League of Legends
Summer · Season 2026
| Virgo | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 57.1%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 601. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.06. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 47.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Emo | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 57.1%. The percentage of games won. Based on 28 of 28 games. | KDA: 4.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 717. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 9.23. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 58.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Elio | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 57.1%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 269. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 1.25. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| rayq | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 53.8%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 513. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 7.10. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 72.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Zin | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 45.8%. The percentage of games won. Based on 24 of 24 games. | KDA: 4.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 229. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 1.10. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 67.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Easylove | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 50.0%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 731. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 9.71. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 59.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| SCP | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 45.8%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 456. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 6.43. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 63.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| GiaQui | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 45.8%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 730. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.51. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 58.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Charlington | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 45.8%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 687. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 9.61. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 59.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Solis | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 47.8%. The percentage of games won. Based on 23 of 23 games. | KDA: 2.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 800. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.81. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 48.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Vit | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 38.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 791. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 9.96. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 64.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| j1n5 | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 90.5%. The percentage of games won. Based on 21 of 21 games. | KDA: 7.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 623. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 7.90. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 75.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| kairi | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 90.5%. The percentage of games won. Based on 21 of 21 games. | KDA: 6.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 210. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 1.17. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Vin | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 38.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 691. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.60. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Nern | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 90.5%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 775. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.73. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 47.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| NtNt | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 38.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 488. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 6.76. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 66.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| AisyL | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 90.5%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 841. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 9.31. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 58.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Shogun | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 38.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 258. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 1.20. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 76.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Aomine | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 90.5%. The percentage of games won. Based on 21 of 21 games. | KDA: 6.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 843. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 9.99. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 60.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Ryuk | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 31.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 630. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.23. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 49.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Nanaue | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 9.1%. The percentage of games won. Based on 11 of 11 games. | KDA: 1.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 786. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.92. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 50.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Copper | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 27.3%. The percentage of games won. Based on 11 of 11 games. | KDA: 1.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 550. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.94. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 50.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Nuna | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 9.1%. The percentage of games won. Based on 11 of 11 games. | KDA: 1.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 755. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.77. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| SkyK | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 27.3%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 686. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.96. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Callian | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 27.3%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 211. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 0.98. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 77.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗