League of Legends
Opening · Season 2023
Cumulative records are published once a phase is complete. Completed phases shown: Regular season, Playoffs. Game and series records appear on each match.
| Bong | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 58.3%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 488. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 7.71. Minions and monsters killed per minute, averaged across games. Based on 35 of 36 games. Games without the required stats are excluded. | Kill participation: 52.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Oddie | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 58.3%. The percentage of games won. Based on 36 of 36 games. | KDA: 5.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 299. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 5.44. Minions and monsters killed per minute, averaged across games. Based on 35 of 36 games. Games without the required stats are excluded. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| ceo | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 58.3%. The percentage of games won. Based on 36 of 36 games. | KDA: 4.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 616. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 8.37. Minions and monsters killed per minute, averaged across games. Based on 35 of 36 games. Games without the required stats are excluded. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Mireu | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 58.3%. The percentage of games won. Based on 36 of 36 games. | KDA: 4.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 717. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 8.57. Minions and monsters killed per minute, averaged across games. Based on 35 of 36 games. Games without the required stats are excluded. | Kill participation: 72.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Lyonz | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 58.3%. The percentage of games won. Based on 36 of 36 games. | KDA: 4.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 206. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 1.35. Minions and monsters killed per minute, averaged across games. Based on 35 of 36 games. Games without the required stats are excluded. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Meaning | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 58.1%. The percentage of games won. Based on 31 of 31 games. | KDA: 2.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 455. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 8.11. Minions and monsters killed per minute, averaged across games. Based on 30 of 31 games. Games without the required stats are excluded. | Kill participation: 50.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Snaker | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 58.1%. The percentage of games won. Based on 31 of 31 games. | KDA: 4.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 669. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 9.10. Minions and monsters killed per minute, averaged across games. Based on 30 of 31 games. Games without the required stats are excluded. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| cody | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 58.1%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 577. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 7.54. Minions and monsters killed per minute, averaged across games. Based on 30 of 31 games. Games without the required stats are excluded. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Shu Hari | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 58.1%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 180. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 1.41. Minions and monsters killed per minute, averaged across games. Based on 30 of 31 games. Games without the required stats are excluded. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| OnFleek | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 58.1%. The percentage of games won. Based on 31 of 31 games. | KDA: 4.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 325. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 5.97. Minions and monsters killed per minute, averaged across games. Based on 30 of 31 games. Games without the required stats are excluded. | Kill participation: 78.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Ackerman | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 53.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 6.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 223. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 1.07. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 80.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 28 games. Games without the required stats are excluded. |
| Keine | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 53.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 664. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 9.29. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 63.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 28 games. Games without the required stats are excluded. |
| Solid | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 53.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 250. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 4.78. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 28 games. Games without the required stats are excluded. |
| 5kid | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 53.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 697. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 9.90. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 71.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 28 games. Games without the required stats are excluded. |
| Zerito | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 53.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 420. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 7.32. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 52.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 28 games. Games without the required stats are excluded. |
| SamD | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 63.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 5.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 704. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 10.62. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 73.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Josedeodo | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 63.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 5.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 320. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 5.75. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Shadow | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 63.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 190. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 0.91. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 72.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Takeover | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 63.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 473. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.15. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| pan | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 60.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 484. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 7.97. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 58.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Kaze | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 60.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 2.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 602. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 7.73. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Jelly | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 60.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 237. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 1.08. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Gavotto | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 60.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 655. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 9.60. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Seize | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 65.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 316. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 4.99. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Chieftain | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 36.8%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 253. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 5.26. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 19 games. Games without the required stats are excluded. |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗