: 5.05. Average kills per game. Based on 82 of 82 games. | Deaths / game: 2.07. Average deaths per game. Based on 82 of 82 games. | Assists / game: 5.96. Average assists per game. Based on 82 of 82 games. | Damage / min: 682. Damage dealt to enemy champions per minute, averaged across games. Based on 82 of 82 games. | CS / min: 8.50. Minions and monsters killed per minute, averaged across games. Based on 82 of 82 games. | Gold / min: 421. Total gold gained per minute, averaged across games. Based on 82 of 82 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 81 of 82 games. Games without the required stats are excluded. |
| 2015 | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Wins: 23. Number of games won in this selection. Based on 36 of 36 games. | Losses: 13. Number of games lost in this selection. Based on 36 of 36 games. | Win rate: 63.9%. The percentage of games won. Based on 36 of 36 games. | KDA: 4.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Kills / game: 6.53. Average kills per game. Based on 36 of 36 games. | Deaths / game: 2.50. Average deaths per game. Based on 36 of 36 games. | Assists / game: 5.69. Average assists per game. Based on 36 of 36 games. | Damage / min: 642. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 8.03. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Gold / min: 407. Total gold gained per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| 2014 | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Wins: 4. Number of games won in this selection. Based on 11 of 11 games. | Losses: 7. Number of games lost in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Kills / game: 3.18. Average kills per game. Based on 11 of 11 games. | Deaths / game: 3.00. Average deaths per game. Based on 11 of 11 games. | Assists / game: 2.82. Average assists per game. Based on 11 of 11 games. | Damage / min: 374. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 11 games. Games without the required stats are excluded. | CS / min: 7.69. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Gold / min: 314. Total gold gained per minute, averaged across games. Based on 6 of 11 games. Games without the required stats are excluded. | Kill participation: 74.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 11 games. Games without the required stats are excluded. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Games played in each tournament.
| Edition | Historical team | Games |
|---|
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2021 · Mid-Season Invitational 2021: Final placement retained; outside verified scoring-depth equivalence
2022 · Mid-Season Invitational 2022: Final placement retained; outside verified scoring-depth equivalence
2014 · worlds 2014: Final placement retained; outside verified scoring-depth equivalence
2022 · worlds 2022: Final placement retained; outside verified scoring-depth equivalence
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
No recorded achievements for this year.
No recorded achievements for this year.
No recorded achievements for this year.
No recorded achievements for this year.
No recorded achievements for this year.
No recorded achievements for this year.
Recorded results · no title or major milestone in this year.
4 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| Mid-Season Invitational 20222022 · Mid-Season Invitational · Istanbul Wildcats | Place 11 | Source detailsVerified final placement and independently reviewed actual participation. 6 games played.
|
| worlds 20222022 · worlds · Istanbul Wildcats | Places 23–24 | Source detailsVerified final placement and independently reviewed actual participation. 5 games played.
|
| Mid-Season Invitational 20212021 · Mid-Season Invitational · Istanbul Wildcats | Places 10–11 | Source detailsVerified final placement and independently reviewed actual participation. 6 games played.
|
| worlds 20142014 · worlds · Dark Passage | Places 14–16 | Source detailsVerified final placement and independently reviewed actual participation. 6 games played.
|
No results in this selection.
No results in this selection.