League of Legends
Split 1 · Season 2026
Career milestones and standout performances recorded during this tournament.
| LØS | Zest | Top | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 55.8%. The percentage of games won. Based on 43 of 43 games. | KDA: 2.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 718. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 9.13. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. | Kill participation: 54.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 43 games. |
| LØS | Curse | Jungle | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 60.7%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 448. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 6.39. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| LØS | Drakehero | Jungle | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 46.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 369. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 7.11. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| LØS | Feisty | Mid | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 55.8%. The percentage of games won. Based on 43 of 43 games. | KDA: 3.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 652. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 8.51. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. | Kill participation: 61.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 43 games. |
| LØS | Duduhh | Bot | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 55.8%. The percentage of games won. Based on 43 of 43 games. | KDA: 3.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 769. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 9.49. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. | Kill participation: 62.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 43 games. |
| LØS | Ackerman | Support | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 55.8%. The percentage of games won. Based on 43 of 43 games. | KDA: 6.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 262. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 1.18. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. | Kill participation: 76.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 43 games. |
| Fluxo W7M | curty | Top | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 50.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 2.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 534. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 7.93. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 51.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Fluxo W7M | Peach | Jungle | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 50.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 2.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 456. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 7.57. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Fluxo W7M | cody | Mid | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 50.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 684. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 8.81. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 65.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Fluxo W7M | BAO | Bot | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 50.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 4.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 788. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 9.87. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 67.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Fluxo W7M | Momochi | Support | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 50.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 191. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 1.04. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 72.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| LOUD | xyno | Top | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 48.3%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 628. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 9.10. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 55.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| LOUD | YoungJae | Jungle | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 48.3%. The percentage of games won. Based on 29 of 29 games. | KDA: 2.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 499. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 7.23. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| LOUD | Envy | Mid | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 48.3%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 678. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 8.39. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| LOUD | Bull | Bot | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 48.3%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 707. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 9.75. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| LOUD | uZent | Support | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 47.1%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 267. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 1.12. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 75.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| LOUD | RedBert | Support | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 236. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 1.03. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 73.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| FURIA | Guigo | Top | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 71.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 4.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 599. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.38. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 60.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| FURIA | Tatu | Jungle | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 71.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 5.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 490. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 7.24. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 73.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| FURIA | Tutsz | Mid | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 71.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 640. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.57. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| FURIA | Ayu | Bot | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 71.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 6.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 835. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 9.75. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| FURIA | JoJo | Support | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 71.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 7.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 217. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 1.04. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 80.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| RED Canids | zynts | Top | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 61.5%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 656. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.81. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 49.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| RED Canids | STEPZ | Jungle | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 61.5%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 539. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 7.62. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 74.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| RED Canids | Kaze | Mid | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 61.5%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 656. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.48. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 62.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |