Where Shlatan stands
2023 · Jungle · Domestic games
Lucjan Ahmad
All leagues · All positions
2023 · Jungle · Domestic games
Games in this selection 12 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Shlatan’s 2023 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 9 of 45 games in this selection. | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Wins: 4. Number of games won in this selection. Based on 9 of 9 games. | Losses: 5. Number of games lost in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 1.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 275. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 5.45. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 7 of 45 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 4. Number of games won in this selection. Based on 7 of 7 games. | Losses: 3. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 328. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 5.50. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 7 games. Games without the required stats are excluded. |
| 6 of 45 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 2. Number of games won in this selection. Based on 6 of 6 games. | Losses: 4. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 218. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 6.18. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 75.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 6 of 45 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 5. Number of games won in this selection. Based on 6 of 6 games. | Losses: 1. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 83.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 205. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 5.23. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 5 of 45 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 3. Number of games won in this selection. Based on 5 of 5 games. | Losses: 2. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 499. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 6.41. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 74.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 4 of 45 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 0. Number of games won in this selection. Based on 4 of 4 games. | Losses: 4. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 0.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 236. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 4.91. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 64.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 3 of 45 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 0. Number of games won in this selection. Based on 3 of 3 games. | Losses: 3. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 281. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 6.51. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 63.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 1 of 45 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 1. Number of games won in this selection. Based on 1 of 1 games. | Losses: 0. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 2.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 618. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 5.08. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 45 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 1. Number of games won in this selection. Based on 1 of 1 games. | Losses: 0. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 376. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 7.09. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 52.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 45 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 0.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 325. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 5.37. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 75.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
Bars show how often the player chose each champion in this selection.
| CDF 2023 | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 366. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 6.38. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. |
| LFL 2023 · Spring | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 47.6%. The percentage of games won. Based on 21 of 21 games. | KDA: 1.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 237. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 5.34. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. |
| LFL 2023 · Summer | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 52.4%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 374. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 5.97. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 29 Sept 2023 | CDF 2023 | SolaryvsTeam du Sud | Series ↗ | Taliyah | Loss | 3 / 6 / 3 |
| 29 Sept 2023 | CDF 2023 | SolaryvsTeam du Sud | Series ↗ | Viego | Loss | 0 / 4 / 1 |
| 29 Sept 2023 | CDF 2023 | SolaryvsTeam du Sud | Series ↗ | Kha'Zix | Loss | 2 / 3 / 6 |
| 3 Aug 2023 | LFL 2023 · Summer | SolaryvsVitality.Bee | Series ↗ | Kha'Zix | Loss | 1 / 4 / 1 |
| 3 Aug 2023 | LFL 2023 · Summer | SolaryvsVitality.Bee | Series ↗ | Sejuani | Loss | 1 / 4 / 3 |
| 3 Aug 2023 | LFL 2023 · Summer | SolaryvsVitality.Bee | Series ↗ | Sejuani | Loss | 0 / 5 / 1 |
| 27 Jul 2023 | LFL 2023 · Summer | SolaryvsLDLC OL | Series ↗ | Nidalee | Win | 3 / 2 / 6 |
| 26 Jul 2023 | LFL 2023 · Summer | SolaryvsVitality.Bee | Series ↗ | Maokai | Win | 2 / 7 / 16 |
| 20 Jul 2023 | LFL 2023 · Summer | SolaryvsTeam GO | Series ↗ | Viego | Loss | 2 / 4 / 1 |
| 19 Jul 2023 | LFL 2023 · Summer | SolaryvsIziDream | Series ↗ | Kindred | Loss | 0 / 4 / 6 |
| 13 Jul 2023 | LFL 2023 · Summer | SolaryvsBK ROG Esports | Series ↗ | Kindred | Win | 5 / 0 / 7 |
| 12 Jul 2023 | LFL 2023 · Summer | SolaryvsTeam BDS Academy | Series ↗ | Lee Sin | Win | 10 / 3 / 9 |
| 6 Jul 2023 | LFL 2023 · Summer | SolaryvsKarmine Corp | Series ↗ | Lee Sin | Loss | 1 / 3 / 8 |
| 5 Jul 2023 | LFL 2023 · Summer | SolaryvsGameWard | Series ↗ | Kindred | Win | 7 / 3 / 13 |
| 29 Jun 2023 | LFL 2023 · Summer | SolaryvsAegis | Series ↗ | Wukong | Win | 2 / 3 / 9 |
| 28 Jun 2023 | LFL 2023 · Summer | SolaryvsLDLC OL | Series ↗ | Nocturne | Win | 4 / 2 / 5 |
| 22 Jun 2023 | LFL 2023 · Summer | SolaryvsBK ROG Esports | Series ↗ | Viego | Loss | 5 / 4 / 3 |
| 21 Jun 2023 | LFL 2023 · Summer | SolaryvsTeam BDS Academy | Series ↗ | Kindred | Win | 11 / 8 / 14 |
| 15 Jun 2023 | LFL 2023 · Summer | SolaryvsIziDream | Series ↗ | Lee Sin | Win | 4 / 5 / 11 |
| 14 Jun 2023 | LFL 2023 · Summer | SolaryvsTeam GO | Series ↗ | Viego | Win | 2 / 3 / 10 |
| 8 Jun 2023 | LFL 2023 · Summer | SolaryvsGameWard | Series ↗ | Lee Sin | Win | 4 / 1 / 8 |
| 7 Jun 2023 | LFL 2023 · Summer | SolaryvsVitality.Bee | Series ↗ | Kha'Zix | Loss | 4 / 3 / 0 |
| 1 Jun 2023 | LFL 2023 · Summer | SolaryvsKarmine Corp | Series ↗ | Kindred | Loss | 1 / 7 / 3 |
| 31 May 2023 | LFL 2023 · Summer | SolaryvsAegis | Series ↗ | Wukong | Loss | 1 / 6 / 3 |
| 23 Mar 2023 | LFL 2023 · Spring | SolaryvsTeam BDS Academy | Series ↗ | Wukong | Loss | 2 / 6 / 1 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Jungle · 2018–2026 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2018 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage / min | 295 | 61.4 | 36 games · 115 peers |
| 2022 | Tier 1 | CS / min | 5.42 | 32.5 | 36 games · 115 peers |
| 2022 | Tier 1 | Kill participation | 65.3% | 9.6 | 35 games · 115 peers |
| 2022 | Tier 1 | Damage share | 14.6% | 54.4 | 36 games · 115 peers |
| 2022 | Tier 1 | Gold diff @15 | −100 | 32.3 | 36 games · 94 peers · LPL data missing · Percentile among 94 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 1.24 | 4.4 | 36 games · 115 peers |
| 2023 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 522. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. Season labels follow the competition season.
2018–2026 · All seasons · 41 recorded champions
| Champion | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|---|---|---|---|---|---|
| Lee Sin | 83 | |||||||||
| Vi | 40 | |||||||||
| Xin Zhao | 39 | |||||||||
| Sejuani | 29 | |||||||||
| Viego | 27 | |||||||||
| Wukong | 27 | |||||||||
| Jarvan IV | 25 | |||||||||
| Nidalee | 24 | |||||||||
| All games | 20 | 32 | 84 | 84 | 48 | 45 | 92 | 35 | 61 | 501 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Wins: 37. Number of games won in this selection. Based on 61 of 61 games. | Losses: 24. Number of games lost in this selection. Based on 61 of 61 games. | Win rate: 60.7%. The percentage of games won. Based on 61 of 61 games. | KDA: 4.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Kills / game: 4.13. Average kills per game. Based on 61 of 61 games. | Deaths / game: 3.30. Average deaths per game. Based on 61 of 61 games. | Assists / game: 10.11. Average assists per game. Based on 61 of 61 games. | Damage / min: 522. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 6.65. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Gold / min: 408. Total gold gained per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| 2025 | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Wins: 8. Number of games won in this selection. Based on 35 of 35 games. | Losses: 27. Number of games lost in this selection. Based on 35 of 35 games. | Win rate: 22.9%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Kills / game: 2.60. Average kills per game. Based on 35 of 35 games. | Deaths / game: 4.57. Average deaths per game. Based on 35 of 35 games. | Assists / game: 7.20. Average assists per game. Based on 35 of 35 games. | Damage / min: 419. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 5.95. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Gold / min: 342. Total gold gained per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 73.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| 2024 | Games: 92. Number of individual games played in this selection. Based on 92 of 92 games. | Wins: 56. Number of games won in this selection. Based on 92 of 92 games. | Losses: 36. Number of games lost in this selection. Based on 92 of 92 games. | Win rate: 60.9%. The percentage of games won. Based on 92 of 92 games. | KDA: 3.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 92 of 92 games. | Kills / game: 3.67. Average kills per game. Based on 92 of 92 games. | Deaths / game: 3.67. Average deaths per game. Based on 92 of 92 games. | Assists / game: 8.98. Average assists per game. Based on 92 of 92 games. | Damage / min: 465. Damage dealt to enemy champions per minute, averaged across games. Based on 92 of 92 games. | CS / min: 5.90. Minions and monsters killed per minute, averaged across games. Based on 92 of 92 games. | Gold / min: 366. Total gold gained per minute, averaged across games. Based on 92 of 92 games. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 92 of 92 games. |
| 2023 | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Wins: 21. Number of games won in this selection. Based on 45 of 45 games. | Losses: 24. Number of games lost in this selection. Based on 45 of 45 games. | Win rate: 46.7%. The percentage of games won. Based on 45 of 45 games. | KDA: 2.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Kills / game: 2.51. Average kills per game. Based on 45 of 45 games. | Deaths / game: 3.82. Average deaths per game. Based on 45 of 45 games. | Assists / game: 5.42. Average assists per game. Based on 45 of 45 games. | Damage / min: 309. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 5.71. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Gold / min: 339. Total gold gained per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 45 games. Games without the required stats are excluded. |
| 2022 | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Wins: 23. Number of games won in this selection. Based on 48 of 48 games. | Losses: 25. Number of games lost in this selection. Based on 48 of 48 games. | Win rate: 47.9%. The percentage of games won. Based on 48 of 48 games. | KDA: 2.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Kills / game: 2.94. Average kills per game. Based on 48 of 48 games. | Deaths / game: 3.92. Average deaths per game. Based on 48 of 48 games. | Assists / game: 6.10. Average assists per game. Based on 48 of 48 games. | Damage / min: 320. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 5.46. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Gold / min: 342. Total gold gained per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 48 games. Games without the required stats are excluded. |
| 2021 | Games: 84. Number of individual games played in this selection. Based on 84 of 84 games. | Wins: 55. Number of games won in this selection. Based on 84 of 84 games. | Losses: 29. Number of games lost in this selection. Based on 84 of 84 games. | Win rate: 65.5%. The percentage of games won. Based on 84 of 84 games. | KDA: 3.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 84 of 84 games. | Kills / game: 3.52. Average kills per game. Based on 84 of 84 games. | Deaths / game: 2.81. Average deaths per game. Based on 84 of 84 games. | Assists / game: 7.39. Average assists per game. Based on 84 of 84 games. | Damage / min: 372. Damage dealt to enemy champions per minute, averaged across games. Based on 84 of 84 games. | CS / min: 6.15. Minions and monsters killed per minute, averaged across games. Based on 84 of 84 games. | Gold / min: 364. Total gold gained per minute, averaged across games. Based on 84 of 84 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 84 of 84 games. |
| 2020 | Games: 84. Number of individual games played in this selection. Based on 84 of 84 games. | Wins: 56. Number of games won in this selection. Based on 84 of 84 games. | Losses: 28. Number of games lost in this selection. Based on 84 of 84 games. | Win rate: 66.7%. The percentage of games won. Based on 84 of 84 games. | KDA: 4.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 84 of 84 games. | Kills / game: 3.20. Average kills per game. Based on 84 of 84 games. | Deaths / game: 2.45. Average deaths per game. Based on 84 of 84 games. | Assists / game: 8.24. Average assists per game. Based on 84 of 84 games. | Damage / min: 318. Damage dealt to enemy champions per minute, averaged across games. Based on 84 of 84 games. | CS / min: 5.48. Minions and monsters killed per minute, averaged across games. Based on 84 of 84 games. | Gold / min: 350. Total gold gained per minute, averaged across games. Based on 84 of 84 games. | Kill participation: 72.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 84 of 84 games. |
| 2019 | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Wins: 17. Number of games won in this selection. Based on 32 of 32 games. | Losses: 15. Number of games lost in this selection. Based on 32 of 32 games. | Win rate: 53.1%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Kills / game: 3.03. Average kills per game. Based on 32 of 32 games. | Deaths / game: 2.78. Average deaths per game. Based on 32 of 32 games. | Assists / game: 6.59. Average assists per game. Based on 32 of 32 games. | Damage / min: 323. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 4.83. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Gold / min: 334. Total gold gained per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 80.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| 2018 | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Wins: 12. Number of games won in this selection. Based on 20 of 20 games. | Losses: 8. Number of games lost in this selection. Based on 20 of 20 games. | Win rate: 60.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Kills / game: 3.20. Average kills per game. Based on 20 of 20 games. | Deaths / game: 3.25. Average deaths per game. Based on 20 of 20 games. | Assists / game: 7.85. Average assists per game. Based on 20 of 20 games. | Damage / min: 329. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 4.56. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Gold / min: 334. Total gold gained per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 72.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
Credited tournament finishes
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LEC 2022 Spring Playoffs | Misfits Gaming | 25 |
| LEC 2022 Summer Playoffs | Misfits Gaming | 11 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2022 · LEC 2022 Spring Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2022 · LEC 2022 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
Recorded results · no title or major milestone in this year.
No results in this selection.
2 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LEC 2022 Spring Playoffs2022 · LEC · Misfits Gaming | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 25 games played.
|
| LEC 2022 Summer Playoffs2022 · LEC · Misfits Gaming | Place 5 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 11 games played.
|
No results in this selection.