League of Legends
Season 2019
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs. Game and series records appear on each match.
| Only35 | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 109. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 2.06. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 64.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Kofte | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 455. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 7.67. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 63.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Robin | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 320. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 5.75. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| stillnumb | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 400. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.91. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 57.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Algos | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 129. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 1.52. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Murmel | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 4.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 418. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.85. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 59.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| StarScreen | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 366. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 9.18. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 51.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Blue | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 5.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 478. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 9.19. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Roulette | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 248. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 4.63. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 77.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Cuce | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 5.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 283. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 6.51. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Neos | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 316. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.50. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Umut | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 5.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 389. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.26. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 82.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Mayhem | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 1.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 431. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.65. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 37.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Vale | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 136. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 2.00. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 79.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Absolute | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 135. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 1.28. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 72.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Elramir | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 246. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 5.01. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 77.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Kireas | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 191. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 4.35. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 71.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Luana | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 375. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.96. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 45.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| WaenA | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 464. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.43. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Peco | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 511. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.86. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 56.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 24 Mar 2019 | TAL 2019 | Fenerbahçe AcademyvsHWA Academy | Series ↗ |
| 24 Mar 2019 | TAL 2019 | HWA AcademyvsFenerbahçe Academy | Series ↗ |
| 24 Mar 2019 | TAL 2019 | Fenerbahçe AcademyvsHWA Academy | Series ↗ |
| 24 Mar 2019 | TAL 2019 | HWA AcademyvsFenerbahçe Academy | Series ↗ |
| 23 Mar 2019 | TAL 2019 | Beşiktaş AcademyvsFenerbahçe Academy | Series ↗ |
| 23 Mar 2019 | TAL 2019 | Beşiktaş AcademyvsFenerbahçe Academy | Series ↗ |
| 23 Mar 2019 | TAL 2019 | Fenerbahçe AcademyvsBeşiktaş Academy | Series ↗ |
| 23 Mar 2019 | TAL 2019 | Beşiktaş AcademyvsFenerbahçe Academy | Series ↗ |
| 23 Mar 2019 | TAL 2019 | Beşiktaş AcademyvsFenerbahçe Academy | Series ↗ |
| 22 Mar 2019 | TAL 2019 | SuperMassive AcademyvsHWA Academy | Series ↗ |
| 22 Mar 2019 | TAL 2019 | HWA AcademyvsSuperMassive Academy | Series ↗ |
| 22 Mar 2019 | TAL 2019 | SuperMassive AcademyvsHWA Academy | Series ↗ |
| 22 Mar 2019 | TAL 2019 | HWA AcademyvsSuperMassive Academy | Series ↗ |
| 22 Mar 2019 | TAL 2019 | SuperMassive AcademyvsHWA Academy | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗