Where Cryin stands
2021 · Mid · Domestic games
Yuan Cheng-Wei袁成伟
All leagues · All positions
2021 · Mid · Domestic games
Games in this selection 20 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. 52 games without a complete snapshot are excluded.
Explore Cryin’s 2021 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 29 of 142 games in this selection. | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Wins: 19. Number of games won in this selection. Based on 29 of 29 games. | Losses: 10. Number of games lost in this selection. Based on 29 of 29 games. | Win rate: 65.5%. The percentage of games won. Based on 29 of 29 games. | KDA: 5.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 481. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 8.62. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| 23 of 142 games in this selection. | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Wins: 18. Number of games won in this selection. Based on 23 of 23 games. | Losses: 5. Number of games lost in this selection. Based on 23 of 23 games. | Win rate: 78.3%. The percentage of games won. Based on 23 of 23 games. | KDA: 5.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 417. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 7.76. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 76.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| 14 of 142 games in this selection. | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Wins: 9. Number of games won in this selection. Based on 14 of 14 games. | Losses: 5. Number of games lost in this selection. Based on 14 of 14 games. | Win rate: 64.3%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 567. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.66. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 54.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| 10 of 142 games in this selection. | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Wins: 7. Number of games won in this selection. Based on 10 of 10 games. | Losses: 3. Number of games lost in this selection. Based on 10 of 10 games. | Win rate: 70.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 5.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 439. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 9.20. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| 9 of 142 games in this selection. | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Wins: 6. Number of games won in this selection. Based on 9 of 9 games. | Losses: 3. Number of games lost in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 492. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.58. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 61.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 9 of 142 games in this selection. | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Wins: 6. Number of games won in this selection. Based on 9 of 9 games. | Losses: 3. Number of games lost in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 372. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 7.99. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 59.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 8 of 142 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 5. Number of games won in this selection. Based on 8 of 8 games. | Losses: 3. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 5.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 405. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 6.78. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 76.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 6 of 142 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 4. Number of games won in this selection. Based on 6 of 6 games. | Losses: 2. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 66.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 4.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 451. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 7.47. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 70.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 5 of 142 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 3. Number of games won in this selection. Based on 5 of 5 games. | Losses: 2. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 727. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.99. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 5 of 142 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 3. Number of games won in this selection. Based on 5 of 5 games. | Losses: 2. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 5.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 602. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.87. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 54.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
Bars show how often the player chose each champion in this selection.
| Demacia Cup 2021 | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 583. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.96. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. |
| LPL 2021 · Spring | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 70.4%. The percentage of games won. Based on 54 of 54 games. | KDA: 5.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 505. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 8.55. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. |
| LPL 2021 · Summer | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 57.5%. The percentage of games won. Based on 40 of 40 games. | KDA: 3.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 470. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 7.82. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. |
| LPL 2021 | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 21.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 406. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.23. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. |
| Mid-Season Invitational 2021 | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 76.9%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 489. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.22. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. |
| Worlds 2021 | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 58.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 5.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 425. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 6.95. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 23 Dec 2021 | Demacia Cup 2021 | Ultra PrimevsFunPlus Phoenix | — | Ryze | Loss | 5 / 4 / 3 |
| 23 Dec 2021 | Demacia Cup 2021 | Ultra PrimevsFunPlus Phoenix | — | Ryze | Loss | 1 / 4 / 9 |
| 23 Dec 2021 | Demacia Cup 2021 | Ultra PrimevsFunPlus Phoenix | — | Corki | Loss | 6 / 5 / 8 |
| 20 Dec 2021 | Demacia Cup 2021 | Ultra PrimevsEQX | — | Syndra | Win | 7 / 0 / 5 |
| 20 Dec 2021 | Demacia Cup 2021 | Ultra PrimevsTeam Pinnacle | — | LeBlanc | Win | 2 / 1 / 5 |
| 20 Dec 2021 | Demacia Cup 2021 | Ultra PrimevsAnyone's Legend | — | Annie | Win | 5 / 2 / 7 |
| 20 Dec 2021 | Demacia Cup 2021 | Ultra PrimevsWanZhen Esports Club | — | Corki | Win | 3 / 2 / 4 |
| 23 Oct 2021 | Worlds 2021 | Royal Never Give UpvsEDward Gaming | Series ↗ | Orianna | Loss | 0 / 2 / 2 |
| 23 Oct 2021 | Worlds 2021 | Royal Never Give UpvsEDward Gaming | Series ↗ | Annie | Win | 4 / 1 / 12 |
| 23 Oct 2021 | Worlds 2021 | Royal Never Give UpvsEDward Gaming | Series ↗ | Galio | Loss | 3 / 4 / 9 |
| 23 Oct 2021 | Worlds 2021 | Royal Never Give UpvsEDward Gaming | Series ↗ | Annie | Loss | 2 / 5 / 6 |
| 23 Oct 2021 | Worlds 2021 | Royal Never Give UpvsEDward Gaming | Series ↗ | Ryze | Win | 4 / 0 / 7 |
| 17 Oct 2021 | Worlds 2021 | Royal Never Give UpvsHanwha Life Esports | Series ↗ | Galio | Win | 5 / 2 / 12 |
| 17 Oct 2021 | Worlds 2021 | Royal Never Give UpvsHanwha Life Esports | Series ↗ | Twisted Fate | Loss | 0 / 3 / 4 |
| 17 Oct 2021 | Worlds 2021 | Royal Never Give UpvsPSG Talon | Series ↗ | Twisted Fate | Win | 1 / 0 / 9 |
| 17 Oct 2021 | Worlds 2021 | Royal Never Give UpvsFnatic | Series ↗ | LeBlanc | Loss | 3 / 3 / 14 |
| 13 Oct 2021 | Worlds 2021 | Royal Never Give UpvsHanwha Life Esports | Series ↗ | Twisted Fate | Win | 3 / 2 / 14 |
| 12 Oct 2021 | Worlds 2021 | Royal Never Give UpvsFnatic | Series ↗ | Twisted Fate | Win | 3 / 3 / 21 |
| 11 Oct 2021 | Worlds 2021 | Royal Never Give UpvsPSG Talon | Series ↗ | Twisted Fate | Win | 3 / 3 / 4 |
| 3 Sept 2021 | LPL 2021 | Royal Never Give UpvsTeam WE | — | Galio | Win | 3 / 0 / 8 |
| 3 Sept 2021 | LPL 2021 | Royal Never Give UpvsTeam WE | — | Malzahar | Win | 4 / 1 / 10 |
| 3 Sept 2021 | LPL 2021 | Royal Never Give UpvsTeam WE | — | Galio | Win | 5 / 1 / 12 |
| 19 Aug 2021 | LPL 2021 · Summer | Royal Never Give UpvsLNG Esports | Series ↗ | Syndra | Loss | 3 / 5 / 6 |
| 19 Aug 2021 | LPL 2021 · Summer | Royal Never Give UpvsLNG Esports | Series ↗ | Syndra | Win | 5 / 3 / 9 |
| 19 Aug 2021 | LPL 2021 · Summer | Royal Never Give UpvsLNG Esports | Series ↗ | Syndra | Loss | 4 / 5 / 5 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Mid · 2018–2025 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2018 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage / min | 590 | 94.3 | 45 games · 123 peers |
| 2020 | Tier 1 | CS / min | 8.36 | 51.6 | 45 games · 125 peers |
| 2020 | Tier 1 | Kill participation | 73.9% | 94.3 | 45 games · 124 peers |
| 2020 | Tier 1 | Damage share | 29.0% | 84.4 | 45 games · 123 peers |
| 2020 | Tier 1 | Gold diff @15 | +320 | 91.8 | 45 games · 123 peers · Percentile among 123 players with sufficient data. |
| 2020 | Tier 1 | Vision / min | 0.94 | 13.8 | 45 games · 124 peers |
| 2021 | Tier 1 | Damage / min | 487 | 56.5 | 97 games · 125 peers |
| 2021 | Tier 1 | CS / min | 8.24 | 43.5 | 97 games · 125 peers |
| 2021 | Tier 1 | Kill participation | 67.8% | 66.9 | 97 games · 125 peers |
| 2021 | Tier 1 | Damage share | 24.0% | 30.6 | 97 games · 125 peers |
| 2021 | Tier 1 | Gold diff @15 | +97 | — | Less than 80% valid observation coverage |
| 2021 | Tier 1 | Vision / min | 1.00 | 27.4 | 95 games · 125 peers |
| 2022 | Tier 1 | Damage / min | 582 | 85.2 | 79 games · 116 peers |
| 2022 | Tier 1 | CS / min | 8.21 | 24.3 | 79 games · 116 peers |
| 2022 | Tier 1 | Kill participation | 65.6% | 35.7 | 79 games · 116 peers |
| 2022 | Tier 1 | Damage share | 28.4% | 88.7 | 79 games · 116 peers |
| 2022 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Vision / min | 0.86 | 3.5 | 79 games · 116 peers |
| 2023 | Tier 1 | Damage / min | 573 | 43.8 | 36 games · 106 peers |
| 2023 | Tier 1 | CS / min | 7.91 | 13.3 | 36 games · 106 peers |
| 2023 | Tier 1 | Kill participation | 65.3% | 40.0 | 35 games · 106 peers |
| 2023 | Tier 1 | Damage share | 27.7% | 68.6 | 36 games · 106 peers |
| 2023 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Vision / min | 0.92 | 5.7 | 36 games · 106 peers |
| 2024 | Tier 1 | Damage / min | 602 | 19.0 | 75 games · 101 peers |
| 2024 | Tier 1 | CS / min | 8.52 | 12.0 | 75 games · 101 peers |
| 2024 | Tier 1 | Kill participation | 66.2% | 45.0 | 75 games · 101 peers |
| 2024 | Tier 1 | Damage share | 26.4% | 32.0 | 75 games · 101 peers |
| 2024 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2024 | Tier 1 | Vision / min | 1.20 | 47.0 | 75 games · 101 peers |
| 2025 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 672. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. Season labels follow the competition season.
2018–2025 · All seasons · 41 recorded champions
| Champion | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | Total |
|---|---|---|---|---|---|---|---|---|---|
| Corki | 51 | ||||||||
| Ryze | 51 | ||||||||
| Azir | 49 | ||||||||
| Orianna | 45 | ||||||||
| LeBlanc | 27 | ||||||||
| Twisted Fate | 27 | ||||||||
| Ahri | 22 | ||||||||
| Taliyah | 20 | ||||||||
| All games | 74 | 57 | 56 | 142 | 79 | 40 | 75 | 6 | 529 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2025 | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 0. Number of games won in this selection. Based on 6 of 6 games. | Losses: 6. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 0.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Kills / game: 2.00. Average kills per game. Based on 6 of 6 games. | Deaths / game: 4.50. Average deaths per game. Based on 6 of 6 games. | Assists / game: 4.00. Average assists per game. Based on 6 of 6 games. | Damage / min: 672. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.35. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Gold / min: 369. Total gold gained per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 73.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 2024 | Games: 75. Number of individual games played in this selection. Based on 75 of 75 games. | Wins: 34. Number of games won in this selection. Based on 75 of 75 games. | Losses: 41. Number of games lost in this selection. Based on 75 of 75 games. | Win rate: 45.3%. The percentage of games won. Based on 75 of 75 games. | KDA: 3.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 75 of 75 games. | Kills / game: 2.27. Average kills per game. Based on 75 of 75 games. | Deaths / game: 2.45. Average deaths per game. Based on 75 of 75 games. | Assists / game: 5.69. Average assists per game. Based on 75 of 75 games. | Damage / min: 602. Damage dealt to enemy champions per minute, averaged across games. Based on 75 of 75 games. | CS / min: 8.52. Minions and monsters killed per minute, averaged across games. Based on 75 of 75 games. | Gold / min: 389. Total gold gained per minute, averaged across games. Based on 75 of 75 games. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 75 of 75 games. |
| 2023 | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Wins: 16. Number of games won in this selection. Based on 40 of 40 games. | Losses: 24. Number of games lost in this selection. Based on 40 of 40 games. | Win rate: 40.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 3.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Kills / game: 3.08. Average kills per game. Based on 40 of 40 games. | Deaths / game: 2.75. Average deaths per game. Based on 40 of 40 games. | Assists / game: 6.25. Average assists per game. Based on 40 of 40 games. | Damage / min: 585. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 7.94. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Gold / min: 377. Total gold gained per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 40 games. Games without the required stats are excluded. |
| 2022 | Games: 79. Number of individual games played in this selection. Based on 79 of 79 games. | Wins: 27. Number of games won in this selection. Based on 79 of 79 games. | Losses: 52. Number of games lost in this selection. Based on 79 of 79 games. | Win rate: 34.2%. The percentage of games won. Based on 79 of 79 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 79 of 79 games. | Kills / game: 2.71. Average kills per game. Based on 79 of 79 games. | Deaths / game: 2.63. Average deaths per game. Based on 79 of 79 games. | Assists / game: 5.19. Average assists per game. Based on 79 of 79 games. | Damage / min: 582. Damage dealt to enemy champions per minute, averaged across games. Based on 79 of 79 games. | CS / min: 8.21. Minions and monsters killed per minute, averaged across games. Based on 79 of 79 games. | Gold / min: 384. Total gold gained per minute, averaged across games. Based on 79 of 79 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 79 of 79 games. |
| 2021 | Games: 142. Number of individual games played in this selection. Based on 142 of 142 games. | Wins: 95. Number of games won in this selection. Based on 142 of 142 games. | Losses: 47. Number of games lost in this selection. Based on 142 of 142 games. | Win rate: 66.9%. The percentage of games won. Based on 142 of 142 games. | KDA: 4.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 142 of 142 games. | Kills / game: 3.02. Average kills per game. Based on 142 of 142 games. | Deaths / game: 2.43. Average deaths per game. Based on 142 of 142 games. | Assists / game: 8.03. Average assists per game. Based on 142 of 142 games. | Damage / min: 487. Damage dealt to enemy champions per minute, averaged across games. Based on 142 of 142 games. | CS / min: 8.16. Minions and monsters killed per minute, averaged across games. Based on 142 of 142 games. | Gold / min: 396. Total gold gained per minute, averaged across games. Based on 142 of 142 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 142 of 142 games. |
| 2020 | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Wins: 30. Number of games won in this selection. Based on 56 of 56 games. | Losses: 26. Number of games lost in this selection. Based on 56 of 56 games. | Win rate: 53.6%. The percentage of games won. Based on 56 of 56 games. | KDA: 5.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Kills / game: 4.80. Average kills per game. Based on 56 of 56 games. | Deaths / game: 2.09. Average deaths per game. Based on 56 of 56 games. | Assists / game: 7.43. Average assists per game. Based on 56 of 56 games. | Damage / min: 579. Damage dealt to enemy champions per minute, averaged across games. Based on 56 of 56 games. | CS / min: 8.25. Minions and monsters killed per minute, averaged across games. Based on 49 of 56 games. Games without the required stats are excluded. | Gold / min: 411. Total gold gained per minute, averaged across games. Based on 56 of 56 games. | Kill participation: 74.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 56 games. |
| 2019 | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Wins: 33. Number of games won in this selection. Based on 57 of 57 games. | Losses: 24. Number of games lost in this selection. Based on 57 of 57 games. | Win rate: 57.9%. The percentage of games won. Based on 57 of 57 games. | KDA: 3.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 57 of 57 games. | Kills / game: 3.42. Average kills per game. Based on 57 of 57 games. | Deaths / game: 2.40. Average deaths per game. Based on 57 of 57 games. | Assists / game: 5.95. Average assists per game. Based on 57 of 57 games. | Damage / min: 581. Damage dealt to enemy champions per minute, averaged across games. Based on 57 of 57 games. | CS / min: 8.43. Minions and monsters killed per minute, averaged across games. Based on 57 of 57 games. | Gold / min: 402. Total gold gained per minute, averaged across games. Based on 57 of 57 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 57 games. Games without the required stats are excluded. |
| 2018 | Games: 74. Number of individual games played in this selection. Based on 74 of 74 games. | Wins: 42. Number of games won in this selection. Based on 74 of 74 games. | Losses: 32. Number of games lost in this selection. Based on 74 of 74 games. | Win rate: 56.8%. The percentage of games won. Based on 74 of 74 games. | KDA: 4.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 74 of 74 games. | Kills / game: 4.22. Average kills per game. Based on 74 of 74 games. | Deaths / game: 2.18. Average deaths per game. Based on 74 of 74 games. | Assists / game: 6.08. Average assists per game. Based on 74 of 74 games. | Damage / min: 648. Damage dealt to enemy champions per minute, averaged across games. Based on 73 of 74 games. Games without the required stats are excluded. | CS / min: 9.64. Minions and monsters killed per minute, averaged across games. Based on 74 of 74 games. | Gold / min: 433. Total gold gained per minute, averaged across games. Based on 74 of 74 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 73 of 74 games. Games without the required stats are excluded. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
1 Mid-Season Invitational · 1 Domestic
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LPL 2020 Spring Playoffs | eStar (Chinese Team) | 41 |
| LPL 2020 Summer Playoffs | Royal Never Give Up | 4 |
| LPL 2021 Regional Finals | Royal Never Give Up | 3 |
| LPL 2021 Spring Playoffs | Royal Never Give Up | 54 |
| LPL 2021 Summer Playoffs | Royal Never Give Up | 40 |
| LPL 2022 Spring Playoffs | Ultra Prime | 41 |
| LPL 2022 Summer Playoffs | Ultra Prime | 38 |
| LPL 2023 Summer Playoffs | Invictus Gaming | 36 |
| LPL 2024 Spring Playoffs | Invictus Gaming | 44 |
| LPL 2024 Summer Playoffs | EDward Gaming | 31 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2021 · Mid-Season Invitational 2021 · 50 points. msi; verified msi final placement; title 50 × placement 1 = 50 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2021 · worlds 2021 · 10 points. worlds; verified worlds final placement; title 100 × placement 1/10 = 10 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2021 · LPL 2021 Spring Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2020 · LPL 2020 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2023 · LPL 2023 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2024 · LPL 2024 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2020 · Demacia Cup 2020: No placement points or unavailable event valuation / participation evidence.
2021 · Demacia Cup 2021: No placement points or unavailable event valuation / participation evidence.
2023 · Demacia Cup 2023: No placement points or unavailable event valuation / participation evidence.
2025 · Demacia Cup 2025: No placement points or unavailable event valuation / participation evidence.
2 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| Mid-Season Invitational 20212021 · Mid-Season Invitational · Royal Never Give Up | Champion | Source detailsVerified final placement and independently reviewed actual participation. 26 games played.
|
| worlds 20212021 · worlds · Royal Never Give Up | Places 5–8 | Source detailsVerified final placement and independently reviewed actual participation. 12 games played.
|
8 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| Demacia Cup 20252025 · LPL · FRK | Places 15–16 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 6 games played.
|
| LPL 2024 Spring Playoffs2024 · LPL · Invictus Gaming | Places 9–10 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 44 games played.
|
| Demacia Cup 20232023 · LPL · Invictus Gaming | Places 9–12 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 4 games played. |
No results in this selection.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
No recorded achievements for this year.
Recorded results · no title or major milestone in this year.
| LPL 2023 Summer Playoffs2023 · LPL · Invictus Gaming | Place 12 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 36 games played.
|
| Demacia Cup 20212021 · LPL · Ultra Prime | Places 5–8 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 7 games played.
|
| LPL 2021 Spring Playoffs2021 · LPL · Royal Never Give Up | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 54 games played.
|
| Demacia Cup 20202020 · LPL · Royal Never Give Up | Places 17–20 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 3 games played.
|
| LPL 2020 Summer Playoffs2020 · LPL · Royal Never Give Up | Place 9 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 4 games played.
|