League of Legends
Summer · Season 2018
Career milestones and standout performances recorded during this tournament.
| Unsold Stuff Gaming | apaMEN | Top | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 50.0%. The percentage of games won. Based on 34 of 34 games. | KDA: 2.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 438. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 8.37. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 63.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Unsold Stuff Gaming | Tussle | Jungle | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 50.0%. The percentage of games won. Based on 34 of 34 games. | KDA: 3.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 224. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 5.15. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Unsold Stuff Gaming | Gariaru | Mid | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 50.0%. The percentage of games won. Based on 34 of 34 games. | KDA: 3.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 392. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 8.37. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Unsold Stuff Gaming | Gango | Bot | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 50.0%. The percentage of games won. Based on 34 of 34 games. | KDA: 3.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 510. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 9.68. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Unsold Stuff Gaming | Enty | Support | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 50.0%. The percentage of games won. Based on 34 of 34 games. | KDA: 2.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 146. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 1.33. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Crest Gaming Act | Nap | Top | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 41.4%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 402. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 7.78. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 61.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Crest Gaming Act | hachamecha | Jungle | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 41.4%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 286. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 5.24. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 78.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Crest Gaming Act | Lavie | Mid | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 41.4%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 563. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 9.04. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Crest Gaming Act | Alps | Bot | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 41.4%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 493. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 8.35. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Crest Gaming Act | Shield | Support | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 41.4%. The percentage of games won. Based on 29 of 29 games. | KDA: 2.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 169. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 1.46. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| PENTAGRAM | Paz | Top | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 46.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 402. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.23. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 59.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| PENTAGRAM | Once | Jungle | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 46.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 236. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 4.89. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| PENTAGRAM | Ramune | Mid | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 46.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 460. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.37. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| PENTAGRAM | Moyashi | Bot | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 46.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 4.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 528. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 9.80. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| PENTAGRAM | Gaeng | Support | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 46.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 4.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 141. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 1.42. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 75.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Burning Core Toyama | Reiya | Top | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 40.7%. The percentage of games won. Based on 27 of 27 games. | KDA: 1.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 434. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 7.68. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 53.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Burning Core Toyama | Wilder | Jungle | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 40.7%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 506. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 6.17. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Burning Core Toyama | Roki | Mid | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 40.7%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 391. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.29. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Burning Core Toyama | Haretti | Bot | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 40.7%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 463. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 7.88. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 61.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Burning Core Toyama | Mocha | Support | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 40.7%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 156. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 1.29. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| DetonatioN FocusMe | Evi | Top | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 88.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 4.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 519. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.44. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 58.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| DetonatioN FocusMe | Steal | Jungle | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 88.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 5.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 317. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 5.99. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| DetonatioN FocusMe | Ceros | Mid | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 88.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 5.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 616. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 9.22. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 57.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| DetonatioN FocusMe | Yutapon | Bot | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 88.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 7.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 509. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 9.03. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 67.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| DetonatioN FocusMe | viviD | Support | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 88.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 5.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 169. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 1.76. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 62.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |