Where Photic stands
2026 · Bot · Domestic games
Ying Qi-Shen应祺燊
All leagues · All positions
2026 · Bot · Domestic games
Games in this selection 17 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. 28 games without a complete snapshot are excluded.
Explore Photic’s 2026 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 10 of 76 games in this selection. | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Wins: 4. Number of games won in this selection. Based on 10 of 10 games. | Losses: 6. Number of games lost in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 835. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 10.02. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| 10 of 76 games in this selection. | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Wins: 4. Number of games won in this selection. Based on 10 of 10 games. | Losses: 6. Number of games lost in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 890. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 10.35. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| 9 of 76 games in this selection. | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Wins: 4. Number of games won in this selection. Based on 9 of 9 games. | Losses: 5. Number of games lost in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 674. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 9.46. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 72.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 8 of 76 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 5. Number of games won in this selection. Based on 8 of 8 games. | Losses: 3. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 6.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 969. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 10.25. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 7 of 76 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 4. Number of games won in this selection. Based on 7 of 7 games. | Losses: 3. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 1,002. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 10.10. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 60.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| 6 of 76 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 2. Number of games won in this selection. Based on 6 of 6 games. | Losses: 4. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 5.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 610. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 9.47. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 63.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 5 of 76 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 2. Number of games won in this selection. Based on 5 of 5 games. | Losses: 3. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 580. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.85. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 59.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 5 of 76 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 4. Number of games won in this selection. Based on 5 of 5 games. | Losses: 1. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 5.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 721. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.40. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 85.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 4 of 76 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 3. Number of games won in this selection. Based on 4 of 4 games. | Losses: 1. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 5.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 623. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.92. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 4 of 76 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 2. Number of games won in this selection. Based on 4 of 4 games. | Losses: 2. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 864. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.92. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 63.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
Bars show how often the player chose each champion in this selection.
| LPL 2026 · Split 1 | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 34.9%. The percentage of games won. Based on 43 of 43 games. | KDA: 3.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 782. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 9.97. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. |
| LPL 2026 · Split 2 | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 14.3%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 743. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 9.89. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. |
| LPL 2026 · Split 3 | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 76.9%. The percentage of games won. Based on 26 of 26 games. | KDA: 5.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 815. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 9.77. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Champion | Result | K / D / A |
|---|---|---|---|---|---|
| 6 Sept 2026 | LPL 2026 · Split 3 | Ninjas in PyjamasvsLGD Gaming | Jhin | Loss | 1 / 2 / 7 |
| 6 Sept 2026 | LPL 2026 · Split 3 | Ninjas in PyjamasvsLGD Gaming | Kalista | Win | 7 / 2 / 11 |
| 6 Sept 2026 | LPL 2026 · Split 3 | Ninjas in PyjamasvsLGD Gaming | Caitlyn | Loss | 1 / 2 / 0 |
| 6 Sept 2026 | LPL 2026 · Split 3 | Ninjas in PyjamasvsLGD Gaming | Sivir | Win | 6 / 2 / 7 |
| 6 Sept 2026 | LPL 2026 · Split 3 | Ninjas in PyjamasvsLGD Gaming | Ashe | Loss | 2 / 5 / 8 |
| 5 Sept 2026 | LPL 2026 · Split 3 | Ninjas in PyjamasvsJD Gaming | Xayah | Win | 6 / 3 / 13 |
| 5 Sept 2026 | LPL 2026 · Split 3 | Ninjas in PyjamasvsJD Gaming | Ashe | Win | 4 / 2 / 9 |
| 5 Sept 2026 | LPL 2026 · Split 3 | Ninjas in PyjamasvsJD Gaming | Ezreal | Win | 6 / 3 / 7 |
| 28 Aug 2026 | LPL 2026 · Split 3 | Ninjas in PyjamasvsEDward Gaming | Corki | Win | 8 / 3 / 5 |
| 28 Aug 2026 | LPL 2026 · Split 3 | Ninjas in PyjamasvsEDward Gaming | Yunara | Win | 4 / 1 / 5 |
| 28 Aug 2026 | LPL 2026 · Split 3 | Ninjas in PyjamasvsEDward Gaming | Ashe | Win | 10 / 1 / 8 |
| 22 Aug 2026 | LPL 2026 · Split 3 | Ninjas in PyjamasvsInvictus Gaming | Ashe | Win | 5 / 2 / 10 |
| 22 Aug 2026 | LPL 2026 · Split 3 | Ninjas in PyjamasvsInvictus Gaming | Yunara | Win | 5 / 5 / 12 |
| 15 Aug 2026 | LPL 2026 · Split 3 | Ninjas in PyjamasvsLNG Esports | Xayah | Win | 5 / 1 / 6 |
| 15 Aug 2026 | LPL 2026 · Split 3 | Ninjas in PyjamasvsLNG Esports | Varus | Loss | 3 / 3 / 5 |
| 15 Aug 2026 | LPL 2026 · Split 3 | Ninjas in PyjamasvsLNG Esports | Ezreal | Win | 7 / 2 / 4 |
| 13 Aug 2026 | LPL 2026 · Split 3 | Ninjas in PyjamasvsWeibo Gaming | Ashe | Win | 6 / 0 / 10 |
| 13 Aug 2026 | LPL 2026 · Split 3 | Ninjas in PyjamasvsWeibo Gaming | Kog'Maw | Loss | 1 / 5 / 5 |
| 13 Aug 2026 | LPL 2026 · Split 3 | Ninjas in PyjamasvsWeibo Gaming | Jhin | Win | 5 / 0 / 7 |
| 6 Aug 2026 | LPL 2026 · Split 3 | Ninjas in PyjamasvsInvictus Gaming | Sivir | Win | 6 / 2 / 6 |
| 6 Aug 2026 | LPL 2026 · Split 3 | Ninjas in PyjamasvsInvictus Gaming | Xayah | Win | 4 / 5 / 17 |
| 6 Aug 2026 | LPL 2026 · Split 3 | Ninjas in PyjamasvsInvictus Gaming | Kai'Sa | Loss | 3 / 4 / 4 |
| 30 Jul 2026 | LPL 2026 · Split 3 | Ninjas in PyjamasvsWeibo Gaming | Sivir | Win | 8 / 1 / 6 |
| 30 Jul 2026 | LPL 2026 · Split 3 | Ninjas in PyjamasvsWeibo Gaming | Ezreal | Win | 3 / 1 / 6 |
| 26 Jul 2026 | LPL 2026 · Split 3 | Ninjas in PyjamasvsLNG Esports | Ezreal | Win | 5 / 1 / 7 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Bot · 2018–2026 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2018 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage / min | 501 | 39.2 | 30 games · 121 peers |
| 2020 | Tier 1 | CS / min | 8.56 | 23.0 | 31 games · 123 peers |
| 2020 | Tier 1 | Kill participation | 69.2% | 67.2 | 31 games · 123 peers |
| 2020 | Tier 1 | Damage share | 25.1% | 11.7 | 30 games · 121 peers |
| 2020 | Tier 1 | Gold diff @15 | +299 | 85.0 | 30 games · 121 peers · Percentile among 121 players with sufficient data. |
| 2020 | Tier 1 | Vision / min | 1.42 | 77.5 | 30 games · 121 peers |
| 2021 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage / min | 662 | 98.3 | 99 games · 116 peers |
| 2022 | Tier 1 | CS / min | 9.01 | 32.2 | 99 games · 116 peers |
| 2022 | Tier 1 | Kill participation | 70.7% | 82.6 | 99 games · 116 peers |
| 2022 | Tier 1 | Damage share | 29.2% | 73.9 | 99 games · 116 peers |
| 2022 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Vision / min | 1.54 | 92.2 | 99 games · 116 peers |
| 2023 | Tier 1 | Damage / min | 608 | 35.2 | 83 games · 106 peers |
| 2023 | Tier 1 | CS / min | 9.60 | 50.5 | 83 games · 106 peers |
| 2023 | Tier 1 | Kill participation | 68.1% | 48.6 | 83 games · 106 peers |
| 2023 | Tier 1 | Damage share | 28.6% | 52.4 | 83 games · 106 peers |
| 2023 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Vision / min | 1.17 | 23.8 | 83 games · 106 peers |
| 2024 | Tier 1 | Damage / min | 721 | 83.2 | 113 games · 102 peers |
| 2024 | Tier 1 | CS / min | 8.76 | 45.5 | 113 games · 102 peers |
| 2024 | Tier 1 | Kill participation | 66.5% | 31.7 | 112 games · 102 peers |
| 2024 | Tier 1 | Damage share | 27.1% | 52.5 | 113 games · 102 peers |
| 2024 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2024 | Tier 1 | Vision / min | 1.49 | 71.3 | 113 games · 102 peers |
| 2025 | Tier 1 | Damage / min | 640 | — | At least 20 games and 20 valid observations required |
| 2025 | Tier 1 | CS / min | 8.71 | — | At least 20 games and 20 valid observations required |
| 2025 | Tier 1 | Kill participation | 56.8% | — | At least 20 games and 20 valid observations required |
| 2025 | Tier 1 | Damage share | 29.4% | — | At least 20 games and 20 valid observations required |
| 2025 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2025 | Tier 1 | Vision / min | 1.04 | — | At least 20 games and 20 valid observations required |
| 2026 | Tier 1 | Damage / min | 792 | 71.4 | 75 games · 64 peers |
| 2026 | Tier 1 | CS / min | 9.90 | 46.0 | 75 games · 64 peers |
| 2026 | Tier 1 | Kill participation | 68.0% | 85.7 | 75 games · 64 peers |
| 2026 | Tier 1 | Damage share | 29.3% | 79.4 | 75 games · 64 peers |
| 2026 | Tier 1 | Gold diff @15 | −221 | — | Less than 80% valid observation coverage |
| 2026 | Tier 1 | Vision / min | 1.52 | 88.9 | 75 games · 64 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 790. Damage dealt to enemy champions per minute, averaged across games. Based on 76 of 76 games. Season labels follow the competition season.
2018–2026 · All seasons · 33 recorded champions
| Champion | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|---|---|---|---|---|---|
| Kai'Sa | 92 | |||||||||
| Aphelios | 80 | |||||||||
| Ezreal | 59 | |||||||||
| Varus | 48 | |||||||||
| Jinx | 41 | |||||||||
| Kalista | 41 | |||||||||
| Ashe | 40 | |||||||||
| Lucian | 38 | |||||||||
| All games | 34 | 130 | 96 | 53 | 102 | 94 | 113 | 35 | 76 | 733 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 76. Number of individual games played in this selection. Based on 76 of 76 games. | Wins: 36. Number of games won in this selection. Based on 76 of 76 games. | Losses: 40. Number of games lost in this selection. Based on 76 of 76 games. | Win rate: 47.4%. The percentage of games won. Based on 76 of 76 games. | KDA: 3.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 76 of 76 games. | Kills / game: 4.00. Average kills per game. Based on 76 of 76 games. | Deaths / game: 2.62. Average deaths per game. Based on 76 of 76 games. | Assists / game: 5.76. Average assists per game. Based on 76 of 76 games. | Damage / min: 790. Damage dealt to enemy champions per minute, averaged across games. Based on 76 of 76 games. | CS / min: 9.89. Minions and monsters killed per minute, averaged across games. Based on 76 of 76 games. | Gold / min: 476. Total gold gained per minute, averaged across games. Based on 76 of 76 games. | Kill participation: 68.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 76 of 76 games. |
| 2025 | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Wins: 16. Number of games won in this selection. Based on 35 of 35 games. | Losses: 19. Number of games lost in this selection. Based on 35 of 35 games. | Win rate: 45.7%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Kills / game: 4.77. Average kills per game. Based on 35 of 35 games. | Deaths / game: 2.71. Average deaths per game. Based on 35 of 35 games. | Assists / game: 5.71. Average assists per game. Based on 35 of 35 games. | Damage / min: 812. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 8.99. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Gold / min: 458. Total gold gained per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| 2024 | Games: 113. Number of individual games played in this selection. Based on 113 of 113 games. | Wins: 57. Number of games won in this selection. Based on 113 of 113 games. | Losses: 56. Number of games lost in this selection. Based on 113 of 113 games. | Win rate: 50.4%. The percentage of games won. Based on 113 of 113 games. | KDA: 4.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 113 of 113 games. | Kills / game: 3.89. Average kills per game. Based on 113 of 113 games. | Deaths / game: 2.26. Average deaths per game. Based on 113 of 113 games. | Assists / game: 5.57. Average assists per game. Based on 113 of 113 games. | Damage / min: 721. Damage dealt to enemy champions per minute, averaged across games. Based on 113 of 113 games. | CS / min: 8.76. Minions and monsters killed per minute, averaged across games. Based on 113 of 113 games. | Gold / min: 429. Total gold gained per minute, averaged across games. Based on 113 of 113 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 112 of 113 games. Games without the required stats are excluded. |
| 2023 | Games: 94. Number of individual games played in this selection. Based on 94 of 94 games. | Wins: 39. Number of games won in this selection. Based on 94 of 94 games. | Losses: 55. Number of games lost in this selection. Based on 94 of 94 games. | Win rate: 41.5%. The percentage of games won. Based on 94 of 94 games. | KDA: 3.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 94 of 94 games. | Kills / game: 4.09. Average kills per game. Based on 94 of 94 games. | Deaths / game: 2.54. Average deaths per game. Based on 94 of 94 games. | Assists / game: 4.00. Average assists per game. Based on 94 of 94 games. | Damage / min: 609. Damage dealt to enemy champions per minute, averaged across games. Based on 94 of 94 games. | CS / min: 9.56. Minions and monsters killed per minute, averaged across games. Based on 94 of 94 games. | Gold / min: 439. Total gold gained per minute, averaged across games. Based on 94 of 94 games. | Kill participation: 67.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 94 of 94 games. |
| 2022 | Games: 102. Number of individual games played in this selection. Based on 102 of 102 games. | Wins: 67. Number of games won in this selection. Based on 102 of 102 games. | Losses: 35. Number of games lost in this selection. Based on 102 of 102 games. | Win rate: 65.7%. The percentage of games won. Based on 102 of 102 games. | KDA: 5.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 102 of 102 games. | Kills / game: 5.06. Average kills per game. Based on 102 of 102 games. | Deaths / game: 2.12. Average deaths per game. Based on 102 of 102 games. | Assists / game: 6.10. Average assists per game. Based on 102 of 102 games. | Damage / min: 658. Damage dealt to enemy champions per minute, averaged across games. Based on 102 of 102 games. | CS / min: 9.01. Minions and monsters killed per minute, averaged across games. Based on 102 of 102 games. | Gold / min: 460. Total gold gained per minute, averaged across games. Based on 102 of 102 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 102 of 102 games. |
| 2021 | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Wins: 39. Number of games won in this selection. Based on 53 of 53 games. | Losses: 14. Number of games lost in this selection. Based on 53 of 53 games. | Win rate: 73.6%. The percentage of games won. Based on 53 of 53 games. | KDA: 5.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Kills / game: 5.43. Average kills per game. Based on 53 of 53 games. | Deaths / game: 2.13. Average deaths per game. Based on 53 of 53 games. | Assists / game: 6.96. Average assists per game. Based on 53 of 53 games. | Damage / min: 692. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 9.19. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Gold / min: 466. Total gold gained per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 72.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| 2020 | Games: 96. Number of individual games played in this selection. Based on 96 of 96 games. | Wins: 53. Number of games won in this selection. Based on 96 of 96 games. | Losses: 43. Number of games lost in this selection. Based on 96 of 96 games. | Win rate: 55.2%. The percentage of games won. Based on 96 of 96 games. | KDA: 4.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 96 of 96 games. | Kills / game: 4.00. Average kills per game. Based on 96 of 96 games. | Deaths / game: 2.03. Average deaths per game. Based on 96 of 96 games. | Assists / game: 5.59. Average assists per game. Based on 96 of 96 games. | Damage / min: 568. Damage dealt to enemy champions per minute, averaged across games. Based on 93 of 96 games. Games without the required stats are excluded. | CS / min: 9.31. Minions and monsters killed per minute, averaged across games. Based on 96 of 96 games. | Gold / min: 430. Total gold gained per minute, averaged across games. Based on 96 of 96 games. | Kill participation: 72.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 96 of 96 games. |
| 2019 | Games: 130. Number of individual games played in this selection. Based on 130 of 130 games. | Wins: 65. Number of games won in this selection. Based on 130 of 130 games. | Losses: 65. Number of games lost in this selection. Based on 130 of 130 games. | Win rate: 50.0%. The percentage of games won. Based on 130 of 130 games. | KDA: 5.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 130 of 130 games. | Kills / game: 4.25. Average kills per game. Based on 130 of 130 games. | Deaths / game: 1.77. Average deaths per game. Based on 130 of 130 games. | Assists / game: 5.13. Average assists per game. Based on 130 of 130 games. | Damage / min: 575. Damage dealt to enemy champions per minute, averaged across games. Based on 106 of 130 games. Games without the required stats are excluded. | CS / min: 9.64. Minions and monsters killed per minute, averaged across games. Based on 123 of 130 games. Games without the required stats are excluded. | Gold / min: 446. Total gold gained per minute, averaged across games. Based on 99 of 130 games. Games without the required stats are excluded. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 130 of 130 games. |
| 2018 | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Wins: 13. Number of games won in this selection. Based on 34 of 34 games. | Losses: 21. Number of games lost in this selection. Based on 34 of 34 games. | Win rate: 38.2%. The percentage of games won. Based on 34 of 34 games. | KDA: 3.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Kills / game: 2.79. Average kills per game. Based on 34 of 34 games. | Deaths / game: 2.18. Average deaths per game. Based on 34 of 34 games. | Assists / game: 3.79. Average assists per game. Based on 34 of 34 games. | Damage / min: 426. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 8.96. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Gold / min: 397. Total gold gained per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 56.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 34 games. Games without the required stats are excluded. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
Credited tournament finishes · 2 major honors
1 Domestic
Credited tournament finishes
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LPL 2020 Spring Playoffs | Top Esports | 31 |
| LPL 2022 Spring Playoffs | Victory Five | 53 |
| LPL 2022 Summer Playoffs | Victory Five | 42 |
| LPL 2023 Spring Playoffs | Ninjas in Pyjamas.CN | 39 |
| LPL 2023 Summer Playoffs | Ninjas in Pyjamas.CN | 44 |
| LPL 2024 Spring Playoffs | Ninjas in Pyjamas.CN | 54 |
| LPL 2024 Summer Playoffs | Ninjas in Pyjamas.CN | 54 |
| LPL 2025 Split 1 Playoffs | LNG Esports | 10 |
| LPL 2025 Split 2 Playoffs | LNG Esports | 6 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2020 · LPL 2020 Spring Playoffs · 8 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 2/5 = 8 points.
Each trophy contributes to the career total.
2022 · LPL 2022 Spring Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2024 · LPL 2024 Spring Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2022 · 常规赛第一最佳阵容 · 8 points. Annual All-Pro budget 16 / 2 season periods = 8 points. Periods without an award are not redistributed. 常规赛第一最佳阵容: 8 base points → 8 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
常规赛第一最佳阵容 · 2022 · LPL · lpl-2022-spring. Photic.
regular · edition · selection: unknown. Base points 8; credited 8. Overlap: complement-half.
Original announcement ↗2022 · All-Pro 2nd team · 4 points. Annual All-Pro budget 8 / 2 season periods = 4 points. Periods without an award are not redistributed. All-Pro 2nd team: 4 base points → 4 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-Pro 2nd team · 2022 · LPL · lpl-2022-summer. Photic.
regular · edition · selection: unknown. Base points 4; credited 4. Overlap: complement-half.
2023 · Demacia Cup 2023 · 2 points. Demacia Cup 2023: champion 10 × final placement 1/5 = 2 points. Annual demacia cup budget 10 / 1 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2025 · Demacia Cup 2025 · 10 points. Demacia Cup 2025: champion 10 × final placement 1 = 10 points. Annual demacia cup budget 10 / 1 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2024 · Demacia Cup 2024: No placement points or unavailable event valuation / participation evidence.
2023 · LPL 2023 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2023 · LPL 2023 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2019 · Demacia Cup 2019: No placement points or unavailable event valuation / participation evidence.
2021 · Demacia Cup 2021: No placement points or unavailable event valuation / participation evidence.
2022 · Demacia Cup 2022: No placement points or unavailable event valuation / participation evidence.
2026 · LPL 2026 Grand Finals: No placement points or unavailable event valuation / participation evidence.
2026 · LPL 2026 Split 1 Playoffs: No placement points or unavailable event valuation / participation evidence.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
No results in this selection.
13 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LPL 2026 Grand Finals2026 · LPL · Ninjas in Pyjamas.CN | Places 5–6 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 11 games played.
|
| LPL 2026 Split 1 Playoffs2026 · LPL · Invictus Gaming | Places 5–6 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 18 games played.
|
| Demacia Cup 20252025 · LPL · Invictus Gaming | Champion | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 19 games played.
|
| Demacia Cup 20242024 · LPL · LNG Esports | Places 5–8 | Source detailsNamed MVP of actual scheduled games proves participation. Count is the verified MVP-game subset, not a complete appearance count. No MVP award or scoring credit is added. Final team placement joined to a canonical source identity. Cup value remains undefined; participation coverage is partial. 1 games played.
|
| LPL 2024 Spring Playoffs2024 · LPL · Ninjas in Pyjamas | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 54 games played.
|
| Demacia Cup 20232023 · LPL · Ninjas in Pyjamas.CN | Places 3–4 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 11 games played.
|
| LPL 2023 Spring Playoffs2023 · LPL · Ninjas in Pyjamas | Place 13 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 39 games played.
|
| LPL 2023 Summer Playoffs2023 · LPL · Ninjas in Pyjamas | Places 7–8 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 44 games played.
|
| Demacia Cup 20222022 · LPL · Victory Five | Places 13–20 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 3 games played.
|
| LPL 2022 Spring Playoffs2022 · LPL · Victory Five | Place 3 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 53 games played.
|
| Demacia Cup 20212021 · LPL · Victory Five | Places 9–12 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 3 games played.
|
| LPL 2020 Spring Playoffs2020 · LPL · Top Esports | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 31 games played.
|
| Demacia Cup 20192019 · LPL · Top Esports | Places 5–8 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 9 games played.
|
2 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| 常规赛第一最佳阵容source ↗2022 · LPL · lpl-2022-spring · all pro | BOT · Team 1 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 40 games played. Selection: unknown.
|
| All-Pro 2nd teamsource ↗ |
| bot · Team 2 |
Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 42 games played. Selection: unknown.
|