League of Legends
Spring · Season 2020
| X41007 | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 4.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 516. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.13. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 68.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Konodio | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 190. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 2.00. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| hulatang | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 1.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 432. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 7.53. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 50.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Duye | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 519. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 7.89. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 60.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| skIIn | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 144. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 1.44. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 73.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Garvey | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 380. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.89. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Xzz | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 399. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.80. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Magic | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 76.9%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 206. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 4.83. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Hanlan | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 298. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 6.64. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 57.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Teeen | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 173. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 1.91. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Bun | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 30.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 350. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 6.05. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 64.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Humble | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 5.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 377. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.03. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 56.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Shanks | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 76.9%. The percentage of games won. Based on 13 of 13 games. | KDA: 5.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 620. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 9.06. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 72.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| melody | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 5.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 436. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.47. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| xiaohuangren | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 5.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 486. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.19. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Zhuo | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 76.9%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 124. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 1.08. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Hook | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 280. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 5.91. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 58.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| YeG | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 6.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 601. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.32. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Simple | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 76.9%. The percentage of games won. Based on 13 of 13 games. | KDA: 6.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 548. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 9.35. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 65.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| xinye | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 46.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 542. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.65. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 13 games. Games without the required stats are excluded. |
| Plume | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 553. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 9.50. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Xiaohao | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 41.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 4.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 276. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 4.59. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 77.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Feikun | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 66.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 6.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 539. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 7.89. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 67.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Clowz | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 75.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 4.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 435. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 7.53. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 58.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| GENTLE | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 58.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 6.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 569. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.75. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Date | Competition | Matchup |
|---|---|---|
| 30 Apr 2020 | LDL 2020 · Spring | V5 87vsVici Gaming Potential |
| 30 Apr 2020 | LDL 2020 · Spring | LGD Gaming Young TeamvsTeam WE Academy |
| 30 Apr 2020 | LDL 2020 · Spring | Vici Gaming PotentialvsV5 87 |
| 30 Apr 2020 | LDL 2020 · Spring | LGD Gaming Young TeamvsTeam WE Academy |
| 30 Apr 2020 | LDL 2020 · Spring | V5 87vsVici Gaming Potential |
| 30 Apr 2020 | LDL 2020 · Spring | eStar YoungvsTriumphant Song Gaming |
| 30 Apr 2020 | LDL 2020 · Spring | Bilibili Gaming JuniorvsRogue Warriors Shark |
| 30 Apr 2020 | LDL 2020 · Spring | Rogue Warriors SharkvsBilibili Gaming Junior |
| 30 Apr 2020 | LDL 2020 · Spring | Triumphant Song GamingvseStar Young |
| 29 Apr 2020 | LDL 2020 · Spring | Dominus Esports YoungvsShu Dai Xiong Gaming |
| 29 Apr 2020 | LDL 2020 · Spring | Shu Dai Xiong GamingvsDominus Esports Young |
| 29 Apr 2020 | LDL 2020 · Spring | FunPlus Phoenix BlazevsJoy Dream |
| 29 Apr 2020 | LDL 2020 · Spring | Shu Dai Xiong GamingvsDominus Esports Young |
| 29 Apr 2020 | LDL 2020 · Spring | Joy DreamvsFunPlus Phoenix Blaze |
| 29 Apr 2020 | LDL 2020 · Spring | Legend Esport GamingvsInvictus Gaming Young |
| 29 Apr 2020 | LDL 2020 · Spring | WanZhen Esports ClubvsGama Dream |
| 29 Apr 2020 | LDL 2020 · Spring | WanZhen Esports ClubvsGama Dream |
| 29 Apr 2020 | LDL 2020 · Spring | Invictus Gaming YoungvsLegend Esport Gaming |
| 28 Apr 2020 | LDL 2020 · Spring | Suning-SvsOh My God Academy |
| 28 Apr 2020 | LDL 2020 · Spring | Victorious GamingvsRoyal Club |
| 28 Apr 2020 | LDL 2020 · Spring | Suning-SvsOh My God Academy |
| 28 Apr 2020 | LDL 2020 · Spring | Royal ClubvsVictorious Gaming |
| 28 Apr 2020 | LDL 2020 · Spring | Suning-SvsOh My God Academy |
| 28 Apr 2020 | LDL 2020 · Spring | All CombovsEDG Youth Team |
| 28 Apr 2020 | LDL 2020 · Spring | Young MiraclesvsLinGan e-Sports |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗