League of Legends
Summer · Season 2023
Cumulative records are published once a phase is complete. Completed phases shown: Regular season. Game and series records appear on each match.
| Chova | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 28.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 143. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 0.83. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 77.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| ESCIK | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 85.7%. The percentage of games won. Based on 14 of 14 games. | KDA: 6.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 741. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.67. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| SneakyLemon | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 28.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 1.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 337. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 5.23. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 60.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Only35 | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 123. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 0.97. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Sangrod | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 28.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 1.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 475. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 7.17. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 50.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Orre | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 4.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 696. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.44. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 78.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| HAWHAW | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 92.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 5.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 610. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.69. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 57.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Artoria | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 28.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 627. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 9.03. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| GOLDENTO4ST | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 92.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 6.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 673. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 9.82. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Bruness | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 85.7%. The percentage of games won. Based on 14 of 14 games. | KDA: 6.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 360. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 5.34. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Lotus | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 546. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 7.82. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Carnage | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 290. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 4.59. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Bananitoo | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 85.7%. The percentage of games won. Based on 14 of 14 games. | KDA: 5.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 152. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 0.74. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Banderas | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 85.7%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 630. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 9.10. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 52.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Postkassen | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 159. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 1.04. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 74.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| iLEVI | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 92.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 5.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 149. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 1.12. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Freazy | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 28.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 587. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.27. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 60.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Woolite | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 85.7%. The percentage of games won. Based on 14 of 14 games. | KDA: 4.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 771. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 9.63. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 63.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Eyliph | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 92.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 4.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 548. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.14. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 47.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Dargod | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 28.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 156. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 0.78. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| QKI | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 28.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 453. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.06. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 62.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Ralf | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 28.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 703. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 9.40. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 59.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| DANKI | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 28.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 420. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 7.25. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 54.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| J0J0C | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 619. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.70. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 65.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Sirinox | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 672. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.34. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 12 Jul 2023 | GLL 2023 · Summer | Anorthosis Famagusta EsportsvsWLGaming Esports | Series ↗ |
| 12 Jul 2023 | GLL 2023 · Summer | Team PhantasmavsZerolag Esports | Series ↗ |
| 12 Jul 2023 | GLL 2023 · Summer | Gamespace Mediterranean College EsportsvsPentagon Rejects | Series ↗ |
| 12 Jul 2023 | GLL 2023 · Summer | Panathinaikos EsportsvsWild Panthers Esports | Series ↗ |
| 11 Jul 2023 | GLL 2023 · Summer | Panathinaikos EsportsvsTeam Phantasma | Series ↗ |
| 11 Jul 2023 | GLL 2023 · Summer | Wild Panthers EsportsvsWLGaming Esports | Series ↗ |
| 11 Jul 2023 | GLL 2023 · Summer | Anorthosis Famagusta EsportsvsGamespace Mediterranean College Esports | Series ↗ |
| 11 Jul 2023 | GLL 2023 · Summer | Zerolag EsportsvsPentagon Rejects | Series ↗ |
| 10 Jul 2023 | GLL 2023 · Summer | WLGaming EsportsvsPanathinaikos Esports | Series ↗ |
| 10 Jul 2023 | GLL 2023 · Summer | Anorthosis Famagusta EsportsvsPentagon Rejects | Series ↗ |
| 10 Jul 2023 | GLL 2023 · Summer | Zerolag EsportsvsWild Panthers Esports | Series ↗ |
| 10 Jul 2023 | GLL 2023 · Summer | Gamespace Mediterranean College EsportsvsTeam Phantasma | Series ↗ |
| 5 Jul 2023 | GLL 2023 · Summer | Team PhantasmavsWLGaming Esports | Series ↗ |
| 5 Jul 2023 | GLL 2023 · Summer | Anorthosis Famagusta EsportsvsPanathinaikos Esports | Series ↗ |
| 5 Jul 2023 | GLL 2023 · Summer | Gamespace Mediterranean College EsportsvsZerolag Esports | Series ↗ |
| 5 Jul 2023 | GLL 2023 · Summer | Pentagon RejectsvsWild Panthers Esports | Series ↗ |
| 4 Jul 2023 | GLL 2023 · Summer | Wild Panthers EsportsvsAnorthosis Famagusta Esports | Series ↗ |
| 4 Jul 2023 | GLL 2023 · Summer | Panathinaikos EsportsvsGamespace Mediterranean College Esports | Series ↗ |
| 4 Jul 2023 | GLL 2023 · Summer | WLGaming EsportsvsZerolag Esports | Series ↗ |
| 4 Jul 2023 | GLL 2023 · Summer | Pentagon RejectsvsTeam Phantasma | Series ↗ |
| 28 Jun 2023 | GLL 2023 · Summer | Anorthosis Famagusta EsportsvsTeam Phantasma | Series ↗ |
| 28 Jun 2023 | GLL 2023 · Summer | Pentagon RejectsvsWLGaming Esports | Series ↗ |
| 28 Jun 2023 | GLL 2023 · Summer | Panathinaikos EsportsvsZerolag Esports | Series ↗ |
| 28 Jun 2023 | GLL 2023 · Summer | Gamespace Mediterranean College EsportsvsWild Panthers Esports | Series ↗ |
| 27 Jun 2023 | GLL 2023 · Summer | Zerolag EsportsvsAnorthosis Famagusta Esports | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗