League of Legends
Winter · Season 2020
| Ferret | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 93.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 342. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 5.31. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Midkid | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 43.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 418. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.68. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 61.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Umut | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 50.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 494. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.58. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| pr1me | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 43.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 416. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.74. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 49.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Algos | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 43.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 155. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 1.47. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Oguzkhan | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 43.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 1.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 278. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 5.08. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Kaori | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 93.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 8.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 573. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.46. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Madly | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 452. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.43. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 60.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Elramir | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 286. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 5.19. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 76.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Pbd | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 93.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 6.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 184. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 1.10. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Serin | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 93.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 5.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 474. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.95. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 60.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| StarScreen | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 93.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 5.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 511. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.40. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 56.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Lenom | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 43.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 412. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 6.96. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 54.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Kruimel | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 461. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.48. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Sparz | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 216. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 1.49. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Chosen | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 50.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 242. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 4.74. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| KSAEZ | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 498. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.30. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 62.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Oncan | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 499. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.62. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 57.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| 113 | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 343. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 4.89. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Machine | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 53.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 5.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 381. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.39. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 62.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Lot | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 6.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 1.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 403. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.39. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 43.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Maximillion | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 508. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 7.96. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Ruvelius | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 469. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.48. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Coldraa | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 14.3%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 405. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.98. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 66.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Fastlegged | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 130. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 1.67. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 60.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 10 Apr 2020 | TAL 2020 · Winter | Beşiktaş Academyvs5 Ronin Academy | Series ↗ |
| 10 Apr 2020 | TAL 2020 · Winter | Fenerbahçe Academyvsİstanbul Wildcats Academy | Series ↗ |
| 10 Apr 2020 | TAL 2020 · Winter | Galakticos AcademyvsTeam AURORA Academy | Series ↗ |
| 10 Apr 2020 | TAL 2020 · Winter | Royal Youth AcademyvsDark Passage Academy | Series ↗ |
| 9 Apr 2020 | TAL 2020 · Winter | SuperMassive AcademyvsGalakticos Academy | Series ↗ |
| 9 Apr 2020 | TAL 2020 · Winter | Team AURORA Academyvs5 Ronin Academy | Series ↗ |
| 9 Apr 2020 | TAL 2020 · Winter | Dark Passage AcademyvsFenerbahçe Academy | Series ↗ |
| 9 Apr 2020 | TAL 2020 · Winter | İstanbul Wildcats AcademyvsBeşiktaş Academy | Series ↗ |
| 3 Apr 2020 | TAL 2020 · Winter | 5 Ronin AcademyvsRoyal Youth Academy | Series ↗ |
| 3 Apr 2020 | TAL 2020 · Winter | Fenerbahçe AcademyvsSuperMassive Academy | Series ↗ |
| 3 Apr 2020 | TAL 2020 · Winter | Beşiktaş AcademyvsTeam AURORA Academy | Series ↗ |
| 3 Apr 2020 | TAL 2020 · Winter | İstanbul Wildcats AcademyvsGalakticos Academy | Series ↗ |
| 2 Apr 2020 | TAL 2020 · Winter | Beşiktaş AcademyvsFenerbahçe Academy | Series ↗ |
| 2 Apr 2020 | TAL 2020 · Winter | Galakticos AcademyvsRoyal Youth Academy | Series ↗ |
| 2 Apr 2020 | TAL 2020 · Winter | SuperMassive Academyvsİstanbul Wildcats Academy | Series ↗ |
| 2 Apr 2020 | TAL 2020 · Winter | Dark Passage AcademyvsTeam AURORA Academy | Series ↗ |
| 13 Mar 2020 | TAL 2020 · Winter | Beşiktaş AcademyvsDark Passage Academy | Series ↗ |
| 13 Mar 2020 | TAL 2020 · Winter | Team AURORA Academyvsİstanbul Wildcats Academy | Series ↗ |
| 13 Mar 2020 | TAL 2020 · Winter | Royal Youth AcademyvsFenerbahçe Academy | Series ↗ |
| 13 Mar 2020 | TAL 2020 · Winter | 5 Ronin AcademyvsSuperMassive Academy | Series ↗ |
| 12 Mar 2020 | TAL 2020 · Winter | Galakticos AcademyvsFenerbahçe Academy | Series ↗ |
| 12 Mar 2020 | TAL 2020 · Winter | Team AURORA AcademyvsSuperMassive Academy | Series ↗ |
| 12 Mar 2020 | TAL 2020 · Winter | 5 Ronin AcademyvsDark Passage Academy | Series ↗ |
| 12 Mar 2020 | TAL 2020 · Winter | İstanbul Wildcats AcademyvsRoyal Youth Academy | Series ↗ |
| 6 Mar 2020 | TAL 2020 · Winter | Royal Youth AcademyvsBeşiktaş Academy | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗