League of Legends
Winter · Season 2017
Cumulative records are published once a phase is complete. Completed phases shown: Regular season. Game and series records appear on each match.
| Thaldrin | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 50.0%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 430. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.61. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 61.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Panky | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 50.0%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 413. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 7.89. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 56.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Abbedagge | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 28.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 524. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.25. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 28 games. Games without the required stats are excluded. |
| Zergsting | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 57.1%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 268. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 1.56. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| fabFabulous | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 78.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 486. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 7.16. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 59.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Emtest | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 50.0%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 488. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 7.51. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 57.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| SozPurefect | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 46.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 4.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 525. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.58. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Mojito | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 53.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 343. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 4.09. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Immortoru | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 35.7%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 479. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.22. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Frozen | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 50.0%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 534. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.62. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 66.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Xico | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 50.0%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 679. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.85. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| HolyPhoenix | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 35.7%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 504. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.29. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Reach | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 50.0%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 284. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 4.66. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 60.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| k0u | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 46.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 411. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 4.18. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 78.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Rogu | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 35.7%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 188. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 0.91. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| KissNkite | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 28.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 4.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 469. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.25. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 61.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 28 games. Games without the required stats are excluded. |
| Ruvelius | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 57.1%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 488. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 7.85. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Stomaged | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 78.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 305. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 4.06. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Trix | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 50.0%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 356. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 4.23. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Naru | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 78.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 4.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 506. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.31. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 60.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Mean | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 46.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 447. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 7.92. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 59.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Dumbledoge | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 78.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 5.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 301. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 1.31. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 63.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Elwind | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 53.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 399. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.30. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 48.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Madness | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 53.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 4.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 546. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.98. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 63.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Wendel | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 53.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 232. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 0.75. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 13 Mar 2017 | TCL 2017 · Winter | Papara SuperMassivevsGalatasaray Esports | Series ↗ |
| 13 Mar 2017 | TCL 2017 · Winter | Galatasaray EsportsvsPapara SuperMassive | Series ↗ |
| 13 Mar 2017 | TCL 2017 · Winter | Team AURORAvsDark Passage | Series ↗ |
| 13 Mar 2017 | TCL 2017 · Winter | Dark PassagevsTeam AURORA | Series ↗ |
| 12 Mar 2017 | TCL 2017 · Winter | Crew e-Sports ClubvsFenerbahçe Esports | Series ↗ |
| 12 Mar 2017 | TCL 2017 · Winter | Fenerbahçe EsportsvsCrew e-Sports Club | Series ↗ |
| 12 Mar 2017 | TCL 2017 · Winter | GalakticosvsHWA Gaming | Series ↗ |
| 12 Mar 2017 | TCL 2017 · Winter | HWA GamingvsGalakticos | Series ↗ |
| 12 Mar 2017 | TCL 2017 · Winter | Galatasaray EsportsvsTeam AURORA | Series ↗ |
| 12 Mar 2017 | TCL 2017 · Winter | Team AURORAvsGalatasaray Esports | Series ↗ |
| 11 Mar 2017 | TCL 2017 · Winter | HWA GamingvsFenerbahçe Esports | Series ↗ |
| 11 Mar 2017 | TCL 2017 · Winter | Fenerbahçe EsportsvsHWA Gaming | Series ↗ |
| 11 Mar 2017 | TCL 2017 · Winter | Crew e-Sports ClubvsPapara SuperMassive | Series ↗ |
| 11 Mar 2017 | TCL 2017 · Winter | Papara SuperMassivevsCrew e-Sports Club | Series ↗ |
| 11 Mar 2017 | TCL 2017 · Winter | Dark PassagevsGalakticos | Series ↗ |
| 11 Mar 2017 | TCL 2017 · Winter | GalakticosvsDark Passage | Series ↗ |
| 6 Mar 2017 | TCL 2017 · Winter | Galatasaray EsportsvsGalakticos | Series ↗ |
| 6 Mar 2017 | TCL 2017 · Winter | GalakticosvsGalatasaray Esports | Series ↗ |
| 6 Mar 2017 | TCL 2017 · Winter | Fenerbahçe EsportsvsDark Passage | Series ↗ |
| 6 Mar 2017 | TCL 2017 · Winter | Dark PassagevsFenerbahçe Esports | Series ↗ |
| 5 Mar 2017 | TCL 2017 · Winter | HWA GamingvsCrew e-Sports Club | Series ↗ |
| 5 Mar 2017 | TCL 2017 · Winter | Crew e-Sports ClubvsHWA Gaming | Series ↗ |
| 5 Mar 2017 | TCL 2017 · Winter | Papara SuperMassivevsTeam AURORA | Series ↗ |
| 5 Mar 2017 | TCL 2017 · Winter | Team AURORAvsPapara SuperMassive | Series ↗ |
| 5 Mar 2017 | TCL 2017 · Winter | Galatasaray EsportsvsFenerbahçe Esports | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗