Where zekas stands
2022 · Top · Domestic games
César Berteli França
All leagues · All positions
2022 · Top · Domestic games
Games in this selection 11 champions
How each pick shares the team’s gold and damage.
Try fewer games or a different season.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore zekas’s 2022 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 4 of 18 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 0. Number of games won in this selection. Based on 4 of 4 games. | Losses: 4. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 0.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 353. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 6.42. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 63.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 2 of 18 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 0. Number of games won in this selection. Based on 2 of 2 games. | Losses: 2. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 420. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 6.66. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 38.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 18 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 3.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 436. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 5.88. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 52.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 18 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 0. Number of games won in this selection. Based on 2 of 2 games. | Losses: 2. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 0.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 392. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 6.10. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 18 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 0. Number of games won in this selection. Based on 2 of 2 games. | Losses: 2. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 319. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 6.61. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 72.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 1 of 18 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 0.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 429. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 7.92. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 33.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 18 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 0.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 344. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 5.60. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 40.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 18 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 409. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 6.55. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 50.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 18 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 0.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 445. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 8.08. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 0.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 18 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 2.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 526. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 6.37. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
Bars show how often the player chose each champion in this selection.
| CBLOL 2022 · Split 2 | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 0.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 1.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 395. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 6.74. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. |
| CBLOLA 2022 · Split 2 | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 16.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 395. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 5.93. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 7 Aug 2022 | CBLOL 2022 · Split 2 | Rensga eSportsvsLiberty | Series ↗ | Gangplank | Loss | 0 / 4 / 1 |
| 6 Aug 2022 | CBLOL 2022 · Split 2 | Rensga eSportsvsKaBuM! Esports | Series ↗ | Sion | Loss | 0 / 7 / 2 |
| 31 Jul 2022 | CBLOL 2022 · Split 2 | Rensga eSportsvsLOUD | Series ↗ | Sion | Loss | 2 / 6 / 7 |
| 30 Jul 2022 | CBLOL 2022 · Split 2 | Rensga eSportsvsLØS | Series ↗ | Ornn | Loss | 2 / 4 / 10 |
| 24 Jul 2022 | CBLOL 2022 · Split 2 | Rensga eSportsvsFURIA | Series ↗ | Gwen | Loss | 1 / 3 / 3 |
| 23 Jul 2022 | CBLOL 2022 · Split 2 | Rensga eSportsvsMiners | Series ↗ | Ornn | Loss | 0 / 3 / 9 |
| 17 Jul 2022 | CBLOL 2022 · Split 2 | Rensga eSportsvspaiN Gaming | Series ↗ | Gragas | Loss | 0 / 4 / 4 |
| 16 Jul 2022 | CBLOL 2022 · Split 2 | Rensga eSportsvsRED Canids | Series ↗ | Gwen | Loss | 0 / 4 / 4 |
| 10 Jul 2022 | CBLOL 2022 · Split 2 | Rensga eSportsvsINTZ | Series ↗ | Tryndamere | Loss | 0 / 4 / 0 |
| 9 Jul 2022 | CBLOL 2022 · Split 2 | Rensga eSportsvsLiberty | Series ↗ | Gnar | Loss | 0 / 5 / 2 |
| 3 Jul 2022 | CBLOL 2022 · Split 2 | Rensga eSportsvsKaBuM! Esports | Series ↗ | Sejuani | Loss | 1 / 3 / 1 |
| 2 Jul 2022 | CBLOL 2022 · Split 2 | Rensga eSportsvsLOUD | Series ↗ | Ornn | Loss | 1 / 2 / 2 |
| 28 Jun 2022 | CBLOLA 2022 · Split 2 | Rensga AcademyvsLØS Academy | Series ↗ | Sett | Loss | 2 / 7 / 7 |
| 27 Jun 2022 | CBLOLA 2022 · Split 2 | Rensga AcademyvsFURIA Youth | Series ↗ | Sejuani | Loss | 3 / 4 / 8 |
| 21 Jun 2022 | CBLOLA 2022 · Split 2 | Rensga AcademyvsMiners Academy | Series ↗ | Gragas | Win | 0 / 2 / 15 |
| 20 Jun 2022 | CBLOLA 2022 · Split 2 | Rensga AcademyvspaiN Gaming Academy | Series ↗ | Olaf | Loss | 6 / 5 / 7 |
| 14 Jun 2022 | CBLOLA 2022 · Split 2 | Rensga AcademyvsRED Academy | Series ↗ | Ornn | Loss | 2 / 5 / 6 |
| 13 Jun 2022 | CBLOLA 2022 · Split 2 | Rensga AcademyvsINTZ Academy | Series ↗ | Aatrox | Loss | 0 / 3 / 4 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Top · 2022–2026 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2022 | Tier 1 | Damage / min | 395 | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | CS / min | 6.74 | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Kill participation | 49.5% | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Damage share | 22.8% | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Gold diff @15 | −1,087 | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Vision / min | 0.81 | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage / min | 543 | 9.2 | 25 games · 66 peers |
| 2026 | Tier 1 | CS / min | 7.83 | 0.0 | 25 games · 66 peers |
| 2026 | Tier 1 | Kill participation | 53.2% | 64.6 | 25 games · 66 peers |
| 2026 | Tier 1 | Damage share | 22.8% | 63.1 | 25 games · 66 peers |
| 2026 | Tier 1 | Gold diff @15 | −471 | 5.2 | 25 games · 59 peers · Percentile among 59 players with sufficient data. |
| 2026 | Tier 1 | Vision / min | 1.40 | 72.3 | 25 games · 66 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 625. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 59 games. Season labels follow the competition season.
2022–2026 · All seasons · 29 recorded champions
| Champion | 2022 | 2023 | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|---|---|
| Rumble | 27 | |||||
| Gnar | 19 | |||||
| K'Sante | 19 | |||||
| Jax | 12 | |||||
| Ambessa | 11 | |||||
| Jayce | 11 | |||||
| Gwen | 10 | |||||
| Renekton | 10 | |||||
| All games | 18 | 28 | 23 | 52 | 59 | 180 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Wins: 30. Number of games won in this selection. Based on 59 of 59 games. | Losses: 29. Number of games lost in this selection. Based on 59 of 59 games. | Win rate: 50.8%. The percentage of games won. Based on 59 of 59 games. | KDA: 2.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Kills / game: 2.22. Average kills per game. Based on 59 of 59 games. | Deaths / game: 3.15. Average deaths per game. Based on 59 of 59 games. | Assists / game: 4.44. Average assists per game. Based on 59 of 59 games. | Damage / min: 625. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 59 games. | CS / min: 7.96. Minions and monsters killed per minute, averaged across games. Based on 59 of 59 games. | Gold / min: 369. Total gold gained per minute, averaged across games. Based on 59 of 59 games. | Kill participation: 49.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 59 games. |
| 2025 | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Wins: 29. Number of games won in this selection. Based on 52 of 52 games. | Losses: 23. Number of games lost in this selection. Based on 52 of 52 games. | Win rate: 55.8%. The percentage of games won. Based on 52 of 52 games. | KDA: 2.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Kills / game: 2.58. Average kills per game. Based on 52 of 52 games. | Deaths / game: 3.04. Average deaths per game. Based on 52 of 52 games. | Assists / game: 5.21. Average assists per game. Based on 52 of 52 games. | Damage / min: 618. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 7.84. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Gold / min: 391. Total gold gained per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 56.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| 2024 | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Wins: 13. Number of games won in this selection. Based on 23 of 23 games. | Losses: 10. Number of games lost in this selection. Based on 23 of 23 games. | Win rate: 56.5%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Kills / game: 3.48. Average kills per game. Based on 23 of 23 games. | Deaths / game: 3.00. Average deaths per game. Based on 23 of 23 games. | Assists / game: 5.96. Average assists per game. Based on 23 of 23 games. | Damage / min: 578. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 7.73. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Gold / min: 384. Total gold gained per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 62.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| 2023 | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Wins: 17. Number of games won in this selection. Based on 28 of 28 games. | Losses: 11. Number of games lost in this selection. Based on 28 of 28 games. | Win rate: 60.7%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Kills / game: 2.96. Average kills per game. Based on 28 of 28 games. | Deaths / game: 2.71. Average deaths per game. Based on 28 of 28 games. | Assists / game: 6.39. Average assists per game. Based on 28 of 28 games. | Damage / min: 528. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 7.64. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Gold / min: 394. Total gold gained per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 52.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| 2022 | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Wins: 1. Number of games won in this selection. Based on 18 of 18 games. | Losses: 17. Number of games lost in this selection. Based on 18 of 18 games. | Win rate: 5.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 1.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Kills / game: 1.11. Average kills per game. Based on 18 of 18 games. | Deaths / game: 4.17. Average deaths per game. Based on 18 of 18 games. | Assists / game: 5.11. Average assists per game. Based on 18 of 18 games. | Damage / min: 395. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 6.47. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Gold / min: 310. Total gold gained per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 52.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Games played in each tournament.
| Edition | Historical team | Games |
|---|
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2026 · CBLOL 2026 Split 1 Playoffs: No placement points or unavailable event valuation / participation evidence.
2026 · CBLOL 2026 Split 2 Playoffs: No placement points or unavailable event valuation / participation evidence.
Recorded results · no title or major milestone in this year.
No results in this selection.
2 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| CBLOL 2026 Split 1 Playoffs2026 · CBLOL · Vivo Keyd Stars | Place 6 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 1 games played.
|
| CBLOL 2026 Split 2 Playoffs2026 · CBLOL · Vivo Keyd Stars | Place 6 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 7 games played.
|
No results in this selection.