Where Tomo stands
2022 · Bot · Domestic games
All leagues · All positions
2022 · Bot · Domestic games
Games in this selection 14 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Tomo’s 2022 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 32 of 97 games in this selection. | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Wins: 16. Number of games won in this selection. Based on 32 of 32 games. | Losses: 16. Number of games lost in this selection. Based on 32 of 32 games. | Win rate: 50.0%. The percentage of games won. Based on 32 of 32 games. | KDA: 2.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 578. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 9.36. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 55.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| 12 of 97 games in this selection. | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Wins: 10. Number of games won in this selection. Based on 12 of 12 games. | Losses: 2. Number of games lost in this selection. Based on 12 of 12 games. | Win rate: 83.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 9.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 702. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 9.99. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 72.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| 11 of 97 games in this selection. | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Wins: 6. Number of games won in this selection. Based on 11 of 11 games. | Losses: 5. Number of games lost in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 4.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 693. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.86. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| 10 of 97 games in this selection. | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Wins: 7. Number of games won in this selection. Based on 10 of 10 games. | Losses: 3. Number of games lost in this selection. Based on 10 of 10 games. | Win rate: 70.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 674. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 9.51. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 60.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| 6 of 97 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 2. Number of games won in this selection. Based on 6 of 6 games. | Losses: 4. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 526. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 9.39. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 6 of 97 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 1. Number of games won in this selection. Based on 6 of 6 games. | Losses: 5. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 16.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 791. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 9.32. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 61.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 4 of 97 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 2. Number of games won in this selection. Based on 4 of 4 games. | Losses: 2. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 703. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 2.12. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 4 of 97 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 1. Number of games won in this selection. Based on 4 of 4 games. | Losses: 3. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 809. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.60. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 74.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 3 of 97 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 1. Number of games won in this selection. Based on 3 of 3 games. | Losses: 2. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 510. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.41. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 39.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 3 of 97 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 0. Number of games won in this selection. Based on 3 of 3 games. | Losses: 3. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 0.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 504. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.51. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 61.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
Bars show how often the player chose each champion in this selection.
| LCSA 2022 · Spring | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 38.9%. The percentage of games won. Based on 36 of 36 games. | KDA: 2.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 567. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 9.57. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. |
| LCSA 2022 · Summer | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 55.6%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 663. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 8.58. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. |
| LCS Proving Grounds 2022 · Spring | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 671. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 9.71. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. |
| LCS Proving Grounds 2022 · Summer | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 55.6%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 688. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 9.16. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 20 Aug 2022 | LCS Proving Grounds 2022 · Summer | FlyQuest Academyvs100 Thieves Academy | Series ↗ | Aphelios | Loss | 1 / 7 / 3 |
| 20 Aug 2022 | LCS Proving Grounds 2022 · Summer | FlyQuest Academyvs100 Thieves Academy | Series ↗ | Sivir | Win | 6 / 1 / 6 |
| 20 Aug 2022 | LCS Proving Grounds 2022 · Summer | FlyQuest Academyvs100 Thieves Academy | Series ↗ | Lucian | Loss | 3 / 2 / 1 |
| 18 Aug 2022 | LCS Proving Grounds 2022 · Summer | FlyQuest AcademyvsTSM Academy | Series ↗ | Lucian | Win | 7 / 1 / 6 |
| 17 Aug 2022 | LCS Proving Grounds 2022 · Summer | FlyQuest AcademyvsTSM Academy | Series ↗ | Aphelios | Win | 4 / 0 / 9 |
| 8 Aug 2022 | LCS Proving Grounds 2022 · Summer | FlyQuest AcademyvsDignitas Academy | Series ↗ | Aphelios | Loss | 1 / 2 / 1 |
| 8 Aug 2022 | LCS Proving Grounds 2022 · Summer | FlyQuest AcademyvsDignitas Academy | Series ↗ | Aphelios | Loss | 4 / 5 / 8 |
| 5 Aug 2022 | LCS Proving Grounds 2022 · Summer | FlyQuest AcademyvsGolden Guardians Academy | Series ↗ | Aphelios | Win | 15 / 4 / 7 |
| 5 Aug 2022 | LCS Proving Grounds 2022 · Summer | FlyQuest AcademyvsGolden Guardians Academy | Series ↗ | Aphelios | Win | 6 / 4 / 6 |
| 29 Jul 2022 | LCSA 2022 · Summer | FlyQuest AcademyvsCLG Academy | Series ↗ | Jinx | Win | 3 / 0 / 7 |
| 29 Jul 2022 | LCSA 2022 · Summer | FlyQuest AcademyvsCLG Academy | Series ↗ | Aphelios | Win | 4 / 0 / 5 |
| 28 Jul 2022 | LCSA 2022 · Summer | FlyQuest AcademyvsImmortals Academy | Series ↗ | Jinx | Win | 0 / 0 / 8 |
| 28 Jul 2022 | LCSA 2022 · Summer | FlyQuest AcademyvsImmortals Academy | Series ↗ | Jinx | Win | 6 / 0 / 14 |
| 27 Jul 2022 | LCSA 2022 · Summer | FlyQuest AcademyvsDignitas Academy | Series ↗ | Jinx | Win | 6 / 0 / 7 |
| 27 Jul 2022 | LCSA 2022 · Summer | FlyQuest AcademyvsDignitas Academy | Series ↗ | Jinx | Win | 5 / 0 / 11 |
| 21 Jul 2022 | LCSA 2022 · Summer | FlyQuest AcademyvsEvil Geniuses Academy | Series ↗ | Aphelios | Loss | 1 / 5 / 6 |
| 21 Jul 2022 | LCSA 2022 · Summer | FlyQuest AcademyvsEvil Geniuses Academy | Series ↗ | Aphelios | Win | 1 / 1 / 5 |
| 21 Jul 2022 | LCSA 2022 · Summer | FlyQuest AcademyvsTeam Liquid Academy | Series ↗ | Kalista | Loss | 1 / 4 / 1 |
| 20 Jul 2022 | LCSA 2022 · Summer | FlyQuest AcademyvsTeam Liquid Academy | Series ↗ | Kalista | Loss | 4 / 4 / 1 |
| 16 Jul 2022 | LCSA 2022 · Summer | FlyQuest AcademyvsGolden Guardians Academy | Series ↗ | Senna | Win | 3 / 0 / 8 |
| 15 Jul 2022 | LCSA 2022 · Summer | FlyQuest AcademyvsGolden Guardians Academy | Series ↗ | Jinx | Win | 6 / 1 / 9 |
| 14 Jul 2022 | LCSA 2022 · Summer | FlyQuest Academyvs100 Thieves Academy | Series ↗ | Ezreal | Loss | 6 / 4 / 2 |
| 14 Jul 2022 | LCSA 2022 · Summer | FlyQuest Academyvs100 Thieves Academy | Series ↗ | Zeri | Loss | 3 / 8 / 4 |
| 14 Jul 2022 | LCSA 2022 · Summer | FlyQuest AcademyvsTSM Academy | Series ↗ | Ezreal | Loss | 3 / 2 / 1 |
| 13 Jul 2022 | LCSA 2022 · Summer | FlyQuest AcademyvsTSM Academy | Series ↗ | Aphelios | Loss | 1 / 5 / 4 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Bot · 2019–2026 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2019 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage / min | 566 | — | At least 20 games and 20 valid observations required |
| 2021 | Tier 1 | CS / min | 8.68 | — | At least 20 games and 20 valid observations required |
| 2021 | Tier 1 | Kill participation | 66.2% | — | At least 20 games and 20 valid observations required |
| 2021 | Tier 1 | Damage share | 30.7% | — | At least 20 games and 20 valid observations required |
| 2021 | Tier 1 | Gold diff @15 | −312 | — | At least 20 games and 20 valid observations required |
| 2021 | Tier 1 | Vision / min | 1.02 | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage / min | 645 | 62.9 | 36 games · 106 peers |
| 2023 | Tier 1 | CS / min | 9.49 | 39.0 | 36 games · 106 peers |
| 2023 | Tier 1 | Kill participation | 70.8% | 74.3 | 36 games · 106 peers |
| 2023 | Tier 1 | Damage share | 28.6% | 51.4 | 36 games · 106 peers |
| 2023 | Tier 1 | Gold diff @15 | −360 | 15.5 | 36 games · 85 peers · LPL data missing · Percentile among 85 players with sufficient data. |
| 2023 | Tier 1 | Vision / min | 1.06 | 8.6 | 36 games · 106 peers |
| 2024 | Tier 1 | Damage / min | 715 | 79.2 | 41 games · 102 peers |
| 2024 | Tier 1 | CS / min | 9.11 | 66.3 | 41 games · 102 peers |
| 2024 | Tier 1 | Kill participation | 70.0% | 65.3 | 41 games · 102 peers |
| 2024 | Tier 1 | Damage share | 29.9% | 97.0 | 41 games · 102 peers |
| 2024 | Tier 1 | Gold diff @15 | +128 | 64.6 | 41 games · 80 peers · LPL data missing · Percentile among 80 players with sufficient data. |
| 2024 | Tier 1 | Vision / min | 1.17 | 17.8 | 41 games · 102 peers |
| 2025 | Tier 1 | Damage / min | 679 | 30.2 | 39 games · 64 peers |
| 2025 | Tier 1 | CS / min | 9.08 | 23.8 | 39 games · 64 peers |
| 2025 | Tier 1 | Kill participation | 63.4% | 4.8 | 39 games · 64 peers |
| 2025 | Tier 1 | Damage share | 28.7% | 82.5 | 39 games · 64 peers |
| 2025 | Tier 1 | Gold diff @15 | −185 | 19.1 | 39 games · 48 peers · LPL data missing · Percentile among 48 players with sufficient data. |
| 2025 | Tier 1 | Vision / min | 0.96 | 6.3 | 39 games · 64 peers |
| 2026 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 867. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. Season labels follow the competition season.
2019–2026 · All seasons · 35 recorded champions
| Champion | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|---|---|---|---|---|
| Aphelios | 54 | ||||||||
| Ezreal | 32 | ||||||||
| Kai'Sa | 29 | ||||||||
| Lucian | 28 | ||||||||
| Xayah | 28 | ||||||||
| Varus | 26 | ||||||||
| Zeri | 25 | ||||||||
| Jhin | 20 | ||||||||
| All games | 18 | 25 | 64 | 97 | 58 | 65 | 39 | 27 | 393 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Wins: 14. Number of games won in this selection. Based on 27 of 27 games. | Losses: 13. Number of games lost in this selection. Based on 27 of 27 games. | Win rate: 51.9%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Kills / game: 4.70. Average kills per game. Based on 27 of 27 games. | Deaths / game: 2.41. Average deaths per game. Based on 27 of 27 games. | Assists / game: 4.96. Average assists per game. Based on 27 of 27 games. | Damage / min: 867. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 10.10. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Gold / min: 487. Total gold gained per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 65.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| 2025 | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Wins: 10. Number of games won in this selection. Based on 39 of 39 games. | Losses: 29. Number of games lost in this selection. Based on 39 of 39 games. | Win rate: 25.6%. The percentage of games won. Based on 39 of 39 games. | KDA: 2.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Kills / game: 2.72. Average kills per game. Based on 39 of 39 games. | Deaths / game: 2.72. Average deaths per game. Based on 39 of 39 games. | Assists / game: 4.72. Average assists per game. Based on 39 of 39 games. | Damage / min: 679. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 9.08. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Gold / min: 402. Total gold gained per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 63.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| 2024 | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Wins: 31. Number of games won in this selection. Based on 65 of 65 games. | Losses: 34. Number of games lost in this selection. Based on 65 of 65 games. | Win rate: 47.7%. The percentage of games won. Based on 65 of 65 games. | KDA: 4.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Kills / game: 4.08. Average kills per game. Based on 65 of 65 games. | Deaths / game: 2.28. Average deaths per game. Based on 65 of 65 games. | Assists / game: 5.69. Average assists per game. Based on 65 of 65 games. | Damage / min: 721. Damage dealt to enemy champions per minute, averaged across games. Based on 65 of 65 games. | CS / min: 9.03. Minions and monsters killed per minute, averaged across games. Based on 65 of 65 games. | Gold / min: 427. Total gold gained per minute, averaged across games. Based on 65 of 65 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| 2023 | Games: 58. Number of individual games played in this selection. Based on 58 of 58 games. | Wins: 32. Number of games won in this selection. Based on 58 of 58 games. | Losses: 26. Number of games lost in this selection. Based on 58 of 58 games. | Win rate: 55.2%. The percentage of games won. Based on 58 of 58 games. | KDA: 3.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 58 of 58 games. | Kills / game: 3.84. Average kills per game. Based on 58 of 58 games. | Deaths / game: 2.52. Average deaths per game. Based on 58 of 58 games. | Assists / game: 4.74. Average assists per game. Based on 58 of 58 games. | Damage / min: 669. Damage dealt to enemy champions per minute, averaged across games. Based on 58 of 58 games. | CS / min: 9.51. Minions and monsters killed per minute, averaged across games. Based on 58 of 58 games. | Gold / min: 442. Total gold gained per minute, averaged across games. Based on 58 of 58 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 58 games. |
| 2022 | Games: 97. Number of individual games played in this selection. Based on 97 of 97 games. | Wins: 49. Number of games won in this selection. Based on 97 of 97 games. | Losses: 48. Number of games lost in this selection. Based on 97 of 97 games. | Win rate: 50.5%. The percentage of games won. Based on 97 of 97 games. | KDA: 3.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 97 of 97 games. | Kills / game: 4.13. Average kills per game. Based on 97 of 97 games. | Deaths / game: 2.73. Average deaths per game. Based on 97 of 97 games. | Assists / game: 5.18. Average assists per game. Based on 97 of 97 games. | Damage / min: 631. Damage dealt to enemy champions per minute, averaged across games. Based on 97 of 97 games. | CS / min: 9.19. Minions and monsters killed per minute, averaged across games. Based on 97 of 97 games. | Gold / min: 437. Total gold gained per minute, averaged across games. Based on 97 of 97 games. | Kill participation: 61.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 97 of 97 games. |
| 2021 | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Wins: 36. Number of games won in this selection. Based on 64 of 64 games. | Losses: 28. Number of games lost in this selection. Based on 64 of 64 games. | Win rate: 56.3%. The percentage of games won. Based on 64 of 64 games. | KDA: 3.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Kills / game: 3.56. Average kills per game. Based on 64 of 64 games. | Deaths / game: 2.48. Average deaths per game. Based on 64 of 64 games. | Assists / game: 6.23. Average assists per game. Based on 64 of 64 games. | Damage / min: 558. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 9.35. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Gold / min: 426. Total gold gained per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| 2020 | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Wins: 19. Number of games won in this selection. Based on 25 of 25 games. | Losses: 6. Number of games lost in this selection. Based on 25 of 25 games. | Win rate: 76.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Kills / game: 3.36. Average kills per game. Based on 25 of 25 games. | Deaths / game: 2.32. Average deaths per game. Based on 25 of 25 games. | Assists / game: 7.08. Average assists per game. Based on 25 of 25 games. | Damage / min: 460. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.62. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Gold / min: 408. Total gold gained per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 61.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| 2019 | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Wins: 8. Number of games won in this selection. Based on 18 of 18 games. | Losses: 10. Number of games lost in this selection. Based on 18 of 18 games. | Win rate: 44.4%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Kills / game: 5.06. Average kills per game. Based on 18 of 18 games. | Deaths / game: 3.89. Average deaths per game. Based on 18 of 18 games. | Assists / game: 6.28. Average assists per game. Based on 18 of 18 games. | Damage / min: 604. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.47. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Gold / min: 434. Total gold gained per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 58.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
Credited tournament finishes
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LCS 2021 Championship | FlyQuest | 13 |
| LCS 2023 Spring Playoffs | Dignitas | 9 |
| LCS 2023 Championship | Dignitas | 27 |
| LCS 2024 Spring Playoffs | Dignitas | 18 |
| LCS 2024 Championship | 100 Thieves | 23 |
| LTA 2025 Split 1 Playoffs | Dignitas | 7 |
| LTA North 2025 Split 2 Playoffs | Dignitas | 21 |
| LTA North 2025 Split 3 | Dignitas | 11 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2024 · LCS 2024 Championship · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2021 · LCS 2021 Championship: Final placement retained; outside verified scoring-depth equivalence
2023 · LCS 2023 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2023 · LCS 2023 Championship: Final placement retained; outside verified scoring-depth equivalence
2024 · LCS 2024 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2025 · LTA North 2025 Split 3: Final placement retained; outside verified scoring-depth equivalence
2024 · worlds 2024: Final placement retained; outside verified scoring-depth equivalence
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
No recorded achievements for this year.
Recorded results · no title or major milestone in this year.
1 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| worlds 20242024 · worlds · 100 Thieves | Places 17–18 | Source detailsVerified final placement and independently reviewed actual participation. 7 games played.
|
6 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LTA North 2025 Split 32025 · LTA North · Dignitas | Places 7–8 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 11 games played.
|
| LCS 2024 Spring Playoffs2024 · LCS · Dignitas | Places 5–6 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 18 games played.
|
| LCS 2024 Championship2024 · LCS · 100 Thieves | Place 3 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 23 games played.
|
| LCS 2023 Spring Playoffs2023 · LCS · Dignitas | Place 10 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 9 games played.
|
| LCS 2023 Championship2023 · LCS · Dignitas | Places 5–6 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 27 games played.
|
| LCS 2021 Championship2021 · LCS · FlyQuest | Place 9 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 13 games played.
|
No results in this selection.