Where Cepted stands
2021 · Mid · Domestic games
No classified domestic circuit in this selection. Choose another season or adjust the profile filters.
Park Wi-rim박위림
All leagues · All positions
2021 · Mid · Domestic games
No classified domestic circuit in this selection. Choose another season or adjust the profile filters.
Games in this selection 17 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. All selected games have a complete snapshot.
Explore Cepted’s 2021 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 12 of 62 games in this selection. | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Wins: 12. Number of games won in this selection. Based on 12 of 12 games. | Losses: 0. Number of games lost in this selection. Based on 12 of 12 games. | Win rate: 100.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 8.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 610. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 9.78. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| 7 of 62 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 6. Number of games won in this selection. Based on 7 of 7 games. | Losses: 1. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 4.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 546. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.70. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 53.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| 7 of 62 games in this selection. | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Wins: 3. Number of games won in this selection. Based on 7 of 7 games. | Losses: 4. Number of games lost in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 649. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 7.92. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 75.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| 5 of 62 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 3. Number of games won in this selection. Based on 5 of 5 games. | Losses: 2. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 5.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 637. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.13. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 5 of 62 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 4. Number of games won in this selection. Based on 5 of 5 games. | Losses: 1. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 6.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 448. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.24. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 5 of 62 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 5. Number of games won in this selection. Based on 5 of 5 games. | Losses: 0. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 100.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 14.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 737. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.62. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 4 of 62 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 3. Number of games won in this selection. Based on 4 of 4 games. | Losses: 1. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 663. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.49. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 73.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 3 of 62 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 3. Number of games won in this selection. Based on 3 of 3 games. | Losses: 0. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 12.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 580. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.46. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 3 of 62 games in this selection. | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Wins: 2. Number of games won in this selection. Based on 3 of 3 games. | Losses: 1. Number of games lost in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 3.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 607. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.46. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 57.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| 2 of 62 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 524. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 9.74. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
Bars show how often the player chose each champion in this selection.
| LMF 2021 | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 75.8%. The percentage of games won. Based on 62 of 62 games. | KDA: 5.01. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 600. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 8.89. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 23 Jul 2021 | LMF 2021 | Undead GamingvsSavage | Series ↗ | Sylas | Loss | 4 / 5 / 3 |
| 23 Jul 2021 | LMF 2021 | Undead GamingvsSavage | Series ↗ | Azir | Loss | 1 / 6 / 6 |
| 22 Jul 2021 | LMF 2021 | Undead GamingvsSavage | Series ↗ | Sylas | Loss | 3 / 5 / 2 |
| 22 Jul 2021 | LMF 2021 | Undead GamingvsSavage | Series ↗ | Ahri | Win | 4 / 3 / 4 |
| 22 Jul 2021 | LMF 2021 | Undead GamingvsSavage | Series ↗ | Lucian | Win | 7 / 4 / 5 |
| 15 Jul 2021 | LMF 2021 | Undead GamingvsMaycam Evolve | Series ↗ | Zoe | Win | 16 / 6 / 16 |
| 15 Jul 2021 | LMF 2021 | Undead GamingvsMaycam Evolve | Series ↗ | Azir | Win | 6 / 5 / 19 |
| 15 Jul 2021 | LMF 2021 | Undead GamingvsMaycam Evolve | Series ↗ | Sylas | Win | 9 / 2 / 11 |
| 9 Jul 2021 | LMF 2021 | Undead GamingvsCASLA Esports | Series ↗ | Azir | Win | 4 / 3 / 9 |
| 9 Jul 2021 | LMF 2021 | Undead GamingvsPampas | Series ↗ | Azir | Win | 8 / 0 / 3 |
| 8 Jul 2021 | LMF 2021 | Undead GamingvsSavage | Series ↗ | Lee Sin | Loss | 4 / 5 / 5 |
| 7 Jul 2021 | LMF 2021 | Undead GamingvsWAP Esports | Series ↗ | Syndra | Win | 7 / 2 / 11 |
| 6 Jul 2021 | LMF 2021 | Undead GamingvsGlobant Emerald | Series ↗ | Orianna | Win | 8 / 2 / 7 |
| 2 Jul 2021 | LMF 2021 | Undead GamingvsCASLA Esports | Series ↗ | Yasuo | Loss | 1 / 4 / 3 |
| 2 Jul 2021 | LMF 2021 | Undead GamingvsMaycam Evolve | Series ↗ | LeBlanc | Win | 9 / 2 / 7 |
| 30 Jun 2021 | LMF 2021 | Undead GamingvsEBRO | Series ↗ | Orianna | Win | 11 / 2 / 6 |
| 29 Jun 2021 | LMF 2021 | Undead GamingvsRiver Plate Gaming | Series ↗ | Twisted Fate | Loss | 0 / 3 / 6 |
| 26 Jun 2021 | LMF 2021 | Undead GamingvsBoca Juniors Gaming | Series ↗ | Sylas | Win | 3 / 3 / 8 |
| 24 Jun 2021 | LMF 2021 | Undead GamingvsNaguara Team | Series ↗ | Sylas | Win | 9 / 2 / 6 |
| 24 Jun 2021 | LMF 2021 | Undead GamingvsPampas | Series ↗ | Akali | Win | 11 / 1 / 8 |
| 19 Jun 2021 | LMF 2021 | Undead GamingvsStone Movistar | Series ↗ | LeBlanc | Win | 6 / 1 / 9 |
| 17 Jun 2021 | LMF 2021 | Undead GamingvsSavage | Series ↗ | Lucian | Loss | 4 / 5 / 4 |
| 17 Jun 2021 | LMF 2021 | Undead GamingvsWAP Esports | Series ↗ | Akali | Win | 6 / 2 / 2 |
| 11 Jun 2021 | LMF 2021 | Undead GamingvsGlobant Emerald | Series ↗ | Kassadin | Loss | 1 / 3 / 7 |
| 10 Jun 2021 | LMF 2021 | Undead GamingvsCASLA Esports | Series ↗ | Orianna | Win | 7 / 1 / 7 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Mid · 2016–2022 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2016 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2016 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2017 | Tier 1 | Damage / min | 453 | 6.6 | 49 games · 107 peers |
| 2017 | Tier 1 | CS / min | 9.53 | 99.2 | 49 games · 123 peers |
| 2017 | Tier 1 | Kill participation | 66.8% | 49.2 | 48 games · 123 peers |
| 2017 | Tier 1 | Damage share | 28.7% | 66.0 | 49 games · 107 peers |
| 2017 | Tier 1 | Gold diff @15 | −9 | 49.1 | 49 games · 107 peers · LPL data missing · Percentile among 107 players with sufficient data. |
| 2017 | Tier 1 | Vision / min | 0.86 | 85.7 | 49 games · 106 peers |
| 2018 | Tier 1 | Damage / min | 476 | 38.5 | 40 games · 136 peers |
| 2018 | Tier 1 | CS / min | 9.95 | 97.0 | 40 games · 136 peers |
| 2018 | Tier 1 | Kill participation | 65.7% | 24.4 | 39 games · 136 peers |
| 2018 | Tier 1 | Damage share | 26.8% | 47.4 | 40 games · 136 peers |
| 2018 | Tier 1 | Gold diff @15 | +339 | 95.6 | 40 games · 136 peers |
| 2018 | Tier 1 | Vision / min | 1.08 | 30.5 | 40 games · 119 peers |
| 2019 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2022 | Tier 1 | Damage / min | 429 | 11.3 | 32 games · 116 peers |
| 2022 | Tier 1 | CS / min | 7.88 | 10.4 | 32 games · 116 peers |
| 2022 | Tier 1 | Kill participation | 58.5% | 3.5 | 32 games · 116 peers |
| 2022 | Tier 1 | Damage share | 21.2% | 0.9 | 32 games · 116 peers |
| 2022 | Tier 1 | Gold diff @15 | −27 | 47.3 | 32 games · 92 peers · LPL data missing · Percentile among 92 players with sufficient data. |
| 2022 | Tier 1 | Vision / min | 1.09 | 45.2 | 32 games · 116 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 429. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. Season labels follow the competition season.
2016–2022 · All seasons · 39 recorded champions
| Champion | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | Total |
|---|---|---|---|---|---|---|---|---|
| Syndra | 38 | |||||||
| Orianna | 35 | |||||||
| Sylas | 34 | |||||||
| Cassiopeia | 28 | |||||||
| Ryze | 24 | |||||||
| Azir | 22 | |||||||
| LeBlanc | 20 | |||||||
| Akali | 18 | |||||||
| All games | 18 | 89 | 49 | 106 | 25 | 62 | 32 | 381 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2022 | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Wins: 19. Number of games won in this selection. Based on 32 of 32 games. | Losses: 13. Number of games lost in this selection. Based on 32 of 32 games. | Win rate: 59.4%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Kills / game: 2.41. Average kills per game. Based on 32 of 32 games. | Deaths / game: 2.22. Average deaths per game. Based on 32 of 32 games. | Assists / game: 6.25. Average assists per game. Based on 32 of 32 games. | Damage / min: 429. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 7.88. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Gold / min: 374. Total gold gained per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 58.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| 2021 | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Wins: 47. Number of games won in this selection. Based on 62 of 62 games. | Losses: 15. Number of games lost in this selection. Based on 62 of 62 games. | Win rate: 75.8%. The percentage of games won. Based on 62 of 62 games. | KDA: 5.01. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Kills / game: 4.97. Average kills per game. Based on 62 of 62 games. | Deaths / game: 2.32. Average deaths per game. Based on 62 of 62 games. | Assists / game: 6.66. Average assists per game. Based on 62 of 62 games. | Damage / min: 600. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 8.89. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Gold / min: 443. Total gold gained per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| 2020 | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Wins: 19. Number of games won in this selection. Based on 25 of 25 games. | Losses: 6. Number of games lost in this selection. Based on 25 of 25 games. | Win rate: 76.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Kills / game: 3.32. Average kills per game. Based on 25 of 25 games. | Deaths / game: 2.48. Average deaths per game. Based on 25 of 25 games. | Assists / game: 6.56. Average assists per game. Based on 25 of 25 games. | Damage / min: 453. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.28. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Gold / min: 394. Total gold gained per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| 2019 | Games: 106. Number of individual games played in this selection. Based on 106 of 106 games. | Wins: 59. Number of games won in this selection. Based on 106 of 106 games. | Losses: 47. Number of games lost in this selection. Based on 106 of 106 games. | Win rate: 55.7%. The percentage of games won. Based on 106 of 106 games. | KDA: 4.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 106 of 106 games. | Kills / game: 3.75. Average kills per game. Based on 106 of 106 games. | Deaths / game: 2.20. Average deaths per game. Based on 106 of 106 games. | Assists / game: 5.17. Average assists per game. Based on 106 of 106 games. | Damage / min: 506. Damage dealt to enemy champions per minute, averaged across games. Based on 94 of 106 games. Games without the required stats are excluded. | CS / min: 8.89. Minions and monsters killed per minute, averaged across games. Based on 103 of 106 games. Games without the required stats are excluded. | Gold / min: 415. Total gold gained per minute, averaged across games. Based on 91 of 106 games. Games without the required stats are excluded. | Kill participation: 64.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 106 of 106 games. |
| 2018 | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Wins: 31. Number of games won in this selection. Based on 49 of 49 games. | Losses: 18. Number of games lost in this selection. Based on 49 of 49 games. | Win rate: 63.3%. The percentage of games won. Based on 49 of 49 games. | KDA: 5.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Kills / game: 3.43. Average kills per game. Based on 49 of 49 games. | Deaths / game: 1.35. Average deaths per game. Based on 49 of 49 games. | Assists / game: 4.31. Average assists per game. Based on 49 of 49 games. | Damage / min: 495. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 9.98. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Gold / min: 434. Total gold gained per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 66.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 49 games. Games without the required stats are excluded. |
| 2017 | Games: 89. Number of individual games played in this selection. Based on 89 of 89 games. | Wins: 44. Number of games won in this selection. Based on 89 of 89 games. | Losses: 45. Number of games lost in this selection. Based on 89 of 89 games. | Win rate: 49.4%. The percentage of games won. Based on 89 of 89 games. | KDA: 3.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 89 of 89 games. | Kills / game: 3.54. Average kills per game. Based on 89 of 89 games. | Deaths / game: 2.28. Average deaths per game. Based on 89 of 89 games. | Assists / game: 4.45. Average assists per game. Based on 89 of 89 games. | Damage / min: 489. Damage dealt to enemy champions per minute, averaged across games. Based on 89 of 89 games. | CS / min: 9.30. Minions and monsters killed per minute, averaged across games. Based on 89 of 89 games. | Gold / min: 410. Total gold gained per minute, averaged across games. Based on 89 of 89 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 88 of 89 games. Games without the required stats are excluded. |
| 2016 | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Wins: 12. Number of games won in this selection. Based on 18 of 18 games. | Losses: 6. Number of games lost in this selection. Based on 18 of 18 games. | Win rate: 66.7%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Kills / game: 3.22. Average kills per game. Based on 18 of 18 games. | Deaths / game: 2.11. Average deaths per game. Based on 18 of 18 games. | Assists / game: 5.83. Average assists per game. Based on 18 of 18 games. | Damage / min: 586. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.55. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Gold / min: 398. Total gold gained per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 67.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LCK 2017 Summer Playoffs | Ever8 Winners | 41 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2017 · KeSPA Cup 2017: No placement points or unavailable event valuation / participation evidence.
Recorded results · no title or major milestone in this year.
No results in this selection.
1 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| KeSPA Cup 20172017 · LCK · Ever8 Winners | Places 5–8 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Year follows the named edition, independently of the source season. KeSPA Cup shares an annual budget capped at 10. 8 games played.
|
No results in this selection.