League of Legends
Summer - W · Season 2018
| Gloria | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 50.0%. The percentage of games won. Based on 38 of 38 games. | KDA: 3.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 401. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 7.92. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 57.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| Michi | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 50.0%. The percentage of games won. Based on 38 of 38 games. | KDA: 3.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 366. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 8.28. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 60.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| Southwind | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 50.0%. The percentage of games won. Based on 38 of 38 games. | KDA: 3.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 172. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 1.42. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 68.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| bademan | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 50.0%. The percentage of games won. Based on 38 of 38 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 247. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 4.60. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 74.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| Puff | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 50.0%. The percentage of games won. Based on 38 of 38 games. | KDA: 5.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 532. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 10.27. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| Soul | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 35.1%. The percentage of games won. Based on 37 of 37 games. | KDA: 2.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 161. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 1.50. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 62.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 37 games. Games without the required stats are excluded. |
| Andy | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 61.1%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 419. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 8.29. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 36 games. Games without the required stats are excluded. |
| chenlun17 | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 61.1%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 424. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 9.13. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 54.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 36 games. Games without the required stats are excluded. |
| mrlonely | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 40.0%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 531. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 9.15. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 70.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| mantouz | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 37.1%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 424. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 8.36. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 35 games. Games without the required stats are excluded. |
| Sixsix9 | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 51.4%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 289. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 5.19. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 74.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Chenp | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 40.0%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 399. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 7.73. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 55.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| shuijiao | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 40.0%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 481. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 8.03. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 63.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Huanggai | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 51.4%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 151. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 1.72. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 64.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| 1220 | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 61.8%. The percentage of games won. Based on 34 of 34 games. | KDA: 4.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 502. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 9.81. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 70.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| yuyanjia | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 61.8%. The percentage of games won. Based on 34 of 34 games. | KDA: 4.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 140. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 1.65. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 70.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Photic | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 38.2%. The percentage of games won. Based on 34 of 34 games. | KDA: 3.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 426. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 8.96. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 56.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 34 games. Games without the required stats are excluded. |
| Leyan | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 64.7%. The percentage of games won. Based on 34 of 34 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 361. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 5.62. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 71.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 34 games. Games without the required stats are excluded. |
| Alun | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 61.8%. The percentage of games won. Based on 34 of 34 games. | KDA: 2.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 383. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 8.20. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 54.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| aqiu | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 61.8%. The percentage of games won. Based on 34 of 34 games. | KDA: 3.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 234. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 4.38. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Asura | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 60.6%. The percentage of games won. Based on 33 of 33 games. | KDA: 5.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 686. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 10.46. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Feikun | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 31.3%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 481. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 9.28. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Guokui | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 31.3%. The percentage of games won. Based on 32 of 32 games. | KDA: 2.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 324. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 7.78. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 54.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Loco | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 43.8%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 148. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 1.23. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 71.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Grim | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 51.6%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 481. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 8.96. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Date | Competition | Matchup |
|---|---|---|
| 2 Sept 2018 | LDL 2018 · Summer - W | King of FuturevsWuDu |
| 2 Sept 2018 | LDL 2018 · Summer - W | WuDuvsKing of Future |
| 2 Sept 2018 | LDL 2018 · Summer - W | King of FuturevsWuDu |
| 2 Sept 2018 | LDL 2018 · Summer - W | Chong Qing GamingvsShadow Cream |
| 2 Sept 2018 | LDL 2018 · Summer - W | Shadow CreamvsChong Qing Gaming |
| 2 Sept 2018 | LDL 2018 · Summer - W | Shadow CreamvsChong Qing Gaming |
| 1 Sept 2018 | LDL 2018 · Summer - W | Oh My God AcademyvsVictorious Gaming |
| 1 Sept 2018 | LDL 2018 · Summer - W | Oh My God AcademyvsVictorious Gaming |
| 1 Sept 2018 | LDL 2018 · Summer - W | Mighty EaglevsPeople's Red Wolf Gaming |
| 1 Sept 2018 | LDL 2018 · Summer - W | Mighty EaglevsPeople's Red Wolf Gaming |
| 31 Aug 2018 | LDL 2018 · Summer - W | Chong Qing GamingvsKing of Future |
| 31 Aug 2018 | LDL 2018 · Summer - W | Chong Qing GamingvsKing of Future |
| 31 Aug 2018 | LDL 2018 · Summer - W | WuDuvsShadow Cream |
| 31 Aug 2018 | LDL 2018 · Summer - W | Shadow CreamvsWuDu |
| 31 Aug 2018 | LDL 2018 · Summer - W | WuDuvsShadow Cream |
| 30 Aug 2018 | LDL 2018 · Summer - W | Oh My God AcademyvsMighty Eagle |
| 30 Aug 2018 | LDL 2018 · Summer - W | Mighty EaglevsOh My God Academy |
| 30 Aug 2018 | LDL 2018 · Summer - W | People's Red Wolf GamingvsVictorious Gaming |
| 30 Aug 2018 | LDL 2018 · Summer - W | People's Red Wolf GamingvsVictorious Gaming |
| 26 Aug 2018 | LDL 2018 · Summer - W | Shadow CreamvsKing of Future |
| 26 Aug 2018 | LDL 2018 · Summer - W | King of FuturevsShadow Cream |
| 26 Aug 2018 | LDL 2018 · Summer - W | Shadow CreamvsKing of Future |
| 26 Aug 2018 | LDL 2018 · Summer - W | People's Red Wolf GamingvsChong Qing Gaming |
| 26 Aug 2018 | LDL 2018 · Summer - W | Chong Qing GamingvsPeople's Red Wolf Gaming |
| 26 Aug 2018 | LDL 2018 · Summer - W | People's Red Wolf GamingvsChong Qing Gaming |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗