League of Legends
Closing · Season 2022
Career milestones and standout performances recorded during this tournament.
| Isurus | ADD | Top | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 61.3%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 559. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 7.65. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 62.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Isurus | pan | Top | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 0.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 416. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 10.11. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 0.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Isurus | Grell | Jungle | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 59.4%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 414. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 6.07. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 71.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Isurus | Seiya | Mid | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 59.4%. The percentage of games won. Based on 32 of 32 games. | KDA: 6.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 562. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 8.60. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Isurus | Gavotto | Bot | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 59.4%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 570. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 8.52. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 63.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Isurus | Jelly | Support | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 59.4%. The percentage of games won. Based on 32 of 32 games. | KDA: 4.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 195. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 1.37. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 73.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Team Aze | Lonely | Top | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 50.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 2.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 495. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 8.29. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 52.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Team Aze | Dimitry | Jungle | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 50.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 2.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 296. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 5.12. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 67.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Team Aze | Aloned | Mid | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 50.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 585. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 8.56. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Team Aze | 5kid | Bot | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 50.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 682. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 9.86. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Team Aze | Stray | Support | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 53.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 158. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 0.78. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 70.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Team Aze | Shu Hari | Support | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 0.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 175. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 0.53. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 55.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Estral Esports | Acce | Top | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 73.1%. The percentage of games won. Based on 26 of 26 games. | KDA: 5.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 460. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 7.56. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 55.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Estral Esports | Bugi | Jungle | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 73.1%. The percentage of games won. Based on 26 of 26 games. | KDA: 6.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 496. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 6.09. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 77.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Estral Esports | Mireu | Mid | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 73.1%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 716. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.53. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Estral Esports | Kindless | Bot | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 71.4%. The percentage of games won. Based on 14 of 14 games. | KDA: 6.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 664. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.62. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Estral Esports | Lyg | Bot | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 75.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 5.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 571. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.05. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Estral Esports | Shadow | Support | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 73.1%. The percentage of games won. Based on 26 of 26 games. | KDA: 6.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 181. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 1.02. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 78.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Movistar R7 | SoHwan | Top | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 50.0%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 474. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 7.79. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 56.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Movistar R7 | Oddie | Jungle | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 50.0%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 299. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 5.13. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 78.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Movistar R7 | Ophelia | Mid | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 46.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 523. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.71. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 60.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Movistar R7 | Cepted | Mid | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 543. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.11. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 58.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Movistar R7 | ceo | Bot | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 50.0%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 611. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.23. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Movistar R7 | IgnaVilu | Support | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 41.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 144. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 0.91. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 72.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Movistar R7 | Slow | Support | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 58.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 172. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 1.68. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 77.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |