League of Legends
Season 2021
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs. Game and series records appear on each match.
| PCL | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 61.9%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 438. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 6.92. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 51.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Fanatiik | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 61.9%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 373. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 6.08. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| APA | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 61.9%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 558. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.04. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 65.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| winter | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 61.9%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 228. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 1.88. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 63.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Gorica | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 61.9%. The percentage of games won. Based on 21 of 21 games. | KDA: 5.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 509. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 7.63. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Sudzzi | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 65.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 525. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 7.29. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Concept | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 65.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 411. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 6.44. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 57.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Sybr | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 65.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 4.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 387. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 6.49. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Plux | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 65.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 4.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 181. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 1.19. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Scoooped | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 65.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 430. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.40. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 53.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| AnDa | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 84.2%. The percentage of games won. Based on 19 of 19 games. | KDA: 7.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 491. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 6.64. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Big | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 84.2%. The percentage of games won. Based on 19 of 19 games. | KDA: 3.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 153. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 1.24. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 56.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Value | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 84.2%. The percentage of games won. Based on 19 of 19 games. | KDA: 5.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 471. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 8.11. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 59.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| V1per | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 84.2%. The percentage of games won. Based on 19 of 19 games. | KDA: 4.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 683. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 8.61. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 63.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| 5fire | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 84.2%. The percentage of games won. Based on 19 of 19 games. | KDA: 4.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 625. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 7.23. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 58.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| OddOrange | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 77.8%. The percentage of games won. Based on 18 of 18 games. | KDA: 5.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 421. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 5.97. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Wolfe | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 77.8%. The percentage of games won. Based on 18 of 18 games. | KDA: 7.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 519. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.51. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 73.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Chippys | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 77.8%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 549. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.63. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 55.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Shady | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 77.8%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 325. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 1.48. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 58.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| EvanRL | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 77.8%. The percentage of games won. Based on 18 of 18 games. | KDA: 8.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 525. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.80. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Frost4 | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 440. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 6.31. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 60.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Doxa | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 599. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 7.90. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Saskio | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 505. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.65. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 55.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Hybridzz | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 382. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 6.10. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 49.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Kenji | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 230. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 1.28. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 8 Feb 2021 | BIG 2021 | No OrgvsRevival | Series ↗ |
| 8 Feb 2021 | BIG 2021 | Barrage.NAvsMaryville University | Series ↗ |
| 8 Feb 2021 | BIG 2021 | No OrgvsRevival | Series ↗ |
| 8 Feb 2021 | BIG 2021 | Maryville UniversityvsBarrage.NA | Series ↗ |
| 8 Feb 2021 | BIG 2021 | No OrgvsRevival | Series ↗ |
| 7 Feb 2021 | BIG 2021 | Barrage.NAvsMaryville University | Series ↗ |
| 7 Feb 2021 | BIG 2021 | Barrage.NAvsMaryville University | Series ↗ |
| 7 Feb 2021 | BIG 2021 | Maryville UniversityvsRevival | Series ↗ |
| 7 Feb 2021 | BIG 2021 | RevivalvsMaryville University | Series ↗ |
| 7 Feb 2021 | BIG 2021 | ANEW EsportsvsBarrage.NA | Series ↗ |
| 7 Feb 2021 | BIG 2021 | ANEW EsportsvsBarrage.NA | Series ↗ |
| 7 Feb 2021 | BIG 2021 | Maryville UniversityvsRevival | Series ↗ |
| 7 Feb 2021 | BIG 2021 | ANEW EsportsvsBarrage.NA | Series ↗ |
| 7 Feb 2021 | BIG 2021 | Maryville UniversityvsRevival | Series ↗ |
| 7 Feb 2021 | BIG 2021 | ANEW EsportsvsBarrage.NA | Series ↗ |
| 6 Feb 2021 | BIG 2021 | ANEW EsportsvsBarrage.NA | Series ↗ |
| 3 Feb 2021 | BIG 2021 | Barrage.NAvsSolaFide Esports | Series ↗ |
| 3 Feb 2021 | BIG 2021 | ANEW EsportsvsANEW Blaze | Series ↗ |
| 3 Feb 2021 | BIG 2021 | SolaFide EsportsvsBarrage.NA | Series ↗ |
| 3 Feb 2021 | BIG 2021 | Winthrop UniversityvsMaryville University | Series ↗ |
| 3 Feb 2021 | BIG 2021 | RevivalvsEvil Geniuses Prodigies | Series ↗ |
| 3 Feb 2021 | BIG 2021 | ANEW EsportsvsANEW Blaze | Series ↗ |
| 3 Feb 2021 | BIG 2021 | Maryville UniversityvsWinthrop University | Series ↗ |
| 3 Feb 2021 | BIG 2021 | Evil Geniuses ProdigiesvsRevival | Series ↗ |
| 3 Feb 2021 | BIG 2021 | ANEW EsportsvsANEW Blaze | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗