League of Legends
Spring · Season 2023
Career milestones and standout performances recorded during this tournament.
| Team Liquid Challengers | Bradley | Top | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 57.4%. The percentage of games won. Based on 54 of 54 games. | KDA: 2.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 525. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 8.12. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 52.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| Team Liquid Challengers | Mir | Jungle | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 57.4%. The percentage of games won. Based on 54 of 54 games. | KDA: 4.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 335. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 5.31. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 70.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| Team Liquid Challengers | APA | Mid | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 57.4%. The percentage of games won. Based on 54 of 54 games. | KDA: 3.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 605. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 8.87. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 63.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| Team Liquid Challengers | Arrow | Bot | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 57.4%. The percentage of games won. Based on 54 of 54 games. | KDA: 5.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 529. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 8.52. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| Team Liquid Challengers | Kim Down | Support | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 57.4%. The percentage of games won. Based on 54 of 54 games. | KDA: 3.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 172. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 0.88. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| Cloud9 Challengers | FakeGod | Top | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 75.0%. The percentage of games won. Based on 48 of 48 games. | KDA: 5.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 481. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 8.15. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 50.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Cloud9 Challengers | Tomio | Jungle | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 75.0%. The percentage of games won. Based on 48 of 48 games. | KDA: 6.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 352. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 5.36. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Cloud9 Challengers | Diplex | Mid | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 71.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 7.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 640. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.86. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 63.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Cloud9 Challengers | EMENES | Mid | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 80.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 4.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 815. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.59. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Cloud9 Challengers | Lost | Bot | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 75.0%. The percentage of games won. Based on 48 of 48 games. | KDA: 7.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 653. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 9.73. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 62.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Cloud9 Challengers | Zeyzal | Support | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 75.0%. The percentage of games won. Based on 48 of 48 games. | KDA: 8.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 182. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 0.87. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 71.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Cincinnati Fear | Faisal | Top | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 60.4%. The percentage of games won. Based on 48 of 48 games. | KDA: 3.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 492. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 8.46. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 49.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Cincinnati Fear | Perry | Jungle | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 60.4%. The percentage of games won. Based on 48 of 48 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 405. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 5.22. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Cincinnati Fear | shochi | Mid | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 60.4%. The percentage of games won. Based on 48 of 48 games. | KDA: 3.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 634. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 8.17. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 65.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Cincinnati Fear | Minui | Bot | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 60.4%. The percentage of games won. Based on 48 of 48 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 515. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 8.92. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Cincinnati Fear | Trevor | Support | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 60.4%. The percentage of games won. Based on 48 of 48 games. | KDA: 4.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 223. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 0.91. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 78.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Dignitas Challengers | Hoon | Top | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 71.1%. The percentage of games won. Based on 45 of 45 games. | KDA: 2.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 606. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 9.00. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 47.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Dignitas Challengers | eXyu | Jungle | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 71.1%. The percentage of games won. Based on 45 of 45 games. | KDA: 3.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 352. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 4.88. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Dignitas Challengers | Insanity | Mid | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 71.1%. The percentage of games won. Based on 45 of 45 games. | KDA: 3.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 673. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 8.27. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 57.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Dignitas Challengers | Spawn | Bot | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 60.9%. The percentage of games won. Based on 23 of 23 games. | KDA: 5.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 700. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 9.24. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Dignitas Challengers | Tomo | Bot | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 81.8%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 710. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 9.54. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 60.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Dignitas Challengers | Diamond | Support | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 71.1%. The percentage of games won. Based on 45 of 45 games. | KDA: 4.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 245. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 0.81. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| FlyQuest NZXT | Philip | Top | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Win rate: 61.4%. The percentage of games won. Based on 44 of 44 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Damage / min: 556. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 8.19. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. | Kill participation: 50.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 44 games. |
| FlyQuest NZXT | Yuuji | Jungle | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Win rate: 61.4%. The percentage of games won. Based on 44 of 44 games. | KDA: 3.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Damage / min: 341. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 4.86. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. | Kill participation: 68.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 44 games. |
| FlyQuest NZXT | Spirax | Mid | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Win rate: 61.4%. The percentage of games won. Based on 44 of 44 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Damage / min: 687. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 8.61. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. | Kill participation: 63.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 44 games. |