League of Legends
Spring · Season 2019
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs. Game and series records appear on each match.
| Grisen | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 209. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 0.90. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 59.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Darkness | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 370. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 7.32. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 56.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Pun1sher | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 459. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 7.89. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 54.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Frost | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 410. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 7.86. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 56.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Dom1nant | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 486. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 6.43. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 74.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Von | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 100.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 9.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 819. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.00. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 63.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Delitto | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 100.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 11.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 544. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.21. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 45.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Labrov | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 100.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 10.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 207. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 2.46. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| behave | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 100.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 13.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 538. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 6.78. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Leo D Aras | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 3.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 253. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 1.20. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 78.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Satanico | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 370. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.14. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 52.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Bananitoo | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 19.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 457. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 5.48. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 58.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Gagai | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 433. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.75. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| mrcvl | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 373. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 5.08. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 80.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Samanan | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 230. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.59. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 23.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Tranquil | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 496. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 7.29. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Bako | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 0.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 401. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 7.16. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 34.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Nikolex | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 0.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 314. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 3.49. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 47.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Forsaken | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 259. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 1.69. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Paris | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 0.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 505. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 7.74. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 60.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Goose | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 100.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 710. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 7.97. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 55.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 7 Apr 2019 | LGL 2019 · Spring | Greek Regenesis eSportsvsWLGaming Esports | Series ↗ |
| 7 Apr 2019 | LGL 2019 · Spring | WLGaming EsportsvsGreek Regenesis eSports | Series ↗ |
| 7 Apr 2019 | LGL 2019 · Spring | WLGaming EsportsvsGreek Regenesis eSports | Series ↗ |
| 6 Apr 2019 | LGL 2019 · Spring | Greek Regenesis eSportsvsPyrsos Esports | Series ↗ |
| 6 Apr 2019 | LGL 2019 · Spring | Greek Regenesis eSportsvsPyrsos Esports | Series ↗ |
| 6 Apr 2019 | LGL 2019 · Spring | Greek Regenesis eSportsvsPyrsos Esports | Series ↗ |
| 6 Apr 2019 | LGL 2019 · Spring | WLGaming EsportsvsOutlawz | Series ↗ |
| 6 Apr 2019 | LGL 2019 · Spring | WLGaming EsportsvsOutlawz | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗