Where Keshi stands
2025 · Top · Domestic games
Also known as: Keshi · Keshi (Li Qing-Hua)
All leagues · All positions
2025 · Top · Domestic games
Games in this selection 12 champions
How each pick shares the team’s gold and damage.
Try fewer games or a different season.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. 74 games without a complete snapshot are excluded.
Explore Keshi’s 2025 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 15 of 89 games in this selection. | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Wins: 10. Number of games won in this selection. Based on 15 of 15 games. | Losses: 5. Number of games lost in this selection. Based on 15 of 15 games. | Win rate: 66.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 823. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.20. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 60.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| 13 of 89 games in this selection. | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Wins: 9. Number of games won in this selection. Based on 13 of 13 games. | Losses: 4. Number of games lost in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 668. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.06. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 46.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| 13 of 89 games in this selection. | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Wins: 9. Number of games won in this selection. Based on 13 of 13 games. | Losses: 4. Number of games lost in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 784. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.16. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 54.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| 9 of 89 games in this selection. | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Wins: 6. Number of games won in this selection. Based on 9 of 9 games. | Losses: 3. Number of games lost in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 803. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.50. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 57.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 7 of 89 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 4. Number of games won in this selection. Based on 7 of 7 games. | Losses: 3. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 525. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 7.19. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 51.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| 6 of 89 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 6. Number of games won in this selection. Based on 6 of 6 games. | Losses: 0. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 100.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 4.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 895. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 9.04. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 59.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 6 of 89 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 4. Number of games won in this selection. Based on 6 of 6 games. | Losses: 2. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 66.7%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 774. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.84. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 54.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 5 of 89 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 5. Number of games won in this selection. Based on 5 of 5 games. | Losses: 0. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 100.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 832. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.92. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 54.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 5 of 89 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 2. Number of games won in this selection. Based on 5 of 5 games. | Losses: 3. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 682. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 7.00. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 4 of 89 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 0. Number of games won in this selection. Based on 4 of 4 games. | Losses: 4. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 0.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 584. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.07. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 59.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
Bars show how often the player chose each champion in this selection.
| Asia Masters 2025 | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 37.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 631. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.46. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. |
| Demacia Cup 2025 | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 627. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 7.84. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. |
| LDL 2025 · Split 1 | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 84.2%. The percentage of games won. Based on 19 of 19 games. | KDA: 4.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 710. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 7.65. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. |
| LDL 2025 · Split 1 Cup | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 68.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 689. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.24. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. |
| LDL 2025 · Split 3 | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 62.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 838. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.45. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. |
| LDL 2025 · Split 3 Cup | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 86.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 5.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 789. Damage dealt to enemy champions per minute, averaged across games. Based on 15 of 15 games. | CS / min: 8.55. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 18 Dec 2025 | Demacia Cup 2025 | ThunderTalk GamingvsZSM | — | Ambessa | Win | 5 / 2 / 11 |
| 18 Dec 2025 | Demacia Cup 2025 | ThunderTalk GamingvsZSM | — | Jax | Win | 6 / 2 / 2 |
| 17 Dec 2025 | Demacia Cup 2025 | ThunderTalk GamingvsOh My God | Series ↗ | Ambessa | Loss | 2 / 4 / 5 |
| 17 Dec 2025 | Demacia Cup 2025 | ThunderTalk GamingvsOh My God | Series ↗ | Jax | Win | 1 / 4 / 12 |
| 17 Dec 2025 | Demacia Cup 2025 | ThunderTalk GamingvsOh My God | Series ↗ | Sion | Loss | 2 / 8 / 15 |
| 16 Dec 2025 | Demacia Cup 2025 | ThunderTalk GamingvsLGD Gaming | Series ↗ | K'Sante | Loss | 1 / 3 / 3 |
| 16 Dec 2025 | Demacia Cup 2025 | ThunderTalk GamingvsLGD Gaming | Series ↗ | Sion | Loss | 1 / 3 / 5 |
| 8 Oct 2025 | Asia Masters 2025 | Bilibili Gaming JuniorvsDplus Kia Challengers | Series ↗ | K'Sante | Loss | 0 / 3 / 1 |
| 8 Oct 2025 | Asia Masters 2025 | Bilibili Gaming JuniorvsDplus Kia Challengers | Series ↗ | Camille | Loss | 2 / 4 / 2 |
| 8 Oct 2025 | Asia Masters 2025 | Bilibili Gaming JuniorvsDplus Kia Challengers | Series ↗ | Rumble | Win | 8 / 0 / 17 |
| 7 Oct 2025 | Asia Masters 2025 | Bilibili Gaming JuniorvsT1 Esports Academy | Series ↗ | Camille | Loss | 3 / 2 / 2 |
| 7 Oct 2025 | Asia Masters 2025 | Bilibili Gaming JuniorvsT1 Esports Academy | Series ↗ | Gwen | Loss | 1 / 5 / 3 |
| 6 Oct 2025 | Asia Masters 2025 | Bilibili Gaming JuniorvsTop Esports Challenger | Series ↗ | Fiora | Win | 8 / 4 / 10 |
| 6 Oct 2025 | Asia Masters 2025 | Bilibili Gaming JuniorvsTop Esports Challenger | Series ↗ | Rumble | Loss | 1 / 2 / 2 |
| 6 Oct 2025 | Asia Masters 2025 | Bilibili Gaming JuniorvsTop Esports Challenger | Series ↗ | Aatrox | Win | 4 / 2 / 8 |
| 24 Sept 2025 | LDL 2025 · Split 3 Cup | Bilibili Gaming JuniorvsTop Esports Challenger | Series ↗ | Ambessa | Win | 9 / 4 / 12 |
| 24 Sept 2025 | LDL 2025 · Split 3 Cup | Bilibili Gaming JuniorvsTop Esports Challenger | Series ↗ | Jayce | Win | 7 / 2 / 8 |
| 24 Sept 2025 | LDL 2025 · Split 3 Cup | Bilibili Gaming JuniorvsTop Esports Challenger | Series ↗ | Sion | Win | 5 / 2 / 18 |
| 19 Sept 2025 | LDL 2025 · Split 3 Cup | Bilibili Gaming JuniorvsEDward Gaming Youth Team | Series ↗ | Camille | Win | 5 / 3 / 11 |
| 19 Sept 2025 | LDL 2025 · Split 3 Cup | Bilibili Gaming JuniorvsEDward Gaming Youth Team | Series ↗ | Jax | Win | 7 / 1 / 9 |
| 19 Sept 2025 | LDL 2025 · Split 3 Cup | Bilibili Gaming JuniorvsEDward Gaming Youth Team | Series ↗ | Rumble | Win | 5 / 1 / 7 |
| 14 Sept 2025 | LDL 2025 · Split 3 Cup | Bilibili Gaming JuniorvsTeam WE Academy | Series ↗ | Aatrox | Win | 9 / 2 / 8 |
| 14 Sept 2025 | LDL 2025 · Split 3 Cup | Bilibili Gaming JuniorvsTeam WE Academy | Series ↗ | Rumble | Win | 6 / 4 / 12 |
| 14 Sept 2025 | LDL 2025 · Split 3 Cup | Bilibili Gaming JuniorvsTeam WE Academy | Series ↗ | Sion | Win | 1 / 2 / 18 |
| 10 Sept 2025 | LDL 2025 · Split 3 Cup | Bilibili Gaming JuniorvsLNG Academy | Series ↗ | Aatrox | Win | 1 / 3 / 8 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Top · 2024–2026 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2024 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage / min | 623 | 64.6 | 81 games · 66 peers |
| 2026 | Tier 1 | CS / min | 8.96 | 95.4 | 81 games · 66 peers |
| 2026 | Tier 1 | Kill participation | 53.6% | 70.8 | 81 games · 66 peers |
| 2026 | Tier 1 | Damage share | 24.4% | 90.8 | 81 games · 66 peers |
| 2026 | Tier 1 | Gold diff @15 | +18 | 60.3 | 66 games · 59 peers · Percentile among 59 players with sufficient data. |
| 2026 | Tier 1 | Vision / min | 1.33 | 47.7 | 81 games · 66 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 623. Damage dealt to enemy champions per minute, averaged across games. Based on 81 of 81 games. Season labels follow the competition season.
2024–2026 · All seasons · 22 recorded champions
| Champion | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|
| Ambessa | 26 | |||
| Rumble | 26 | |||
| K'Sante | 21 | |||
| Jax | 17 | |||
| Jayce | 17 | |||
| Renekton | 12 | |||
| Aatrox | 10 | |||
| Camille | 10 | |||
| All games | 14 | 89 | 81 | 184 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 81. Number of individual games played in this selection. Based on 81 of 81 games. | Wins: 27. Number of games won in this selection. Based on 81 of 81 games. | Losses: 54. Number of games lost in this selection. Based on 81 of 81 games. | Win rate: 33.3%. The percentage of games won. Based on 81 of 81 games. | KDA: 1.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 81 of 81 games. | Kills / game: 2.73. Average kills per game. Based on 81 of 81 games. | Deaths / game: 3.69. Average deaths per game. Based on 81 of 81 games. | Assists / game: 4.31. Average assists per game. Based on 81 of 81 games. | Damage / min: 623. Damage dealt to enemy champions per minute, averaged across games. Based on 81 of 81 games. | CS / min: 8.96. Minions and monsters killed per minute, averaged across games. Based on 81 of 81 games. | Gold / min: 398. Total gold gained per minute, averaged across games. Based on 81 of 81 games. | Kill participation: 53.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 81 of 81 games. |
| 2025 | Games: 89. Number of individual games played in this selection. Based on 89 of 89 games. | Wins: 61. Number of games won in this selection. Based on 89 of 89 games. | Losses: 28. Number of games lost in this selection. Based on 89 of 89 games. | Win rate: 68.5%. The percentage of games won. Based on 89 of 89 games. | KDA: 3.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 89 of 89 games. | Kills / game: 4.52. Average kills per game. Based on 89 of 89 games. | Deaths / game: 3.29. Average deaths per game. Based on 89 of 89 games. | Assists / game: 6.99. Average assists per game. Based on 89 of 89 games. | Damage / min: 740. Damage dealt to enemy champions per minute, averaged across games. Based on 89 of 89 games. | CS / min: 8.21. Minions and monsters killed per minute, averaged across games. Based on 89 of 89 games. | Gold / min: 429. Total gold gained per minute, averaged across games. Based on 89 of 89 games. | Kill participation: 54.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 89 of 89 games. |
| 2024 | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Wins: 6. Number of games won in this selection. Based on 14 of 14 games. | Losses: 8. Number of games lost in this selection. Based on 14 of 14 games. | Win rate: 42.9%. The percentage of games won. Based on 14 of 14 games. | KDA: 1.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Kills / game: 2.71. Average kills per game. Based on 14 of 14 games. | Deaths / game: 4.00. Average deaths per game. Based on 14 of 14 games. | Assists / game: 4.64. Average assists per game. Based on 14 of 14 games. | Damage / min: 443. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 6.74. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Gold / min: 352. Total gold gained per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 55.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Games played in each tournament.
| Edition | Historical team | Games |
|---|
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2024 · Demacia Cup 2024: No placement points or unavailable event valuation / participation evidence.
2025 · Demacia Cup 2025: No placement points or unavailable event valuation / participation evidence.
2026 · LPL 2026 Grand Finals: No placement points or unavailable event valuation / participation evidence.
2026 · LPL 2026 Split 1 Playoffs: No placement points or unavailable event valuation / participation evidence.
2026 · LPL 2026 Split 2 Playoffs: No placement points or unavailable event valuation / participation evidence.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
No results in this selection.
5 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LPL 2026 Grand Finals2026 · LPL · ThunderTalk Gaming | Places 9–10 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 3 games played.
|
| LPL 2026 Split 1 Playoffs2026 · LPL · ThunderTalk Gaming | Places 11–12 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 3 games played.
|
| LPL 2026 Split 2 Playoffs2026 · LPL · ThunderTalk Gaming | Places 7–8 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 12 games played.
|
| Demacia Cup 20252025 · LPL · ThunderTalk Gaming | Places 13–14 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 7 games played.
|
| Demacia Cup 20242024 · LPL · Bilibili Gaming Junior | Places 13–16 | Source detailsNamed MVP of actual scheduled games proves participation. Count is the verified MVP-game subset, not a complete appearance count. No MVP award or scoring credit is added. Final team placement joined to a canonical source identity. Cup value remains undefined; participation coverage is partial. 1 games played.
|
No results in this selection.