Where deokdam stands
2026 · Bot · Domestic games
Also known as: Deokdam · deokdam
All leagues · All positions
2026 · Bot · Domestic games
Games in this selection 21 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore deokdam’s 2026 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 15 of 116 games in this selection. | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Wins: 6. Number of games won in this selection. Based on 15 of 15 games. | Losses: 9. Number of games lost in this selection. Based on 15 of 15 games. | Win rate: 40.0%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 621. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 9.06. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| 12 of 116 games in this selection. | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Wins: 4. Number of games won in this selection. Based on 12 of 12 games. | Losses: 8. Number of games lost in this selection. Based on 12 of 12 games. | Win rate: 33.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 630. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 9.31. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 59.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| 11 of 116 games in this selection. | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Wins: 6. Number of games won in this selection. Based on 11 of 11 games. | Losses: 5. Number of games lost in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 840. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.22. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 55.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| 11 of 116 games in this selection. | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Wins: 7. Number of games won in this selection. Based on 11 of 11 games. | Losses: 4. Number of games lost in this selection. Based on 11 of 11 games. | Win rate: 63.6%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 719. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.26. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 61.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| 11 of 116 games in this selection. | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Wins: 3. Number of games won in this selection. Based on 11 of 11 games. | Losses: 8. Number of games lost in this selection. Based on 11 of 11 games. | Win rate: 27.3%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 714. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.25. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| 10 of 116 games in this selection. | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Wins: 6. Number of games won in this selection. Based on 10 of 10 games. | Losses: 4. Number of games lost in this selection. Based on 10 of 10 games. | Win rate: 60.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 836. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 9.32. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 59.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| 8 of 116 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 2. Number of games won in this selection. Based on 8 of 8 games. | Losses: 6. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 25.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 743. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 10.17. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 67.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 7 of 116 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 1. Number of games won in this selection. Based on 7 of 7 games. | Losses: 6. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 14.3%. The percentage of games won. Based on 7 of 7 games. | KDA: 1.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 478. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 9.11. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 80.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 7 games. Games without the required stats are excluded. |
| 4 of 116 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 2. Number of games won in this selection. Based on 4 of 4 games. | Losses: 2. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 615. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.17. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 50.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 4 of 116 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 3. Number of games won in this selection. Based on 4 of 4 games. | Losses: 1. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 694. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.57. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
Bars show how often the player chose each champion in this selection.
| Esports World Cup Qualifiers 2026 · Korea | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 28.6%. The percentage of games won. Based on 7 of 7 games. | KDA: 1.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 606. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 9.36. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. |
| KeSPA Cup 2026 | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 68.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 4.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 819. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 9.09. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. |
| LCK 2026 · Cup | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 45.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 2.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 751. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 9.36. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. |
| LCK 2026 · Rounds 1-2 | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 9.1%. The percentage of games won. Based on 33 of 33 games. | KDA: 1.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 618. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 9.13. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. |
| LCK 2026 · Rounds 3-4 | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 55.6%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 665. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 9.38. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 22 Aug 2026 | LCK 2026 · Rounds 3-4 | DN SOOPersvsKiwoom DRX | Series ↗ | Caitlyn | Win | 4 / 1 / 2 |
| 22 Aug 2026 | LCK 2026 · Rounds 3-4 | DN SOOPersvsKiwoom DRX | Series ↗ | Xayah | Win | 6 / 2 / 8 |
| 19 Aug 2026 | LCK 2026 · Rounds 3-4 | DN SOOPersvsHANJIN BRION | Series ↗ | Ezreal | Loss | 0 / 5 / 0 |
| 19 Aug 2026 | LCK 2026 · Rounds 3-4 | DN SOOPersvsHANJIN BRION | Series ↗ | Jhin | Loss | 4 / 3 / 2 |
| 18 Aug 2026 | KeSPA Cup 2026 | DN SOOPersvsNongshim RedForce | Series ↗ | Kai'Sa | Win | 3 / 0 / 5 |
| 18 Aug 2026 | KeSPA Cup 2026 | DN SOOPersvsNongshim RedForce | Series ↗ | Caitlyn | Win | 7 / 5 / 9 |
| 18 Aug 2026 | KeSPA Cup 2026 | DN SOOPersvsNongshim RedForce | Series ↗ | Jhin | Win | 6 / 1 / 11 |
| 17 Aug 2026 | KeSPA Cup 2026 | DN SOOPersvsT1 | Series ↗ | Ashe | Win | 4 / 2 / 9 |
| 17 Aug 2026 | KeSPA Cup 2026 | DN SOOPersvsT1 | Series ↗ | Yunara | Win | 12 / 2 / 8 |
| 17 Aug 2026 | KeSPA Cup 2026 | DN SOOPersvsT1 | Series ↗ | Jhin | Win | 9 / 2 / 9 |
| 17 Aug 2026 | KeSPA Cup 2026 | DN SOOPersvsT1 | Series ↗ | Ezreal | Loss | 2 / 3 / 4 |
| 15 Aug 2026 | LCK 2026 · Rounds 3-4 | DN SOOPersvsBNK FEARX | Series ↗ | Corki | Win | 2 / 3 / 15 |
| 15 Aug 2026 | LCK 2026 · Rounds 3-4 | DN SOOPersvsBNK FEARX | Series ↗ | Sivir | Win | 5 / 1 / 10 |
| 12 Aug 2026 | LCK 2026 · Rounds 3-4 | DN SOOPersvsNongshim RedForce | Series ↗ | Xayah | Win | 12 / 3 / 8 |
| 12 Aug 2026 | LCK 2026 · Rounds 3-4 | DN SOOPersvsNongshim RedForce | Series ↗ | Ziggs | Win | 7 / 2 / 9 |
| 12 Aug 2026 | LCK 2026 · Rounds 3-4 | DN SOOPersvsNongshim RedForce | Series ↗ | Jhin | Loss | 2 / 2 / 5 |
| 11 Aug 2026 | KeSPA Cup 2026 | DN SOOPersvsHanwha Life Esports | Series ↗ | Caitlyn | Win | 9 / 3 / 10 |
| 11 Aug 2026 | KeSPA Cup 2026 | DN SOOPersvsHanwha Life Esports | Series ↗ | Kalista | Win | 7 / 4 / 11 |
| 11 Aug 2026 | KeSPA Cup 2026 | DN SOOPersvsHanwha Life Esports | Series ↗ | Jhin | Win | 8 / 3 / 11 |
| 10 Aug 2026 | KeSPA Cup 2026 | DN SOOPersvsGen.G | Series ↗ | Jhin | Win | 4 / 1 / 9 |
| 10 Aug 2026 | KeSPA Cup 2026 | DN SOOPersvsGen.G | Series ↗ | Caitlyn | Win | 6 / 1 / 4 |
| 10 Aug 2026 | KeSPA Cup 2026 | DN SOOPersvsKiwoom DRX | Series ↗ | Ezreal | Win | 8 / 5 / 4 |
| 10 Aug 2026 | KeSPA Cup 2026 | DN SOOPersvsKiwoom DRX | Series ↗ | Yunara | Win | 5 / 3 / 10 |
| 10 Aug 2026 | KeSPA Cup 2026 | DN SOOPersvsKiwoom DRX | Series ↗ | Ziggs | Loss | 8 / 6 / 5 |
| 8 Aug 2026 | LCK 2026 · Rounds 3-4 | DN SOOPersvsNongshim RedForce | Series ↗ | Jhin | Win | 6 / 4 / 12 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Bot · 2019–2026 · Domestic games
Percentile among 60 players with sufficient data.
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2019 | Tier 1 | Damage / min | 554 | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | CS / min | 8.54 | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Kill participation | 76.6% | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Damage share | 29.4% | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Gold diff @15 | −416 | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Vision / min | 1.29 | — | At least 20 games and 20 valid observations required |
| 2020 | Tier 1 | Damage / min | 458 | 13.3 | 48 games · 121 peers |
| 2020 | Tier 1 | CS / min | 8.86 | 37.7 | 48 games · 123 peers |
| 2020 | Tier 1 | Kill participation | 62.8% | 15.6 | 48 games · 123 peers |
| 2020 | Tier 1 | Damage share | 25.1% | 14.2 | 48 games · 121 peers |
| 2020 | Tier 1 | Gold diff @15 | −398 | 13.3 | 48 games · 121 peers · Percentile among 121 players with sufficient data. |
| 2020 | Tier 1 | Vision / min | 1.11 | 18.3 | 48 games · 121 peers |
| 2021 | Tier 1 | Damage / min | 514 | 56.2 | 103 games · 131 peers |
| 2021 | Tier 1 | CS / min | 9.02 | 50.8 | 103 games · 131 peers |
| 2021 | Tier 1 | Kill participation | 63.8% | 43.1 | 103 games · 131 peers |
| 2021 | Tier 1 | Damage share | 25.9% | 45.4 | 103 games · 131 peers |
| 2021 | Tier 1 | Gold diff @15 | +160 | 70.5 | 103 games · 113 peers · Percentile among 113 players with sufficient data. |
| 2021 | Tier 1 | Vision / min | 1.30 | 51.9 | 103 games · 130 peers |
| 2022 | Tier 1 | Damage / min | 564 | 56.5 | 105 games · 116 peers |
| 2022 | Tier 1 | CS / min | 9.32 | 59.1 | 105 games · 116 peers |
| 2022 | Tier 1 | Kill participation | 69.7% | 75.7 | 104 games · 116 peers |
| 2022 | Tier 1 | Damage share | 28.6% | 65.2 | 105 games · 116 peers |
| 2022 | Tier 1 | Gold diff @15 | +189 | 69.5 | 105 games · 96 peers · LPL data missing · Percentile among 96 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 1.17 | 28.7 | 105 games · 116 peers |
| 2023 | Tier 1 | Damage / min | 493 | 2.9 | 38 games · 106 peers |
| 2023 | Tier 1 | CS / min | 8.87 | 2.9 | 38 games · 106 peers |
| 2023 | Tier 1 | Kill participation | 60.0% | 1.9 | 38 games · 106 peers |
| 2023 | Tier 1 | Damage share | 24.7% | 2.9 | 38 games · 106 peers |
| 2023 | Tier 1 | Gold diff @15 | −549 | 4.8 | 38 games · 85 peers · LPL data missing · Percentile among 85 players with sufficient data. |
| 2023 | Tier 1 | Vision / min | 1.34 | 55.2 | 38 games · 106 peers |
| 2024 | Tier 1 | Damage / min | 619 | 24.8 | 86 games · 102 peers |
| 2024 | Tier 1 | CS / min | 8.02 | 5.0 | 86 games · 102 peers |
| 2024 | Tier 1 | Kill participation | 69.9% | 64.4 | 86 games · 102 peers |
| 2024 | Tier 1 | Damage share | 25.4% | 18.8 | 86 games · 102 peers |
| 2024 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2024 | Tier 1 | Vision / min | 1.43 | 59.4 | 86 games · 102 peers |
| 2025 | Tier 1 | Damage / min | 704 | 42.9 | 106 games · 64 peers |
| 2025 | Tier 1 | CS / min | 8.94 | 11.1 | 106 games · 64 peers |
| 2025 | Tier 1 | Kill participation | 71.4% | 71.4 | 106 games · 64 peers |
| 2025 | Tier 1 | Damage share | 28.1% | 65.1 | 106 games · 64 peers |
| 2025 | Tier 1 | Gold diff @15 | −233 | 12.8 | 106 games · 48 peers · LPL data missing · Percentile among 48 players with sufficient data. |
| 2025 | Tier 1 | Vision / min | 1.08 | 22.2 | 106 games · 64 peers |
| 2026 | Tier 1 | Damage / min | 680 | 9.5 | 84 games · 64 peers |
| 2026 | Tier 1 | CS / min | 9.27 | 0.0 | 84 games · 64 peers |
| 2026 | Tier 1 | Kill participation | 65.5% | 55.6 | 83 games · 64 peers |
| 2026 | Tier 1 | Damage share | 26.2% | 4.8 | 84 games · 64 peers |
| 2026 | Tier 1 | Gold diff @15 | −595 | 0.0 | 84 games · 60 peers · Percentile among 60 players with sufficient data. |
| 2026 | Tier 1 | Vision / min | 1.23 | 23.8 | 84 games · 64 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 705. Damage dealt to enemy champions per minute, averaged across games. Based on 116 of 116 games. Season labels follow the competition season.
2019–2026 · All seasons · 38 recorded champions
| Champion | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|---|---|---|---|---|
| Ezreal | 96 | ||||||||
| Aphelios | 85 | ||||||||
| Varus | 59 | ||||||||
| Kai'Sa | 55 | ||||||||
| Xayah | 44 | ||||||||
| Jhin | 42 | ||||||||
| Ashe | 41 | ||||||||
| Zeri | 38 | ||||||||
| All games | 15 | 91 | 116 | 117 | 97 | 86 | 130 | 116 | 768 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 116. Number of individual games played in this selection. Based on 116 of 116 games. | Wins: 47. Number of games won in this selection. Based on 116 of 116 games. | Losses: 69. Number of games lost in this selection. Based on 116 of 116 games. | Win rate: 40.5%. The percentage of games won. Based on 116 of 116 games. | KDA: 2.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 116 of 116 games. | Kills / game: 3.72. Average kills per game. Based on 116 of 116 games. | Deaths / game: 3.22. Average deaths per game. Based on 116 of 116 games. | Assists / game: 5.22. Average assists per game. Based on 116 of 116 games. | Damage / min: 705. Damage dealt to enemy champions per minute, averaged across games. Based on 116 of 116 games. | CS / min: 9.24. Minions and monsters killed per minute, averaged across games. Based on 116 of 116 games. | Gold / min: 464. Total gold gained per minute, averaged across games. Based on 116 of 116 games. | Kill participation: 62.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 115 of 116 games. Games without the required stats are excluded. |
| 2025 | Games: 130. Number of individual games played in this selection. Based on 130 of 130 games. | Wins: 68. Number of games won in this selection. Based on 130 of 130 games. | Losses: 62. Number of games lost in this selection. Based on 130 of 130 games. | Win rate: 52.3%. The percentage of games won. Based on 130 of 130 games. | KDA: 4.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 130 of 130 games. | Kills / game: 4.56. Average kills per game. Based on 130 of 130 games. | Deaths / game: 2.48. Average deaths per game. Based on 130 of 130 games. | Assists / game: 6.22. Average assists per game. Based on 130 of 130 games. | Damage / min: 730. Damage dealt to enemy champions per minute, averaged across games. Based on 130 of 130 games. | CS / min: 8.89. Minions and monsters killed per minute, averaged across games. Based on 130 of 130 games. | Gold / min: 429. Total gold gained per minute, averaged across games. Based on 130 of 130 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 130 of 130 games. |
| 2024 | Games: 86. Number of individual games played in this selection. Based on 86 of 86 games. | Wins: 42. Number of games won in this selection. Based on 86 of 86 games. | Losses: 44. Number of games lost in this selection. Based on 86 of 86 games. | Win rate: 48.8%. The percentage of games won. Based on 86 of 86 games. | KDA: 3.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 86 of 86 games. | Kills / game: 3.34. Average kills per game. Based on 86 of 86 games. | Deaths / game: 2.59. Average deaths per game. Based on 86 of 86 games. | Assists / game: 6.37. Average assists per game. Based on 86 of 86 games. | Damage / min: 619. Damage dealt to enemy champions per minute, averaged across games. Based on 86 of 86 games. | CS / min: 8.02. Minions and monsters killed per minute, averaged across games. Based on 86 of 86 games. | Gold / min: 404. Total gold gained per minute, averaged across games. Based on 86 of 86 games. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 86 of 86 games. |
| 2023 | Games: 97. Number of individual games played in this selection. Based on 97 of 97 games. | Wins: 51. Number of games won in this selection. Based on 97 of 97 games. | Losses: 46. Number of games lost in this selection. Based on 97 of 97 games. | Win rate: 52.6%. The percentage of games won. Based on 97 of 97 games. | KDA: 4.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 97 of 97 games. | Kills / game: 4.07. Average kills per game. Based on 97 of 97 games. | Deaths / game: 2.06. Average deaths per game. Based on 97 of 97 games. | Assists / game: 4.67. Average assists per game. Based on 97 of 97 games. | Damage / min: 611. Damage dealt to enemy champions per minute, averaged across games. Based on 97 of 97 games. | CS / min: 9.43. Minions and monsters killed per minute, averaged across games. Based on 97 of 97 games. | Gold / min: 444. Total gold gained per minute, averaged across games. Based on 97 of 97 games. | Kill participation: 67.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 97 of 97 games. |
| 2022 | Games: 117. Number of individual games played in this selection. Based on 117 of 117 games. | Wins: 71. Number of games won in this selection. Based on 117 of 117 games. | Losses: 46. Number of games lost in this selection. Based on 117 of 117 games. | Win rate: 60.7%. The percentage of games won. Based on 117 of 117 games. | KDA: 5.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 117 of 117 games. | Kills / game: 4.26. Average kills per game. Based on 117 of 117 games. | Deaths / game: 1.69. Average deaths per game. Based on 117 of 117 games. | Assists / game: 4.60. Average assists per game. Based on 117 of 117 games. | Damage / min: 566. Damage dealt to enemy champions per minute, averaged across games. Based on 117 of 117 games. | CS / min: 9.26. Minions and monsters killed per minute, averaged across games. Based on 117 of 117 games. | Gold / min: 442. Total gold gained per minute, averaged across games. Based on 117 of 117 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 116 of 117 games. Games without the required stats are excluded. |
| 2021 | Games: 116. Number of individual games played in this selection. Based on 116 of 116 games. | Wins: 58. Number of games won in this selection. Based on 116 of 116 games. | Losses: 58. Number of games lost in this selection. Based on 116 of 116 games. | Win rate: 50.0%. The percentage of games won. Based on 116 of 116 games. | KDA: 3.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 116 of 116 games. | Kills / game: 3.89. Average kills per game. Based on 116 of 116 games. | Deaths / game: 2.08. Average deaths per game. Based on 116 of 116 games. | Assists / game: 4.16. Average assists per game. Based on 116 of 116 games. | Damage / min: 507. Damage dealt to enemy champions per minute, averaged across games. Based on 116 of 116 games. | CS / min: 9.06. Minions and monsters killed per minute, averaged across games. Based on 116 of 116 games. | Gold / min: 423. Total gold gained per minute, averaged across games. Based on 116 of 116 games. | Kill participation: 64.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 116 of 116 games. |
| 2020 | Games: 91. Number of individual games played in this selection. Based on 91 of 91 games. | Wins: 48. Number of games won in this selection. Based on 91 of 91 games. | Losses: 43. Number of games lost in this selection. Based on 91 of 91 games. | Win rate: 52.7%. The percentage of games won. Based on 91 of 91 games. | KDA: 4.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 91 of 91 games. | Kills / game: 3.21. Average kills per game. Based on 91 of 91 games. | Deaths / game: 1.95. Average deaths per game. Based on 91 of 91 games. | Assists / game: 4.85. Average assists per game. Based on 91 of 91 games. | Damage / min: 458. Damage dealt to enemy champions per minute, averaged across games. Based on 91 of 91 games. | CS / min: 8.91. Minions and monsters killed per minute, averaged across games. Based on 91 of 91 games. | Gold / min: 410. Total gold gained per minute, averaged across games. Based on 91 of 91 games. | Kill participation: 62.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 91 of 91 games. |
| 2019 | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Wins: 7. Number of games won in this selection. Based on 15 of 15 games. | Losses: 8. Number of games lost in this selection. Based on 15 of 15 games. | Win rate: 46.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 3.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Kills / game: 4.33. Average kills per game. Based on 15 of 15 games. | Deaths / game: 2.67. Average deaths per game. Based on 15 of 15 games. | Assists / game: 5.00. Average assists per game. Based on 15 of 15 games. | Damage / min: 531. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.43. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Gold / min: 408. Total gold gained per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 75.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
Credited tournament finishes
Credited tournament finishes
Credited tournament finishes · 1 major honors
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LCK 2020 Summer Playoffs | Team Dynamics | 44 |
| LCK 2021 Regional Finals | Nongshim RedForce | 3 |
| LCK 2021 Spring Playoffs | Nongshim RedForce | 47 |
| LCK 2021 Summer Playoffs | Nongshim RedForce | 53 |
| LCK 2022 Spring Playoffs | DWG KIA | 50 |
| LCK 2022 Summer Playoffs | DWG KIA | 51 |
| LCK 2023 Spring Playoffs | DRX | 38 |
| LCK Cup 2025 | KT Rolster | 16 |
| LCK 2025 Road to MSI | KT Rolster | 10 |
| LCK 2025 Season Playoffs | KT Rolster | 80 |
| LPL 2024 Spring Playoffs | FunPlus Phoenix | 44 |
| LPL 2024 Summer Playoffs | FunPlus Phoenix | 42 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2022 · worlds 2022 · 10 points. worlds; verified worlds final placement; title 100 × placement 1/10 = 10 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2025 · worlds 2025 · 40 points. worlds; verified worlds final placement; title 100 × placement 2/5 = 40 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2021 · LCK 2021 Summer Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2022 · LCK 2022 Spring Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2022 · LCK 2022 Summer Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2025 · LCK 2025 Season Playoffs · 6 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 30 × placement 1/5 = 6 points.
Each trophy contributes to the career total.
2021 · All-LCK First Team · 8 points. Annual All-Pro budget 16 / 2 season periods = 8 points. Periods without an award are not redistributed. All-LCK First Team: 8 base points → 8 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-LCK First Team · 2021 · LCK · lck-2021-summer. deokdam.
regular · edition_role · selection: expert. Base points 8; credited 8. Overlap: complement-half.
Original announcement ↗2020 · KeSPA Cup 2020 · 4 points. KeSPA Cup 2020: champion 10 × final placement 2/5 = 4 points. Annual kespa cup budget 10 / 1 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2026 · KeSPA Cup 2026 · 10 points. KeSPA Cup 2026: champion 10 × final placement 1 = 10 points. Annual kespa cup budget 10 / 1 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2020 · LCK 2020 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2023 · LCK 2023 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2025 · LCK Cup 2025: Final placement retained; outside verified scoring-depth equivalence
2024 · LPL 2024 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2019 · KeSPA Cup 2019: No placement points or unavailable event valuation / participation evidence.
2023 · Demacia Cup 2023: No placement points or unavailable event valuation / participation evidence.
2026 · LCK Cup 2026: No placement points or unavailable event valuation / participation evidence.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
2 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| worlds 20252025 · worlds · KT Rolster | Place 2 | Source detailsVerified final placement and independently reviewed actual participation. 16 games played.
|
| worlds 20222022 · worlds · DWG KIA | Places 5–8 | Source detailsVerified final placement and independently reviewed actual participation. 12 games played.
|
13 results in this selection.
| Event / award | Result | Sources |
|---|
| KeSPA Cup 20262026 · LCK · DN SOOPers | Champion | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 25 games played.
|
| LCK Cup 20262026 · LCK · DN SOOPers | Place 5 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 33 games played.
|
| LCK Cup 20252025 · LCK · KT Rolster | Places 5–6 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 16 games played.
|
| LCK 2025 Season Playoffs2025 · LCK · KT Rolster | Place 3 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 80 games played.
|
| LPL 2024 Spring Playoffs2024 · LPL · FunPlus Phoenix | Places 5–6 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 44 games played.
|
| Demacia Cup 20232023 · LPL · FunPlus Phoenix | Places 13–16 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 3 games played.
|
| LCK 2023 Spring Playoffs2023 · LCK · DRX | Place 9 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 38 games played.
|
| LCK 2022 Spring Playoffs2022 · LCK · DWG KIA | Place 3 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 50 games played.
|
| LCK 2022 Summer Playoffs2022 · LCK · DWG KIA | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 51 games played.
|
| LCK 2021 Summer Playoffs2021 · LCK · Nongshim RedForce | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 53 games played.
|
| KeSPA Cup 20202020 · LCK · Nongshim RedForce | Place 2 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 13 games played.
|
| LCK 2020 Summer Playoffs2020 · LCK · Team Dynamics | Place 8 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 44 games played.
|
| KeSPA Cup 20192019 · LCK · Team Dynamics | Places 9–12 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 4 games played.
|
1 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| All-LCK First Teamsource ↗2021 · LCK · lck-2021-summer · all pro | BOT · Team 1 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 46 games played. Selection: Expert vote.
|