League of Legends
Spring · Season 2019
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs. Game and series records appear on each match.
| Blaber | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 69.2%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 369. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 5.62. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 73.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Keith | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 69.2%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 600. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 9.33. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Kumo | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 69.2%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 392. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.12. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 51.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Goldenglue | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 69.2%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 518. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.68. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 62.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Yusui | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 50.0%. The percentage of games won. Based on 26 of 26 games. | KDA: 5.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 509. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.81. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Lourlo | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 50.0%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 382. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.58. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 56.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Lost | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 50.0%. The percentage of games won. Based on 26 of 26 games. | KDA: 5.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 519. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 9.24. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Diamond | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 69.2%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 159. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 1.64. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Fill | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 50.0%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 159. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 1.60. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 74.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Matt Elento | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 56.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 145. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 1.20. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Brandini | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 68.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 485. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 7.82. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 59.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Jenkins | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 56.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 2.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 468. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 7.78. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 57.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| MikeYeung | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 56.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 218. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 4.72. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 64.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Insanity | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 56.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 469. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.00. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 57.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Tactical | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 68.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 5.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 549. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 9.43. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 72.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Ablazeolive | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 68.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 5.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 572. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.75. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Shoryu | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 56.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 5.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 506. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 9.15. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Treatz | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 68.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 5.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 169. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 1.39. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 78.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Panda | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 50.0%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 225. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 4.89. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 62.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Prismal | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 52.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 628. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.94. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 70.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Stunt | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 52.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 2.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 195. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 1.95. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 76.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| FakeGod | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 52.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 438. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 7.82. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 51.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Fragas | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 52.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 2.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 283. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 4.74. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 70.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Tuesday | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 47.6%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 455. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.20. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Call Lin | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 47.6%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 130. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 1.62. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 6 Apr 2019 | LCSA 2019 · Spring | Cloud9 AcademyvsTSM Academy | Series ↗ |
| 5 Apr 2019 | LCSA 2019 · Spring | Cloud9 AcademyvsTSM Academy | Series ↗ |
| 5 Apr 2019 | LCSA 2019 · Spring | TSM AcademyvsCloud9 Academy | Series ↗ |
| 5 Apr 2019 | LCSA 2019 · Spring | Cloud9 AcademyvsTSM Academy | Series ↗ |
| 30 Mar 2019 | LCSA 2019 · Spring | Team Liquid AcademyvsCloud9 Academy | Series ↗ |
| 29 Mar 2019 | LCSA 2019 · Spring | Team Liquid AcademyvsCloud9 Academy | Series ↗ |
| 29 Mar 2019 | LCSA 2019 · Spring | Cloud9 AcademyvsTeam Liquid Academy | Series ↗ |
| 29 Mar 2019 | LCSA 2019 · Spring | Cloud9 AcademyvsTeam Liquid Academy | Series ↗ |
| 28 Mar 2019 | LCSA 2019 · Spring | Echo Fox AcademyvsTSM Academy | Series ↗ |
| 28 Mar 2019 | LCSA 2019 · Spring | Echo Fox AcademyvsTSM Academy | Series ↗ |
| 28 Mar 2019 | LCSA 2019 · Spring | TSM AcademyvsEcho Fox Academy | Series ↗ |
| 22 Mar 2019 | LCSA 2019 · Spring | Team Liquid AcademyvsCLG Academy | Series ↗ |
| 22 Mar 2019 | LCSA 2019 · Spring | Team Liquid AcademyvsCLG Academy | Series ↗ |
| 22 Mar 2019 | LCSA 2019 · Spring | Team Liquid AcademyvsCLG Academy | Series ↗ |
| 22 Mar 2019 | LCSA 2019 · Spring | Echo Fox Academyvs100 Thieves Academy | Series ↗ |
| 22 Mar 2019 | LCSA 2019 · Spring | 100 Thieves AcademyvsEcho Fox Academy | Series ↗ |
| 21 Mar 2019 | LCSA 2019 · Spring | Echo Fox Academyvs100 Thieves Academy | Series ↗ |
| 21 Mar 2019 | LCSA 2019 · Spring | 100 Thieves AcademyvsEcho Fox Academy | Series ↗ |
| 21 Mar 2019 | LCSA 2019 · Spring | Echo Fox Academyvs100 Thieves Academy | Series ↗ |
| 16 Mar 2019 | LCSA 2019 · Spring | FlyQuest AcademyvsGolden Guardians Academy | Series ↗ |
| 16 Mar 2019 | LCSA 2019 · Spring | Echo Fox AcademyvsCLG Academy | Series ↗ |
| 16 Mar 2019 | LCSA 2019 · Spring | OpTic Gaming Academyvs100 Thieves Academy | Series ↗ |
| 15 Mar 2019 | LCSA 2019 · Spring | Cloud9 AcademyvsClutch Gaming Academy | Series ↗ |
| 15 Mar 2019 | LCSA 2019 · Spring | TSM AcademyvsTeam Liquid Academy | Series ↗ |
| 15 Mar 2019 | LCSA 2019 · Spring | 100 Thieves AcademyvsCLG Academy | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗