League of Legends
Summer · Season 2019
| ppgod | Games: 74. Number of individual games played in this selection. Based on 74 of 74 games. | Win rate: 52.7%. The percentage of games won. Based on 74 of 74 games. | KDA: 3.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 74 of 74 games. | Damage / min: 202. Damage dealt to enemy champions per minute, averaged across games. Based on 74 of 74 games. | CS / min: 1.19. Minions and monsters killed per minute, averaged across games. Based on 74 of 74 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 74 of 74 games. |
| Iwandy | Games: 73. Number of individual games played in this selection. Based on 73 of 73 games. | Win rate: 56.2%. The percentage of games won. Based on 73 of 73 games. | KDA: 4.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 73 of 73 games. | Damage / min: 185. Damage dealt to enemy champions per minute, averaged across games. Based on 73 of 73 games. | CS / min: 1.42. Minions and monsters killed per minute, averaged across games. Based on 73 of 73 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 73 of 73 games. |
| Bin | Games: 72. Number of individual games played in this selection. Based on 72 of 72 games. | Win rate: 58.3%. The percentage of games won. Based on 72 of 72 games. | KDA: 2.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 72 of 72 games. | Damage / min: 485. Damage dealt to enemy champions per minute, averaged across games. Based on 71 of 72 games. Games without the required stats are excluded. | CS / min: 8.75. Minions and monsters killed per minute, averaged across games. Based on 72 of 72 games. | Kill participation: 55.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 72 of 72 games. |
| xiao7 | Games: 72. Number of individual games played in this selection. Based on 72 of 72 games. | Win rate: 52.8%. The percentage of games won. Based on 72 of 72 games. | KDA: 2.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 72 of 72 games. | Damage / min: 442. Damage dealt to enemy champions per minute, averaged across games. Based on 72 of 72 games. | CS / min: 8.18. Minions and monsters killed per minute, averaged across games. Based on 72 of 72 games. | Kill participation: 52.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 72 of 72 games. |
| fearness | Games: 71. Number of individual games played in this selection. Based on 71 of 71 games. | Win rate: 57.7%. The percentage of games won. Based on 71 of 71 games. | KDA: 2.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 71 of 71 games. | Damage / min: 453. Damage dealt to enemy champions per minute, averaged across games. Based on 71 of 71 games. | CS / min: 8.32. Minions and monsters killed per minute, averaged across games. Based on 71 of 71 games. | Kill participation: 50.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 71 of 71 games. |
| ON | Games: 71. Number of individual games played in this selection. Based on 71 of 71 games. | Win rate: 59.2%. The percentage of games won. Based on 71 of 71 games. | KDA: 4.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 71 of 71 games. | Damage / min: 217. Damage dealt to enemy champions per minute, averaged across games. Based on 70 of 71 games. Games without the required stats are excluded. | CS / min: 0.91. Minions and monsters killed per minute, averaged across games. Based on 71 of 71 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 71 of 71 games. |
| Nickey | Games: 71. Number of individual games played in this selection. Based on 71 of 71 games. | Win rate: 57.7%. The percentage of games won. Based on 71 of 71 games. | KDA: 3.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 71 of 71 games. | Damage / min: 300. Damage dealt to enemy champions per minute, averaged across games. Based on 71 of 71 games. | CS / min: 5.36. Minions and monsters killed per minute, averaged across games. Based on 71 of 71 games. | Kill participation: 70.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 71 of 71 games. |
| huanfeng | Games: 69. Number of individual games played in this selection. Based on 69 of 69 games. | Win rate: 69.6%. The percentage of games won. Based on 69 of 69 games. | KDA: 5.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 69 of 69 games. | Damage / min: 540. Damage dealt to enemy champions per minute, averaged across games. Based on 69 of 69 games. | CS / min: 10.59. Minions and monsters killed per minute, averaged across games. Based on 69 of 69 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 68 of 69 games. Games without the required stats are excluded. |
| fate | Games: 69. Number of individual games played in this selection. Based on 69 of 69 games. | Win rate: 69.6%. The percentage of games won. Based on 69 of 69 games. | KDA: 4.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 69 of 69 games. | Damage / min: 173. Damage dealt to enemy champions per minute, averaged across games. Based on 69 of 69 games. | CS / min: 1.29. Minions and monsters killed per minute, averaged across games. Based on 69 of 69 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 68 of 69 games. Games without the required stats are excluded. |
| HanXuan | Games: 66. Number of individual games played in this selection. Based on 66 of 66 games. | Win rate: 57.6%. The percentage of games won. Based on 66 of 66 games. | KDA: 2.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 66 of 66 games. | Damage / min: 517. Damage dealt to enemy champions per minute, averaged across games. Based on 66 of 66 games. | CS / min: 8.20. Minions and monsters killed per minute, averaged across games. Based on 66 of 66 games. | Kill participation: 60.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 66 of 66 games. |
| Yui | Games: 66. Number of individual games played in this selection. Based on 66 of 66 games. | Win rate: 57.6%. The percentage of games won. Based on 66 of 66 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 66 of 66 games. | Damage / min: 201. Damage dealt to enemy champions per minute, averaged across games. Based on 66 of 66 games. | CS / min: 1.25. Minions and monsters killed per minute, averaged across games. Based on 66 of 66 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 66 of 66 games. |
| fuyao | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Win rate: 56.9%. The percentage of games won. Based on 65 of 65 games. | KDA: 4.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Damage / min: 543. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 65 games. Games without the required stats are excluded. | CS / min: 9.26. Minions and monsters killed per minute, averaged across games. Based on 65 of 65 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| pqy | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 60.9%. The percentage of games won. Based on 64 of 64 games. | KDA: 4.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 545. Damage dealt to enemy champions per minute, averaged across games. Based on 63 of 64 games. Games without the required stats are excluded. | CS / min: 9.92. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| clx | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 56.3%. The percentage of games won. Based on 64 of 64 games. | KDA: 3.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 547. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 8.27. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 65.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| zhuang | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 60.9%. The percentage of games won. Based on 64 of 64 games. | KDA: 3.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 418. Damage dealt to enemy champions per minute, averaged across games. Based on 63 of 64 games. Games without the required stats are excluded. | CS / min: 8.18. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 55.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| Tangwa | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 56.3%. The percentage of games won. Based on 64 of 64 games. | KDA: 3.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 197. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 1.23. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| CJJ | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 60.9%. The percentage of games won. Based on 64 of 64 games. | KDA: 2.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 505. Damage dealt to enemy champions per minute, averaged across games. Based on 63 of 64 games. Games without the required stats are excluded. | CS / min: 9.03. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 48.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| sask | Games: 63. Number of individual games played in this selection. Based on 63 of 63 games. | Win rate: 52.4%. The percentage of games won. Based on 63 of 63 games. | KDA: 2.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 63 of 63 games. | Damage / min: 517. Damage dealt to enemy champions per minute, averaged across games. Based on 63 of 63 games. | CS / min: 7.99. Minions and monsters killed per minute, averaged across games. Based on 63 of 63 games. | Kill participation: 55.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 63 of 63 games. |
| Viod | Games: 63. Number of individual games played in this selection. Based on 63 of 63 games. | Win rate: 52.4%. The percentage of games won. Based on 63 of 63 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 63 of 63 games. | Damage / min: 247. Damage dealt to enemy champions per minute, averaged across games. Based on 63 of 63 games. | CS / min: 1.29. Minions and monsters killed per minute, averaged across games. Based on 63 of 63 games. | Kill participation: 62.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 63 of 63 games. |
| 1220 | Games: 63. Number of individual games played in this selection. Based on 63 of 63 games. | Win rate: 58.7%. The percentage of games won. Based on 63 of 63 games. | KDA: 4.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 63 of 63 games. | Damage / min: 566. Damage dealt to enemy champions per minute, averaged across games. Based on 63 of 63 games. | CS / min: 8.84. Minions and monsters killed per minute, averaged across games. Based on 63 of 63 games. | Kill participation: 61.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 63 of 63 games. |
| shanji | Games: 63. Number of individual games played in this selection. Based on 63 of 63 games. | Win rate: 52.4%. The percentage of games won. Based on 63 of 63 games. | KDA: 2.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 63 of 63 games. | Damage / min: 535. Damage dealt to enemy champions per minute, averaged across games. Based on 63 of 63 games. | CS / min: 8.05. Minions and monsters killed per minute, averaged across games. Based on 63 of 63 games. | Kill participation: 49.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 63 of 63 games. |
| yanxuan | Games: 63. Number of individual games played in this selection. Based on 63 of 63 games. | Win rate: 52.4%. The percentage of games won. Based on 63 of 63 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 63 of 63 games. | Damage / min: 528. Damage dealt to enemy champions per minute, averaged across games. Based on 63 of 63 games. | CS / min: 9.06. Minions and monsters killed per minute, averaged across games. Based on 63 of 63 games. | Kill participation: 55.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 63 of 63 games. |
| View | Games: 63. Number of individual games played in this selection. Based on 63 of 63 games. | Win rate: 63.5%. The percentage of games won. Based on 63 of 63 games. | KDA: 4.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 63 of 63 games. | Damage / min: 372. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 63 games. Games without the required stats are excluded. | CS / min: 5.11. Minions and monsters killed per minute, averaged across games. Based on 63 of 63 games. | Kill participation: 74.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 63 of 63 games. |
| Avenger0 | Games: 63. Number of individual games played in this selection. Based on 63 of 63 games. | Win rate: 61.9%. The percentage of games won. Based on 63 of 63 games. | KDA: 4.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 63 of 63 games. | Damage / min: 503. Damage dealt to enemy champions per minute, averaged across games. Based on 63 of 63 games. | CS / min: 10.02. Minions and monsters killed per minute, averaged across games. Based on 63 of 63 games. | Kill participation: 64.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 63 of 63 games. |
| hulatang | Games: 63. Number of individual games played in this selection. Based on 63 of 63 games. | Win rate: 61.9%. The percentage of games won. Based on 63 of 63 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 63 of 63 games. | Damage / min: 483. Damage dealt to enemy champions per minute, averaged across games. Based on 63 of 63 games. | CS / min: 8.09. Minions and monsters killed per minute, averaged across games. Based on 63 of 63 games. | Kill participation: 54.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 63 of 63 games. |
| Date | Competition | Matchup |
|---|---|---|
| 22 Sept 2019 | LDL 2019 · Summer | Invictus Gaming YoungvsEDG Youth Team |
| 22 Sept 2019 | LDL 2019 · Summer | Invictus Gaming YoungvsEDG Youth Team |
| 22 Sept 2019 | LDL 2019 · Summer | EDG Youth TeamvsInvictus Gaming Young |
| 22 Sept 2019 | LDL 2019 · Summer | Invictus Gaming YoungvsEDG Youth Team |
| 21 Sept 2019 | LDL 2019 · Summer | Suning-SvsFunPlus Phoenix Blaze |
| 21 Sept 2019 | LDL 2019 · Summer | FunPlus Phoenix BlazevsSuning-S |
| 21 Sept 2019 | LDL 2019 · Summer | Suning-SvsFunPlus Phoenix Blaze |
| 21 Sept 2019 | LDL 2019 · Summer | Suning-SvsFunPlus Phoenix Blaze |
| 19 Sept 2019 | LDL 2019 · Summer | FunPlus Phoenix BlazevsInvictus Gaming Young |
| 19 Sept 2019 | LDL 2019 · Summer | Invictus Gaming YoungvsFunPlus Phoenix Blaze |
| 19 Sept 2019 | LDL 2019 · Summer | FunPlus Phoenix BlazevsInvictus Gaming Young |
| 19 Sept 2019 | LDL 2019 · Summer | FunPlus Phoenix BlazevsInvictus Gaming Young |
| 19 Sept 2019 | LDL 2019 · Summer | EDG Youth TeamvsSuning-S |
| 19 Sept 2019 | LDL 2019 · Summer | Suning-SvsEDG Youth Team |
| 19 Sept 2019 | LDL 2019 · Summer | EDG Youth TeamvsSuning-S |
| 19 Sept 2019 | LDL 2019 · Summer | EDG Youth TeamvsSuning-S |
| 17 Sept 2019 | LDL 2019 · Summer | Shu Dai Xiong GamingvsFunPlus Phoenix Blaze |
| 17 Sept 2019 | LDL 2019 · Summer | FunPlus Phoenix BlazevsShu Dai Xiong Gaming |
| 17 Sept 2019 | LDL 2019 · Summer | Shu Dai Xiong GamingvsFunPlus Phoenix Blaze |
| 17 Sept 2019 | LDL 2019 · Summer | Shu Dai Xiong GamingvsFunPlus Phoenix Blaze |
| 17 Sept 2019 | LDL 2019 · Summer | Invictus Gaming YoungvsBilibili Gaming Junior |
| 17 Sept 2019 | LDL 2019 · Summer | Bilibili Gaming JuniorvsInvictus Gaming Young |
| 17 Sept 2019 | LDL 2019 · Summer | Invictus Gaming YoungvsBilibili Gaming Junior |
| 16 Sept 2019 | LDL 2019 · Summer | Young MiraclesvsSuning-S |
| 16 Sept 2019 | LDL 2019 · Summer | Young MiraclesvsSuning-S |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗