Where Garvey stands
All seasons · Top · Domestic games
Fang Jia-Wei方嘉伟
All leagues · All positions
All seasons · Top · Domestic games
Games in this selection 41 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. 332 games without a complete snapshot are excluded.
Explore Garvey’s career performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 62 of 394 games in this selection. | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Wins: 37. Number of games won in this selection. Based on 62 of 62 games. | Losses: 25. Number of games lost in this selection. Based on 62 of 62 games. | Win rate: 59.7%. The percentage of games won. Based on 62 of 62 games. | KDA: 3.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 458. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 8.21. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 54.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| 53 of 394 games in this selection. | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Wins: 32. Number of games won in this selection. Based on 53 of 53 games. | Losses: 21. Number of games lost in this selection. Based on 53 of 53 games. | Win rate: 60.4%. The percentage of games won. Based on 53 of 53 games. | KDA: 3.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 457. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 7.46. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 56.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| 31 of 394 games in this selection. | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Wins: 17. Number of games won in this selection. Based on 31 of 31 games. | Losses: 14. Number of games lost in this selection. Based on 31 of 31 games. | Win rate: 54.8%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.01. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 572. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 8.25. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 54.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| 31 of 394 games in this selection. | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Wins: 14. Number of games won in this selection. Based on 31 of 31 games. | Losses: 17. Number of games lost in this selection. Based on 31 of 31 games. | Win rate: 45.2%. The percentage of games won. Based on 31 of 31 games. | KDA: 2.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 487. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 7.38. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 53.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| 24 of 394 games in this selection. | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Wins: 14. Number of games won in this selection. Based on 24 of 24 games. | Losses: 10. Number of games lost in this selection. Based on 24 of 24 games. | Win rate: 58.3%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.01. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 602. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.31. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 58.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| 18 of 394 games in this selection. | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Wins: 11. Number of games won in this selection. Based on 18 of 18 games. | Losses: 7. Number of games lost in this selection. Based on 18 of 18 games. | Win rate: 61.1%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 411. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 6.27. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 53.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| 16 of 394 games in this selection. | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Wins: 10. Number of games won in this selection. Based on 16 of 16 games. | Losses: 6. Number of games lost in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 4.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 744. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 7.07. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| 14 of 394 games in this selection. | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Wins: 5. Number of games won in this selection. Based on 14 of 14 games. | Losses: 9. Number of games lost in this selection. Based on 14 of 14 games. | Win rate: 35.7%. The percentage of games won. Based on 14 of 14 games. | KDA: 2.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 419. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.35. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 58.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| 13 of 394 games in this selection. | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Wins: 9. Number of games won in this selection. Based on 13 of 13 games. | Losses: 4. Number of games lost in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 554. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.54. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 53.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| 12 of 394 games in this selection. | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Wins: 7. Number of games won in this selection. Based on 12 of 12 games. | Losses: 5. Number of games lost in this selection. Based on 12 of 12 games. | Win rate: 58.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 435. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 7.61. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 48.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
Bars show how often the player chose each champion in this selection.
| LDL 2024 · Grand Finals | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 57.7%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 510. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 7.81. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. |
| LDL 2024 · Split 3 | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 78.6%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 645. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.15. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. |
| LDL 2024 · Placements | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 542. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.41. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. |
| LDL 2024 · Split 1 | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 45.8%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 553. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 7.93. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. |
| LDL 2024 · Split 2 | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 63.2%. The percentage of games won. Based on 19 of 19 games. | KDA: 3.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 522. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 7.88. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. |
| LDL 2024 | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 0.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 506. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 7.63. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. |
| Asia Star Challengers Invitational 2023 | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 68.4%. The percentage of games won. Based on 19 of 19 games. | KDA: 4.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 571. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 7.55. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. |
| Demacia Cup 2023 | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 651. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 6.67. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. |
| LDL 2023 · Placements | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 667. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.27. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. |
| LDL 2023 · Split 1 | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 77.3%. The percentage of games won. Based on 22 of 22 games. | KDA: 2.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 505. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 7.63. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 9 Aug 2024 | LDL 2024 · Grand Finals | MAX (Chinese Team)vsLGD Gaming Young Team | Series ↗ | Twisted Fate | Loss | 1 / 5 / 0 |
| 9 Aug 2024 | LDL 2024 · Grand Finals | MAX (Chinese Team)vsLGD Gaming Young Team | Series ↗ | K'Sante | Loss | 1 / 4 / 1 |
| 9 Aug 2024 | LDL 2024 · Grand Finals | MAX (Chinese Team)vsLGD Gaming Young Team | Series ↗ | Gnar | Loss | 2 / 3 / 2 |
| 5 Aug 2024 | LDL 2024 · Grand Finals | MAX (Chinese Team)vsBilibili Gaming Junior | Series ↗ | Gwen | Win | 3 / 2 / 11 |
| 5 Aug 2024 | LDL 2024 · Grand Finals | MAX (Chinese Team)vsBilibili Gaming Junior | Series ↗ | Gragas | Loss | 1 / 3 / 0 |
| 5 Aug 2024 | LDL 2024 · Grand Finals | MAX (Chinese Team)vsBilibili Gaming Junior | Series ↗ | Udyr | Win | 0 / 4 / 10 |
| 5 Aug 2024 | LDL 2024 · Grand Finals | MAX (Chinese Team)vsBilibili Gaming Junior | Series ↗ | Gnar | Win | 2 / 2 / 7 |
| 4 Aug 2024 | LDL 2024 · Grand Finals | MAX (Chinese Team)vsLGD Gaming Young Team | Series ↗ | Renekton | Win | 4 / 3 / 9 |
| 4 Aug 2024 | LDL 2024 · Grand Finals | MAX (Chinese Team)vsLGD Gaming Young Team | Series ↗ | Gragas | Win | 2 / 2 / 8 |
| 4 Aug 2024 | LDL 2024 · Grand Finals | MAX (Chinese Team)vsLGD Gaming Young Team | Series ↗ | Renekton | Loss | 2 / 4 / 7 |
| 4 Aug 2024 | LDL 2024 · Grand Finals | MAX (Chinese Team)vsLGD Gaming Young Team | Series ↗ | K'Sante | Win | 3 / 2 / 6 |
| 4 Aug 2024 | LDL 2024 · Grand Finals | MAX (Chinese Team)vsLGD Gaming Young Team | Series ↗ | Gnar | Loss | 1 / 3 / 6 |
| 1 Aug 2024 | LDL 2024 · Grand Finals | MAX (Chinese Team)vsInvictus Gaming Young | Series ↗ | K'Sante | Win | 4 / 1 / 6 |
| 1 Aug 2024 | LDL 2024 · Grand Finals | MAX (Chinese Team)vsInvictus Gaming Young | Series ↗ | Udyr | Win | 4 / 1 / 7 |
| 1 Aug 2024 | LDL 2024 · Grand Finals | MAX (Chinese Team)vsInvictus Gaming Young | Series ↗ | Twisted Fate | Loss | 0 / 3 / 3 |
| 1 Aug 2024 | LDL 2024 · Grand Finals | MAX (Chinese Team)vsInvictus Gaming Young | Series ↗ | Gnar | Win | 6 / 3 / 8 |
| 1 Aug 2024 | LDL 2024 · Grand Finals | MAX (Chinese Team)vsInvictus Gaming Young | Series ↗ | Rumble | Loss | 4 / 3 / 5 |
| 28 Jul 2024 | LDL 2024 · Grand Finals | MAX (Chinese Team)vsEDward Gaming Youth Team | Series ↗ | Poppy | Win | 5 / 1 / 14 |
| 28 Jul 2024 | LDL 2024 · Grand Finals | MAX (Chinese Team)vsEDward Gaming Youth Team | Series ↗ | Twisted Fate | Win | 6 / 3 / 10 |
| 28 Jul 2024 | LDL 2024 · Grand Finals | MAX (Chinese Team)vsEDward Gaming Youth Team | Series ↗ | K'Sante | Loss | 4 / 2 / 6 |
| 28 Jul 2024 | LDL 2024 · Grand Finals | MAX (Chinese Team)vsEDward Gaming Youth Team | Series ↗ | Gnar | Loss | 1 / 4 / 3 |
| 28 Jul 2024 | LDL 2024 · Grand Finals | MAX (Chinese Team)vsEDward Gaming Youth Team | Series ↗ | Poppy | Win | 0 / 2 / 8 |
| 20 Jul 2024 | LDL 2024 · Grand Finals | MAX (Chinese Team)vsTop Esports Challenger | Series ↗ | Udyr | Win | 0 / 0 / 11 |
| 20 Jul 2024 | LDL 2024 · Grand Finals | MAX (Chinese Team)vsTop Esports Challenger | Series ↗ | Poppy | Win | 2 / 4 / 4 |
| 20 Jul 2024 | LDL 2024 · Grand Finals | MAX (Chinese Team)vsTop Esports Challenger | Series ↗ | K'Sante | Loss | 0 / 3 / 0 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Top · 2018–2024 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2018 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage / min | 405 | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | CS / min | 7.67 | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Kill participation | 58.8% | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Damage share | 22.7% | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Gold diff @15 | +170 | — | At least 20 games and 20 valid observations required |
| 2019 | Tier 1 | Vision / min | — | — | At least 20 games and 20 valid observations required |
| 2020 | Tier 1 | Damage / min | 367 | — | At least 20 games and 20 valid observations required |
| 2020 | Tier 1 | CS / min | 7.09 | — | At least 20 games and 20 valid observations required |
| 2020 | Tier 1 | Kill participation | 57.1% | — | At least 20 games and 20 valid observations required |
| 2020 | Tier 1 | Damage share | 27.7% | — | At least 20 games and 20 valid observations required |
| 2020 | Tier 1 | Gold diff @15 | +172 | — | At least 20 games and 20 valid observations required |
| 2020 | Tier 1 | Vision / min | 1.08 | — | At least 20 games and 20 valid observations required |
| 2021 | Tier 1 | Damage / min | 495 | 83.9 | 21 games · 125 peers |
| 2021 | Tier 1 | CS / min | 7.56 | 46.0 | 21 games · 125 peers |
| 2021 | Tier 1 | Kill participation | 61.2% | 70.2 | 21 games · 125 peers |
| 2021 | Tier 1 | Damage share | 25.1% | 82.3 | 21 games · 125 peers |
| 2021 | Tier 1 | Gold diff @15 | −652 | — | At least 20 games and 20 valid observations required |
| 2021 | Tier 1 | Vision / min | 0.98 | 50.0 | 21 games · 125 peers |
| 2022 | Tier 1 | Damage / min | 365 | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | CS / min | 8.07 | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Kill participation | 34.3% | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Damage share | 23.0% | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Vision / min | 1.20 | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2023 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2024 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 545. Damage dealt to enemy champions per minute, averaged across games. Based on 92 of 92 games. Season labels follow the competition season.
2018–2024 · All seasons · 41 recorded champions
| Champion | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | Total |
|---|---|---|---|---|---|---|---|---|
| Renekton | 62 | |||||||
| K'Sante | 53 | |||||||
| Aatrox | 31 | |||||||
| Gnar | 31 | |||||||
| Gwen | 24 | |||||||
| Gragas | 18 | |||||||
| Rumble | 16 | |||||||
| Irelia | 14 | |||||||
| All games | 10 | 34 | 19 | 30 | 80 | 129 | 92 | 394 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2024 | Games: 92. Number of individual games played in this selection. Based on 92 of 92 games. | Wins: 51. Number of games won in this selection. Based on 92 of 92 games. | Losses: 41. Number of games lost in this selection. Based on 92 of 92 games. | Win rate: 55.4%. The percentage of games won. Based on 92 of 92 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 92 of 92 games. | Kills / game: 2.79. Average kills per game. Based on 92 of 92 games. | Deaths / game: 2.76. Average deaths per game. Based on 92 of 92 games. | Assists / game: 5.49. Average assists per game. Based on 92 of 92 games. | Damage / min: 545. Damage dealt to enemy champions per minute, averaged across games. Based on 92 of 92 games. | CS / min: 7.88. Minions and monsters killed per minute, averaged across games. Based on 92 of 92 games. | Gold / min: 399. Total gold gained per minute, averaged across games. Based on 92 of 92 games. | Kill participation: 50.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 92 of 92 games. |
| 2023 | Games: 129. Number of individual games played in this selection. Based on 129 of 129 games. | Wins: 83. Number of games won in this selection. Based on 129 of 129 games. | Losses: 46. Number of games lost in this selection. Based on 129 of 129 games. | Win rate: 64.3%. The percentage of games won. Based on 129 of 129 games. | KDA: 3.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 129 of 129 games. | Kills / game: 2.75. Average kills per game. Based on 129 of 129 games. | Deaths / game: 2.66. Average deaths per game. Based on 129 of 129 games. | Assists / game: 6.32. Average assists per game. Based on 129 of 129 games. | Damage / min: 513. Damage dealt to enemy champions per minute, averaged across games. Based on 129 of 129 games. | CS / min: 7.41. Minions and monsters killed per minute, averaged across games. Based on 129 of 129 games. | Gold / min: 382. Total gold gained per minute, averaged across games. Based on 129 of 129 games. | Kill participation: 57.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 129 of 129 games. |
| 2022 | Games: 80. Number of individual games played in this selection. Based on 80 of 80 games. | Wins: 51. Number of games won in this selection. Based on 80 of 80 games. | Losses: 29. Number of games lost in this selection. Based on 80 of 80 games. | Win rate: 63.7%. The percentage of games won. Based on 80 of 80 games. | KDA: 3.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 80 of 80 games. | Kills / game: 3.64. Average kills per game. Based on 80 of 80 games. | Deaths / game: 2.55. Average deaths per game. Based on 80 of 80 games. | Assists / game: 5.88. Average assists per game. Based on 80 of 80 games. | Damage / min: 529. Damage dealt to enemy champions per minute, averaged across games. Based on 80 of 80 games. | CS / min: 8.13. Minions and monsters killed per minute, averaged across games. Based on 80 of 80 games. | Gold / min: 420. Total gold gained per minute, averaged across games. Based on 80 of 80 games. | Kill participation: 61.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 80 of 80 games. |
| 2021 | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Wins: 11. Number of games won in this selection. Based on 30 of 30 games. | Losses: 19. Number of games lost in this selection. Based on 30 of 30 games. | Win rate: 36.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 2.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Kills / game: 3.10. Average kills per game. Based on 30 of 30 games. | Deaths / game: 3.40. Average deaths per game. Based on 30 of 30 games. | Assists / game: 5.87. Average assists per game. Based on 30 of 30 games. | Damage / min: 472. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 7.82. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Gold / min: 385. Total gold gained per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 60.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| 2020 | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Wins: 9. Number of games won in this selection. Based on 19 of 19 games. | Losses: 10. Number of games lost in this selection. Based on 19 of 19 games. | Win rate: 47.4%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Kills / game: 2.68. Average kills per game. Based on 19 of 19 games. | Deaths / game: 2.63. Average deaths per game. Based on 19 of 19 games. | Assists / game: 5.16. Average assists per game. Based on 19 of 19 games. | Damage / min: 390. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 7.89. Minions and monsters killed per minute, averaged across games. Based on 17 of 19 games. Games without the required stats are excluded. | Gold / min: 384. Total gold gained per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 62.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| 2019 | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Wins: 12. Number of games won in this selection. Based on 34 of 34 games. | Losses: 22. Number of games lost in this selection. Based on 34 of 34 games. | Win rate: 35.3%. The percentage of games won. Based on 34 of 34 games. | KDA: 1.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Kills / game: 3.41. Average kills per game. Based on 34 of 34 games. | Deaths / game: 3.35. Average deaths per game. Based on 34 of 34 games. | Assists / game: 2.94. Average assists per game. Based on 34 of 34 games. | Damage / min: 384. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 7.63. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Gold / min: 375. Total gold gained per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 52.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| 2018 | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Wins: 4. Number of games won in this selection. Based on 10 of 10 games. | Losses: 6. Number of games lost in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Kills / game: 1.60. Average kills per game. Based on 10 of 10 games. | Deaths / game: 3.80. Average deaths per game. Based on 10 of 10 games. | Assists / game: 7.00. Average assists per game. Based on 10 of 10 games. | Damage / min: 273. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 4.43. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Gold / min: 291. Total gold gained per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 68.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
Credited tournament finishes
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LPL 2019 Summer Playoffs | LGD Gaming | 13 |
| LPL 2020 Summer Playoffs | LGD Gaming | 1 |
| LPL 2021 Spring Playoffs | LGD Gaming | 9 |
| LPL 2021 Summer Playoffs | LGD Gaming | 17 |
| LPL 2022 Spring Playoffs | LGD Gaming | 4 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2020 · LPL 2020 Summer Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2020 · Demacia Cup 2020: No placement points or unavailable event valuation / participation evidence.
2021 · Demacia Cup 2021: No placement points or unavailable event valuation / participation evidence.
2022 · Demacia Cup 2022: No placement points or unavailable event valuation / participation evidence.
2023 · Demacia Cup 2023: No placement points or unavailable event valuation / participation evidence.
No results in this selection.
5 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| Demacia Cup 20232023 · LPL · MAX (Chinese Team) | Places 17–20 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 4 games played.
|
| Demacia Cup 20222022 · LPL · MAX (Chinese Team) | Places 13–20 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 5 games played.
|
| Demacia Cup 20212021 · LPL · LGD Gaming | Places 9–12 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 4 games played.
|
| Demacia Cup 20202020 · LPL · LGD Gaming | Places 5–8 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 3 games played.
|
| LPL 2020 Summer Playoffs2020 · LPL · LGD Gaming | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 1 games played.
|
No results in this selection.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.