Where YSKM stands
2025 · Top · Domestic games
All leagues · All positions
2025 · Top · Domestic games
Games in this selection 21 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. 1 game without a complete snapshot is excluded.
Explore YSKM’s 2025 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 25 of 101 games in this selection. | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Wins: 16. Number of games won in this selection. Based on 25 of 25 games. | Losses: 9. Number of games lost in this selection. Based on 25 of 25 games. | Win rate: 64.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 579. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 7.79. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 49.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| 11 of 101 games in this selection. | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Wins: 10. Number of games won in this selection. Based on 11 of 11 games. | Losses: 1. Number of games lost in this selection. Based on 11 of 11 games. | Win rate: 90.9%. The percentage of games won. Based on 11 of 11 games. | KDA: 4.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 666. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.64. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 47.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| 10 of 101 games in this selection. | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Wins: 7. Number of games won in this selection. Based on 10 of 10 games. | Losses: 3. Number of games lost in this selection. Based on 10 of 10 games. | Win rate: 70.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 824. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 9.95. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 46.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| 9 of 101 games in this selection. | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Wins: 5. Number of games won in this selection. Based on 9 of 9 games. | Losses: 4. Number of games lost in this selection. Based on 9 of 9 games. | Win rate: 55.6%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 705. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.92. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 52.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 8 of 101 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 5. Number of games won in this selection. Based on 8 of 8 games. | Losses: 3. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 726. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.41. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 56.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 8 of 101 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 6. Number of games won in this selection. Based on 8 of 8 games. | Losses: 2. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 75.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 717. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.98. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 46.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 6 of 101 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 3. Number of games won in this selection. Based on 6 of 6 games. | Losses: 3. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 4.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 590. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.07. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 44.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 5 of 101 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 5. Number of games won in this selection. Based on 5 of 5 games. | Losses: 0. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 100.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 6.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 792. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.64. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 45.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 3 of 101 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 2. Number of games won in this selection. Based on 3 of 3 games. | Losses: 1. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 3.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 796. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.05. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 47.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 3 of 101 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 1. Number of games won in this selection. Based on 3 of 3 games. | Losses: 2. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 765. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.80. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 50.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
Bars show how often the player chose each champion in this selection.
| PCS 2025 · Split 3 | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 65.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 4.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 687. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 7.91. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. |
| PCS 2025 · Split 2 | Games: 42. Number of individual games played in this selection. Based on 42 of 42 games. | Win rate: 69.0%. The percentage of games won. Based on 42 of 42 games. | KDA: 3.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 42 of 42 games. | Damage / min: 709. Damage dealt to enemy champions per minute, averaged across games. Based on 42 of 42 games. | CS / min: 8.57. Minions and monsters killed per minute, averaged across games. Based on 42 of 42 games. |
| PCS 2025 · Split 1 | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 55.6%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 594. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 7.77. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. |
| Asia Masters 2025 | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 1.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 705. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.28. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 31 Aug 2025 | PCS 2025 · Split 3 | Frank EsportsvsDeep Cross Gaming | Series ↗ | Dr. Mundo | Loss | 6 / 4 / 6 |
| 31 Aug 2025 | PCS 2025 · Split 3 | Frank EsportsvsDeep Cross Gaming | Series ↗ | Ambessa | Win | 6 / 0 / 8 |
| 31 Aug 2025 | PCS 2025 · Split 3 | Frank EsportsvsDeep Cross Gaming | Series ↗ | Yorick | Loss | 1 / 1 / 4 |
| 31 Aug 2025 | PCS 2025 · Split 3 | Frank EsportsvsDeep Cross Gaming | Series ↗ | K'Sante | Loss | 0 / 2 / 1 |
| 29 Aug 2025 | PCS 2025 · Split 3 | Frank EsportsvsPSG Talon Academy | Series ↗ | K'Sante | Win | 4 / 3 / 8 |
| 29 Aug 2025 | PCS 2025 · Split 3 | Frank EsportsvsPSG Talon Academy | Series ↗ | Irelia | Loss | 8 / 5 / 2 |
| 29 Aug 2025 | PCS 2025 · Split 3 | Frank EsportsvsPSG Talon Academy | Series ↗ | Jax | Win | 5 / 3 / 9 |
| 29 Aug 2025 | PCS 2025 · Split 3 | Frank EsportsvsPSG Talon Academy | Series ↗ | Ambessa | Win | 10 / 1 / 8 |
| 25 Aug 2025 | PCS 2025 · Split 3 | Frank EsportsvsCTBC Flying Oyster Academy | Series ↗ | Fiora | Win | 4 / 1 / 7 |
| 25 Aug 2025 | PCS 2025 · Split 3 | Frank EsportsvsCTBC Flying Oyster Academy | Series ↗ | Riven | Loss | 1 / 4 / 1 |
| 25 Aug 2025 | PCS 2025 · Split 3 | Frank EsportsvsCTBC Flying Oyster Academy | Series ↗ | Jax | Win | 3 / 3 / 9 |
| 25 Aug 2025 | PCS 2025 · Split 3 | Frank EsportsvsCTBC Flying Oyster Academy | Series ↗ | Cho'Gath | Loss | 2 / 6 / 2 |
| 25 Aug 2025 | PCS 2025 · Split 3 | Frank EsportsvsCTBC Flying Oyster Academy | Series ↗ | K'Sante | Win | 3 / 2 / 11 |
| 20 Aug 2025 | PCS 2025 · Split 3 | Frank EsportsvsDeep Cross Gaming | Series ↗ | Fiora | Win | 1 / 3 / 2 |
| 20 Aug 2025 | PCS 2025 · Split 3 | Frank EsportsvsDeep Cross Gaming | Series ↗ | K'Sante | Loss | 1 / 3 / 10 |
| 20 Aug 2025 | PCS 2025 · Split 3 | Frank EsportsvsDeep Cross Gaming | Series ↗ | Irelia | Win | 4 / 0 / 7 |
| 20 Aug 2025 | PCS 2025 · Split 3 | Frank EsportsvsDeep Cross Gaming | Series ↗ | Gwen | Win | 7 / 2 / 6 |
| 12 Aug 2025 | PCS 2025 · Split 3 | Frank EsportsvsHELL PIGS | Series ↗ | Ambessa | Win | 5 / 4 / 8 |
| 12 Aug 2025 | PCS 2025 · Split 3 | Frank EsportsvsHELL PIGS | Series ↗ | K'Sante | Win | 6 / 0 / 7 |
| 28 Jul 2025 | PCS 2025 · Split 3 | Frank EsportsvsCTBC Flying Oyster Academy | — | Camille | Win | 9 / 3 / 6 |
| 28 Jul 2025 | PCS 2025 · Split 3 | Frank EsportsvsCTBC Flying Oyster Academy | Series ↗ | K'Sante | Loss | 2 / 3 / 1 |
| 28 Jul 2025 | PCS 2025 · Split 3 | Frank EsportsvsCTBC Flying Oyster Academy | Series ↗ | Gwen | Win | 3 / 2 / 10 |
| 28 Jul 2025 | PCS 2025 · Split 3 | Frank EsportsvsCTBC Flying Oyster Academy | Series ↗ | Sion | Win | 1 / 2 / 4 |
| 18 Jul 2025 | Asia Masters 2025 | Frank EsportsvsDplus Kia Challengers | Series ↗ | Camille | Loss | 9 / 7 / 8 |
| 18 Jul 2025 | Asia Masters 2025 | Frank EsportsvsDplus Kia Challengers | Series ↗ | Volibear | Loss | 1 / 5 / 2 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Top · 2021–2027 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2021 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage / min | 487 | 57.3 | 29 games · 118 peers |
| 2022 | Tier 1 | CS / min | 8.06 | 47.9 | 29 games · 118 peers |
| 2022 | Tier 1 | Kill participation | 54.4% | 39.3 | 29 games · 118 peers |
| 2022 | Tier 1 | Damage share | 22.8% | 25.6 | 29 games · 118 peers |
| 2022 | Tier 1 | Gold diff @15 | −26 | 45.8 | 29 games · 97 peers · LPL data missing · Percentile among 97 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 0.99 | 46.2 | 29 games · 118 peers |
| 2023 | Tier 1 | Damage / min | 472 | 46.5 | 60 games · 100 peers |
| 2023 | Tier 1 | CS / min | 8.11 | 58.6 | 60 games · 100 peers |
| 2023 | Tier 1 | Kill participation | 52.9% | 42.4 | 60 games · 100 peers |
| 2023 | Tier 1 | Damage share | 21.9% | 42.4 | 60 games · 100 peers |
| 2023 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Vision / min | 0.99 | 21.2 | 60 games · 100 peers |
| 2024 | Tier 1 | Damage / min | 454 | 15.7 | 65 games · 103 peers |
| 2024 | Tier 1 | CS / min | 8.11 | 65.7 | 65 games · 103 peers |
| 2024 | Tier 1 | Kill participation | 48.0% | 12.7 | 65 games · 103 peers |
| 2024 | Tier 1 | Damage share | 19.6% | 22.5 | 65 games · 103 peers |
| 2024 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2024 | Tier 1 | Vision / min | 0.93 | 10.8 | 65 games · 103 peers |
| 2025 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 399. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. Season labels follow the competition season.
2021–2027 · All seasons · 28 recorded champions
| Champion | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | 2027 | Total |
|---|---|---|---|---|---|---|---|---|
| K'Sante | 64 | |||||||
| Jax | 62 | |||||||
| Camille | 47 | |||||||
| Fiora | 35 | |||||||
| Gwen | 34 | |||||||
| Irelia | 27 | |||||||
| Kennen | 11 | |||||||
| Sion | 9 | |||||||
| All games | 8 | 59 | 62 | 65 | 101 | 38 | 5 | 338 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2027 | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 2. Number of games won in this selection. Based on 5 of 5 games. | Losses: 3. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 1.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Kills / game: 1.60. Average kills per game. Based on 5 of 5 games. | Deaths / game: 2.80. Average deaths per game. Based on 5 of 5 games. | Assists / game: 3.60. Average assists per game. Based on 5 of 5 games. | Damage / min: 399. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.80. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Gold / min: 349. Total gold gained per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 57.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 2026 | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Wins: 23. Number of games won in this selection. Based on 38 of 38 games. | Losses: 15. Number of games lost in this selection. Based on 38 of 38 games. | Win rate: 60.5%. The percentage of games won. Based on 38 of 38 games. | KDA: 2.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Kills / game: 4.63. Average kills per game. Based on 38 of 38 games. | Deaths / game: 3.08. Average deaths per game. Based on 38 of 38 games. | Assists / game: 4.11. Average assists per game. Based on 38 of 38 games. | Damage / min: 777. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 38 games. Games without the required stats are excluded. | CS / min: 9.17. Minions and monsters killed per minute, averaged across games. Based on 35 of 38 games. Games without the required stats are excluded. | Gold / min: 450. Total gold gained per minute, averaged across games. Based on 35 of 38 games. Games without the required stats are excluded. | Kill participation: 48.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| 2025 | Games: 101. Number of individual games played in this selection. Based on 101 of 101 games. | Wins: 63. Number of games won in this selection. Based on 101 of 101 games. | Losses: 38. Number of games lost in this selection. Based on 101 of 101 games. | Win rate: 62.4%. The percentage of games won. Based on 101 of 101 games. | KDA: 3.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 101 of 101 games. | Kills / game: 3.98. Average kills per game. Based on 101 of 101 games. | Deaths / game: 2.91. Average deaths per game. Based on 101 of 101 games. | Assists / game: 5.01. Average assists per game. Based on 101 of 101 games. | Damage / min: 673. Damage dealt to enemy champions per minute, averaged across games. Based on 101 of 101 games. | CS / min: 8.18. Minions and monsters killed per minute, averaged across games. Based on 101 of 101 games. | Gold / min: 411. Total gold gained per minute, averaged across games. Based on 101 of 101 games. | Kill participation: 47.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 101 of 101 games. |
| 2024 | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Wins: 34. Number of games won in this selection. Based on 65 of 65 games. | Losses: 31. Number of games lost in this selection. Based on 65 of 65 games. | Win rate: 52.3%. The percentage of games won. Based on 65 of 65 games. | KDA: 2.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Kills / game: 2.31. Average kills per game. Based on 65 of 65 games. | Deaths / game: 2.69. Average deaths per game. Based on 65 of 65 games. | Assists / game: 4.48. Average assists per game. Based on 65 of 65 games. | Damage / min: 454. Damage dealt to enemy champions per minute, averaged across games. Based on 65 of 65 games. | CS / min: 8.11. Minions and monsters killed per minute, averaged across games. Based on 65 of 65 games. | Gold / min: 377. Total gold gained per minute, averaged across games. Based on 65 of 65 games. | Kill participation: 48.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| 2023 | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Wins: 30. Number of games won in this selection. Based on 62 of 62 games. | Losses: 32. Number of games lost in this selection. Based on 62 of 62 games. | Win rate: 48.4%. The percentage of games won. Based on 62 of 62 games. | KDA: 2.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Kills / game: 3.34. Average kills per game. Based on 62 of 62 games. | Deaths / game: 2.94. Average deaths per game. Based on 62 of 62 games. | Assists / game: 4.10. Average assists per game. Based on 62 of 62 games. | Damage / min: 472. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 8.07. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Gold / min: 396. Total gold gained per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 53.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| 2022 | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Wins: 30. Number of games won in this selection. Based on 59 of 59 games. | Losses: 29. Number of games lost in this selection. Based on 59 of 59 games. | Win rate: 50.8%. The percentage of games won. Based on 59 of 59 games. | KDA: 2.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Kills / game: 3.22. Average kills per game. Based on 59 of 59 games. | Deaths / game: 2.86. Average deaths per game. Based on 59 of 59 games. | Assists / game: 3.98. Average assists per game. Based on 59 of 59 games. | Damage / min: 426. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 59 games. | CS / min: 7.94. Minions and monsters killed per minute, averaged across games. Based on 59 of 59 games. | Gold / min: 392. Total gold gained per minute, averaged across games. Based on 59 of 59 games. | Kill participation: 50.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 59 games. |
| 2021 | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 4. Number of games won in this selection. Based on 8 of 8 games. | Losses: 4. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Kills / game: 4.75. Average kills per game. Based on 8 of 8 games. | Deaths / game: 2.88. Average deaths per game. Based on 8 of 8 games. | Assists / game: 6.50. Average assists per game. Based on 8 of 8 games. | Damage / min: 531. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.01. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Gold / min: 414. Total gold gained per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 59.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
Credited tournament finishes · 1 major honors
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LPL 2023 Spring Playoffs | Invictus Gaming | 31 |
| LPL 2023 Summer Playoffs | Invictus Gaming | 29 |
| LPL 2024 Spring Playoffs | Invictus Gaming | 40 |
| LPL 2024 Summer Playoffs | Invictus Gaming | 25 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2022 · All-Pro 2nd team · 4 points. Annual calendar unresolved; fixed All-Pro value retained. All-Pro 2nd team: 4 base points → 4 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-Pro 2nd team · 2022 · PCS · PCS/2022 Season/Summer Season. YSKM.
regular · edition · selection: unknown. Base points 4; credited 4. Overlap: complement-half.
2023 · LPL 2023 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2023 · LPL 2023 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2024 · LPL 2024 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2026 · Asian Games 2026: No placement points or unavailable event valuation / participation evidence.
2023 · Demacia Cup 2023: No placement points or unavailable event valuation / participation evidence.
Recorded results · no title or major milestone in this year.
No recorded achievements for this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
1 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| Asian Games 20262026 · International · Hong Kong (National Team) | Places 5–6 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 3 games played.
|
4 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LPL 2024 Spring Playoffs2024 · LPL · Invictus Gaming | Places 9–10 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 40 games played.
|
| Demacia Cup 20232023 · LPL · Invictus Gaming | Places 9–12 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 2 games played.
|
| LPL 2023 Spring Playoffs2023 · LPL · Invictus Gaming | Place 11 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 31 games played.
|
| LPL 2023 Summer Playoffs2023 · LPL · Invictus Gaming | Place 12 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 29 games played.
|
1 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| All-Pro 2nd teamsource ↗2022 · PCS · Frank Esports · all pro | top · Team 2 | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 19 games played. Selection: unknown.
|