Where xMatty stands
2021 · Bot · Domestic games
Matthew Charles Coombs
Also known as: XMatty · xMatty
All leagues · All positions
2021 · Bot · Domestic games
Games in this selection 14 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. 16 games without a complete snapshot are excluded.
Explore xMatty’s 2021 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 24 of 89 games in this selection. | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Wins: 19. Number of games won in this selection. Based on 24 of 24 games. | Losses: 5. Number of games lost in this selection. Based on 24 of 24 games. | Win rate: 79.2%. The percentage of games won. Based on 24 of 24 games. | KDA: 6.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 767. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.60. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| 15 of 89 games in this selection. | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Wins: 11. Number of games won in this selection. Based on 15 of 15 games. | Losses: 4. Number of games lost in this selection. Based on 15 of 15 games. | Win rate: 73.3%. The percentage of games won. Based on 15 of 15 games. | KDA: 5.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 658. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.62. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 60.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| 10 of 89 games in this selection. | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Wins: 9. Number of games won in this selection. Based on 10 of 10 games. | Losses: 1. Number of games lost in this selection. Based on 10 of 10 games. | Win rate: 90.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 8.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 697. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 9.25. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| 9 of 89 games in this selection. | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Wins: 7. Number of games won in this selection. Based on 9 of 9 games. | Losses: 2. Number of games lost in this selection. Based on 9 of 9 games. | Win rate: 77.8%. The percentage of games won. Based on 9 of 9 games. | KDA: 4.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 489. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.99. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 62.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 9 of 89 games in this selection. | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Wins: 6. Number of games won in this selection. Based on 9 of 9 games. | Losses: 3. Number of games lost in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 5.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 518. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 9.37. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 53.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 4 of 89 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 4. Number of games won in this selection. Based on 4 of 4 games. | Losses: 0. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 7.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 461. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 4.14. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 76.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 4 of 89 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 2. Number of games won in this selection. Based on 4 of 4 games. | Losses: 2. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 619. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.57. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 64.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 3 of 89 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 2. Number of games won in this selection. Based on 3 of 3 games. | Losses: 1. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 515. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.09. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 46.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 3 of 89 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 2. Number of games won in this selection. Based on 3 of 3 games. | Losses: 1. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 3.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 476. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.38. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 58.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 2 of 89 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 0. Number of games won in this selection. Based on 2 of 2 games. | Losses: 2. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 3.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 1,052. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 8.62. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 75.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
Bars show how often the player chose each champion in this selection.
| European Masters 2021 · Spring Main Event | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 81.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 7.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 664. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 9.08. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. |
| European Masters 2021 · Summer | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 73.7%. The percentage of games won. Based on 19 of 19 games. | KDA: 5.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 644. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 8.60. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. |
| LFL 2021 · Spring | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 77.3%. The percentage of games won. Based on 22 of 22 games. | KDA: 5.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 549. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.75. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. |
| LFL 2021 · Summer | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 68.2%. The percentage of games won. Based on 22 of 22 games. | KDA: 5.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 682. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.04. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. |
| LFL 2021 | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 632. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.97. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 4 Oct 2021 | LFL 2021 | Karmine CorpvsMisfits Premier | Series ↗ | Lucian | Loss | 6 / 6 / 9 |
| 4 Oct 2021 | LFL 2021 | Karmine CorpvsMisfits Premier | Series ↗ | Lucian | Loss | 4 / 8 / 7 |
| 4 Oct 2021 | LFL 2021 | Karmine CorpvsMisfits Premier | Series ↗ | Lucian | Win | 6 / 3 / 6 |
| 4 Oct 2021 | LFL 2021 | Karmine CorpvsMisfits Premier | Series ↗ | Ezreal | Loss | 1 / 2 / 7 |
| 4 Oct 2021 | LFL 2021 | Karmine CorpvsMisfits Premier | Series ↗ | Lucian | Win | 12 / 1 / 2 |
| 19 Sept 2021 | European Masters 2021 · Summer | Karmine CorpvsFnatic Rising | Series ↗ | Varus | Win | 3 / 1 / 8 |
| 19 Sept 2021 | European Masters 2021 · Summer | Karmine CorpvsFnatic Rising | Series ↗ | Varus | Loss | 1 / 5 / 2 |
| 19 Sept 2021 | European Masters 2021 · Summer | Karmine CorpvsFnatic Rising | Series ↗ | Ezreal | Loss | 3 / 4 / 1 |
| 19 Sept 2021 | European Masters 2021 · Summer | Karmine CorpvsFnatic Rising | Series ↗ | Ezreal | Win | 4 / 0 / 11 |
| 19 Sept 2021 | European Masters 2021 · Summer | Karmine CorpvsFnatic Rising | Series ↗ | Ezreal | Win | 10 / 3 / 6 |
| 14 Sept 2021 | European Masters 2021 · Summer | Karmine CorpvsBerlin International Gaming | Series ↗ | Varus | Win | 6 / 1 / 13 |
| 14 Sept 2021 | European Masters 2021 · Summer | Karmine CorpvsBerlin International Gaming | Series ↗ | Ezreal | Loss | 3 / 2 / 2 |
| 14 Sept 2021 | European Masters 2021 · Summer | Karmine CorpvsBerlin International Gaming | Series ↗ | Ezreal | Win | 5 / 1 / 14 |
| 14 Sept 2021 | European Masters 2021 · Summer | Karmine CorpvsBerlin International Gaming | Series ↗ | Varus | Win | 2 / 1 / 11 |
| 14 Sept 2021 | European Masters 2021 · Summer | Karmine CorpvsBerlin International Gaming | Series ↗ | Tristana | Loss | 2 / 3 / 1 |
| 11 Sept 2021 | European Masters 2021 · Summer | Karmine CorpvsUCAM Esports | Series ↗ | Aphelios | Win | 6 / 2 / 7 |
| 11 Sept 2021 | European Masters 2021 · Summer | Karmine CorpvsUCAM Esports | Series ↗ | Aphelios | Win | 3 / 4 / 3 |
| 11 Sept 2021 | European Masters 2021 · Summer | Karmine CorpvsUCAM Esports | Series ↗ | Aphelios | Win | 3 / 1 / 5 |
| 4 Sept 2021 | European Masters 2021 · Summer | Karmine CorpvsMacko Esports | Series ↗ | Varus | Win | 10 / 2 / 9 |
| 4 Sept 2021 | European Masters 2021 · Summer | Karmine CorpvsMOUZ NXT | Series ↗ | Varus | Win | 7 / 1 / 9 |
| 4 Sept 2021 | European Masters 2021 · Summer | Karmine CorpvsGiants | Series ↗ | Ziggs | Loss | 5 / 3 / 7 |
| 1 Sept 2021 | European Masters 2021 · Summer | Karmine CorpvsMacko Esports | Series ↗ | Ezreal | Win | 0 / 3 / 1 |
| 31 Aug 2021 | European Masters 2021 · Summer | Karmine CorpvsGiants | Series ↗ | Ashe | Win | 2 / 2 / 8 |
| 30 Aug 2021 | European Masters 2021 · Summer | Karmine CorpvsMOUZ NXT | Series ↗ | Ezreal | Win | 4 / 0 / 7 |
| 27 Aug 2021 | LFL 2021 | Karmine CorpvsVitality.Bee | Series ↗ | Tristana | Win | 7 / 5 / 8 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Bot · 2018–2025 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2018 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage / min | 549 | 50.4 | 36 games · 116 peers |
| 2022 | Tier 1 | CS / min | 8.52 | 10.4 | 36 games · 116 peers |
| 2022 | Tier 1 | Kill participation | 65.5% | 35.7 | 36 games · 116 peers |
| 2022 | Tier 1 | Damage share | 29.5% | 79.1 | 36 games · 116 peers |
| 2022 | Tier 1 | Gold diff @15 | −141 | 31.6 | 36 games · 96 peers · LPL data missing · Percentile among 96 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 1.06 | 11.3 | 36 games · 116 peers |
| 2023 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 740. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. Season labels follow the competition season.
2018–2025 · All seasons · 33 recorded champions
| Champion | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | Total |
|---|---|---|---|---|---|---|---|---|---|
| Ezreal | 67 | ||||||||
| Varus | 54 | ||||||||
| Kai'Sa | 34 | ||||||||
| Xayah | 29 | ||||||||
| Aphelios | 27 | ||||||||
| Ashe | 24 | ||||||||
| Jinx | 22 | ||||||||
| Kalista | 21 | ||||||||
| All games | 16 | 64 | 55 | 89 | 38 | 43 | 89 | 20 | 414 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2025 | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Wins: 11. Number of games won in this selection. Based on 20 of 20 games. | Losses: 9. Number of games lost in this selection. Based on 20 of 20 games. | Win rate: 55.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 4.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Kills / game: 5.40. Average kills per game. Based on 20 of 20 games. | Deaths / game: 2.65. Average deaths per game. Based on 20 of 20 games. | Assists / game: 6.85. Average assists per game. Based on 20 of 20 games. | Damage / min: 740. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.58. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Gold / min: 440. Total gold gained per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 64.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| 2024 | Games: 89. Number of individual games played in this selection. Based on 89 of 89 games. | Wins: 57. Number of games won in this selection. Based on 89 of 89 games. | Losses: 32. Number of games lost in this selection. Based on 89 of 89 games. | Win rate: 64.0%. The percentage of games won. Based on 89 of 89 games. | KDA: 6.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 89 of 89 games. | Kills / game: 6.13. Average kills per game. Based on 89 of 89 games. | Deaths / game: 1.96. Average deaths per game. Based on 89 of 89 games. | Assists / game: 5.81. Average assists per game. Based on 89 of 89 games. | Damage / min: 784. Damage dealt to enemy champions per minute, averaged across games. Based on 89 of 89 games. | CS / min: 9.38. Minions and monsters killed per minute, averaged across games. Based on 89 of 89 games. | Gold / min: 467. Total gold gained per minute, averaged across games. Based on 89 of 89 games. | Kill participation: 67.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 89 of 89 games. |
| 2023 | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Wins: 19. Number of games won in this selection. Based on 43 of 43 games. | Losses: 24. Number of games lost in this selection. Based on 43 of 43 games. | Win rate: 44.2%. The percentage of games won. Based on 43 of 43 games. | KDA: 2.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Kills / game: 3.40. Average kills per game. Based on 43 of 43 games. | Deaths / game: 2.95. Average deaths per game. Based on 43 of 43 games. | Assists / game: 5.28. Average assists per game. Based on 43 of 43 games. | Damage / min: 664. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 8.83. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. | Gold / min: 414. Total gold gained per minute, averaged across games. Based on 43 of 43 games. | Kill participation: 67.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 42 of 43 games. Games without the required stats are excluded. |
| 2022 | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Wins: 8. Number of games won in this selection. Based on 38 of 38 games. | Losses: 30. Number of games lost in this selection. Based on 38 of 38 games. | Win rate: 21.1%. The percentage of games won. Based on 38 of 38 games. | KDA: 2.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Kills / game: 2.87. Average kills per game. Based on 38 of 38 games. | Deaths / game: 3.00. Average deaths per game. Based on 38 of 38 games. | Assists / game: 4.32. Average assists per game. Based on 38 of 38 games. | Damage / min: 546. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 8.48. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Gold / min: 391. Total gold gained per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| 2021 | Games: 89. Number of individual games played in this selection. Based on 89 of 89 games. | Wins: 64. Number of games won in this selection. Based on 89 of 89 games. | Losses: 25. Number of games lost in this selection. Based on 89 of 89 games. | Win rate: 71.9%. The percentage of games won. Based on 89 of 89 games. | KDA: 5.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 89 of 89 games. | Kills / game: 4.69. Average kills per game. Based on 89 of 89 games. | Deaths / game: 2.19. Average deaths per game. Based on 89 of 89 games. | Assists / game: 6.76. Average assists per game. Based on 89 of 89 games. | Damage / min: 632. Damage dealt to enemy champions per minute, averaged across games. Based on 89 of 89 games. | CS / min: 8.63. Minions and monsters killed per minute, averaged across games. Based on 89 of 89 games. | Gold / min: 437. Total gold gained per minute, averaged across games. Based on 89 of 89 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 89 of 89 games. |
| 2020 | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Wins: 39. Number of games won in this selection. Based on 55 of 55 games. | Losses: 16. Number of games lost in this selection. Based on 55 of 55 games. | Win rate: 70.9%. The percentage of games won. Based on 55 of 55 games. | KDA: 6.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Kills / game: 5.38. Average kills per game. Based on 55 of 55 games. | Deaths / game: 2.09. Average deaths per game. Based on 55 of 55 games. | Assists / game: 7.42. Average assists per game. Based on 55 of 55 games. | Damage / min: 585. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 8.67. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Gold / min: 440. Total gold gained per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| 2019 | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Wins: 47. Number of games won in this selection. Based on 64 of 64 games. | Losses: 17. Number of games lost in this selection. Based on 64 of 64 games. | Win rate: 73.4%. The percentage of games won. Based on 64 of 64 games. | KDA: 5.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Kills / game: 4.81. Average kills per game. Based on 64 of 64 games. | Deaths / game: 2.19. Average deaths per game. Based on 64 of 64 games. | Assists / game: 6.98. Average assists per game. Based on 64 of 64 games. | Damage / min: 521. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 8.45. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Gold / min: 437. Total gold gained per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| 2018 | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Wins: 9. Number of games won in this selection. Based on 16 of 16 games. | Losses: 7. Number of games lost in this selection. Based on 16 of 16 games. | Win rate: 56.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Kills / game: 5.38. Average kills per game. Based on 16 of 16 games. | Deaths / game: 2.13. Average deaths per game. Based on 16 of 16 games. | Assists / game: 4.25. Average assists per game. Based on 16 of 16 games. | Damage / min: 566. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 9.75. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Gold / min: 442. Total gold gained per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 78.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LEC 2022 Spring Playoffs | Team BDS | 18 |
| LEC 2022 Summer Playoffs | Team BDS | 18 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2022 · LEC 2022 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2022 · LEC 2022 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
Recorded results · no title or major milestone in this year.
No results in this selection.
2 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LEC 2022 Spring Playoffs2022 · LEC · Team BDS | Place 9 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 18 games played.
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| LEC 2022 Summer Playoffs2022 · LEC · Team BDS | Place 10 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 18 games played.
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No results in this selection.