Where Snaker stands
2022 · Bot · Domestic games
All leagues · All positions
2022 · Bot · Domestic games
Games in this selection 16 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Snaker’s 2022 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 6 of 32 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 3. Number of games won in this selection. Based on 6 of 6 games. | Losses: 3. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 402. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 9.43. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 60.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 4 of 32 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 4. Number of games won in this selection. Based on 4 of 4 games. | Losses: 0. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 100.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 9.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 508. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.13. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 3 of 32 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 1. Number of games won in this selection. Based on 3 of 3 games. | Losses: 2. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 5.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 539. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.55. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 81.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 3 of 32 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 2. Number of games won in this selection. Based on 3 of 3 games. | Losses: 1. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 3.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 485. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.98. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 47.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 3 of 32 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 1. Number of games won in this selection. Based on 3 of 3 games. | Losses: 2. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 420. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.83. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 74.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 2 of 32 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 2. Number of games won in this selection. Based on 2 of 2 games. | Losses: 0. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 100.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 12.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 427. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 9.64. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 32 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 13.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 748. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 10.12. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 78.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 1 of 32 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 420. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 7.77. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 60.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 32 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 2.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 400. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 9.24. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 100.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 32 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 0.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 363. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 1.50. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 100.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
Bars show how often the player chose each champion in this selection.
| LLA 2022 · Closing | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 57.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 527. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.98. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. |
| LLA 2022 · Opening | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 45.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 452. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.62. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 13 Aug 2022 | LLA 2022 · Closing | infvsTeam Aze | Series ↗ | Nilah | Loss | 3 / 6 / 3 |
| 13 Aug 2022 | LLA 2022 · Closing | infvsTeam Aze | Series ↗ | Miss Fortune | Loss | 7 / 2 / 5 |
| 13 Aug 2022 | LLA 2022 · Closing | infvsTeam Aze | Series ↗ | Twitch | Loss | 4 / 5 / 7 |
| 13 Aug 2022 | LLA 2022 · Closing | infvsTeam Aze | Series ↗ | Sivir | Win | 7 / 3 / 8 |
| 5 Aug 2022 | LLA 2022 · Closing | infvsAll Knights | Series ↗ | Draven | Win | 6 / 2 / 8 |
| 5 Aug 2022 | LLA 2022 · Closing | infvsAll Knights | Series ↗ | Kalista | Win | 9 / 3 / 3 |
| 5 Aug 2022 | LLA 2022 · Closing | infvsAll Knights | Series ↗ | Draven | Win | 1 / 2 / 7 |
| 31 Jul 2022 | LLA 2022 · Closing | infvsIsurus | Series ↗ | Jinx | Loss | 2 / 4 / 1 |
| 30 Jul 2022 | LLA 2022 · Closing | infvsGlobant Emerald | Series ↗ | Draven | Win | 7 / 0 / 3 |
| 24 Jul 2022 | LLA 2022 · Closing | infvsXTEN Esports | Series ↗ | Draven | Win | 6 / 1 / 8 |
| 23 Jul 2022 | LLA 2022 · Closing | infvsAll Knights | Series ↗ | Aphelios | Win | 8 / 1 / 6 |
| 17 Jul 2022 | LLA 2022 · Closing | infvsTeam Aze | Series ↗ | Kai'Sa | Loss | 1 / 3 / 6 |
| 16 Jul 2022 | LLA 2022 · Closing | infvsEstral Esports | Series ↗ | Kalista | Win | 8 / 1 / 6 |
| 10 Jul 2022 | LLA 2022 · Closing | infvsMovistar R7 | Series ↗ | Miss Fortune | Win | 8 / 0 / 6 |
| 9 Jul 2022 | LLA 2022 · Closing | infvsIsurus | Series ↗ | Senna | Loss | 0 / 3 / 1 |
| 26 Jun 2022 | LLA 2022 · Closing | infvsGlobant Emerald | Series ↗ | Seraphine | Win | 2 / 0 / 6 |
| 25 Jun 2022 | LLA 2022 · Closing | infvsXTEN Esports | Series ↗ | Lucian | Win | 6 / 2 / 1 |
| 19 Jun 2022 | LLA 2022 · Closing | infvsAll Knights | Series ↗ | Seraphine | Win | 2 / 1 / 2 |
| 18 Jun 2022 | LLA 2022 · Closing | infvsTeam Aze | Series ↗ | Zeri | Loss | 2 / 1 / 1 |
| 12 Jun 2022 | LLA 2022 · Closing | infvsEstral Esports | Series ↗ | Kalista | Loss | 0 / 3 / 0 |
| 11 Jun 2022 | LLA 2022 · Closing | infvsMovistar R7 | Series ↗ | Ezreal | Loss | 2 / 0 / 0 |
| 26 Mar 2022 | LLA 2022 · Opening | infvsIsurus | Series ↗ | Aphelios | Loss | 0 / 4 / 1 |
| 26 Mar 2022 | LLA 2022 · Opening | infvsIsurus | Series ↗ | Aphelios | Loss | 0 / 3 / 4 |
| 26 Mar 2022 | LLA 2022 · Opening | infvsIsurus | Series ↗ | Tristana | Loss | 6 / 3 / 1 |
| 14 Mar 2022 | LLA 2022 · Opening | infvsTeam Aze | Series ↗ | Kai'Sa | Loss | 5 / 1 / 0 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Bot · 2019–2027 · Domestic games
LPL data missing · Percentile among 96 players with sufficient data.
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2019 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage / min | 501 | 25.2 | 32 games · 116 peers |
| 2022 | Tier 1 | CS / min | 9.20 | 51.3 | 32 games · 116 peers |
| 2022 | Tier 1 | Kill participation | 68.1% | 61.7 | 32 games · 116 peers |
| 2022 | Tier 1 | Damage share | 26.8% | 37.4 | 32 games · 116 peers |
| 2022 | Tier 1 | Gold diff @15 | +223 | 73.7 | 32 games · 96 peers · LPL data missing · Percentile among 96 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 1.16 | 25.2 | 32 games · 116 peers |
| 2023 | Tier 1 | Damage / min | 683 | 82.9 | 62 games · 106 peers |
| 2023 | Tier 1 | CS / min | 9.18 | 17.1 | 61 games · 106 peers |
| 2023 | Tier 1 | Kill participation | 73.0% | 90.5 | 62 games · 106 peers |
| 2023 | Tier 1 | Damage share | 29.2% | 69.5 | 62 games · 106 peers |
| 2023 | Tier 1 | Gold diff @15 | −42 | 45.2 | 61 games · 85 peers · LPL data missing · Percentile among 85 players with sufficient data. |
| 2023 | Tier 1 | Vision / min | 1.33 | 54.3 | 62 games · 106 peers |
| 2024 | Tier 1 | Damage / min | 695 | 61.4 | 70 games · 102 peers |
| 2024 | Tier 1 | CS / min | 8.53 | 26.7 | 70 games · 102 peers |
| 2024 | Tier 1 | Kill participation | 71.6% | 82.2 | 69 games · 102 peers |
| 2024 | Tier 1 | Damage share | 25.9% | 28.7 | 70 games · 102 peers |
| 2024 | Tier 1 | Gold diff @15 | +380 | 91.1 | 70 games · 80 peers · LPL data missing · Percentile among 80 players with sufficient data. |
| 2024 | Tier 1 | Vision / min | 1.43 | 58.4 | 70 games · 102 peers |
| 2025 | Tier 1 | Damage / min | 617 | 6.3 | 48 games · 64 peers |
| 2025 | Tier 1 | CS / min | 9.09 | 27.0 | 48 games · 64 peers |
| 2025 | Tier 1 | Kill participation | 65.9% | 14.3 | 48 games · 64 peers |
| 2025 | Tier 1 | Damage share | 23.9% | 1.6 | 48 games · 64 peers |
| 2025 | Tier 1 | Gold diff @15 | −104 | 25.5 | 48 games · 48 peers · LPL data missing · Percentile among 48 players with sufficient data. |
| 2025 | Tier 1 | Vision / min | 1.03 | 12.7 | 48 games · 64 peers |
| 2026 | Tier 1 | Damage / min | 736 | — | At least 20 games and 20 valid observations required |
| 2026 | Tier 1 | CS / min | 9.57 | — | At least 20 games and 20 valid observations required |
| 2026 | Tier 1 | Kill participation | 69.9% | — | At least 20 games and 20 valid observations required |
| 2026 | Tier 1 | Damage share | 27.6% | — | At least 20 games and 20 valid observations required |
| 2026 | Tier 1 | Gold diff @15 | +122 | — | At least 20 games and 20 valid observations required |
| 2026 | Tier 1 | Vision / min | 1.08 | — | At least 20 games and 20 valid observations required |
| 2027 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 557. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. Season labels follow the competition season.
2019–2027 · All seasons · 29 recorded champions
| Champion | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | 2027 | Total |
|---|---|---|---|---|---|---|---|---|---|---|
| Ezreal | 47 | |||||||||
| Kai'Sa | 45 | |||||||||
| Xayah | 34 | |||||||||
| Kalista | 32 | |||||||||
| Varus | 30 | |||||||||
| Lucian | 27 | |||||||||
| Senna | 27 | |||||||||
| Aphelios | 25 | |||||||||
| All games | 38 | 52 | 60 | 32 | 62 | 74 | 51 | 61 | 6 | 436 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2027 | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 0. Number of games won in this selection. Based on 6 of 6 games. | Losses: 6. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 0.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Kills / game: 1.83. Average kills per game. Based on 6 of 6 games. | Deaths / game: 4.67. Average deaths per game. Based on 6 of 6 games. | Assists / game: 5.00. Average assists per game. Based on 6 of 6 games. | Damage / min: 557. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 9.17. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Gold / min: 443. Total gold gained per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 54.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 2026 | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Wins: 34. Number of games won in this selection. Based on 61 of 61 games. | Losses: 27. Number of games lost in this selection. Based on 61 of 61 games. | Win rate: 55.7%. The percentage of games won. Based on 61 of 61 games. | KDA: 4.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Kills / game: 5.20. Average kills per game. Based on 61 of 61 games. | Deaths / game: 2.80. Average deaths per game. Based on 61 of 61 games. | Assists / game: 6.13. Average assists per game. Based on 61 of 61 games. | Damage / min: 789. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 9.72. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Gold / min: 500. Total gold gained per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| 2025 | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Wins: 24. Number of games won in this selection. Based on 51 of 51 games. | Losses: 27. Number of games lost in this selection. Based on 51 of 51 games. | Win rate: 47.1%. The percentage of games won. Based on 51 of 51 games. | KDA: 3.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Kills / game: 3.57. Average kills per game. Based on 51 of 51 games. | Deaths / game: 2.27. Average deaths per game. Based on 51 of 51 games. | Assists / game: 5.45. Average assists per game. Based on 51 of 51 games. | Damage / min: 622. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 9.13. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Gold / min: 426. Total gold gained per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| 2024 | Games: 74. Number of individual games played in this selection. Based on 74 of 74 games. | Wins: 49. Number of games won in this selection. Based on 74 of 74 games. | Losses: 25. Number of games lost in this selection. Based on 74 of 74 games. | Win rate: 66.2%. The percentage of games won. Based on 74 of 74 games. | KDA: 5.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 74 of 74 games. | Kills / game: 5.68. Average kills per game. Based on 74 of 74 games. | Deaths / game: 2.36. Average deaths per game. Based on 74 of 74 games. | Assists / game: 6.82. Average assists per game. Based on 74 of 74 games. | Damage / min: 679. Damage dealt to enemy champions per minute, averaged across games. Based on 74 of 74 games. | CS / min: 8.53. Minions and monsters killed per minute, averaged across games. Based on 74 of 74 games. | Gold / min: 452. Total gold gained per minute, averaged across games. Based on 74 of 74 games. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 73 of 74 games. Games without the required stats are excluded. |
| 2023 | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Wins: 35. Number of games won in this selection. Based on 62 of 62 games. | Losses: 27. Number of games lost in this selection. Based on 62 of 62 games. | Win rate: 56.5%. The percentage of games won. Based on 62 of 62 games. | KDA: 4.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Kills / game: 5.52. Average kills per game. Based on 62 of 62 games. | Deaths / game: 2.56. Average deaths per game. Based on 62 of 62 games. | Assists / game: 5.60. Average assists per game. Based on 62 of 62 games. | Damage / min: 683. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 9.18. Minions and monsters killed per minute, averaged across games. Based on 61 of 62 games. Games without the required stats are excluded. | Gold / min: 461. Total gold gained per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| 2022 | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Wins: 17. Number of games won in this selection. Based on 32 of 32 games. | Losses: 15. Number of games lost in this selection. Based on 32 of 32 games. | Win rate: 53.1%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Kills / game: 4.06. Average kills per game. Based on 32 of 32 games. | Deaths / game: 2.03. Average deaths per game. Based on 32 of 32 games. | Assists / game: 3.97. Average assists per game. Based on 32 of 32 games. | Damage / min: 501. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 9.20. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Gold / min: 439. Total gold gained per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| 2021 | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Wins: 38. Number of games won in this selection. Based on 60 of 60 games. | Losses: 22. Number of games lost in this selection. Based on 60 of 60 games. | Win rate: 63.3%. The percentage of games won. Based on 60 of 60 games. | KDA: 5.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Kills / game: 4.32. Average kills per game. Based on 60 of 60 games. | Deaths / game: 2.03. Average deaths per game. Based on 60 of 60 games. | Assists / game: 6.15. Average assists per game. Based on 60 of 60 games. | Damage / min: 540. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 60 games. | CS / min: 9.31. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. | Gold / min: 448. Total gold gained per minute, averaged across games. Based on 60 of 60 games. | Kill participation: 73.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 60 games. Games without the required stats are excluded. |
| 2020 | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Wins: 34. Number of games won in this selection. Based on 52 of 52 games. | Losses: 18. Number of games lost in this selection. Based on 52 of 52 games. | Win rate: 65.4%. The percentage of games won. Based on 52 of 52 games. | KDA: 5.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Kills / game: 4.02. Average kills per game. Based on 52 of 52 games. | Deaths / game: 1.92. Average deaths per game. Based on 52 of 52 games. | Assists / game: 6.29. Average assists per game. Based on 52 of 52 games. | Damage / min: 532. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 8.71. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Gold / min: 421. Total gold gained per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 74.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| 2019 | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Wins: 14. Number of games won in this selection. Based on 38 of 38 games. | Losses: 24. Number of games lost in this selection. Based on 38 of 38 games. | Win rate: 36.8%. The percentage of games won. Based on 38 of 38 games. | KDA: 2.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Kills / game: 3.16. Average kills per game. Based on 38 of 38 games. | Deaths / game: 2.53. Average deaths per game. Based on 38 of 38 games. | Assists / game: 3.71. Average assists per game. Based on 38 of 38 games. | Damage / min: 435. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 9.24. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Gold / min: 418. Total gold gained per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
Credited tournament finishes
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LTA 2025 Split 1 Playoffs | Isurus Estral | 10 |
| LTA South 2025 Split 2 Playoffs | Isurus Estral | 28 |
| LTA South 2025 Split 3 | Isurus | 13 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2025 · LTA South 2025 Split 2 Playoffs · 1.14 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 40/7 × placement 1/5 = 8/7 points.
Each trophy contributes to the career total.
2025 · LTA 2025 Split 1 Playoffs: Final placement retained; outside verified scoring-depth equivalence
2025 · LTA South 2025 Split 3: Final placement retained; outside verified scoring-depth equivalence
2024 · Mid-Season Invitational 2024: Final placement retained; outside verified scoring-depth equivalence
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
1 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| Mid-Season Invitational 20242024 · Mid-Season Invitational · Estral Esports | Places 11–12 | Source detailsVerified final placement and independently reviewed actual participation. 4 games played.
|
3 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LTA 2025 Split 1 Playoffs2025 · LTA · Isurus | Places 5–8 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 10 games played.
|
| LTA South 2025 Split 2 Playoffs2025 · LTA South · Isurus Estral | Place 3 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 28 games played.
|
| LTA South 2025 Split 32025 · LTA South · Isurus | Places 7–8 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 13 games played.
|
No results in this selection.