League of Legends
Spring · Season 2018
| Falco | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 77.1%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 146. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 35 games. Games without the required stats are excluded. | CS / min: 1.67. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 63.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Nemesis | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 77.1%. The percentage of games won. Based on 35 of 35 games. | KDA: 4.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 648. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 35 games. Games without the required stats are excluded. | CS / min: 9.73. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 68.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Crownie | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 77.1%. The percentage of games won. Based on 35 of 35 games. | KDA: 5.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 567. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 35 games. Games without the required stats are excluded. | CS / min: 10.58. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Werlyb | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 77.1%. The percentage of games won. Based on 35 of 35 games. | KDA: 4.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 465. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 35 games. Games without the required stats are excluded. | CS / min: 8.73. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 58.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Selfmade | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 77.1%. The percentage of games won. Based on 35 of 35 games. | KDA: 5.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 212. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 35 games. Games without the required stats are excluded. | CS / min: 5.23. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 70.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Agresivoo | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 50.0%. The percentage of games won. Based on 32 of 32 games. | KDA: 2.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 370. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 32 games. Games without the required stats are excluded. | CS / min: 8.03. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 60.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Mystiques | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 68.8%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 176. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 32 games. Games without the required stats are excluded. | CS / min: 1.43. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Homi | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 50.0%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 162. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 32 games. Games without the required stats are excluded. | CS / min: 1.55. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Deadly | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 68.8%. The percentage of games won. Based on 32 of 32 games. | KDA: 6.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 696. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 32 games. Games without the required stats are excluded. | CS / min: 9.73. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Kashtelan | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 68.8%. The percentage of games won. Based on 32 of 32 games. | KDA: 5.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 565. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 32 games. Games without the required stats are excluded. | CS / min: 9.47. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 68.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Roison | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 50.0%. The percentage of games won. Based on 32 of 32 games. | KDA: 5.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 576. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 32 games. Games without the required stats are excluded. | CS / min: 9.39. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 76.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Hero | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 50.0%. The percentage of games won. Based on 32 of 32 games. | KDA: 2.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 180. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 32 games. Games without the required stats are excluded. | CS / min: 4.45. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Nixerino | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 50.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 6.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 610. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 30 games. Games without the required stats are excluded. | CS / min: 10.46. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 64.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Klaj | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 60.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 101. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 30 games. Games without the required stats are excluded. | CS / min: 1.70. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 66.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Yoppa | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 70.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 4.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 530. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 30 games. Games without the required stats are excluded. | CS / min: 7.86. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 63.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Jeskla | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 65.5%. The percentage of games won. Based on 29 of 29 games. | KDA: 4.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 726. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 29 games. Games without the required stats are excluded. | CS / min: 10.38. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 73.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Razork | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 72.4%. The percentage of games won. Based on 29 of 29 games. | KDA: 6.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 254. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 29 games. Games without the required stats are excluded. | CS / min: 4.94. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 76.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Rafa | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 21.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 201. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 28 games. Games without the required stats are excluded. | CS / min: 4.57. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Moryo | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 21.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 1.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 344. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 28 games. Games without the required stats are excluded. | CS / min: 8.08. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 51.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Jin | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 32.1%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 374. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 28 games. Games without the required stats are excluded. | CS / min: 8.29. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 60.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Innaxe | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 32.1%. The percentage of games won. Based on 28 of 28 games. | KDA: 4.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 571. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 28 games. Games without the required stats are excluded. | CS / min: 9.43. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Sedrion | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 46.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 4.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 606. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 28 games. Games without the required stats are excluded. | CS / min: 10.55. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 66.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Doss | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 32.1%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 124. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 28 games. Games without the required stats are excluded. | CS / min: 1.85. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Karakal Jr | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 32.1%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 108. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 28 games. Games without the required stats are excluded. | CS / min: 1.38. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Kektz | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 46.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 1.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 490. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 28 games. Games without the required stats are excluded. | CS / min: 8.34. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 59.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 24 Mar 2018 | SLO 2018 · Spring | MAD Lions E.C.vsMovistar Riders | — |
| 24 Mar 2018 | SLO 2018 · Spring | MAD Lions E.C.vsMovistar Riders | — |
| 24 Mar 2018 | SLO 2018 · Spring | MAD Lions E.C.vsMovistar Riders | — |
| 20 Mar 2018 | SLO 2018 · Spring | Giants Gaming SpainvsMovistar Riders | — |
| 20 Mar 2018 | SLO 2018 · Spring | Movistar RidersvsGiants Gaming Spain | — |
| 20 Mar 2018 | SLO 2018 · Spring | Giants Gaming SpainvsMovistar Riders | — |
| 20 Mar 2018 | SLO 2018 · Spring | Movistar RidersvsGiants Gaming Spain | — |
| 19 Mar 2018 | SLO 2018 · Spring | MAD Lions E.C.vsG2 Vodafone | — |
| 19 Mar 2018 | SLO 2018 · Spring | MAD Lions E.C.vsG2 Vodafone | — |
| 19 Mar 2018 | SLO 2018 · Spring | MAD Lions E.C.vsG2 Vodafone | — |
| 19 Mar 2018 | SLO 2018 · Spring | MAD Lions E.C.vsG2 Vodafone | — |
| 15 Mar 2018 | SLO 2018 · Spring | Movistar RidersvsASUS ROG Army | Series ↗ |
| 15 Mar 2018 | SLO 2018 · Spring | ASUS ROG ArmyvsMovistar Riders | Series ↗ |
| 15 Mar 2018 | SLO 2018 · Spring | G2 VodafonevsGiants | Series ↗ |
| 15 Mar 2018 | SLO 2018 · Spring | Giants Gaming SpainvsG2 Vodafone | — |
| 14 Mar 2018 | SLO 2018 · Spring | KIYF eSports ClubvsMAD Lions E.C. | Series ↗ |
| 14 Mar 2018 | SLO 2018 · Spring | MAD Lions E.C.vsKIYF eSports Club | Series ↗ |
| 14 Mar 2018 | SLO 2018 · Spring | UCAM PenguinsvseMonkeyz | Series ↗ |
| 14 Mar 2018 | SLO 2018 · Spring | eMonkeyzvsUCAM Penguins | Series ↗ |
| 13 Mar 2018 | SLO 2018 · Spring | ASUS ROG ArmyvsGiants | Series ↗ |
| 13 Mar 2018 | SLO 2018 · Spring | GiantsvsASUS ROG Army | Series ↗ |
| 12 Mar 2018 | SLO 2018 · Spring | KIYF eSports ClubvsG2 Vodafone | Series ↗ |
| 12 Mar 2018 | SLO 2018 · Spring | G2 VodafonevsKIYF eSports Club | Series ↗ |
| 12 Mar 2018 | SLO 2018 · Spring | eMonkeyzvsMovistar KOI | Series ↗ |
| 12 Mar 2018 | SLO 2018 · Spring | Movistar KOIvseMonkeyz | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗