Where Maggie stands
All seasons · Jungle · Domestic games
Zhao Yu赵煜
All leagues · All positions
All seasons · Jungle · Domestic games
Games in this selection 38 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. 306 games without a complete snapshot are excluded.
Explore Maggie’s career performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 52 of 437 games in this selection. | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Wins: 30. Number of games won in this selection. Based on 52 of 52 games. | Losses: 22. Number of games lost in this selection. Based on 52 of 52 games. | Win rate: 57.7%. The percentage of games won. Based on 52 of 52 games. | KDA: 4.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 309. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 5.52. Minions and monsters killed per minute, averaged across games. Based on 49 of 52 games. Games without the required stats are excluded. | Kill participation: 77.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| 38 of 437 games in this selection. | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Wins: 18. Number of games won in this selection. Based on 38 of 38 games. | Losses: 20. Number of games lost in this selection. Based on 38 of 38 games. | Win rate: 47.4%. The percentage of games won. Based on 38 of 38 games. | KDA: 2.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 368. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 5.57. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 75.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 38 games. Games without the required stats are excluded. |
| 37 of 437 games in this selection. | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Wins: 23. Number of games won in this selection. Based on 37 of 37 games. | Losses: 14. Number of games lost in this selection. Based on 37 of 37 games. | Win rate: 62.2%. The percentage of games won. Based on 37 of 37 games. | KDA: 4.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 320. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 5.87. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| 35 of 437 games in this selection. | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Wins: 21. Number of games won in this selection. Based on 35 of 35 games. | Losses: 14. Number of games lost in this selection. Based on 35 of 35 games. | Win rate: 60.0%. The percentage of games won. Based on 35 of 35 games. | KDA: 4.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 437. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 7.29. Minions and monsters killed per minute, averaged across games. Based on 29 of 35 games. Games without the required stats are excluded. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| 27 of 437 games in this selection. | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Wins: 21. Number of games won in this selection. Based on 27 of 27 games. | Losses: 6. Number of games lost in this selection. Based on 27 of 27 games. | Win rate: 77.8%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 340. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 5.49. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| 25 of 437 games in this selection. | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Wins: 12. Number of games won in this selection. Based on 25 of 25 games. | Losses: 13. Number of games lost in this selection. Based on 25 of 25 games. | Win rate: 48.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 4.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 501. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 6.84. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 71.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| 21 of 437 games in this selection. | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Wins: 10. Number of games won in this selection. Based on 21 of 21 games. | Losses: 11. Number of games lost in this selection. Based on 21 of 21 games. | Win rate: 47.6%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 838. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 7.11. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 78.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| 18 of 437 games in this selection. | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Wins: 9. Number of games won in this selection. Based on 18 of 18 games. | Losses: 9. Number of games lost in this selection. Based on 18 of 18 games. | Win rate: 50.0%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 267. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 4.98. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 77.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| 17 of 437 games in this selection. | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Wins: 12. Number of games won in this selection. Based on 17 of 17 games. | Losses: 5. Number of games lost in this selection. Based on 17 of 17 games. | Win rate: 70.6%. The percentage of games won. Based on 17 of 17 games. | KDA: 4.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 371. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 6.01. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 70.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| 17 of 437 games in this selection. | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Wins: 8. Number of games won in this selection. Based on 17 of 17 games. | Losses: 9. Number of games lost in this selection. Based on 17 of 17 games. | Win rate: 47.1%. The percentage of games won. Based on 17 of 17 games. | KDA: 2.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 305. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 6.07. Minions and monsters killed per minute, averaged across games. Based on 16 of 17 games. Games without the required stats are excluded. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 17 games. Games without the required stats are excluded. |
Bars show how often the player chose each champion in this selection.
| LDL 2024 · Grand Finals | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 446. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 6.88. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. |
| LDL 2024 · Split 3 | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 55.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 586. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 6.40. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. |
| LDL 2024 · Placements | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 71.4%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 329. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 5.84. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. |
| LDL 2024 · Split 1 | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 38.1%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.01. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 437. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 6.72. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. |
| LDL 2024 · Split 2 | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 54.2%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 341. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 5.93. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. |
| LDL 2024 | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 47.4%. The percentage of games won. Based on 19 of 19 games. | KDA: 3.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 419. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 6.24. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. |
| Demacia Cup 2023 | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 420. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 5.63. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. |
| LDL 2023 · Placements | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 269. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 4.94. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. |
| LDL 2023 · Split 1 | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 30.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 232. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 5.17. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. |
| LDL 2023 · Split 2 | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 46.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 2.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 337. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 5.54. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 30 Jul 2024 | LDL 2024 · Grand Finals | Joy DreamvsBilibili Gaming Junior | Series ↗ | Graves | Loss | 1 / 2 / 6 |
| 30 Jul 2024 | LDL 2024 · Grand Finals | Joy DreamvsBilibili Gaming Junior | Series ↗ | Karthus | Loss | 5 / 6 / 7 |
| 30 Jul 2024 | LDL 2024 · Grand Finals | Joy DreamvsBilibili Gaming Junior | Series ↗ | Vi | Loss | 0 / 4 / 2 |
| 30 Jul 2024 | LDL 2024 · Grand Finals | Joy DreamvsBilibili Gaming Junior | Series ↗ | Zyra | Win | 2 / 4 / 15 |
| 13 Jul 2024 | LDL 2024 · Split 3 | Joy DreamvsBilibili Gaming Junior | Series ↗ | Wukong | Win | 6 / 8 / 11 |
| 13 Jul 2024 | LDL 2024 · Split 3 | Joy DreamvsBilibili Gaming Junior | Series ↗ | Sejuani | Win | 5 / 4 / 17 |
| 13 Jul 2024 | LDL 2024 · Split 3 | Joy DreamvsBilibili Gaming Junior | Series ↗ | Brand | Loss | 1 / 5 / 11 |
| 10 Jul 2024 | LDL 2024 · Split 3 | Joy DreamvsAnyone's Legend.Young | Series ↗ | Wukong | Win | 0 / 3 / 18 |
| 10 Jul 2024 | LDL 2024 · Split 3 | Joy DreamvsAnyone's Legend.Young | Series ↗ | Nidalee | Win | 5 / 2 / 8 |
| 10 Jul 2024 | LDL 2024 · Split 3 | Joy DreamvsAnyone's Legend.Young | Series ↗ | Lillia | Loss | 3 / 4 / 3 |
| 7 Jul 2024 | LDL 2024 · Split 3 | Joy DreamvsRoyal Club | Series ↗ | Sejuani | Win | 2 / 1 / 10 |
| 7 Jul 2024 | LDL 2024 · Split 3 | Joy DreamvsRoyal Club | Series ↗ | Lillia | Win | 6 / 1 / 11 |
| 5 Jul 2024 | LDL 2024 · Split 3 | Joy DreamvsLGD Gaming Young Team | Series ↗ | Xin Zhao | Loss | 0 / 3 / 2 |
| 5 Jul 2024 | LDL 2024 · Split 3 | Joy DreamvsLGD Gaming Young Team | Series ↗ | Lillia | Win | 6 / 0 / 10 |
| 5 Jul 2024 | LDL 2024 · Split 3 | Joy DreamvsLGD Gaming Young Team | Series ↗ | Nidalee | Loss | 5 / 4 / 3 |
| 3 Jul 2024 | LDL 2024 · Split 3 | Joy DreamvsEDward Gaming Youth Team | Series ↗ | Sejuani | Loss | 0 / 6 / 10 |
| 3 Jul 2024 | LDL 2024 · Split 3 | Joy DreamvsEDward Gaming Youth Team | Series ↗ | Karthus | Loss | 2 / 8 / 3 |
| 29 Jun 2024 | LDL 2024 · Split 3 | Joy DreamvsWeibo Gaming Youth Team | Series ↗ | Nidalee | Loss | 5 / 3 / 1 |
| 29 Jun 2024 | LDL 2024 · Split 3 | Joy DreamvsWeibo Gaming Youth Team | Series ↗ | Karthus | Loss | 8 / 6 / 9 |
| 25 Jun 2024 | LDL 2024 · Split 3 | Joy DreamvsOh My God Academy | Series ↗ | Graves | Win | 10 / 3 / 3 |
| 25 Jun 2024 | LDL 2024 · Split 3 | Joy DreamvsOh My God Academy | Series ↗ | Karthus | Win | 2 / 1 / 11 |
| 22 Jun 2024 | LDL 2024 · Split 3 | Joy DreamvsInvictus Gaming Young | Series ↗ | Wukong | Win | 5 / 1 / 8 |
| 22 Jun 2024 | LDL 2024 · Split 3 | Joy DreamvsInvictus Gaming Young | Series ↗ | Xin Zhao | Loss | 4 / 7 / 2 |
| 22 Jun 2024 | LDL 2024 · Split 3 | Joy DreamvsInvictus Gaming Young | Series ↗ | Nidalee | Win | 8 / 3 / 8 |
| 4 Jun 2024 | LDL 2024 | Joy DreamvsInvictus Gaming Young | — | Karthus | Loss | 2 / 4 / 5 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Jungle · 2019–2024 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2019 | LDL | Damage / min | 264 | — | At least 20 games and 20 valid observations required |
| 2019 | LDL | CS / min | 4.91 | — | At least 20 games and 20 valid observations required |
| 2019 | LDL | Kill participation | 72.8% | 91.7 | 22 games · 49 peers |
| 2019 | LDL | Damage share | 15.7% | — | At least 20 games and 20 valid observations required |
| 2019 | LDL | Gold diff @15 | −224 | — | At least 20 games and 20 valid observations required |
| 2019 | LDL | Vision / min | 1.37 | — | At least 20 games and 20 valid observations required |
| 2020 | LDL | Damage / min | 391 | 71.9 | 64 games · 33 peers |
| 2020 | LDL | CS / min | 6.21 | 76.5 | 65 games · 35 peers |
| 2020 | LDL | Kill participation | 74.4% | 85.3 | 64 games · 35 peers |
| 2020 | LDL | Damage share | 18.6% | 71.9 | 64 games · 33 peers |
| 2020 | LDL | Gold diff @15 | +534 | 89.7 | 58 games · 30 peers · Percentile among 30 players with sufficient data. |
| 2020 | LDL | Vision / min | 1.61 | 90.6 | 64 games · 33 peers |
| 2021 | LDL | Damage / min | 421 | 85.4 | 88 games · 42 peers |
| 2021 | LDL | CS / min | 6.16 | 58.5 | 88 games · 42 peers |
| 2021 | LDL | Kill participation | 73.3% | 70.7 | 88 games · 42 peers |
| 2021 | LDL | Damage share | 19.9% | 70.7 | 88 games · 42 peers |
| 2021 | LDL | Gold diff @15 | +139 | — | Less than 80% valid observation coverage |
| 2021 | LDL | Vision / min | 1.34 | — | Less than 80% valid observation coverage |
| 2022 | LDL | Damage / min | 301 | 36.4 | 98 games · 34 peers |
| 2022 | LDL | CS / min | 5.38 | 48.5 | 98 games · 34 peers |
| 2022 | LDL | Kill participation | 71.2% | 57.6 | 97 games · 34 peers |
| 2022 | LDL | Damage share | 14.0% | 21.2 | 98 games · 34 peers |
| 2022 | LDL | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2022 | LDL | Vision / min | 1.45 | 87.9 | 98 games · 34 peers |
| 2023 | LDL | Damage / min | 308 | 14.3 | 43 games · 29 peers |
| 2023 | LDL | CS / min | 5.43 | 32.1 | 43 games · 29 peers |
| 2023 | LDL | Kill participation | 72.9% | 64.3 | 43 games · 29 peers |
| 2023 | LDL | Damage share | 14.9% | 21.4 | 43 games · 29 peers |
| 2023 | LDL | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2023 | LDL | Vision / min | 1.76 | 89.3 | 43 games · 29 peers |
| 2024 | LDL | Damage / min | 433 | 68.2 | 95 games · 23 peers |
| 2024 | LDL | CS / min | 6.30 | 50.0 | 95 games · 23 peers |
| 2024 | LDL | Kill participation | 73.2% | 54.5 | 95 games · 23 peers |
| 2024 | LDL | Damage share | 16.6% | 54.5 | 95 games · 23 peers |
| 2024 | LDL | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2024 | LDL | Vision / min | 1.49 | 54.5 | 95 games · 23 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 433. Damage dealt to enemy champions per minute, averaged across games. Based on 95 of 95 games. Season labels follow the competition season.
2019–2024 · All seasons · 38 recorded champions
| Champion | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | Total |
|---|---|---|---|---|---|---|---|
| Lee Sin | 52 | ||||||
| Xin Zhao | 38 | ||||||
| Viego | 37 | ||||||
| Graves | 35 | ||||||
| Wukong | 27 | ||||||
| Nidalee | 25 | ||||||
| Karthus | 21 | ||||||
| Sejuani | 18 | ||||||
| All games | 23 | 71 | 89 | 105 | 54 | 95 | 437 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2024 | Games: 95. Number of individual games played in this selection. Based on 95 of 95 games. | Wins: 47. Number of games won in this selection. Based on 95 of 95 games. | Losses: 48. Number of games lost in this selection. Based on 95 of 95 games. | Win rate: 49.5%. The percentage of games won. Based on 95 of 95 games. | KDA: 3.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 95 of 95 games. | Kills / game: 3.53. Average kills per game. Based on 95 of 95 games. | Deaths / game: 3.45. Average deaths per game. Based on 95 of 95 games. | Assists / game: 7.71. Average assists per game. Based on 95 of 95 games. | Damage / min: 433. Damage dealt to enemy champions per minute, averaged across games. Based on 95 of 95 games. | CS / min: 6.30. Minions and monsters killed per minute, averaged across games. Based on 95 of 95 games. | Gold / min: 365. Total gold gained per minute, averaged across games. Based on 95 of 95 games. | Kill participation: 73.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 95 of 95 games. |
| 2023 | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Wins: 24. Number of games won in this selection. Based on 54 of 54 games. | Losses: 30. Number of games lost in this selection. Based on 54 of 54 games. | Win rate: 44.4%. The percentage of games won. Based on 54 of 54 games. | KDA: 2.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Kills / game: 2.46. Average kills per game. Based on 54 of 54 games. | Deaths / game: 3.31. Average deaths per game. Based on 54 of 54 games. | Assists / game: 5.91. Average assists per game. Based on 54 of 54 games. | Damage / min: 331. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 5.47. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Gold / min: 334. Total gold gained per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| 2022 | Games: 105. Number of individual games played in this selection. Based on 105 of 105 games. | Wins: 64. Number of games won in this selection. Based on 105 of 105 games. | Losses: 41. Number of games lost in this selection. Based on 105 of 105 games. | Win rate: 61.0%. The percentage of games won. Based on 105 of 105 games. | KDA: 3.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 105 of 105 games. | Kills / game: 3.22. Average kills per game. Based on 105 of 105 games. | Deaths / game: 2.73. Average deaths per game. Based on 105 of 105 games. | Assists / game: 7.40. Average assists per game. Based on 105 of 105 games. | Damage / min: 303. Damage dealt to enemy champions per minute, averaged across games. Based on 105 of 105 games. | CS / min: 5.44. Minions and monsters killed per minute, averaged across games. Based on 105 of 105 games. | Gold / min: 355. Total gold gained per minute, averaged across games. Based on 105 of 105 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 104 of 105 games. Games without the required stats are excluded. |
| 2021 | Games: 89. Number of individual games played in this selection. Based on 89 of 89 games. | Wins: 46. Number of games won in this selection. Based on 89 of 89 games. | Losses: 43. Number of games lost in this selection. Based on 89 of 89 games. | Win rate: 51.7%. The percentage of games won. Based on 89 of 89 games. | KDA: 3.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 89 of 89 games. | Kills / game: 3.80. Average kills per game. Based on 89 of 89 games. | Deaths / game: 2.76. Average deaths per game. Based on 89 of 89 games. | Assists / game: 7.17. Average assists per game. Based on 89 of 89 games. | Damage / min: 421. Damage dealt to enemy champions per minute, averaged across games. Based on 89 of 89 games. | CS / min: 6.16. Minions and monsters killed per minute, averaged across games. Based on 89 of 89 games. | Gold / min: 367. Total gold gained per minute, averaged across games. Based on 89 of 89 games. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 89 of 89 games. |
| 2020 | Games: 71. Number of individual games played in this selection. Based on 71 of 71 games. | Wins: 43. Number of games won in this selection. Based on 71 of 71 games. | Losses: 28. Number of games lost in this selection. Based on 71 of 71 games. | Win rate: 60.6%. The percentage of games won. Based on 71 of 71 games. | KDA: 4.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 71 of 71 games. | Kills / game: 4.28. Average kills per game. Based on 71 of 71 games. | Deaths / game: 2.58. Average deaths per game. Based on 71 of 71 games. | Assists / game: 7.10. Average assists per game. Based on 71 of 71 games. | Damage / min: 394. Damage dealt to enemy champions per minute, averaged across games. Based on 70 of 71 games. Games without the required stats are excluded. | CS / min: 6.21. Minions and monsters killed per minute, averaged across games. Based on 65 of 71 games. Games without the required stats are excluded. | Gold / min: 375. Total gold gained per minute, averaged across games. Based on 71 of 71 games. | Kill participation: 73.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 70 of 71 games. Games without the required stats are excluded. |
| 2019 | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Wins: 6. Number of games won in this selection. Based on 23 of 23 games. | Losses: 17. Number of games lost in this selection. Based on 23 of 23 games. | Win rate: 26.1%. The percentage of games won. Based on 23 of 23 games. | KDA: 2.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Kills / game: 2.43. Average kills per game. Based on 23 of 23 games. | Deaths / game: 3.57. Average deaths per game. Based on 23 of 23 games. | Assists / game: 5.00. Average assists per game. Based on 23 of 23 games. | Damage / min: 264. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 23 games. Games without the required stats are excluded. | CS / min: 4.91. Minions and monsters killed per minute, averaged across games. Based on 18 of 23 games. Games without the required stats are excluded. | Gold / min: 318. Total gold gained per minute, averaged across games. Based on 14 of 23 games. Games without the required stats are excluded. | Kill participation: 72.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 23 games. Games without the required stats are excluded. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
Credited tournament finishes
Credited tournament finishes
Games played in each tournament.
| Edition | Historical team | Games |
|---|
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2023 · Demacia Cup 2023 · 4 points. Demacia Cup 2023: champion 10 × final placement 2/5 = 4 points. Annual demacia cup budget 10 / 1 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2021 · KeSPA Cup 2021 · 2 points. KeSPA Cup 2021: champion 10 × final placement 1/5 = 2 points. Annual kespa cup budget 10 / 1 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
No results in this selection.
2 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| Demacia Cup 20232023 · LPL · JD Gaming | Place 2 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 11 games played.
|
| KeSPA Cup 20212021 · LCK · Weibo Gaming Youth Team | Places 3–4 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 7 games played.
|
No results in this selection.
Recorded results · no title or major milestone in this year.
No recorded achievements for this year.
Recorded results · no title or major milestone in this year.