League of Legends
Summer · Season 2021
| Yashiro2 | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 27.3%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 485. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.55. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 63.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Soraaa | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 27.3%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 119. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 1.59. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Spot | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 27.3%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 348. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.23. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Draktharr | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 414. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 6.60. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 73.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Gloryy | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 501. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 9.58. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 67.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Vinboiz | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 5.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 470. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.18. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Elio | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 161. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 1.79. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| H3 | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 25.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 1.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 158. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 1.09. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 68.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Penguin | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 25.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 1.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 435. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 6.12. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Keiko | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 25.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 1.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 361. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 6.03. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Nper | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 25.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 1.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 339. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.63. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 58.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Simon | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 409. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 7.88. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 54.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Ryuk | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 71.4%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 475. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.12. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 49.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Vit | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 468. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 9.57. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 74.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Himmel | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 100.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 7.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 677. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.21. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 68.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Biob | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 100.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 6.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 194. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 1.46. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 59.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Shine | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 100.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 7.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 635. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 9.01. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Killerqueen | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 100.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 606. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 6.21. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Coated | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 100.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 5.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 603. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 7.94. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 47.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Jacob | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 0.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 489. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.97. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 49.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Cehin | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 4.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 326. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 7.16. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Hinn | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 387. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 8.10. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 50.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 20 May 2021 | VCS 2021 · Summer | Burst The Sky EsportsvsMGN Blue Esports | Series ↗ |
| 20 May 2021 | VCS 2021 · Summer | Burst The Sky EsportsvsMGN Blue Esports | Series ↗ |
| 20 May 2021 | VCS 2021 · Summer | Burst The Sky EsportsvsMGN Blue Esports | Series ↗ |
| 19 May 2021 | VCS 2021 · Summer | Luxury EsportsvsBurst The Sky Esports | Series ↗ |
| 19 May 2021 | VCS 2021 · Summer | Luxury EsportsvsBurst The Sky Esports | Series ↗ |
| 19 May 2021 | VCS 2021 · Summer | Luxury EsportsvsBurst The Sky Esports | Series ↗ |
| 19 May 2021 | VCS 2021 · Summer | Genius EsportsvsMGN Blue Esports | Series ↗ |
| 19 May 2021 | VCS 2021 · Summer | MGN Blue EsportsvsGenius Esports | Series ↗ |
| 19 May 2021 | VCS 2021 · Summer | Genius EsportsvsMGN Blue Esports | Series ↗ |
| 19 May 2021 | VCS 2021 · Summer | MGN Blue EsportsvsGenius Esports | Series ↗ |
| 19 May 2021 | VCS 2021 · Summer | Genius EsportsvsMGN Blue Esports | Series ↗ |
| 18 May 2021 | VCS 2021 · Summer | Luxury EsportsvsGenius Esports | Series ↗ |
| 18 May 2021 | VCS 2021 · Summer | Genius EsportsvsLuxury Esports | Series ↗ |
| 18 May 2021 | VCS 2021 · Summer | Luxury EsportsvsGenius Esports | Series ↗ |
| 18 May 2021 | VCS 2021 · Summer | Burst The Sky EsportsvsMGN Blue Esports | Series ↗ |
| 18 May 2021 | VCS 2021 · Summer | MGN Blue EsportsvsBurst The Sky Esports | Series ↗ |
| 18 May 2021 | VCS 2021 · Summer | Burst The Sky EsportsvsMGN Blue Esports | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗