1 Domestic · 1 major honors
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
1 Domestic · 1 major honors
Credited tournament finishes
Credited tournament finishes
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| EU LCS 2016 Spring Playoffs | G2 Esports | 26 |
| LCK 2016 Summer Playoffs | Longzhu Gaming | 8 |
| NA LCS 2015 Summer Playoffs | Team Dragon Knights | 9 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2016 · EU LCS 2016 Spring Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2016 · 3rd All Pro Team · 2 points. Annual All-Pro budget 4 / 2 season periods = 2 points. Periods without an award are not redistributed. 3rd All Pro Team: 2 base points → 2 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
3rd All Pro Team · 2016 · EU LCS · eu-lcs-2016-spring. Emperor (Kim Jin-hyun).
regular · edition_role · selection: unknown. Base points 2; credited 2. Overlap: complement-half.
Original announcement ↗2015 · CBLOL 2015 Split 1 Playoffs · 8 points. CBLOL 2015 Split 1 Playoffs: champion 20 × final placement 2/5 = 8 points. Annual CBLOL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2014 · Champions 2014 Spring · 2.67 points. Champions 2014 Spring: champion 40/3 × final placement 1/5 = 8/3 points. Annual LCK budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2015 · NA LCS 2015 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2016 · Mid-Season Invitational 2016: Final placement retained; outside verified scoring-depth equivalence
2014 · Champions 2014 Summer: No placement points or unavailable event valuation / participation evidence.
2014 · Champions 2014 Winter: No placement points or unavailable event valuation / participation evidence.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
1 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| Mid-Season Invitational 20162016 · Mid-Season Invitational · G2 Esports | Place 5 | Source detailsVerified final placement and independently reviewed actual participation. 10 games played.
|
6 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| EU LCS 2016 Spring Playoffs2016 · EU LCS · G2 Esports | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 26 games played.
|
| CBLOL 2015 Split 1 Playoffs2015 · CBLOL · Keyd Stars | Place 2 | Source detailsFinal source result joined to exact identities and accepted played lineups from the global dataset. Observed games are a verified minimum; recipient coverage remains partial. 6 games played.
|
| NA LCS 2015 Summer Playoffs2015 · NA LCS · Team Dragon Knights | Place 10 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 9 games played.
|
| Champions 2014 Spring2014 · LCK · CJ Entus Blaze | Place 4 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 21 games played.
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| Champions 2014 Summer2014 · LCK · CJ Entus Blaze | Places 9–16 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 6 games played.
|
| Champions 2014 Winter2014 · LCK · CJ Entus Blaze | Places 5–8 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 7 games played.
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1 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| 3rd All Pro Teamsource ↗2016 · EU LCS · eu-lcs-2016-spring · all pro | BOT · Team 3 | Source detailsActually admitted H6 positive, exact current-head reconciliation; frozen private research only. 18 games played. Selection: unknown.
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