League of Legends
Season 2026
| Solid | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 46.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 422. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 6.22. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 76.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| cody | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 46.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 703. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.01. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Winsome | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 46.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 232. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 1.07. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 76.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Ghost | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 46.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 962. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 9.35. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Zeyzal | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 5.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 196. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 1.03. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 80.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Insanity | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 6.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 653. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.29. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 74.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Tactical | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 6.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 720. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 9.60. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 70.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Tomio | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 5.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 464. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 6.73. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 79.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| FakeGod | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 562. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.21. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 58.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| huhi | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 81.8%. The percentage of games won. Based on 11 of 11 games. | KDA: 5.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 161. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 0.95. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 75.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Rahel | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 81.8%. The percentage of games won. Based on 11 of 11 games. | KDA: 6.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 727. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 10.47. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 75.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Castle | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 81.8%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 514. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.77. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 57.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| DARKWINGS | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 81.8%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 748. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.65. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| eXyu | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 81.8%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 409. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 6.53. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Summit | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 737. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.17. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 56.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Shintalx | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 349. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 5.79. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 37.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Ichiwin | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 0.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 159. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 1.19. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 75.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Skyy | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 0.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 450. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 7.58. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Mataz | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 0.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 358. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 6.51. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 82.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| VirusFx | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 0.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 482. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.58. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Jauny | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 0.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 423. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 7.27. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Perry | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 533. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 6.64. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 63.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| TF Blade | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 1.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 658. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.82. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 52.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| V1per | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 1.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 595. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.61. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 60.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Stunt | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 225. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 1.20. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 82.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 12 Oct 2025 | LTA N 2026 | DisguisedvsLuminosity Gaming | Series ↗ |
| 12 Oct 2025 | LTA N 2026 | DisguisedvsLuminosity Gaming | Series ↗ |
| 12 Oct 2025 | LTA N 2026 | Luminosity GamingvsDisguised | Series ↗ |
| 12 Oct 2025 | LTA N 2026 | DisguisedvsLuminosity Gaming | Series ↗ |
| 10 Oct 2025 | LTA N 2026 | Estral EsportsvsLuminosity Gaming | Series ↗ |
| 10 Oct 2025 | LTA N 2026 | Luminosity GamingvsEstral Esports | Series ↗ |
| 10 Oct 2025 | LTA N 2026 | Luminosity GamingvsEstral Esports | Series ↗ |
| 9 Oct 2025 | LTA N 2026 | Estral EsportsvsSDM Tigres | Series ↗ |
| 9 Oct 2025 | LTA N 2026 | SDM TigresvsEstral Esports | Series ↗ |
| 9 Oct 2025 | LTA N 2026 | SDM TigresvsEstral Esports | Series ↗ |
| 8 Oct 2025 | LTA N 2026 | Luminosity GamingvsDisguised | Series ↗ |
| 8 Oct 2025 | LTA N 2026 | Luminosity GamingvsDisguised | Series ↗ |
| 8 Oct 2025 | LTA N 2026 | DisguisedvsLuminosity Gaming | Series ↗ |
| 7 Oct 2025 | LTA N 2026 | DisguisedvsEstral Esports | Series ↗ |
| 7 Oct 2025 | LTA N 2026 | DisguisedvsEstral Esports | Series ↗ |
| 6 Oct 2025 | LTA N 2026 | Estral EsportsvsDisguised | Series ↗ |
| 6 Oct 2025 | LTA N 2026 | DisguisedvsEstral Esports | Series ↗ |
| 5 Oct 2025 | LTA N 2026 | Luminosity GamingvsSDM Tigres | Series ↗ |
| 5 Oct 2025 | LTA N 2026 | Luminosity GamingvsSDM Tigres | Series ↗ |
| 5 Oct 2025 | LTA N 2026 | SDM TigresvsLuminosity Gaming | Series ↗ |
| 4 Oct 2025 | LTA N 2026 | Estral EsportsvsConviction | Series ↗ |
| 4 Oct 2025 | LTA N 2026 | Estral EsportsvsConviction | Series ↗ |
| 4 Oct 2025 | LTA N 2026 | ConvictionvsEstral Esports | Series ↗ |
| 4 Oct 2025 | LTA N 2026 | ConvictionvsEstral Esports | Series ↗ |
| 4 Oct 2025 | LTA N 2026 | Estral EsportsvsConviction | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗