League of Legends
Spring · Season 2022
Career milestones and standout performances recorded during this tournament.
| CLG Academy | Dhokla | Top | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 65.7%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 520. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 9.07. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 52.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| CLG Academy | Breezy | Top | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 386. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 6.84. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 61.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| CLG Academy | RoseThorn | Jungle | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 65.7%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 276. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 5.69. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| CLG Academy | Triple | Jungle | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 3.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 133. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 6.80. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 61.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| CLG Academy | Triple | Mid | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 60.9%. The percentage of games won. Based on 23 of 23 games. | KDA: 5.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 589. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 9.11. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| CLG Academy | Palafox | Mid | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 87.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 599. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.52. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 58.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| CLG Academy | Damonte | Mid | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 5.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 509. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.45. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 60.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| CLG Academy | Prismal | Mid | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 3.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 502. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 12.66. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 76.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| CLG Academy | Prismal | Bot | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 65.7%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 581. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 9.12. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 59.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| CLG Academy | Dhokla | Bot | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 0.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 485. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 7.66. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 19.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| CLG Academy | Breezy | Support | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 65.7%. The percentage of games won. Based on 35 of 35 games. | KDA: 4.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 162. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 0.99. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| CLG Academy | RoseThorn | Support | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 720. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 1.17. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 38.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Cloud9 Academy | Darshan | Top | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 67.9%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 465. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 7.62. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 50.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Cloud9 Academy | Lawrence | Top | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 1.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 426. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.55. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 53.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Cloud9 Academy | Malice | Jungle | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 67.9%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 428. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 7.74. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 60.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Cloud9 Academy | Frost4 | Jungle | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 277. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 6.70. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 73.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Cloud9 Academy | Copy | Mid | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 61.1%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 499. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 8.44. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 56.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Cloud9 Academy | k1ng | Bot | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 61.1%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 517. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 9.70. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 58.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Cloud9 Academy | Isles | Support | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 67.9%. The percentage of games won. Based on 28 of 28 games. | KDA: 4.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 201. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 1.01. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Cloud9 Academy | Qitong | Support | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 101. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 1.09. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Golden Guardians Academy | Tony Top | Top | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 61.1%. The percentage of games won. Based on 36 of 36 games. | KDA: 2.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 384. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 7.45. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 40.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Golden Guardians Academy | Amazo | Jungle | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 61.1%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 298. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 6.28. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 66.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Golden Guardians Academy | Ryoma | Mid | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 61.1%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 529. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 8.93. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 64.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Golden Guardians Academy | Stixxay | Bot | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 66.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 5.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 657. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 9.26. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Golden Guardians Academy | Violet | Bot | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 415. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 9.02. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 59.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |