Where Jezu stands
2026 · Bot · Domestic games
All leagues · All positions
2026 · Bot · Domestic games
Games in this selection 13 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Jezu’s 2026 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 5 of 32 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 2. Number of games won in this selection. Based on 5 of 5 games. | Losses: 3. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 5.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 693. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.84. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 68.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 5 of 32 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 2. Number of games won in this selection. Based on 5 of 5 games. | Losses: 3. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 772. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.88. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 56.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 4 of 32 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 2. Number of games won in this selection. Based on 4 of 4 games. | Losses: 2. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 50.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 623. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.27. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 4 of 32 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 0. Number of games won in this selection. Based on 4 of 4 games. | Losses: 4. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 0.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 855. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.20. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 3 of 32 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 0. Number of games won in this selection. Based on 3 of 3 games. | Losses: 3. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 611. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.77. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 62.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 2 of 32 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 5.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 1,097. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 9.40. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 82.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 32 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 6.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 966. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 10.22. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 80.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 32 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 3.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 367. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 8.91. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 54.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 1 of 32 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 277. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 10.31. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 1 of 32 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 1. Number of games won in this selection. Based on 1 of 1 games. | Losses: 0. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 4.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 762. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 10.13. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 76.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
Bars show how often the player chose each champion in this selection.
| LFL 2026 | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 34.4%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 722. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 9.55. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 30 Jul 2026 | LFL 2026 | ZYB EsportvsGalions | Series ↗ | Tristana | Loss | 5 / 4 / 2 |
| 29 Jul 2026 | LFL 2026 | ZYB EsportvsTLN Pirates | Series ↗ | Tristana | Win | 7 / 5 / 6 |
| 28 Jul 2026 | LFL 2026 | ZYB EsportvsEsprit Shōnen | Series ↗ | Xayah | Win | 6 / 3 / 7 |
| 23 Jul 2026 | LFL 2026 | ZYB EsportvsSolary | Series ↗ | Caitlyn | Loss | 1 / 3 / 2 |
| 22 Jul 2026 | LFL 2026 | ZYB EsportvsSkillcamp | Series ↗ | Ezreal | Loss | 2 / 0 / 2 |
| 21 Jul 2026 | LFL 2026 | ZYB EsportvsKarmine Corp Blue | Series ↗ | Vayne | Loss | 6 / 3 / 5 |
| 13 May 2026 | LFL 2026 | ZYB EsportvsVitality.Bee | Series ↗ | Kai'Sa | Loss | 7 / 1 / 2 |
| 13 May 2026 | LFL 2026 | ZYB EsportvsVitality.Bee | Series ↗ | Samira | Win | 9 / 2 / 6 |
| 13 May 2026 | LFL 2026 | ZYB EsportvsVitality.Bee | Series ↗ | Ezreal | Loss | 3 / 3 / 4 |
| 7 May 2026 | LFL 2026 | ZYB EsportvsSolary | Series ↗ | Jinx | Loss | 1 / 2 / 2 |
| 7 May 2026 | LFL 2026 | ZYB EsportvsSolary | Series ↗ | Vayne | Loss | 3 / 3 / 0 |
| 1 May 2026 | LFL 2026 | ZYB EsportvsSolary | Series ↗ | Ezreal | Loss | 0 / 5 / 6 |
| 23 Apr 2026 | LFL 2026 | ZYB EsportvsKarmine Corp Blue | Series ↗ | Kai'Sa | Loss | 1 / 4 / 3 |
| 22 Apr 2026 | LFL 2026 | ZYB EsportvsEsprit Shōnen | Series ↗ | Vayne | Loss | 7 / 3 / 5 |
| 17 Apr 2026 | LFL 2026 | ZYB EsportvsJoblife | Series ↗ | Kalista | Loss | 7 / 6 / 4 |
| 16 Apr 2026 | LFL 2026 | ZYB EsportvsTLN Pirates | Series ↗ | Tristana | Win | 5 / 2 / 6 |
| 15 Apr 2026 | LFL 2026 | ZYB EsportvsGalions | Series ↗ | Caitlyn | Loss | 2 / 4 / 2 |
| 10 Apr 2026 | LFL 2026 | ZYB EsportvsSkillcamp | Series ↗ | Kalista | Win | 14 / 1 / 10 |
| 9 Apr 2026 | LFL 2026 | ZYB EsportvsVitality.Bee | Series ↗ | Corki | Loss | 9 / 3 / 6 |
| 8 Apr 2026 | LFL 2026 | ZYB EsportvsIci Japon Corp. Esport | Series ↗ | Caitlyn | Win | 5 / 1 / 10 |
| 19 Feb 2026 | LFL 2026 | ZYB EsportvsVitality.Bee | Series ↗ | Yasuo | Win | 4 / 4 / 7 |
| 18 Feb 2026 | LFL 2026 | ZYB EsportvsSkillcamp | Series ↗ | Vayne | Win | 9 / 2 / 4 |
| 13 Feb 2026 | LFL 2026 | ZYB EsportvsLille Esport | Series ↗ | Vayne | Win | 12 / 0 / 6 |
| 12 Feb 2026 | LFL 2026 | ZYB EsportvsSolary | Series ↗ | Kai'Sa | Loss | 8 / 6 / 3 |
| 11 Feb 2026 | LFL 2026 | ZYB EsportvsJoblife | Series ↗ | Yasuo | Loss | 8 / 2 / 4 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Bot · 2020–2027 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2020 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage / min | 416 | 4.6 | 40 games · 131 peers |
| 2021 | Tier 1 | CS / min | 8.57 | 21.5 | 40 games · 131 peers |
| 2021 | Tier 1 | Kill participation | 66.8% | 66.9 | 40 games · 131 peers |
| 2021 | Tier 1 | Damage share | 23.8% | 16.9 | 40 games · 131 peers |
| 2021 | Tier 1 | Gold diff @15 | −442 | 13.4 | 40 games · 113 peers · Percentile among 113 players with sufficient data. |
| 2021 | Tier 1 | Vision / min | 1.07 | 10.9 | 40 games · 130 peers |
| 2022 | Tier 1 | Damage / min | 459 | 7.8 | 34 games · 116 peers |
| 2022 | Tier 1 | CS / min | 9.14 | 47.0 | 34 games · 116 peers |
| 2022 | Tier 1 | Kill participation | 65.6% | 36.5 | 34 games · 116 peers |
| 2022 | Tier 1 | Damage share | 25.7% | 20.0 | 34 games · 116 peers |
| 2022 | Tier 1 | Gold diff @15 | −483 | 9.5 | 34 games · 96 peers · LPL data missing · Percentile among 96 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 1.04 | 9.6 | 34 games · 116 peers |
| 2023 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2027 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 1,149. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. Season labels follow the competition season.
2020–2027 · All seasons · 24 recorded champions
| Champion | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | 2027 | Total |
|---|---|---|---|---|---|---|---|---|---|
| Kai'Sa | 53 | ||||||||
| Ezreal | 43 | ||||||||
| Kalista | 40 | ||||||||
| Xayah | 32 | ||||||||
| Miss Fortune | 31 | ||||||||
| Jinx | 27 | ||||||||
| Caitlyn | 21 | ||||||||
| Vayne | 20 | ||||||||
| All games | 62 | 40 | 34 | 116 | 86 | 40 | 32 | 5 | 415 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2027 | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 2. Number of games won in this selection. Based on 5 of 5 games. | Losses: 3. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Kills / game: 7.00. Average kills per game. Based on 5 of 5 games. | Deaths / game: 3.80. Average deaths per game. Based on 5 of 5 games. | Assists / game: 6.20. Average assists per game. Based on 5 of 5 games. | Damage / min: 1,149. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.88. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Gold / min: 493. Total gold gained per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 59.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 2026 | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Wins: 11. Number of games won in this selection. Based on 32 of 32 games. | Losses: 21. Number of games lost in this selection. Based on 32 of 32 games. | Win rate: 34.4%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Kills / game: 5.88. Average kills per game. Based on 32 of 32 games. | Deaths / game: 3.03. Average deaths per game. Based on 32 of 32 games. | Assists / game: 4.63. Average assists per game. Based on 32 of 32 games. | Damage / min: 722. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 9.55. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Gold / min: 486. Total gold gained per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| 2025 | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Wins: 23. Number of games won in this selection. Based on 40 of 40 games. | Losses: 17. Number of games lost in this selection. Based on 40 of 40 games. | Win rate: 57.5%. The percentage of games won. Based on 40 of 40 games. | KDA: 4.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Kills / game: 4.73. Average kills per game. Based on 40 of 40 games. | Deaths / game: 2.50. Average deaths per game. Based on 40 of 40 games. | Assists / game: 5.78. Average assists per game. Based on 40 of 40 games. | Damage / min: 750. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 9.40. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Gold / min: 446. Total gold gained per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| 2024 | Games: 86. Number of individual games played in this selection. Based on 86 of 86 games. | Wins: 47. Number of games won in this selection. Based on 86 of 86 games. | Losses: 39. Number of games lost in this selection. Based on 86 of 86 games. | Win rate: 54.7%. The percentage of games won. Based on 86 of 86 games. | KDA: 4.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 86 of 86 games. | Kills / game: 5.42. Average kills per game. Based on 86 of 86 games. | Deaths / game: 2.08. Average deaths per game. Based on 86 of 86 games. | Assists / game: 4.97. Average assists per game. Based on 86 of 86 games. | Damage / min: 759. Damage dealt to enemy champions per minute, averaged across games. Based on 86 of 86 games. | CS / min: 9.84. Minions and monsters killed per minute, averaged across games. Based on 86 of 86 games. | Gold / min: 462. Total gold gained per minute, averaged across games. Based on 86 of 86 games. | Kill participation: 70.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 86 of 86 games. |
| 2023 | Games: 116. Number of individual games played in this selection. Based on 116 of 116 games. | Wins: 74. Number of games won in this selection. Based on 116 of 116 games. | Losses: 42. Number of games lost in this selection. Based on 116 of 116 games. | Win rate: 63.8%. The percentage of games won. Based on 116 of 116 games. | KDA: 6.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 116 of 116 games. | Kills / game: 5.57. Average kills per game. Based on 116 of 116 games. | Deaths / game: 1.79. Average deaths per game. Based on 116 of 116 games. | Assists / game: 5.84. Average assists per game. Based on 116 of 116 games. | Damage / min: 664. Damage dealt to enemy champions per minute, averaged across games. Based on 116 of 116 games. | CS / min: 9.55. Minions and monsters killed per minute, averaged across games. Based on 116 of 116 games. | Gold / min: 466. Total gold gained per minute, averaged across games. Based on 116 of 116 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 116 of 116 games. |
| 2022 | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Wins: 14. Number of games won in this selection. Based on 34 of 34 games. | Losses: 20. Number of games lost in this selection. Based on 34 of 34 games. | Win rate: 41.2%. The percentage of games won. Based on 34 of 34 games. | KDA: 3.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Kills / game: 3.71. Average kills per game. Based on 34 of 34 games. | Deaths / game: 1.85. Average deaths per game. Based on 34 of 34 games. | Assists / game: 3.62. Average assists per game. Based on 34 of 34 games. | Damage / min: 459. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 9.14. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Gold / min: 414. Total gold gained per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| 2021 | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Wins: 14. Number of games won in this selection. Based on 40 of 40 games. | Losses: 26. Number of games lost in this selection. Based on 40 of 40 games. | Win rate: 35.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 3.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Kills / game: 3.60. Average kills per game. Based on 40 of 40 games. | Deaths / game: 2.25. Average deaths per game. Based on 40 of 40 games. | Assists / game: 4.28. Average assists per game. Based on 40 of 40 games. | Damage / min: 416. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 8.57. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Gold / min: 392. Total gold gained per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| 2020 | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Wins: 39. Number of games won in this selection. Based on 62 of 62 games. | Losses: 23. Number of games lost in this selection. Based on 62 of 62 games. | Win rate: 62.9%. The percentage of games won. Based on 62 of 62 games. | KDA: 4.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Kills / game: 4.84. Average kills per game. Based on 62 of 62 games. | Deaths / game: 2.34. Average deaths per game. Based on 62 of 62 games. | Assists / game: 6.68. Average assists per game. Based on 62 of 62 games. | Damage / min: 532. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 8.34. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Gold / min: 416. Total gold gained per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LEC 2021 Spring Playoffs | SK Gaming | 22 |
| LEC 2021 Summer Playoffs | SK Gaming | 18 |
| LEC 2022 Spring Playoffs | SK Gaming | 18 |
| LEC 2022 Summer Playoffs | SK Gaming | 16 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2021 · LEC 2021 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2022 · LEC 2022 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
No results in this selection.
2 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LEC 2022 Spring Playoffs2022 · LEC · SK Gaming | Place 8 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 18 games played.
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| LEC 2021 Summer Playoffs2021 · LEC · SK Gaming | Place 9 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 18 games played.
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No results in this selection.