League of Legends
Spring · Season 2020
| Deluxe | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 692. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.99. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 61.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| NorthnLghts | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 1.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 600. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 6.10. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 54.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Ardenein | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 597. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.71. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 59.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| KASAPINA | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 485. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 5.31. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 56.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| HungryPanda | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 220. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 1.64. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| DoubleAiM | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 432. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 5.13. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 58.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| L0ckie | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 4.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 817. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 5.91. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 60.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Bananitoo | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 7.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 638. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 7.74. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| IceBreaker | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 5.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 609. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 7.50. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 51.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| WouLou | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 832. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 7.64. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 44.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| J0J0C | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 658. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 7.47. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 53.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Lunny | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 474. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 4.76. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 59.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Paris | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 4.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 472. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.21. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 57.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Immortal | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 16.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 214. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 1.30. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 62.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Peppe | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 669. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.57. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 57.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| AxeL | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 720. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.55. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 63.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| topo | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 1.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 658. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 6.99. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 39.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Nikolex | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 546. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 6.31. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 56.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Lagrad0 | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 212. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 1.39. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 54.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Leo D Aras | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 164. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 1.84. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 59.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Batboy | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 231. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 2.70. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 33.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Pun1sher | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 454. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.34. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 55.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Gagai | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 542. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.04. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 53.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Delitto | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 313. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 5.71. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 47.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Appen | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 327. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 5.18. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 29 Mar 2020 | GLL 2020 · Spring | Intrepid Fox GamingvsWLGaming Esports | Series ↗ |
| 29 Mar 2020 | GLL 2020 · Spring | WLGaming EsportsvsIntrepid Fox Gaming | Series ↗ |
| 29 Mar 2020 | GLL 2020 · Spring | WLGaming EsportsvsIntrepid Fox Gaming | Series ↗ |
| 28 Mar 2020 | GLL 2020 · Spring | WLGaming EsportsvsPyrsos Esports | Series ↗ |
| 28 Mar 2020 | GLL 2020 · Spring | Pyrsos EsportsvsWLGaming Esports | Series ↗ |
| 28 Mar 2020 | GLL 2020 · Spring | WLGaming EsportsvsPyrsos Esports | Series ↗ |
| 28 Mar 2020 | GLL 2020 · Spring | WLGaming EsportsvsPyrsos Esports | Series ↗ |
| 9 Mar 2020 | GLL 2020 · Spring | Pyrsos EsportsvsTeam Refuse | Series ↗ |
| 9 Mar 2020 | GLL 2020 · Spring | Pyrsos EsportsvsTeam Refuse | Series ↗ |
| 9 Mar 2020 | GLL 2020 · Spring | Pyrsos EsportsvsTeam Refuse | Series ↗ |
| 8 Mar 2020 | GLL 2020 · Spring | Gamespace Mediterranean College EsportsvsTeam Refuse | Series ↗ |
| 8 Mar 2020 | GLL 2020 · Spring | Gamespace Mediterranean College EsportsvsTeam Refuse | Series ↗ |
| 8 Mar 2020 | GLL 2020 · Spring | Gamespace Mediterranean College EsportsvsTeam Refuse | Series ↗ |
| 8 Mar 2020 | GLL 2020 · Spring | Team RefusevsGamespace Mediterranean College Esports | Series ↗ |
| 8 Mar 2020 | GLL 2020 · Spring | Gamespace Mediterranean College EsportsvsTeam Refuse | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗