Where Jiwoo stands
2025 · Bot · Domestic games
All leagues · All positions
2025 · Bot · Domestic games
Games in this selection 22 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Jiwoo’s 2025 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 20 of 144 games in this selection. | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Wins: 11. Number of games won in this selection. Based on 20 of 20 games. | Losses: 9. Number of games lost in this selection. Based on 20 of 20 games. | Win rate: 55.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 732. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 9.02. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 74.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| 12 of 144 games in this selection. | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Wins: 6. Number of games won in this selection. Based on 12 of 12 games. | Losses: 6. Number of games lost in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 806. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 9.03. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 62.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| 10 of 144 games in this selection. | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Wins: 4. Number of games won in this selection. Based on 10 of 10 games. | Losses: 6. Number of games lost in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 732. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.77. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 61.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| 9 of 144 games in this selection. | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Wins: 2. Number of games won in this selection. Based on 9 of 9 games. | Losses: 7. Number of games lost in this selection. Based on 9 of 9 games. | Win rate: 22.2%. The percentage of games won. Based on 9 of 9 games. | KDA: 1.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 498. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.64. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 53.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 9 of 144 games in this selection. | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Wins: 5. Number of games won in this selection. Based on 9 of 9 games. | Losses: 4. Number of games lost in this selection. Based on 9 of 9 games. | Win rate: 55.6%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 644. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.23. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 67.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 9 of 144 games in this selection. | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Wins: 6. Number of games won in this selection. Based on 9 of 9 games. | Losses: 3. Number of games lost in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 7.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 798. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 9.44. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 8 of 144 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 2. Number of games won in this selection. Based on 8 of 8 games. | Losses: 6. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 25.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 572. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.76. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 8 of 144 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 1. Number of games won in this selection. Based on 8 of 8 games. | Losses: 7. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 12.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 741. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 9.34. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 62.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 8 of 144 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 5. Number of games won in this selection. Based on 8 of 8 games. | Losses: 3. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 5.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 703. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 9.68. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 61.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 8 of 144 games in this selection. | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Wins: 6. Number of games won in this selection. Based on 8 of 8 games. | Losses: 2. Number of games lost in this selection. Based on 8 of 8 games. | Win rate: 75.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 717. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 9.58. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
Bars show how often the player chose each champion in this selection.
| Asia Invitational 2025 | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 50.0%. The percentage of games won. Based on 14 of 14 games. | KDA: 4.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 869. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.87. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. |
| KeSPA Cup 2025 | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 795. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 9.02. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. |
| LCK 2025 · Cup | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 51.6%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 694. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 9.04. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. |
| LCK 2025 · Rounds 1-2 | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Win rate: 52.3%. The percentage of games won. Based on 44 of 44 games. | KDA: 3.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Damage / min: 695. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 8.88. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. |
| LCK 2025 · Rounds 3-5 | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 17.6%. The percentage of games won. Based on 34 of 34 games. | KDA: 1.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 673. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 8.81. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. |
| LCKC 2025 · Rounds 1-2 | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 55.6%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 646. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 10.08. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. |
| LCKC 2025 · Rounds 3-5 | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 4.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 802. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.99. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 11 Oct 2025 | Asia Invitational 2025 | Nongshim RedForcevsBNK FEARX | Series ↗ | Smolder | Loss | 2 / 4 / 1 |
| 11 Oct 2025 | Asia Invitational 2025 | Nongshim RedForcevsBNK FEARX | Series ↗ | Corki | Loss | 3 / 4 / 1 |
| 10 Oct 2025 | Asia Invitational 2025 | Nongshim RedForcevsDplus Kia | Series ↗ | Yunara | Loss | 2 / 7 / 5 |
| 10 Oct 2025 | Asia Invitational 2025 | Nongshim RedForcevsDplus Kia | Series ↗ | Kai'Sa | Loss | 5 / 4 / 3 |
| 10 Oct 2025 | Asia Invitational 2025 | Nongshim RedForcevsWeibo Gaming | Series ↗ | Jinx | Win | 5 / 1 / 7 |
| 10 Oct 2025 | Asia Invitational 2025 | Nongshim RedForcevsWeibo Gaming | Series ↗ | Kai'Sa | Win | 12 / 2 / 9 |
| 10 Oct 2025 | Asia Invitational 2025 | Nongshim RedForcevsWeibo Gaming | Series ↗ | Yunara | Loss | 10 / 4 / 11 |
| 9 Oct 2025 | Asia Invitational 2025 | Nongshim RedForcevsNinjas in Pyjamas | Series ↗ | Kai'Sa | Win | 9 / 0 / 7 |
| 9 Oct 2025 | Asia Invitational 2025 | Nongshim RedForcevsNinjas in Pyjamas | Series ↗ | Corki | Win | 12 / 1 / 8 |
| 7 Oct 2025 | Asia Invitational 2025 | Nongshim RedForcevsMGN Vikings Esports | Series ↗ | Zeri | Win | 6 / 3 / 7 |
| 7 Oct 2025 | Asia Invitational 2025 | Nongshim RedForcevsMGN Vikings Esports | Series ↗ | Kai'Sa | Win | 6 / 0 / 11 |
| 6 Oct 2025 | Asia Invitational 2025 | Nongshim RedForcevsBNK FEARX | Series ↗ | Caitlyn | Loss | 7 / 6 / 4 |
| 6 Oct 2025 | Asia Invitational 2025 | Nongshim RedForcevsBNK FEARX | Series ↗ | Ezreal | Loss | 4 / 7 / 6 |
| 6 Oct 2025 | Asia Invitational 2025 | Nongshim RedForcevsBNK FEARX | Series ↗ | Jhin | Win | 9 / 1 / 8 |
| 7 Sept 2025 | LCK 2025 · Rounds 3-5 | Nongshim RedForcevsDplus Kia | Series ↗ | Ziggs | Loss | 3 / 6 / 5 |
| 7 Sept 2025 | LCK 2025 · Rounds 3-5 | Nongshim RedForcevsDplus Kia | Series ↗ | Sivir | Loss | 4 / 3 / 3 |
| 7 Sept 2025 | LCK 2025 · Rounds 3-5 | Nongshim RedForcevsDplus Kia | Series ↗ | Corki | Loss | 2 / 4 / 6 |
| 5 Sept 2025 | LCK 2025 · Rounds 3-5 | Nongshim RedForcevsBNK FEARX | Series ↗ | Senna | Loss | 0 / 4 / 4 |
| 5 Sept 2025 | LCK 2025 · Rounds 3-5 | Nongshim RedForcevsBNK FEARX | Series ↗ | Kai'Sa | Win | 13 / 5 / 8 |
| 5 Sept 2025 | LCK 2025 · Rounds 3-5 | Nongshim RedForcevsBNK FEARX | Series ↗ | Sivir | Loss | 0 / 3 / 1 |
| 5 Sept 2025 | LCK 2025 · Rounds 3-5 | Nongshim RedForcevsBNK FEARX | Series ↗ | Yunara | Loss | 2 / 4 / 0 |
| 3 Sept 2025 | LCK 2025 · Rounds 3-5 | Nongshim RedForcevsHANJIN BRION | Series ↗ | Zeri | Win | 8 / 1 / 9 |
| 3 Sept 2025 | LCK 2025 · Rounds 3-5 | Nongshim RedForcevsHANJIN BRION | Series ↗ | Viktor | Loss | 0 / 4 / 3 |
| 3 Sept 2025 | LCK 2025 · Rounds 3-5 | Nongshim RedForcevsHANJIN BRION | Series ↗ | Caitlyn | Loss | 2 / 4 / 1 |
| 3 Sept 2025 | LCK 2025 · Rounds 3-5 | Nongshim RedForcevsHANJIN BRION | Series ↗ | Corki | Win | 4 / 0 / 7 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Bot · 2022–2026 · Domestic games
LPL data missing · Percentile among 48 players with sufficient data.
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2022 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage / min | 581 | 21.9 | 36 games · 106 peers |
| 2023 | Tier 1 | CS / min | 10.07 | 87.6 | 36 games · 106 peers |
| 2023 | Tier 1 | Kill participation | 72.2% | 82.9 | 36 games · 106 peers |
| 2023 | Tier 1 | Damage share | 29.0% | 68.6 | 36 games · 106 peers |
| 2023 | Tier 1 | Gold diff @15 | −294 | 19.0 | 36 games · 85 peers · LPL data missing · Percentile among 85 players with sufficient data. |
| 2023 | Tier 1 | Vision / min | 1.27 | 42.9 | 36 games · 106 peers |
| 2024 | Tier 1 | Damage / min | 662 | 45.5 | 84 games · 102 peers |
| 2024 | Tier 1 | CS / min | 8.99 | 60.4 | 84 games · 102 peers |
| 2024 | Tier 1 | Kill participation | 68.4% | 53.5 | 84 games · 102 peers |
| 2024 | Tier 1 | Damage share | 29.5% | 94.1 | 84 games · 102 peers |
| 2024 | Tier 1 | Gold diff @15 | −232 | 29.1 | 84 games · 80 peers · LPL data missing · Percentile among 80 players with sufficient data. |
| 2024 | Tier 1 | Vision / min | 1.37 | 45.5 | 84 games · 102 peers |
| 2025 | Tier 1 | Damage / min | 688 | 33.3 | 109 games · 64 peers |
| 2025 | Tier 1 | CS / min | 8.90 | 9.5 | 109 games · 64 peers |
| 2025 | Tier 1 | Kill participation | 65.7% | 12.7 | 109 games · 64 peers |
| 2025 | Tier 1 | Damage share | 26.4% | 17.5 | 109 games · 64 peers |
| 2025 | Tier 1 | Gold diff @15 | −188 | 17.0 | 109 games · 48 peers · LPL data missing · Percentile among 48 players with sufficient data. |
| 2025 | Tier 1 | Vision / min | 1.07 | 20.6 | 109 games · 64 peers |
| 2026 | Tier 1 | Damage / min | 763 | 54.0 | 64 games · 64 peers |
| 2026 | Tier 1 | CS / min | 9.65 | 20.6 | 64 games · 64 peers |
| 2026 | Tier 1 | Kill participation | 69.1% | 90.5 | 64 games · 64 peers |
| 2026 | Tier 1 | Damage share | 29.1% | 76.2 | 64 games · 64 peers |
| 2026 | Tier 1 | Gold diff @15 | −209 | 25.4 | 64 games · 60 peers · Percentile among 60 players with sufficient data. |
| 2026 | Tier 1 | Vision / min | 1.13 | 11.1 | 64 games · 64 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 768. Damage dealt to enemy champions per minute, averaged across games. Based on 127 of 127 games. Season labels follow the competition season.
2022–2026 · All seasons · 31 recorded champions
| Champion | 2022 | 2023 | 2024 | 2025 | 2026 | Total |
|---|---|---|---|---|---|---|
| Zeri | 58 | |||||
| Ezreal | 54 | |||||
| Aphelios | 49 | |||||
| Kai'Sa | 49 | |||||
| Varus | 34 | |||||
| Xayah | 32 | |||||
| Lucian | 30 | |||||
| Sivir | 30 | |||||
| All games | 91 | 93 | 85 | 144 | 127 | 540 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 127. Number of individual games played in this selection. Based on 127 of 127 games. | Wins: 62. Number of games won in this selection. Based on 127 of 127 games. | Losses: 65. Number of games lost in this selection. Based on 127 of 127 games. | Win rate: 48.8%. The percentage of games won. Based on 127 of 127 games. | KDA: 3.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 127 of 127 games. | Kills / game: 4.61. Average kills per game. Based on 127 of 127 games. | Deaths / game: 3.24. Average deaths per game. Based on 127 of 127 games. | Assists / game: 5.42. Average assists per game. Based on 127 of 127 games. | Damage / min: 768. Damage dealt to enemy champions per minute, averaged across games. Based on 127 of 127 games. | CS / min: 9.58. Minions and monsters killed per minute, averaged across games. Based on 127 of 127 games. | Gold / min: 483. Total gold gained per minute, averaged across games. Based on 127 of 127 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 127 of 127 games. |
| 2025 | Games: 144. Number of individual games played in this selection. Based on 144 of 144 games. | Wins: 63. Number of games won in this selection. Based on 144 of 144 games. | Losses: 81. Number of games lost in this selection. Based on 144 of 144 games. | Win rate: 43.8%. The percentage of games won. Based on 144 of 144 games. | KDA: 3.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 144 of 144 games. | Kills / game: 4.12. Average kills per game. Based on 144 of 144 games. | Deaths / game: 3.05. Average deaths per game. Based on 144 of 144 games. | Assists / game: 5.35. Average assists per game. Based on 144 of 144 games. | Damage / min: 712. Damage dealt to enemy champions per minute, averaged across games. Based on 144 of 144 games. | CS / min: 8.98. Minions and monsters killed per minute, averaged across games. Based on 144 of 144 games. | Gold / min: 430. Total gold gained per minute, averaged across games. Based on 144 of 144 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 144 of 144 games. |
| 2024 | Games: 85. Number of individual games played in this selection. Based on 85 of 85 games. | Wins: 27. Number of games won in this selection. Based on 85 of 85 games. | Losses: 58. Number of games lost in this selection. Based on 85 of 85 games. | Win rate: 31.8%. The percentage of games won. Based on 85 of 85 games. | KDA: 2.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 85 of 85 games. | Kills / game: 3.33. Average kills per game. Based on 85 of 85 games. | Deaths / game: 2.59. Average deaths per game. Based on 85 of 85 games. | Assists / game: 3.55. Average assists per game. Based on 85 of 85 games. | Damage / min: 660. Damage dealt to enemy champions per minute, averaged across games. Based on 85 of 85 games. | CS / min: 8.99. Minions and monsters killed per minute, averaged across games. Based on 85 of 85 games. | Gold / min: 412. Total gold gained per minute, averaged across games. Based on 85 of 85 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 85 of 85 games. |
| 2023 | Games: 93. Number of individual games played in this selection. Based on 93 of 93 games. | Wins: 43. Number of games won in this selection. Based on 93 of 93 games. | Losses: 50. Number of games lost in this selection. Based on 93 of 93 games. | Win rate: 46.2%. The percentage of games won. Based on 93 of 93 games. | KDA: 3.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 93 of 93 games. | Kills / game: 4.33. Average kills per game. Based on 93 of 93 games. | Deaths / game: 2.72. Average deaths per game. Based on 93 of 93 games. | Assists / game: 4.41. Average assists per game. Based on 93 of 93 games. | Damage / min: 599. Damage dealt to enemy champions per minute, averaged across games. Based on 93 of 93 games. | CS / min: 9.68. Minions and monsters killed per minute, averaged across games. Based on 93 of 93 games. | Gold / min: 443. Total gold gained per minute, averaged across games. Based on 93 of 93 games. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 93 of 93 games. |
| 2022 | Games: 91. Number of individual games played in this selection. Based on 91 of 91 games. | Wins: 52. Number of games won in this selection. Based on 91 of 91 games. | Losses: 39. Number of games lost in this selection. Based on 91 of 91 games. | Win rate: 57.1%. The percentage of games won. Based on 91 of 91 games. | KDA: 3.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 91 of 91 games. | Kills / game: 4.86. Average kills per game. Based on 91 of 91 games. | Deaths / game: 3.07. Average deaths per game. Based on 91 of 91 games. | Assists / game: 5.51. Average assists per game. Based on 91 of 91 games. | Damage / min: 615. Damage dealt to enemy champions per minute, averaged across games. Based on 91 of 91 games. | CS / min: 9.31. Minions and monsters killed per minute, averaged across games. Based on 91 of 91 games. | Gold / min: 451. Total gold gained per minute, averaged across games. Based on 91 of 91 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 91 of 91 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
Credited tournament finishes
Credited tournament finishes
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LCK 2023 Summer Playoffs | Nongshim RedForce | 36 |
| LCK 2024 Spring Playoffs | Nongshim RedForce | 44 |
| LCK 2024 Summer Playoffs | Nongshim RedForce | 40 |
| LCK Cup 2025 | Nongshim RedForce | 31 |
| LCK 2025 Road to MSI | Nongshim RedForce | 3 |
| LCK 2025 Season Playoffs | Nongshim RedForce | 75 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2025 · LCK Cup 2025 · 2 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 10 × placement 1/5 = 2 points.
Each trophy contributes to the career total.
2025 · League of Legends Asia Invitational 2025 · 2 points. League of Legends Asia Invitational 2025: champion 10 × final placement 1/5 = 2 points. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2026 · Demacia Cup Global Invitational 2026 · 2 points. Demacia Cup Global Invitational 2026: champion 10 × final placement 1/5 = 2 points. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2023 · LCK 2023 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2024 · LCK 2024 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2024 · LCK 2024 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2024 · KeSPA Cup 2024: No placement points or unavailable event valuation / participation evidence.
2025 · KeSPA Cup 2025: No placement points or unavailable event valuation / participation evidence.
2026 · KeSPA Cup 2026: No placement points or unavailable event valuation / participation evidence.
2026 · LCK Cup 2026: No placement points or unavailable event valuation / participation evidence.
2026 · LCK 2026 Season Playoffs: No placement points or unavailable event valuation / participation evidence.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
2 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| Demacia Cup Global Invitational 20262026 · International · KT Rolster | Places 3–4 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 12 games played.
|
| League of Legends Asia Invitational 20252025 · International · Nongshim RedForce | Place 3 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 14 games played.
|
9 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| KeSPA Cup 2026 |
| Place 6 |
Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 4 games played.
|
| LCK Cup 20262026 · LCK · DRX | Place 6 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 33 games played.
|
| LCK 2026 Season Playoffs2026 · LCK · KT Rolster | Place 5 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 10 games played.
|
| KeSPA Cup 20252025 · LCK · DRX | Places 7–9 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 4 games played.
|
| LCK Cup 20252025 · LCK · Nongshim RedForce | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 31 games played.
|
| KeSPA Cup 20242024 · LCK · Nongshim RedForce | Place 7 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 7 games played.
|
| LCK 2024 Spring Playoffs2024 · LCK · Nongshim RedForce | Place 8 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 44 games played.
|
| LCK 2024 Summer Playoffs2024 · LCK · Nongshim RedForce | Place 8 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 40 games played.
|
| LCK 2023 Summer Playoffs2023 · LCK · Nongshim RedForce | Place 9 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 36 games played.
|
No results in this selection.