Where LazyFeel stands
2025 · Bot · Domestic games
All leagues · All positions
2025 · Bot · Domestic games
Games in this selection 20 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. 1 game without a complete snapshot is excluded.
Explore LazyFeel’s 2025 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 16 of 138 games in this selection. | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Wins: 8. Number of games won in this selection. Based on 16 of 16 games. | Losses: 8. Number of games lost in this selection. Based on 16 of 16 games. | Win rate: 50.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 877. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.88. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 67.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| 14 of 138 games in this selection. | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Wins: 6. Number of games won in this selection. Based on 14 of 14 games. | Losses: 8. Number of games lost in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 661. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 9.13. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 61.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| 13 of 138 games in this selection. | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Wins: 8. Number of games won in this selection. Based on 13 of 13 games. | Losses: 5. Number of games lost in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 5.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 709. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 9.59. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 72.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| 12 of 138 games in this selection. | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Wins: 8. Number of games won in this selection. Based on 12 of 12 games. | Losses: 4. Number of games lost in this selection. Based on 12 of 12 games. | Win rate: 66.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 5.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 818. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 8.77. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 70.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| 11 of 138 games in this selection. | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Wins: 4. Number of games won in this selection. Based on 11 of 11 games. | Losses: 7. Number of games lost in this selection. Based on 11 of 11 games. | Win rate: 36.4%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 724. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.76. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 62.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| 10 of 138 games in this selection. | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Wins: 5. Number of games won in this selection. Based on 10 of 10 games. | Losses: 5. Number of games lost in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 605. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.39. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 72.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| 10 of 138 games in this selection. | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Wins: 5. Number of games won in this selection. Based on 10 of 10 games. | Losses: 5. Number of games lost in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 887. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.72. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 73.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| 10 of 138 games in this selection. | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Wins: 3. Number of games won in this selection. Based on 10 of 10 games. | Losses: 7. Number of games lost in this selection. Based on 10 of 10 games. | Win rate: 30.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 601. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 9.07. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| 8 of 138 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 4. Number of games won in this selection. Based on 8 of 8 games. | Losses: 4. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 5.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 686. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.67. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 77.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 7 of 138 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 4. Number of games won in this selection. Based on 7 of 7 games. | Losses: 3. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 5.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 734. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 10.25. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 77.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
Bars show how often the player chose each champion in this selection.
| Asia Masters 2025 | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 63.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 890. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.98. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. |
| KeSPA Cup 2025 | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 673. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.88. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. |
| LCK 2025 · Cup | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 572. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.31. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. |
| LCK 2025 · Rounds 1-2 | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 41.7%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 607. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.91. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. |
| LCKC 2025 · Kickoff | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 6.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 788. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.75. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. |
| LCKC 2025 · Rounds 1-2 | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 70.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 5.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 801. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 9.44. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. |
| LCKC 2025 · Rounds 3-5 | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 34.9%. The percentage of games won. Based on 43 of 43 games. | KDA: 3.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 719. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 8.95. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 13 Oct 2025 | Asia Masters 2025 | Kiwoom DRX ChallengersvsT1 Esports Academy | Series ↗ | Zeri | Loss | 1 / 7 / 6 |
| 13 Oct 2025 | Asia Masters 2025 | Kiwoom DRX ChallengersvsT1 Esports Academy | Series ↗ | Ezreal | Loss | 3 / 5 / 6 |
| 13 Oct 2025 | Asia Masters 2025 | Kiwoom DRX ChallengersvsT1 Esports Academy | Series ↗ | Corki | Loss | 5 / 4 / 2 |
| 12 Oct 2025 | Asia Masters 2025 | Kiwoom DRX ChallengersvsDN SOOPers Challengers | Series ↗ | Miss Fortune | Win | 4 / 6 / 12 |
| 12 Oct 2025 | Asia Masters 2025 | Kiwoom DRX ChallengersvsDN SOOPers Challengers | Series ↗ | Yunara | Win | 8 / 4 / 9 |
| 12 Oct 2025 | Asia Masters 2025 | Kiwoom DRX ChallengersvsDN SOOPers Challengers | Series ↗ | Kai'Sa | Win | 6 / 2 / 14 |
| 11 Oct 2025 | Asia Masters 2025 | Kiwoom DRX ChallengersvsT1 Esports Academy | Series ↗ | Smolder | Loss | 1 / 4 / 2 |
| 11 Oct 2025 | Asia Masters 2025 | Kiwoom DRX ChallengersvsT1 Esports Academy | Series ↗ | Ziggs | Win | 4 / 2 / 14 |
| 11 Oct 2025 | Asia Masters 2025 | Kiwoom DRX ChallengersvsT1 Esports Academy | Series ↗ | Miss Fortune | Loss | 2 / 5 / 5 |
| 11 Oct 2025 | Asia Masters 2025 | Kiwoom DRX ChallengersvsT1 Esports Academy | Series ↗ | Corki | Loss | 5 / 7 / 4 |
| 10 Oct 2025 | Asia Masters 2025 | Kiwoom DRX ChallengersvsDN SOOPers Challengers | Series ↗ | Lucian | Win | 11 / 1 / 11 |
| 10 Oct 2025 | Asia Masters 2025 | Kiwoom DRX ChallengersvsDN SOOPers Challengers | Series ↗ | Kalista | Win | 3 / 4 / 7 |
| 10 Oct 2025 | Asia Masters 2025 | Kiwoom DRX ChallengersvsDN SOOPers Challengers | Series ↗ | Zeri | Win | 12 / 1 / 10 |
| 10 Oct 2025 | Asia Masters 2025 | Kiwoom DRX ChallengersvsDN SOOPers Challengers | Series ↗ | Yunara | Loss | 3 / 4 / 6 |
| 9 Oct 2025 | Asia Masters 2025 | Kiwoom DRX ChallengersvsDplus Kia Challengers | Series ↗ | Mel | Win | 21 / 4 / 11 |
| 9 Oct 2025 | Asia Masters 2025 | Kiwoom DRX ChallengersvsDplus Kia Challengers | Series ↗ | Smolder | Win | 10 / 3 / 8 |
| 9 Oct 2025 | Asia Masters 2025 | Kiwoom DRX ChallengersvsDplus Kia Challengers | Series ↗ | Lucian | Loss | 10 / 4 / 9 |
| 9 Oct 2025 | Asia Masters 2025 | Kiwoom DRX ChallengersvsKT Rolster Challengers | Series ↗ | Yunara | Win | 14 / 4 / 7 |
| 9 Oct 2025 | Asia Masters 2025 | Kiwoom DRX ChallengersvsKT Rolster Challengers | Series ↗ | Kai'Sa | Win | 14 / 1 / 8 |
| 8 Oct 2025 | Asia Masters 2025 | Kiwoom DRX ChallengersvsGen.G Global Academy | Series ↗ | Corki | Win | 9 / 0 / 6 |
| 8 Oct 2025 | Asia Masters 2025 | Kiwoom DRX ChallengersvsGen.G Global Academy | Series ↗ | Yunara | Win | 9 / 3 / 7 |
| 7 Oct 2025 | Asia Masters 2025 | Kiwoom DRX ChallengersvsBNK FEARX Youth | Series ↗ | Yunara | Loss | 5 / 4 / 3 |
| 7 Oct 2025 | Asia Masters 2025 | Kiwoom DRX ChallengersvsBNK FEARX Youth | Series ↗ | Lucian | Loss | 4 / 5 / 4 |
| 7 Oct 2025 | Asia Masters 2025 | Kiwoom DRX ChallengersvsBNK FEARX Youth | Series ↗ | Corki | Win | 1 / 5 / 5 |
| 6 Oct 2025 | Asia Masters 2025 | Kiwoom DRX ChallengersvsMGN Vikings Academy | Series ↗ | Jhin | Win | 5 / 2 / 7 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Bot · 2024–2026 · Domestic games
LPL data missing · Percentile among 48 players with sufficient data.
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2024 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage / min | 596 | 1.6 | 35 games · 64 peers |
| 2025 | Tier 1 | CS / min | 9.03 | 19.0 | 35 games · 64 peers |
| 2025 | Tier 1 | Kill participation | 67.6% | 20.6 | 35 games · 64 peers |
| 2025 | Tier 1 | Damage share | 24.4% | 3.2 | 35 games · 64 peers |
| 2025 | Tier 1 | Gold diff @15 | −524 | 0.0 | 35 games · 48 peers · LPL data missing · Percentile among 48 players with sufficient data. |
| 2025 | Tier 1 | Vision / min | 1.11 | 31.7 | 35 games · 64 peers |
| 2026 | Tier 1 | Damage / min | 739 | 38.1 | 41 games · 64 peers |
| 2026 | Tier 1 | CS / min | 9.66 | 23.8 | 41 games · 64 peers |
| 2026 | Tier 1 | Kill participation | 62.5% | 15.9 | 41 games · 64 peers |
| 2026 | Tier 1 | Damage share | 26.9% | 12.7 | 41 games · 64 peers |
| 2026 | Tier 1 | Gold diff @15 | −559 | 3.4 | 41 games · 60 peers · Percentile among 60 players with sufficient data. |
| 2026 | Tier 1 | Vision / min | 1.13 | 12.7 | 41 games · 64 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 836. Damage dealt to enemy champions per minute, averaged across games. Based on 106 of 106 games. Season labels follow the competition season.
2024–2026 · All seasons · 21 recorded champions
| Champion | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|
| Ezreal | 35 | |||
| Yunara | 29 | |||
| Corki | 28 | |||
| Kai'Sa | 21 | |||
| Miss Fortune | 18 | |||
| Sivir | 18 | |||
| Varus | 17 | |||
| Jhin | 15 | |||
| All games | 16 | 138 | 106 | 260 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 106. Number of individual games played in this selection. Based on 106 of 106 games. | Wins: 51. Number of games won in this selection. Based on 106 of 106 games. | Losses: 55. Number of games lost in this selection. Based on 106 of 106 games. | Win rate: 48.1%. The percentage of games won. Based on 106 of 106 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 106 of 106 games. | Kills / game: 4.56. Average kills per game. Based on 106 of 106 games. | Deaths / game: 3.14. Average deaths per game. Based on 106 of 106 games. | Assists / game: 5.78. Average assists per game. Based on 106 of 106 games. | Damage / min: 836. Damage dealt to enemy champions per minute, averaged across games. Based on 106 of 106 games. | CS / min: 10.07. Minions and monsters killed per minute, averaged across games. Based on 106 of 106 games. | Gold / min: 489. Total gold gained per minute, averaged across games. Based on 106 of 106 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 106 of 106 games. |
| 2025 | Games: 138. Number of individual games played in this selection. Based on 138 of 138 games. | Wins: 71. Number of games won in this selection. Based on 138 of 138 games. | Losses: 67. Number of games lost in this selection. Based on 138 of 138 games. | Win rate: 51.4%. The percentage of games won. Based on 138 of 138 games. | KDA: 3.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 138 of 138 games. | Kills / game: 4.81. Average kills per game. Based on 138 of 138 games. | Deaths / game: 3.01. Average deaths per game. Based on 138 of 138 games. | Assists / game: 6.51. Average assists per game. Based on 138 of 138 games. | Damage / min: 735. Damage dealt to enemy champions per minute, averaged across games. Based on 138 of 138 games. | CS / min: 9.04. Minions and monsters killed per minute, averaged across games. Based on 138 of 138 games. | Gold / min: 440. Total gold gained per minute, averaged across games. Based on 138 of 138 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 138 of 138 games. |
| 2024 | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Wins: 9. Number of games won in this selection. Based on 16 of 16 games. | Losses: 7. Number of games lost in this selection. Based on 16 of 16 games. | Win rate: 56.3%. The percentage of games won. Based on 16 of 16 games. | KDA: 5.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Kills / game: 4.94. Average kills per game. Based on 16 of 16 games. | Deaths / game: 2.50. Average deaths per game. Based on 16 of 16 games. | Assists / game: 8.06. Average assists per game. Based on 16 of 16 games. | Damage / min: 775. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.56. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Gold / min: 438. Total gold gained per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 72.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LCK Cup 2025 | DRX | 11 |
| LCK 2025 Season Playoffs | DRX | 24 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2025 · LCK Cup 2025: Final placement retained; outside verified scoring-depth equivalence
2024 · KeSPA Cup 2024: No placement points or unavailable event valuation / participation evidence.
2026 · KeSPA Cup 2026: No placement points or unavailable event valuation / participation evidence.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
No results in this selection.
3 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| KeSPA Cup 20262026 · LCK · Kiwoom DRX | Place 6 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 3 games played.
|
| LCK Cup 20252025 · LCK · DRX | Place 7 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 11 games played.
|
| KeSPA Cup 20242024 · LCK · DRX | Place 8 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 6 games played.
|
No results in this selection.