League of Legends
Season 2021
Career milestones and standout performances recorded during this tournament.
| Savage | pan | Top | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 66.1%. The percentage of games won. Based on 62 of 62 games. | KDA: 4.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 531. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 7.73. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Savage | Crecre | Top | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 242. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 3.75. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 77.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Savage | Strensh | Top | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 5.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 600. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 6.78. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Savage | woofi | Jungle | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 64.5%. The percentage of games won. Based on 31 of 31 games. | KDA: 4.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 333. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 6.41. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Savage | QQMore | Jungle | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 66.7%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 359. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 5.76. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Savage | Naz | Jungle | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 58.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 6.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 328. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 5.66. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 72.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| Savage | Strensh | Mid | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 66.1%. The percentage of games won. Based on 62 of 62 games. | KDA: 4.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 392. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 7.31. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 61.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Savage | pan | Mid | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 2.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 487. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 7.81. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 50.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Savage | Lac | Bot | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 64.1%. The percentage of games won. Based on 64 of 64 games. | KDA: 4.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 527. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 8.63. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 60.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| Savage | Crecre | Support | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 62.8%. The percentage of games won. Based on 43 of 43 games. | KDA: 4.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 131. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 1.31. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 43 games. |
| Savage | IgnaVilu | Support | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 66.7%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 162. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 1.32. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Undead Gaming | Aquasonic | Top | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 75.8%. The percentage of games won. Based on 62 of 62 games. | KDA: 3.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 418. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 7.72. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 51.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Undead Gaming | Wiz | Jungle | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 75.8%. The percentage of games won. Based on 62 of 62 games. | KDA: 5.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 413. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 6.43. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Undead Gaming | Cepted | Mid | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 75.8%. The percentage of games won. Based on 62 of 62 games. | KDA: 5.01. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 600. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 8.89. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Undead Gaming | Nothing | Bot | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 75.8%. The percentage of games won. Based on 62 of 62 games. | KDA: 5.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 529. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 8.14. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 64.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Undead Gaming | Lyonz | Support | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 65.6%. The percentage of games won. Based on 32 of 32 games. | KDA: 4.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 159. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 1.58. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Undead Gaming | Genthix | Support | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 86.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 4.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 158. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 1.69. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| CASLA Esports | Sunblast | Top | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 66.1%. The percentage of games won. Based on 62 of 62 games. | KDA: 3.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 441. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 7.98. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 63.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| CASLA Esports | KinGi | Jungle | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 66.1%. The percentage of games won. Based on 62 of 62 games. | KDA: 3.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 306. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 5.46. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| CASLA Esports | Brucer | Mid | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 66.1%. The percentage of games won. Based on 62 of 62 games. | KDA: 6.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 493. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 8.35. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| CASLA Esports | Luskka | Bot | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 66.1%. The percentage of games won. Based on 62 of 62 games. | KDA: 5.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 518. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 8.80. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| CASLA Esports | Shmebu | Support | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 66.1%. The percentage of games won. Based on 62 of 62 games. | KDA: 4.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 162. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 1.13. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 75.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Pampas | Izaenk | Top | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 57.6%. The percentage of games won. Based on 33 of 33 games. | KDA: 2.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 423. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 7.42. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 56.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Pampas | Hazard | Top | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 58.3%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 436. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 7.28. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 62.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Pampas | Agressiv | Top | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 6.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 232. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 5.17. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 60.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |