Where Trymbi stands
2026 · Support · Domestic games
All leagues · All positions
2026 · Support · Domestic games
Games in this selection 13 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Trymbi’s 2026 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 8 of 40 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 1. Number of games won in this selection. Based on 8 of 8 games. | Losses: 7. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 12.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 1.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 215. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 1.06. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 6 of 40 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 2. Number of games won in this selection. Based on 6 of 6 games. | Losses: 4. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 265. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 1.10. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 77.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 5 of 40 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 1. Number of games won in this selection. Based on 5 of 5 games. | Losses: 4. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 20.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 353. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 1.37. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 4 of 40 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 4. Number of games won in this selection. Based on 4 of 4 games. | Losses: 0. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 10.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 187. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 0.95. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 78.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 3 of 40 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 0. Number of games won in this selection. Based on 3 of 3 games. | Losses: 3. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 194. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 1.30. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 86.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 2 of 40 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 0. Number of games won in this selection. Based on 2 of 2 games. | Losses: 2. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 147. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 1.10. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 72.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 40 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 2. Number of games won in this selection. Based on 2 of 2 games. | Losses: 0. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 100.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 5.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 252. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 1.12. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 40 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 2. Number of games won in this selection. Based on 2 of 2 games. | Losses: 0. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 100.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 129. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 1.12. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 85.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 40 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 0. Number of games won in this selection. Based on 2 of 2 games. | Losses: 2. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 120. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 0.93. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 92.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 40 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 0. Number of games won in this selection. Based on 2 of 2 games. | Losses: 2. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 1.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 188. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 0.80. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 87.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
Bars show how often the player chose each champion in this selection.
| Esports World Cup Qualifiers 2026 · EMEA | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 196. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 1.07. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. |
| LEC 2026 · Spring | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 27.3%. The percentage of games won. Based on 22 of 22 games. | KDA: 2.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 222. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 1.08. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. |
| LEC 2026 · Versus | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 45.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 218. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 1.09. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 14 May 2026 | Esports World Cup Qualifiers 2026 · EMEA | ShiftersvsGalions | Series ↗ | Rakan | Loss | 0 / 3 / 12 |
| 14 May 2026 | Esports World Cup Qualifiers 2026 · EMEA | ShiftersvsGalions | Series ↗ | Karma | Loss | 0 / 3 / 5 |
| 4 May 2026 | LEC 2026 · Spring | ShiftersvsMovistar KOI | Series ↗ | Bard | Loss | 1 / 6 / 11 |
| 4 May 2026 | LEC 2026 · Spring | ShiftersvsMovistar KOI | Series ↗ | Karma | Loss | 0 / 2 / 8 |
| 4 May 2026 | LEC 2026 · Spring | ShiftersvsMovistar KOI | Series ↗ | Milio | Win | 1 / 0 / 7 |
| 3 May 2026 | LEC 2026 · Spring | ShiftersvsTeam Heretics | Series ↗ | Bard | Win | 1 / 4 / 14 |
| 3 May 2026 | LEC 2026 · Spring | ShiftersvsTeam Heretics | Series ↗ | Seraphine | Win | 1 / 3 / 17 |
| 30 Apr 2026 | Esports World Cup Qualifiers 2026 · EMEA | ShiftersvsTeam Vitality | Series ↗ | Milio | Win | 0 / 2 / 13 |
| 30 Apr 2026 | Esports World Cup Qualifiers 2026 · EMEA | ShiftersvsTeam Vitality | Series ↗ | Seraphine | Win | 1 / 3 / 14 |
| 28 Apr 2026 | Esports World Cup Qualifiers 2026 · EMEA | ShiftersvsFnatic | Series ↗ | Braum | Loss | 0 / 6 / 7 |
| 28 Apr 2026 | Esports World Cup Qualifiers 2026 · EMEA | ShiftersvsFnatic | Series ↗ | Bard | Win | 3 / 3 / 23 |
| 28 Apr 2026 | Esports World Cup Qualifiers 2026 · EMEA | ShiftersvsFnatic | Series ↗ | Lulu | Loss | 0 / 2 / 2 |
| 26 Apr 2026 | LEC 2026 · Spring | ShiftersvsNatus Vincere | Series ↗ | Bard | Loss | 0 / 3 / 10 |
| 26 Apr 2026 | LEC 2026 · Spring | ShiftersvsNatus Vincere | Series ↗ | Milio | Win | 0 / 1 / 17 |
| 26 Apr 2026 | LEC 2026 · Spring | ShiftersvsNatus Vincere | Series ↗ | Karma | Loss | 1 / 4 / 9 |
| 25 Apr 2026 | LEC 2026 · Spring | ShiftersvsKarmine Corp | Series ↗ | Neeko | Loss | 0 / 7 / 11 |
| 25 Apr 2026 | LEC 2026 · Spring | ShiftersvsKarmine Corp | Series ↗ | Milio | Win | 0 / 2 / 15 |
| 25 Apr 2026 | LEC 2026 · Spring | ShiftersvsKarmine Corp | Series ↗ | Karma | Loss | 0 / 7 / 4 |
| 24 Apr 2026 | LEC 2026 · Spring | ShiftersvsFnatic | Series ↗ | Renata Glasc | Loss | 0 / 6 / 7 |
| 24 Apr 2026 | LEC 2026 · Spring | ShiftersvsFnatic | Series ↗ | Nami | Loss | 1 / 4 / 4 |
| 20 Apr 2026 | LEC 2026 · Spring | ShiftersvsG2 Esports | Series ↗ | Neeko | Loss | 1 / 3 / 5 |
| 20 Apr 2026 | LEC 2026 · Spring | ShiftersvsG2 Esports | Series ↗ | Karma | Loss | 1 / 3 / 7 |
| 13 Apr 2026 | LEC 2026 · Spring | ShiftersvsGiantX | Series ↗ | Karma | Loss | 0 / 4 / 3 |
| 13 Apr 2026 | LEC 2026 · Spring | ShiftersvsGiantX | Series ↗ | Lulu | Loss | 0 / 3 / 8 |
| 12 Apr 2026 | LEC 2026 · Spring | ShiftersvsTeam Vitality | Series ↗ | Neeko | Loss | 0 / 5 / 5 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Support · 2019–2026 · Domestic games
Percentile among 59 players with sufficient data.
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2019 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage / min | 161 | 75.0 | 64 games · 121 peers |
| 2021 | Tier 1 | CS / min | 1.38 | 74.2 | 64 games · 121 peers |
| 2021 | Tier 1 | Kill participation | 68.1% | 59.2 | 64 games · 121 peers |
| 2021 | Tier 1 | Damage share | 8.5% | 76.7 | 64 games · 121 peers |
| 2021 | Tier 1 | Gold diff @15 | +166 | 85.4 | 64 games · 104 peers · Percentile among 104 players with sufficient data. |
| 2021 | Tier 1 | Vision / min | 2.55 | 45.8 | 64 games · 121 peers |
| 2022 | Tier 1 | Damage / min | 200 | 97.3 | 63 games · 111 peers |
| 2022 | Tier 1 | CS / min | 0.91 | 9.1 | 63 games · 111 peers |
| 2022 | Tier 1 | Kill participation | 75.9% | 92.7 | 63 games · 111 peers |
| 2022 | Tier 1 | Damage share | 9.2% | 92.7 | 63 games · 111 peers |
| 2022 | Tier 1 | Gold diff @15 | +160 | 85.6 | 63 games · 91 peers · LPL data missing · Percentile among 91 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 2.50 | 31.8 | 63 games · 111 peers |
| 2023 | Tier 1 | Damage / min | 183 | 72.2 | 80 games · 109 peers |
| 2023 | Tier 1 | CS / min | 0.89 | 17.6 | 80 games · 109 peers |
| 2023 | Tier 1 | Kill participation | 74.4% | 59.3 | 80 games · 109 peers |
| 2023 | Tier 1 | Damage share | 7.9% | 59.3 | 80 games · 109 peers |
| 2023 | Tier 1 | Gold diff @15 | −5 | 46.6 | 80 games · 89 peers · LPL data missing · Percentile among 89 players with sufficient data. |
| 2023 | Tier 1 | Vision / min | 2.80 | 17.6 | 80 games · 109 peers |
| 2024 | Tier 1 | Damage / min | 164 | 17.3 | 31 games · 105 peers |
| 2024 | Tier 1 | CS / min | 1.00 | 1.0 | 31 games · 105 peers |
| 2024 | Tier 1 | Kill participation | 81.1% | 100.0 | 31 games · 105 peers |
| 2024 | Tier 1 | Damage share | 8.0% | 51.0 | 31 games · 105 peers |
| 2024 | Tier 1 | Gold diff @15 | −18 | 52.4 | 31 games · 85 peers · LPL data missing · Percentile among 85 players with sufficient data. |
| 2024 | Tier 1 | Vision / min | 3.35 | 50.0 | 31 games · 105 peers |
| 2025 | Tier 1 | Damage / min | 193 | 43.5 | 49 games · 63 peers |
| 2025 | Tier 1 | CS / min | 1.05 | 48.4 | 49 games · 63 peers |
| 2025 | Tier 1 | Kill participation | 78.7% | 91.9 | 49 games · 63 peers |
| 2025 | Tier 1 | Damage share | 7.4% | 29.0 | 49 games · 63 peers |
| 2025 | Tier 1 | Gold diff @15 | −7 | 45.5 | 49 games · 45 peers · LPL data missing · Percentile among 45 players with sufficient data. |
| 2025 | Tier 1 | Vision / min | 3.39 | 8.1 | 49 games · 63 peers |
| 2026 | Tier 1 | Damage / min | 221 | 71.2 | 33 games · 67 peers |
| 2026 | Tier 1 | CS / min | 1.09 | 53.0 | 33 games · 67 peers |
| 2026 | Tier 1 | Kill participation | 76.0% | 77.3 | 33 games · 67 peers |
| 2026 | Tier 1 | Damage share | 8.6% | 89.4 | 33 games · 67 peers |
| 2026 | Tier 1 | Gold diff @15 | +28 | 60.3 | 33 games · 59 peers · Percentile among 59 players with sufficient data. |
| 2026 | Tier 1 | Vision / min | 4.16 | 40.9 | 33 games · 67 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 216. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. Season labels follow the competition season.
2019–2026 · All seasons · 40 recorded champions
| Champion | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|---|---|---|---|---|
| Rakan | 59 | ||||||||
| Nautilus | 44 | ||||||||
| Rell | 38 | ||||||||
| Braum | 36 | ||||||||
| Thresh | 36 | ||||||||
| Alistar | 29 | ||||||||
| Nami | 28 | ||||||||
| Lulu | 24 | ||||||||
| All games | 59 | 53 | 72 | 73 | 89 | 31 | 67 | 40 | 484 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Wins: 14. Number of games won in this selection. Based on 40 of 40 games. | Losses: 26. Number of games lost in this selection. Based on 40 of 40 games. | Win rate: 35.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 2.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Kills / game: 0.55. Average kills per game. Based on 40 of 40 games. | Deaths / game: 3.78. Average deaths per game. Based on 40 of 40 games. | Assists / game: 10.08. Average assists per game. Based on 40 of 40 games. | Damage / min: 216. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 1.08. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Gold / min: 260. Total gold gained per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 76.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| 2025 | Games: 67. Number of individual games played in this selection. Based on 67 of 67 games. | Wins: 34. Number of games won in this selection. Based on 67 of 67 games. | Losses: 33. Number of games lost in this selection. Based on 67 of 67 games. | Win rate: 50.7%. The percentage of games won. Based on 67 of 67 games. | KDA: 3.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 67 of 67 games. | Kills / game: 0.81. Average kills per game. Based on 67 of 67 games. | Deaths / game: 3.69. Average deaths per game. Based on 67 of 67 games. | Assists / game: 10.57. Average assists per game. Based on 67 of 67 games. | Damage / min: 204. Damage dealt to enemy champions per minute, averaged across games. Based on 67 of 67 games. | CS / min: 1.04. Minions and monsters killed per minute, averaged across games. Based on 67 of 67 games. | Gold / min: 248. Total gold gained per minute, averaged across games. Based on 67 of 67 games. | Kill participation: 77.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 66 of 67 games. Games without the required stats are excluded. |
| 2024 | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Wins: 13. Number of games won in this selection. Based on 31 of 31 games. | Losses: 18. Number of games lost in this selection. Based on 31 of 31 games. | Win rate: 41.9%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Kills / game: 0.61. Average kills per game. Based on 31 of 31 games. | Deaths / game: 3.16. Average deaths per game. Based on 31 of 31 games. | Assists / game: 9.10. Average assists per game. Based on 31 of 31 games. | Damage / min: 164. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 1.00. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Gold / min: 239. Total gold gained per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 81.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| 2023 | Games: 89. Number of individual games played in this selection. Based on 89 of 89 games. | Wins: 46. Number of games won in this selection. Based on 89 of 89 games. | Losses: 43. Number of games lost in this selection. Based on 89 of 89 games. | Win rate: 51.7%. The percentage of games won. Based on 89 of 89 games. | KDA: 2.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 89 of 89 games. | Kills / game: 0.83. Average kills per game. Based on 89 of 89 games. | Deaths / game: 3.46. Average deaths per game. Based on 89 of 89 games. | Assists / game: 9.40. Average assists per game. Based on 89 of 89 games. | Damage / min: 179. Damage dealt to enemy champions per minute, averaged across games. Based on 89 of 89 games. | CS / min: 0.90. Minions and monsters killed per minute, averaged across games. Based on 89 of 89 games. | Gold / min: 242. Total gold gained per minute, averaged across games. Based on 89 of 89 games. | Kill participation: 74.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 89 of 89 games. |
| 2022 | Games: 73. Number of individual games played in this selection. Based on 73 of 73 games. | Wins: 44. Number of games won in this selection. Based on 73 of 73 games. | Losses: 29. Number of games lost in this selection. Based on 73 of 73 games. | Win rate: 60.3%. The percentage of games won. Based on 73 of 73 games. | KDA: 3.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 73 of 73 games. | Kills / game: 0.95. Average kills per game. Based on 73 of 73 games. | Deaths / game: 2.78. Average deaths per game. Based on 73 of 73 games. | Assists / game: 9.42. Average assists per game. Based on 73 of 73 games. | Damage / min: 202. Damage dealt to enemy champions per minute, averaged across games. Based on 73 of 73 games. | CS / min: 0.88. Minions and monsters killed per minute, averaged across games. Based on 73 of 73 games. | Gold / min: 244. Total gold gained per minute, averaged across games. Based on 73 of 73 games. | Kill participation: 73.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 73 of 73 games. |
| 2021 | Games: 72. Number of individual games played in this selection. Based on 72 of 72 games. | Wins: 42. Number of games won in this selection. Based on 72 of 72 games. | Losses: 30. Number of games lost in this selection. Based on 72 of 72 games. | Win rate: 58.3%. The percentage of games won. Based on 72 of 72 games. | KDA: 2.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 72 of 72 games. | Kills / game: 1.04. Average kills per game. Based on 72 of 72 games. | Deaths / game: 3.50. Average deaths per game. Based on 72 of 72 games. | Assists / game: 8.93. Average assists per game. Based on 72 of 72 games. | Damage / min: 159. Damage dealt to enemy champions per minute, averaged across games. Based on 72 of 72 games. | CS / min: 1.31. Minions and monsters killed per minute, averaged across games. Based on 72 of 72 games. | Gold / min: 242. Total gold gained per minute, averaged across games. Based on 72 of 72 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 72 of 72 games. |
| 2020 | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Wins: 32. Number of games won in this selection. Based on 53 of 53 games. | Losses: 21. Number of games lost in this selection. Based on 53 of 53 games. | Win rate: 60.4%. The percentage of games won. Based on 53 of 53 games. | KDA: 3.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Kills / game: 1.13. Average kills per game. Based on 53 of 53 games. | Deaths / game: 2.87. Average deaths per game. Based on 53 of 53 games. | Assists / game: 10.00. Average assists per game. Based on 53 of 53 games. | Damage / min: 188. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 1.33. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Gold / min: 249. Total gold gained per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| 2019 | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Wins: 37. Number of games won in this selection. Based on 59 of 59 games. | Losses: 22. Number of games lost in this selection. Based on 59 of 59 games. | Win rate: 62.7%. The percentage of games won. Based on 59 of 59 games. | KDA: 4.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Kills / game: 1.15. Average kills per game. Based on 59 of 59 games. | Deaths / game: 2.37. Average deaths per game. Based on 59 of 59 games. | Assists / game: 9.83. Average assists per game. Based on 59 of 59 games. | Damage / min: 206. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 59 games. | CS / min: 0.93. Minions and monsters killed per minute, averaged across games. Based on 59 of 59 games. | Gold / min: 265. Total gold gained per minute, averaged across games. Based on 59 of 59 games. | Kill participation: 73.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 59 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
1 Domestic · 2 major honors
1 Domestic · 1 major honors
Credited tournament finishes · 2 major honors
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LEC 2021 Spring Playoffs | Rogue (European Team) | 35 |
| LEC 2021 Summer Playoffs | Rogue (European Team) | 29 |
| LEC 2022 Spring Playoffs | Rogue (European Team) | 30 |
| LEC 2022 Summer Playoffs | Rogue (European Team) | 33 |
| LEC 2023 Season Finals | Fnatic | 19 |
| LEC 2023 Spring Playoffs | KOI (Spanish Team) | 17 |
| LEC 2023 Summer Playoffs | Fnatic | 23 |
| LEC 2023 Winter Playoffs | KOI (Spanish Team) | 21 |
| LEC 2024 Spring Playoffs | Team Heretics | 17 |
| LEC 2024 Summer Playoffs | Team Heretics | 14 |
| LTA 2025 Championship | Vivo Keyd Stars | 11 |
| LTA 2025 Split 1 Playoffs | Vivo Keyd Stars | 6 |
| LTA South 2025 Split 2 Playoffs | Vivo Keyd Stars | 27 |
| LTA South 2025 Split 3 | Vivo Keyd Stars | 16 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2022 · worlds 2022 · 10 points. worlds; verified worlds final placement; title 100 × placement 1/10 = 10 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2021 · LEC 2021 Spring Playoffs · 8 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 2/5 = 8 points.
Each trophy contributes to the career total.
2021 · LEC 2021 Summer Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2022 · LEC 2022 Spring Playoffs · 8 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 2/5 = 8 points.
Each trophy contributes to the career total.
2022 · LEC 2022 Summer Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2023 · LEC 2023 Season Finals · 5.33 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 40/3 × placement 2/5 = 16/3 points.
Each trophy contributes to the career total.
2023 · LEC 2023 Summer Playoffs · 1.78 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 80/9 × placement 1/5 = 16/9 points.
Each trophy contributes to the career total.
2023 · LEC 2023 Winter Playoffs · 1.78 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 80/9 × placement 1/5 = 16/9 points.
Each trophy contributes to the career total.
2025 · LTA 2025 Championship · 6.86 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 120/7 × placement 2/5 = 48/7 points.
Each trophy contributes to the career total.
2025 · LTA South 2025 Split 2 Playoffs · 1.14 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 40/7 × placement 1/5 = 8/7 points.
Each trophy contributes to the career total.
2025 · LTA South 2025 Split 3 · 5.71 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 40/7 × placement 1 = 40/7 points.
Each trophy contributes to the career total.
2022 · 2nd All-Pro Team · 4 points. Annual All-Pro budget 8 / 2 season periods = 4 points. Periods without an award are not redistributed. 2nd All-Pro Team: 4 base points → 4 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
2nd All-Pro Team · 2022 · LEC · lec-2022-spring. Trymbi.
regular · edition_role · selection: expert. Base points 4; credited 4. Overlap: complement-half.
Original announcement ↗2022 · 3rd All-Pro Team · 2 points. Annual All-Pro budget 4 / 2 season periods = 2 points. Periods without an award are not redistributed. 3rd All-Pro Team: 2 base points → 2 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
3rd All-Pro Team · 2022 · LEC · lec-2022-summer. Trymbi.
regular · edition_role · selection: expert. Base points 2; credited 2. Overlap: complement-half.
Original announcement ↗2023 · 2nd All-Pro Team · 2.67 points. Annual All-Pro budget 8 / 3 season periods = 8/3 points. Periods without an award are not redistributed. 2nd All-Pro Team: 8/3 base points → 8/3 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
2nd All-Pro Team · 2023 · LEC · lec-2023-summer. Trymbi.
regular · edition_role · selection: expert. Base points 8/3; credited 8/3. Overlap: complement-half.
Original announcement ↗2023 · 3rd All-Pro Team · 1.33 points. Annual All-Pro budget 4 / 3 season periods = 4/3 points. Periods without an award are not redistributed. 3rd All-Pro Team: 4/3 base points → 4/3 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
3rd All-Pro Team · 2023 · LEC · lec-2023-winter. Trymbi.
regular · edition_role · selection: expert. Base points 4/3; credited 4/3. Overlap: complement-half.
Original announcement ↗2025 · 2nd All Pro Team · 2.67 points. Annual All-Pro budget 8 / 3 season periods = 8/3 points. Periods without an award are not redistributed. 2nd All Pro Team: 8/3 base points → 8/3 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
2nd All Pro Team · 2025 · LTA South · lta-south-2025-split-2. Trymbi.
regular · edition_role · selection: unknown. Base points 8/3; credited 8/3. Overlap: complement-half.
Original announcement ↗2021 · worlds 2021: Final placement retained; outside verified scoring-depth equivalence
2023 · worlds 2023: Final placement retained; outside verified scoring-depth equivalence
2025 · worlds 2025: Final placement retained; outside verified scoring-depth equivalence
No recorded achievements for this year.
Recorded results · no title or major milestone in this year.
4 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| worlds 20252025 · worlds · Vivo Keyd Stars | Places 12–14 | Source detailsVerified final placement and independently reviewed actual participation. 7 games played.
|
| worlds 20232023 · worlds · Fnatic | Places 9–11 | Source detailsVerified final placement and independently reviewed actual participation. 9 games played.
|
| worlds 20222022 · worlds · Rogue | Places 5–8 | Source detailsVerified final placement and independently reviewed actual participation. |
10 games played.
| worlds 20212021 · worlds · Rogue | Places 9–11 | Source detailsVerified final placement and independently reviewed actual participation. 8 games played.
|
10 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LTA 2025 Championship2025 · LTA · Vivo Keyd Stars | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 11 games played.
|
| LTA South 2025 Split 2 Playoffs2025 · LTA South · Vivo Keyd Stars | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 27 games played.
|
| LTA South 2025 Split 32025 · LTA South · Vivo Keyd Stars | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 16 games played.
|
| LEC 2023 Season Finals2023 · LEC · Fnatic | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 19 games played.
|
| LEC 2023 Summer Playoffs2023 · LEC · Fnatic | Place 3 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 23 games played.
|
| LEC 2023 Winter Playoffs2023 · LEC · KOI | Place 3 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 21 games played.
|
| LEC 2022 Spring Playoffs2022 · LEC · Rogue | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 30 games played.
|
| LEC 2022 Summer Playoffs2022 · LEC · Rogue | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 33 games played.
|
| LEC 2021 Spring Playoffs2021 · LEC · Rogue (European Team) | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 35 games played.
|
| LEC 2021 Summer Playoffs2021 · LEC · Rogue (European Team) | Place 3 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 29 games played.
|
5 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| 2nd All Pro Teamsource ↗2025 · LTA South · lta-south-2025-split-2 · all pro | SUPPORT · Team 2 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 17 games played. Selection: unknown.
|
| 2nd All-Pro Teamsource ↗2023 · LEC · lec-2023-summer · all pro | SUPPORT · Team 2 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 9 games played. Selection: Expert vote.
|
| 3rd All-Pro Teamsource ↗2023 · LEC · lec-2023-winter · all pro | SUPPORT · Team 3 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 9 games played. Selection: Expert vote.
|
| 2nd All-Pro Teamsource ↗2022 · LEC · lec-2022-spring · all pro | SUPPORT · Team 2 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. Selection: Expert vote.
|
| 3rd All-Pro Teamsource ↗2022 · LEC · lec-2022-summer · all pro | SUPPORT · Team 3 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 18 games played. Selection: Expert vote.
|