League of Legends
Spring 1 · Season 2020
| Deluxe | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 746. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 7.05. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Rago | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 4.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 641. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.86. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 58.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Druxy | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 432. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 7.68. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 41.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Compultion | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 577. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 7.51. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 37.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Soap | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 16.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 227. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 0.91. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Ardenein | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 642. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.08. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 59.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Sveronis | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 542. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 6.88. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 51.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Sanity | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 177. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 1.13. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 53.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Rybson | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 5.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 393. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 5.13. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Bananitoo | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 66.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 4.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 648. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.29. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| IceBreaker | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 521. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 6.59. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 52.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Pun1sher | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 100.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 11.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 707. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.13. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Gagai | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 100.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 6.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 585. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.49. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 50.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Dest1ny | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 295. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 5.13. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 60.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Rogue | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 589. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.71. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 50.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Delitto | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 100.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 4.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 530. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 6.43. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 47.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| DahVys | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 66.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 5.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 488. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 5.50. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Fitty | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 16.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 387. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 4.14. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Appen | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 100.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 10.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 538. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 6.17. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 67.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| WouLou | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 669. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 6.38. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 62.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| AxeL | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 503. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.98. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 56.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Nikolex | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 379. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 5.01. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 61.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Siler | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 66.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 6.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 694. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.35. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 65.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Scripter | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 16.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 367. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.09. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 52.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| J0J0C | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 575. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.29. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 48.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 28 Jan 2020 | GLL 2020 · Spring 1 | Pyrsos EsportsvsWLGaming Esports | Series ↗ |
| 28 Jan 2020 | GLL 2020 · Spring 1 | Team RefusevsGreek Regenesis eSports | Series ↗ |
| 28 Jan 2020 | GLL 2020 · Spring 1 | Laughing CoffinsvsIntrepid Fox Gaming | Series ↗ |
| 28 Jan 2020 | GLL 2020 · Spring 1 | Gamespace Mediterranean College EsportsvsLUL Esports | Series ↗ |
| 27 Jan 2020 | GLL 2020 · Spring 1 | Team RefusevsGamespace Mediterranean College Esports | Series ↗ |
| 27 Jan 2020 | GLL 2020 · Spring 1 | Pyrsos EsportsvsIntrepid Fox Gaming | Series ↗ |
| 27 Jan 2020 | GLL 2020 · Spring 1 | Greek Regenesis eSportsvsLUL Esports | Series ↗ |
| 27 Jan 2020 | GLL 2020 · Spring 1 | WLGaming EsportsvsLaughing Coffins | Series ↗ |
| 26 Jan 2020 | GLL 2020 · Spring 1 | Laughing CoffinsvsPyrsos Esports | Series ↗ |
| 26 Jan 2020 | GLL 2020 · Spring 1 | Intrepid Fox GamingvsWLGaming Esports | Series ↗ |
| 26 Jan 2020 | GLL 2020 · Spring 1 | Team RefusevsLUL Esports | Series ↗ |
| 26 Jan 2020 | GLL 2020 · Spring 1 | Gamespace Mediterranean College EsportsvsGreek Regenesis eSports | Series ↗ |
| 21 Jan 2020 | GLL 2020 · Spring 1 | LUL EsportsvsGamespace Mediterranean College Esports | Series ↗ |
| 21 Jan 2020 | GLL 2020 · Spring 1 | Intrepid Fox GamingvsLaughing Coffins | Series ↗ |
| 21 Jan 2020 | GLL 2020 · Spring 1 | Greek Regenesis eSportsvsTeam Refuse | Series ↗ |
| 21 Jan 2020 | GLL 2020 · Spring 1 | WLGaming EsportsvsPyrsos Esports | Series ↗ |
| 20 Jan 2020 | GLL 2020 · Spring 1 | Laughing CoffinsvsWLGaming Esports | Series ↗ |
| 20 Jan 2020 | GLL 2020 · Spring 1 | LUL EsportsvsGreek Regenesis eSports | Series ↗ |
| 20 Jan 2020 | GLL 2020 · Spring 1 | Intrepid Fox GamingvsPyrsos Esports | Series ↗ |
| 20 Jan 2020 | GLL 2020 · Spring 1 | Gamespace Mediterranean College EsportsvsTeam Refuse | Series ↗ |
| 19 Jan 2020 | GLL 2020 · Spring 1 | Pyrsos EsportsvsLaughing Coffins | Series ↗ |
| 19 Jan 2020 | GLL 2020 · Spring 1 | WLGaming EsportsvsIntrepid Fox Gaming | Series ↗ |
| 19 Jan 2020 | GLL 2020 · Spring 1 | Greek Regenesis eSportsvsGamespace Mediterranean College Esports | Series ↗ |
| 19 Jan 2020 | GLL 2020 · Spring 1 | LUL EsportsvsTeam Refuse | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗