League of Legends
Summer · Season 2018
Cumulative records are published once a phase is complete. Completed phases shown: Regular season, Playoffs. Game and series records appear on each match.
| FallenBandit | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 56.3%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 426. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 32 games. Games without the required stats are excluded. | CS / min: 7.61. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Tuesday | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 56.3%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 482. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 32 games. Games without the required stats are excluded. | CS / min: 8.88. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Griffin | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 56.3%. The percentage of games won. Based on 32 of 32 games. | KDA: 4.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 265. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 32 games. Games without the required stats are excluded. | CS / min: 5.85. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 76.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Auto | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 56.3%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 458. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 32 games. Games without the required stats are excluded. | CS / min: 8.88. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 62.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Fill | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 56.3%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 116. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 32 games. Games without the required stats are excluded. | CS / min: 1.55. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 67.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Erry | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 51.9%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 528. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.48. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Pekin Woof | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 51.9%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 538. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.49. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Engo | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 51.9%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 437. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 7.47. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Kumo | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 84.6%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 410. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.41. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 53.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Brandini | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 52.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 1.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 461. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.41. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 52.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Levi | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 52.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 274. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 5.60. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Hard | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 60.9%. The percentage of games won. Based on 23 of 23 games. | KDA: 4.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 333. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 23 games. Games without the required stats are excluded. | CS / min: 6.06. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Sun | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 52.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 427. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 7.97. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| V1per | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 60.9%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 406. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 23 games. Games without the required stats are excluded. | CS / min: 9.38. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 52.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Joey | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 60.9%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 171. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 23 games. Games without the required stats are excluded. | CS / min: 1.31. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Stunt | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 52.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 2.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 176. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 1.51. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Insanity | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 60.9%. The percentage of games won. Based on 23 of 23 games. | KDA: 4.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 413. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 23 games. Games without the required stats are excluded. | CS / min: 9.08. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 61.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Linsanity | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 52.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 405. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.85. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 62.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Shoryu | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 60.9%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 438. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 23 games. Games without the required stats are excluded. | CS / min: 9.07. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Kwon | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 52.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 143. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 1.28. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Keith | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 86.4%. The percentage of games won. Based on 22 of 22 games. | KDA: 6.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 596. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 9.28. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Rikara | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 52.4%. The percentage of games won. Based on 21 of 21 games. | KDA: 5.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 456. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 9.43. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 62.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Maxtrobo | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 47.6%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 393. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 7.98. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 54.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Galen | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 47.6%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 261. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 5.72. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Vulcan | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 47.6%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 155. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 1.41. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 77.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 1 Sept 2018 | LCSA 2018 · Summer | CLG AcademyvsCloud9 Academy | Series ↗ |
| 31 Aug 2018 | LCSA 2018 · Summer | Cloud9 AcademyvsCLG Academy | Series ↗ |
| 31 Aug 2018 | LCSA 2018 · Summer | Cloud9 AcademyvsCLG Academy | Series ↗ |
| 31 Aug 2018 | LCSA 2018 · Summer | Cloud9 AcademyvsCLG Academy | Series ↗ |
| 25 Aug 2018 | LCSA 2018 · Summer | FlyQuest AcademyvsCloud9 Academy | Series ↗ |
| 25 Aug 2018 | LCSA 2018 · Summer | Cloud9 AcademyvsFlyQuest Academy | Series ↗ |
| 24 Aug 2018 | LCSA 2018 · Summer | FlyQuest AcademyvsCloud9 Academy | Series ↗ |
| 24 Aug 2018 | LCSA 2018 · Summer | Cloud9 AcademyvsFlyQuest Academy | Series ↗ |
| 24 Aug 2018 | LCSA 2018 · Summer | Team Liquid AcademyvsCLG Academy | Series ↗ |
| 24 Aug 2018 | LCSA 2018 · Summer | Team Liquid AcademyvsCLG Academy | Series ↗ |
| 23 Aug 2018 | LCSA 2018 · Summer | Team Liquid AcademyvsCLG Academy | Series ↗ |
| 23 Aug 2018 | LCSA 2018 · Summer | Team Liquid AcademyvsCLG Academy | Series ↗ |
| 23 Aug 2018 | LCSA 2018 · Summer | Team Liquid AcademyvsCLG Academy | Series ↗ |
| 18 Aug 2018 | LCSA 2018 · Summer | CLG Academyvs100 Thieves Academy | Series ↗ |
| 18 Aug 2018 | LCSA 2018 · Summer | CLG Academyvs100 Thieves Academy | Series ↗ |
| 17 Aug 2018 | LCSA 2018 · Summer | CLG Academyvs100 Thieves Academy | Series ↗ |
| 17 Aug 2018 | LCSA 2018 · Summer | 100 Thieves AcademyvsCLG Academy | Series ↗ |
| 17 Aug 2018 | LCSA 2018 · Summer | CLG Academyvs100 Thieves Academy | Series ↗ |
| 17 Aug 2018 | LCSA 2018 · Summer | Clutch Gaming AcademyvsFlyQuest Academy | Series ↗ |
| 17 Aug 2018 | LCSA 2018 · Summer | FlyQuest AcademyvsClutch Gaming Academy | Series ↗ |
| 16 Aug 2018 | LCSA 2018 · Summer | Clutch Gaming AcademyvsFlyQuest Academy | Series ↗ |
| 16 Aug 2018 | LCSA 2018 · Summer | FlyQuest AcademyvsClutch Gaming Academy | Series ↗ |
| 16 Aug 2018 | LCSA 2018 · Summer | Clutch Gaming AcademyvsFlyQuest Academy | Series ↗ |
| 11 Aug 2018 | LCSA 2018 · Summer | OpTic Gaming AcademyvsFlyQuest Academy | Series ↗ |
| 11 Aug 2018 | LCSA 2018 · Summer | Echo Fox AcademyvsGolden Guardians Academy | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗