League of Legends
Summer · Season 2019
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs. Game and series records appear on each match.
| Luger | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 77.8%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 631. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 9.29. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| StarScreen | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 80.8%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 437. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.33. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 54.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Kofte | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 79.2%. The percentage of games won. Based on 24 of 24 games. | KDA: 4.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 491. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.60. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 52.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Agurin | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 79.2%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 336. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 5.44. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 62.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Cuce | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 79.2%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 348. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 6.85. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 48.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Ferret | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 87.0%. The percentage of games won. Based on 23 of 23 games. | KDA: 5.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 325. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 4.91. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Nikola | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 81.8%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 207. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 1.04. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 67.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Kituruken | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 54.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 242. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 4.88. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 63.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Juzu | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 54.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 480. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 9.08. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 56.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Absolute | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 57.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 228. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 1.60. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Blue | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 76.2%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 493. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.45. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 51.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| WaenA | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 57.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 428. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 6.99. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 61.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Kaori | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 55.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 533. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.30. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Elramir | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 52.6%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 272. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 5.15. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 56.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Sparz | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 47.4%. The percentage of games won. Based on 19 of 19 games. | KDA: 3.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 192. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 1.27. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Drogo | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 23.5%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 511. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.85. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| AKEN | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 23.5%. The percentage of games won. Based on 17 of 17 games. | KDA: 1.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 395. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 6.65. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 53.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Ray Lefty | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 23.5%. The percentage of games won. Based on 17 of 17 games. | KDA: 1.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 249. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 4.58. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 54.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Invoker | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 23.5%. The percentage of games won. Based on 17 of 17 games. | KDA: 1.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 184. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 0.79. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 54.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Creation | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 23.5%. The percentage of games won. Based on 17 of 17 games. | KDA: 1.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 378. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.98. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 44.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| KSAEZ | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 56.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 5.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 482. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.89. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 58.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Only35 | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 87.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 6.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 271. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 1.05. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Black | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 50.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 487. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 9.28. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Matilda | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 56.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 412. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.60. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 53.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Smith Morra | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 6.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 371. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 5.07. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 70.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 10 Aug 2019 | TAL 2019 · Summer | Fenerbahçe Academyvsİstanbul Wildcats Academy | Series ↗ |
| 10 Aug 2019 | TAL 2019 · Summer | Fenerbahçe Academyvsİstanbul Wildcats Academy | Series ↗ |
| 10 Aug 2019 | TAL 2019 · Summer | Fenerbahçe Academyvsİstanbul Wildcats Academy | Series ↗ |
| 10 Aug 2019 | TAL 2019 · Summer | İstanbul Wildcats AcademyvsFenerbahçe Academy | Series ↗ |
| 10 Aug 2019 | TAL 2019 · Summer | Fenerbahçe Academyvsİstanbul Wildcats Academy | Series ↗ |
| 9 Aug 2019 | TAL 2019 · Summer | Dark Passage AcademyvsFenerbahçe Academy | Series ↗ |
| 9 Aug 2019 | TAL 2019 · Summer | Fenerbahçe AcademyvsDark Passage Academy | Series ↗ |
| 9 Aug 2019 | TAL 2019 · Summer | Dark Passage AcademyvsFenerbahçe Academy | Series ↗ |
| 9 Aug 2019 | TAL 2019 · Summer | Dark Passage AcademyvsFenerbahçe Academy | Series ↗ |
| 8 Aug 2019 | TAL 2019 · Summer | SuperMassive Academyvsİstanbul Wildcats Academy | Series ↗ |
| 8 Aug 2019 | TAL 2019 · Summer | İstanbul Wildcats AcademyvsSuperMassive Academy | Series ↗ |
| 8 Aug 2019 | TAL 2019 · Summer | SuperMassive Academyvsİstanbul Wildcats Academy | Series ↗ |
| 2 Aug 2019 | TAL 2019 · Summer | Galakticos Academyvsİstanbul Wildcats Academy | Series ↗ |
| 2 Aug 2019 | TAL 2019 · Summer | Beşiktaş AcademyvsFenerbahçe Academy | Series ↗ |
| 2 Aug 2019 | TAL 2019 · Summer | Team AURORA AcademyvsSuperMassive Academy | Series ↗ |
| 2 Aug 2019 | TAL 2019 · Summer | Galatasaray AcademyvsRoyal Youth Academy | Series ↗ |
| 2 Aug 2019 | TAL 2019 · Summer | Dark Passage AcademyvsBursaspor Academy | Series ↗ |
| 1 Aug 2019 | TAL 2019 · Summer | SuperMassive AcademyvsGalatasaray Academy | Series ↗ |
| 1 Aug 2019 | TAL 2019 · Summer | Fenerbahçe AcademyvsTeam AURORA Academy | Series ↗ |
| 1 Aug 2019 | TAL 2019 · Summer | Beşiktaş AcademyvsDark Passage Academy | Series ↗ |
| 1 Aug 2019 | TAL 2019 · Summer | Bursaspor Academyvsİstanbul Wildcats Academy | Series ↗ |
| 26 Jul 2019 | TAL 2019 · Summer | İstanbul Wildcats AcademyvsBeşiktaş Academy | Series ↗ |
| 26 Jul 2019 | TAL 2019 · Summer | Royal Youth AcademyvsBursaspor Academy | Series ↗ |
| 26 Jul 2019 | TAL 2019 · Summer | Fenerbahçe AcademyvsDark Passage Academy | Series ↗ |
| 26 Jul 2019 | TAL 2019 · Summer | Galatasaray AcademyvsTeam AURORA Academy | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗