League of Legends
Season 2017
| kazze | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 221. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 0.84. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Crystal | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 77.8%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 272. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 4.80. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Truklax | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 58.8%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 388. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.04. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 56.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Umut | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 579. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 9.21. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 65.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| midali | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 551. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.03. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| LeChase | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 52.9%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 311. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 4.60. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Vale | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 50.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 159. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 0.68. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Luger | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 56.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 563. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.22. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 58.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Saulius | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 588. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.09. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Farfetch | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 78.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 4.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 212. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 0.62. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| NLEBigiBang | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 575. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.08. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 59.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Smoke | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 457. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.32. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 53.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Lastwolf | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 573. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.18. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| TynX | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 46.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 421. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 5.10. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 75.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| DoubleG | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 83.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 4.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 603. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.81. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 67.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Hioss | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 83.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 5.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 435. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 7.83. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 61.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Matilda | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 30.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 386. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.18. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 46.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Czaru | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 80.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 713. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.30. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Closer | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 30.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 267. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 3.64. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| RafaelVQ | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 33.3%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 457. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 6.69. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 62.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Tarky | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 33.3%. The percentage of games won. Based on 9 of 9 games. | KDA: 6.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 208. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 0.68. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 71.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Appen | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 33.3%. The percentage of games won. Based on 9 of 9 games. | KDA: 4.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 255. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 4.12. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 60.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Crossman | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 649. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.79. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| LongB | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 75.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 544. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.93. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 61.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Touch | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 214. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 1.04. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 59.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 19 Mar 2017 | TPL 2017 | Team TurqualityvsP3P eSports | Series ↗ |
| 19 Mar 2017 | TPL 2017 | P3P eSportsvsTeam Turquality | Series ↗ |
| 19 Mar 2017 | TPL 2017 | Team TurqualityvsP3P eSports | Series ↗ |
| 19 Mar 2017 | TPL 2017 | P3P eSportsvsTeam Turquality | Series ↗ |
| 19 Mar 2017 | TPL 2017 | ÇİLEKLERvsTeam Vulture | — |
| 19 Mar 2017 | TPL 2017 | Team VulturevsÇİLEKLER | — |
| 19 Mar 2017 | TPL 2017 | ÇİLEKLERvsTeam Vulture | — |
| 19 Mar 2017 | TPL 2017 | Team VulturevsÇİLEKLER | — |
| 18 Mar 2017 | TPL 2017 | Team VulturevsP3P eSports | — |
| 18 Mar 2017 | TPL 2017 | Team VulturevsP3P eSports | — |
| 18 Mar 2017 | TPL 2017 | P3P eSportsvsTeam Vulture | — |
| 18 Mar 2017 | TPL 2017 | Team TurqualityvsÇİLEKLER | Series ↗ |
| 18 Mar 2017 | TPL 2017 | Team TurqualityvsÇİLEKLER | Series ↗ |
| 18 Mar 2017 | TPL 2017 | ÇİLEKLERvsTeam Turquality | Series ↗ |
| 18 Mar 2017 | TPL 2017 | Team TurqualityvsÇİLEKLER | Series ↗ |
| 14 Mar 2017 | TPL 2017 | P3P eSportsvsTeam Turquality | Series ↗ |
| 14 Mar 2017 | TPL 2017 | Team VulturevsATLAS eSports Team | — |
| 14 Mar 2017 | TPL 2017 | P3P eSportsvsOyun Hizmetleri | Series ↗ |
| 14 Mar 2017 | TPL 2017 | Team VulturevsATLAS eSports Team | — |
| 14 Mar 2017 | TPL 2017 | ÇİLEKLERvsTeam Turquality | Series ↗ |
| 14 Mar 2017 | TPL 2017 | ATLAS eSports TeamvsÇİLEKLER | Series ↗ |
| 14 Mar 2017 | TPL 2017 | Team TurqualityvsP3P eSports | Series ↗ |
| 7 Mar 2017 | TPL 2017 | Team TurqualityvsATLAS eSports Team | Series ↗ |
| 7 Mar 2017 | TPL 2017 | ÇİLEKLERvsOyun Hizmetleri | — |
| 7 Mar 2017 | TPL 2017 | P3P eSportsvsTeam Vulture | — |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗